View Full Version : [REL] Rapt0r's Interface V2.0
Rapt0r56
11-15-09, 12:29 AM
Rapt0r's Interface V2.0
===================================
http://i658.photobucket.com/albums/uu301/Rapt0r56/Rapt0rsInterfaceV20-1.jpg
Only compatible with GWX 3.0!
[Deutsch]:
Hier nun endlich zum Download bereit, mein Interface.
Mit viel Arbeit und liebe zum Detail immer wieder neu verbessert und angepasst. Es besteht aus unzähligen frei erhältlichen Mods,
wovon ich mir immer dass herausgezogen habe was mir am besten gefiell,
um es in meinem UI einzubinden, und gegebenenfalls ein wenig abzuändern.
Eine vollständige Liste aller Mods die ich verwendet bzw ausgeschlachtet habe, befindet sich am Ende.
Enthalten sind:
Rapt0r's Interface V2.0 - Die Standard Version meines Interface.
Rapt0r's Interface V2.0 [Hitman Optics] - Mein Interface mit Hitman's Optics.
Cameras.dat Tweak - Dies ist ein Textfile wo man die jeweiligen Änderungen die Hitman an der Cameras.dat gemacht hat finden, um sie falls eine andere Mod diese Cameras.dat verändert, manuell mithilfe von S3D in eurer Cameras.dat einzutragen.
===================================
[English]:
Here's finally my Interface ready for Download.
With much work and attention to detail and over again improved and adapted. It consists of many freely available Mods,
which I always have pulled out what I like best, to integrate it in my UI,
and if necessary, amend a little. A complete list of mods that I've used or exploited, is located at the End.
Included are:
Rapt0r's Interface V2.0 - The Normal Version of my Mod.
Rapt0r's Interface V2.0 [Hitman Optics] - My Interface with Hitman's Optics. Cameras.dat Tweak - This is an Txt File where you can find the Tweaks that Hitman make to the Cameras.dat File, because you useing maybe another Mod that needed the Cameras.dat File and it would breake, so can add them manually with S3D.
Download's on my Signature!
JSGME Ready
Enjoy!
===================================
Credits:
- Aces Of The Deep Mod Team, for the Slideout Dials.
- WAC Mod Team, for the Crew Management, Scope / UZO View
and those Map Additions: (Konvoi Map, Meters per Minute, Kilometers per Hour, Mines - Sperrnetze, Ruler, Compass.
- Venatore for his realistic looking Map Night Filter and Map Dials.
- Mr./Mrs Unknown for the glowing wrench.
- Hitman for his Fantastic Hitman optics.
More Screensots in my Albums on my Profile!
http://i658.photobucket.com/albums/uu301/Rapt0r56/obsperi.jpg
http://i658.photobucket.com/albums/uu301/Rapt0r56/2-7-1.jpg
Venatore
11-15-09, 01:38 AM
http://i658.photobucket.com/albums/uu301/Rapt0r56/MapOverview.jpg
This looks really good. My water drips mod are on the map/paperwork and my Monograph with the numbering/emblem mod is there as well, the leer tga looks awesome, mixed with the other navigation tools it all comes together really well. Good effort Rapt0r :up: :rock: :yeah:
Rapt0r56
11-15-09, 01:50 AM
Thanks, the only thing i changed in the Map View is the Leer.tga (more resolution / darker) and the StrTactMap.tga a bit of Relief added and historic optik. Now it looks very well i think. :yep:
[Edit]: First post edited, Screenshot added. :shucks:
Kaleu-Thomsen
12-20-09, 04:23 PM
Hallo Raptor,
bin durch Zufall über deinen Interface Mod gestolpter. Ist wirklich ein geiles Teil. Könntest du diesen Mod auch für Living Silent Hunter V4 umschreiben? Wäre wirklich eine Bereicherung für alle.
Gruss
Thomsen
Ktl_KUrtz
12-21-09, 06:17 AM
Thanks RaptOr your mods are the best!
KUrtz
Rapt0r56
12-21-09, 06:57 PM
Thanks RaptOr your mods are the beat!
KUrtz Thanks:woot:
Hallo Raptor,
bin durch Zufall über deinen Interface Mod gestolpter. Ist wirklich ein geiles Teil. Könntest du diesen Mod auch für Living Silent Hunter V4 umschreiben? Wäre wirklich eine Bereicherung für alle.
Gruss
Thomsen Wow, noch ein Thomsen hier, willkommen auf Subsim!
Ich müsste mir nochmal LSH V4 runterladen und mir die Menu.ini anschauen aber ich denke dies wird kein Problem sein. Ich werde es mir aufschreiben und aufjedenfall erledigen, kann ja direkt noch eine Version für LSH V5 machen da ich sie schon hier habe.
Allerdings nehme ich mir erstmal eine Auszeit vom Modden über die Weinachtstage. Ich bitte verständnis zu haben.
:yep:
Magic1111
12-22-09, 04:32 AM
Allerdings nehme ich mir erstmal eine Auszeit vom Modden über die Weinachtstage. Ich bitte verständnis zu haben.
:yep:
Heyho RaptOr !
Genau, nehm Dir eine Auszeit, damit Du im neuen Jahr wieder frisch ans Werk gehen kannst ! Ich habe in meinen Installationen ja auch fast alle Deine MODs am laufen ! :rock:
Wünsche Dir besinnliche Festtage und lass Dich schön beschenken...!:D
Viele Grüße,
Magic
Rapt0r56
12-24-09, 07:17 AM
Heyho RaptOr !
Genau, nehm Dir eine Auszeit, damit Du im neuen Jahr wieder frisch ans Werk gehen kannst ! Ich habe in meinen Installationen ja auch fast alle Deine MODs am laufen ! :rock:
Wünsche Dir besinnliche Festtage und lass Dich schön beschenken...!:D
Viele Grüße,
Magic
Wünsche ich dir auch, frohes Fest!:ping:
rea00cy
12-24-09, 07:00 PM
Raptor:
I DL your mod and activated it using JSGME on top of GW3m, after DD_OH and Anvart's UpDn Flag & FuMO mods, but I don't see any change ( same periscope interface, same map with no instruments, no Doenitz picture in the RR...). I wish I could post some screenshots that I took but I don't know how to do it:damn:
I need help!
Rapt0r56
12-26-09, 03:12 AM
I DL your mod and activated it using JSGME on top of GW3m, after DD_OH and Anvart's UpDn Flag & FuMO mods, but I don't see any change ( same periscope interface, same map with no instruments, no Doenitz picture in the RR...). I wish I could post some screenshots that I took but I don't know how to do it:damn:
I need help!
Does Anvart's UpDn Flag & FuMO Mod change the Menu.ini?
An Screenshot of your JSGME would be helpful, try the Druck/Print Key on your Keyboard and open Paint, then simply STRG + V and save it as JPEG. etc..
:yep:
rea00cy
12-28-09, 05:23 AM
Sorry, I don't want to exhaust anybody's patience, but this is what I read...in FAQs
..."How do I attach a file to a post?
To attach a file to your post, you need to be using the main 'New Post' or 'New Thread' page and not 'Quick Reply'. To use the main 'New Post' page, click the 'Post Reply' button in the relevant thread.
On this page, below the message box, you will find a button labelled 'Manage Attachments'. ...."
I follow those instructions but there's no "manage attachments button" to upload any attachment...:damn:, but some posting rules one of which reads..."You may not post attachments"
Anyway, this is what a screen shot of my activation mods reads"
FM30_UpDownSMC
DFA_UpDnRot_FlagsFlags_final
DO__V3.09_200912162038(grayed out)
DO_OH_V3.09_Fix_forAnvart_FM30_UpDown
DD_OH_V3.09_V3.09_ConningDeckCam_Fix_2009121023073 7
Rapt0r's Instruments V3.1
Hope this would help. I apologize for taking someone's else time in such an stupid issue (esp Rapt0r's). thanks
Raptor - thank You for this interface, great mod.:up:
It reminds me old good (happy) times when i took hard fight during installation FLBSale's
interface...it is now classic.
GOOD WORK:salute:
Uber Gruber
12-30-09, 06:25 PM
Is there, or will there be, a WAC version ?
Cheers, UG
Rapt0r56
02-02-10, 09:41 PM
Is there, or will there be, a WAC version ?
Cheers, UG Yes, i will make a version for WAC and LSH, also a new one for GWX, i changed / edited some files.
I getting back to work soon, my Vga get's broken and i ordered a new one... took 2 Weeks.... Anyway the result is my new GTX 260.:DL
Laufen zum Ziel
02-03-10, 12:30 PM
All I can say is FANTASTIC. You Modders keep on making GWX better & Better. :yeah::salute:
Rapt0r56
02-25-10, 10:55 AM
First Post edited, Mod Version 2.0 released!
More Screensots in my Albums on my Site!
Where is your site?
brett25
02-25-10, 01:13 PM
downloading now! thanks for all these goodies!
edit. hey raptor, was the attack periscope rectangular shaped like that for real? Or was it the O scope that was like that?
Captain Nemo
02-25-10, 02:13 PM
Raptor, as brett25 said, thanks for all these mods you are putting out. Just one question regarding this particular mod, will using the high resolution fix have any affect on how the interface looks. I currently use 1280x1024 which improves the graphics in SH3 but was wondering if they are compatible?
I would also like to know where your web page is so I can look at more screenies.
Thanks.
Nemo
Rapt0r56
02-25-10, 02:42 PM
Hey,
Raptor, as brett25 said, thanks for all these mods you are putting out. Just one question regarding this particular mod, will using the high resolution fix have any affect on how the interface looks. I currently use 1280x1024 which improves the graphics in SH3 but was wondering if they are compatible?I don't know the High resolution fix, did it alters the Camers.dat? If it does, it's not compatible at jsgme standart, but you can simply open your Cameras.dat with S3D and making changes to it so it works with my Mod. the Readme and the Cameras.dat Tweak File that shows you what to change should do the trick. (Make a Backup before!) :salute:
downloading now! thanks for all these goodies!
edit. hey raptor, was the attack periscope rectangular shaped like that for real? Or was it the O scope that was like that? The Screen of the Scope shows the Overlay of the Obs Scope, the Attack Scope didn't had it. I made two versions, one with my Scopes and extra TDC Slideouts from the Aces Of The Deap Modpack, and one Version with Hitman Optics.
Where is your site?
:oops: I didn't write it. Sry it's my Profile, just click on my Name. :up:
arnahud2
02-26-10, 04:28 AM
Hi,
Many thanks, Raptor,
' downloaded your mod, installed it and tried it : adopted !!! :yeah::yeah:
I loved the new big depth, speed and compass indicators, which appear only if needed. I mean they bring more realism.
Good job !!!
Ar Nahud II
Ktl_KUrtz
02-26-10, 06:19 AM
This looks very good, realistic, as I imagine a serhorer to be!
Is there anyway this mod can be made compatable with Stock 1.4?
Thanks if you can.
KUrtz
Rapt0r56
02-26-10, 06:26 AM
I have said that I will do once a version for WAC and LSH, but I can't promise a 1.4 Version yet. At the moment I still have no plans Sorry.
Captain Nemo
02-26-10, 06:28 AM
Hey,
I don't know the High resolution fix, did it alters the Camers.dat? If it does, it's not compatible at jsgme standart, but you can simply open your Cameras.dat with S3D and making changes to it so it works with my Mod. the Readme and the Cameras.dat Tweak File that shows you what to change should do the trick. (Make a Backup before!) :salute:
Thanks for the reply. I don't think the resolution fix affects the file you mention, it only contains the following files:
d3d9.cfg
d3d9.dll
SHIII.sdb
SP2 Rez fix uninstall.bat
SP2 Rez fix.bat
I'll give your mod a try and see what happens.
Nemo
Uber Gruber
02-26-10, 09:15 AM
I love interface mods.....thanks :up:
I have said that I will do once a version for WAC and LSH, but I can't promise a 1.4 Version yet. At the moment I still have no plans Sorry.
You have a PM mate!:salute:
el cheguevara
03-23-10, 11:41 PM
I can honestly say good job mate. Having the slideouts with no fixed menu adds alot of immersion to it. One recommendation is to add a commands to assaign a button to unlock the tdc so you can manually input data on the tdc slideout, although i'm not saying it's a must have. Overall, two thumbs up :yeah:.
Sepp von Ch.
10-11-11, 09:25 AM
Is this version 2.0 now compatible with GWX 3.0 please?
Fish In The Water
10-11-11, 07:58 PM
Is this version 2.0 now compatible with GWX 3.0 please?
From the first post:
Rapt0r's Interface V2.0
===================================
http://i658.photobucket.com/albums/uu301/Rapt0r56/Rapt0rsInterfaceV20-1.jpg
Only compatible with GWX 3.0!
Sepp von Ch.
10-12-11, 03:54 AM
Aaaaargh, I´m blind!:dead: Sorry for my stupid question "fish in the water":k_confused:
Fish In The Water
10-12-11, 04:18 AM
Aaaaargh, I´m blind!:dead: Sorry for my stupid question "fish in the water":k_confused:
No worries, it happens to the best of us. And me too! :03:
VONHARRIS
10-12-11, 05:25 AM
Ok , this is akward but where is the download link for this mod?
I can't see any signature on No1 post.
Thank you.
Fish In The Water
10-12-11, 06:03 AM
Ok , this is akward but where is the download link for this mod?
I can't see any signature on No1 post.
Thank you.
He's got it here:
http://www.mediafire.com/Rapt0r
Enjoy! :sunny:
VONHARRIS
10-12-11, 06:46 AM
He's got it here:
http://www.mediafire.com/Rapt0r
Enjoy! :sunny:
Thank you very much.
I liked that interface and I decided to give it a shot.
Fish In The Water
10-12-11, 08:01 AM
Thank you very much.
I liked that interface and I decided to give it a shot.
You're welcome, and once you've tried it I'd be interested to hear your thoughts. :)
VONHARRIS
10-12-11, 10:30 AM
You're welcome, and once you've tried it I'd be interested to hear your thoughts. :)
I must say this is the first mod for the interface that I use.
1. It has the most wanted pieces of equipment (TDC) gathered in one place.
2. The big dials are a good point , but I think it will time for me to get used to them. I have been using the standard interface so far.
3. The navigation tools are from SH4 , nice touch.
4. What I don't like is the red lighting at night times. Is there any way to change it?
5. I still haven't tried shooting a torpedo using this interface.
6. It didn't cause any CTD so far
frau kaleun
10-12-11, 11:43 AM
4. What I don't like is the red lighting at night times. Is there any way to change it?
I'm sure it's possible, as there are mods that change the nighttime lighting, but I'm not sure of the exact process. I know I tweaked lighting colors for daytime/nighttime on my old installation but I just got everything reinstalled and haven't even started looking at my mods again. Memory fails without the files to look at and I'm on the wrong computer at the moment.
There's a setting in the interior .dat files that controls the color of the daytime/nighttime lighting in various parts of the boat. Someone here will be able to tell you exactly where to look, otherwise I'll check back when I have a chance to look at my mod files again.
In the meantime, there's a thread here about making some of those types of tweaks, it may point you in the right direction:
http://www.subsim.com/radioroom/showthread.php?t=181123
Fish In The Water
10-13-11, 03:49 AM
I must say this is the first mod for the interface that I use.
1. It has the most wanted pieces of equipment (TDC) gathered in one place.
2. The big dials are a good point , but I think it will time for me to get used to them. I have been using the standard interface so far.
3. The navigation tools are from SH4 , nice touch.
4. What I don't like is the red lighting at night times. Is there any way to change it?
5. I still haven't tried shooting a torpedo using this interface.
6. It didn't cause any CTD so far
Sounds pretty good...
I was just looking at it as well and I must say some of the features do seem quite nice. Only thing is, I'd have to merge a few files to get it to run without conflicts so it'll have to go on my to-do list for the time being. (Too many other projects already on the go)... :)
VONHARRIS
10-13-11, 08:40 AM
I am still having trouble with the new locations of the instruments.
Playing so many years with the standard interface has caused me to mechanically move the mouse to standard locations , habit!
Fish In The Water
10-13-11, 12:50 PM
I am still having trouble with the new locations of the instruments.
Playing so many years with the standard interface has caused me to mechanically move the mouse to standard locations , habit!
I hear ya...
I've always used the standard GUI as well so I'm sure I'll end up in the same boat. A quick flick of the mouse followed by a click and a 'what the hay, where'd the control go?' :03:
VONHARRIS
10-14-11, 12:18 AM
I hear ya...
I've always used the standard GUI as well so I'm sure I'll end up in the same boat. A quick flick of the mouse followed by a click and a 'what the hay, where'd the control go?' :03:
Well , I gave it up for my current career. I managed to reach March 1943 and I don't want to ruin it.
I will test the GUI in my next career.
Fish In The Water
10-14-11, 03:51 AM
Well , I gave it up for my current career. I managed to reach March 1943 and I don't want to ruin it.
I will test the GUI in my next career.
Probably a good idea. When you've got that much time invested, (all the way to '43), you're better safe than sorry. Good hunting and stay alive! :salute:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.