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nautilus42
09-26-09, 02:06 PM
Hi Kaleuns,

here is the Playable German Commerce Raider= NSS_NACA, "MS Pinguin" by nautilus42 original ship build by Gerome78,

for Stock_SH4_1.5, FOTRS_V1.2_SH41.5 (Stock crew) and OM 7.15 (OM7 crew)
From the Readmae:

This is my favorite Playable Vessel Blockadebrecher MS Pinguin.
With permission from Gerome78, I konverted the LSH3 German Raider "NACA" to SH4.

Features:
I build Bridge with Crew with Glas windows, working 105mm Deckgun, and 20mm AA-gun, also working 4 4.7In_signle AI-guns on the Side of the vessel and working AI-AAguns, Pumpwater left and right on the sides of the vessel.
Avaiable at 19380101, but not in careerStart, maybe someone can fix it.

Important: The UPCUnitsData_folder ( UnitParts3Blockadebrecher.upc) for Stock SH4_1.5 or FOTRS-Users is in the Documentation_Folder.

I put in the Library a freemoving camera.dat and all german Harbor_Personal (Nurse, Musican, Soldiers etc.) for the german harbors.
-----------------------------------------------------------------------------------------
SpecialCredits goes to Gerome78 from the german UBI-Community, he build this fine Ship for LSH3. Also to Skwas for his wonderfull Tool S3D_0.99
.................................................. ....................................
Don`t forget to put this Line in the Submarine_section of the Names.cfg:

SSNACA=Blockadebrecher

Here some Screenshots:

http://i198.photobucket.com/albums/aa272/trainer1942/NACA_01.jpg

http://i198.photobucket.com/albums/aa272/trainer1942/NACA_Bridge01.jpg

http://i198.photobucket.com/albums/aa272/trainer1942/NACA_Bridge02.jpg

http://i198.photobucket.com/albums/aa272/trainer1942/Lookout02.jpg


http://i198.photobucket.com/albums/aa272/trainer1942/Lookout01.jpg

Download: http://www.mediafire.com/file/n1mzawqdqzg/Playable_Blockadebrecher_Pinguin.7z

Have Fun!!! Sorry for my bad English!

greetings

nautilus42/trainer1942

Hamburg:26-09-2009, Germany

Sledgehammer427
09-26-09, 02:12 PM
COOL!:sunny:

perico
09-26-09, 04:49 PM
:o:o:o Thanks :yeah:

perico
09-26-09, 05:59 PM
One question but why do not I get in campaign?

linerkiller
09-28-09, 06:51 AM
Very cool...I will try it!:DL:yep:

SilentAngel
09-28-09, 12:58 PM
Gotta try this one out someday:)

polyfiller
09-28-09, 04:43 PM
Nautilus - very impressive .... especially like the wheelhouse. :yeah:

Would you consider lending a hand to the TSWSM ?

To be able to release this mod you must have a grasp of many of the skills we are currently struggling with (we have the skills - just not enough people).

Reaves
09-28-09, 07:03 PM
Can't wait to give this a shot!

nautilus42
09-28-09, 08:06 PM
Nautilus - very impressive .... especially like the wheelhouse. :yeah:

Would you consider lending a hand to the TSWSM ?

To be able to release this mod you must have a grasp of many of the skills we are currently struggling with (we have the skills - just not enough people).


Sorry polyfiller,
my skills is not good enough.
I have try to rebuild the Bismarck with wheelhouse but it crashed if I load it in game. I am only just a beginner maybe in later future!

Sledgehammer427
09-28-09, 08:23 PM
:D I built a bismarck with a glassless wheelhouse, all you gotta do is add your accessories

EDIT: and the work you did with the pinguin is exqusite! don't put yourself down!

ivank
09-28-09, 08:48 PM
We can teach you the skills to be amazing*.

*Results vary, satisfaction not guaranteed.

linerkiller
09-29-09, 12:47 AM
Just one question...Have you used OMEGU v210 in the screenshots? Could I enable it without problems?
Thanks

linerkiller
09-29-09, 06:40 AM
:06:
I cant chose the ship in the campaign screen...:88)
I use OM over a fresh sh4 u-boat missions. My JSGME mod configuration is:
OM v7.05
OM 7.05 to 7.15
OM v 7.15 patch 1
KMS Pinguin mod

polyfiller
09-29-09, 09:27 AM
Nautilus - as Darkfish says - don't put yourself down. Come and join the mod team and you'll learn much of what you don't already know.

DarkFish
09-29-09, 10:41 AM
Nautilus - as Darkfish says - don't put yourself down. Come and join the mod team and you'll learn much of what you don't already know.huh? did I say something?:huh:

I think you mean SH427;) but I completely agree with him.
Making this ship playable and adding features like glass windows etc. shows you've definitely got enough skills to be of real good use to TSWSM.

Also warten Sie doch nicht auf der Zukunft, Sie sind bestimmt gut genug:up:

nautilus42
09-29-09, 12:52 PM
Just one question...Have you used OMEGU v210 in the screenshots? Could I enable it without problems?
Thanks

I`m not using OMEGU v210. I use my own ENV_ combination with parts from different good Graphic_Modīs.:up:

nautilus42
09-29-09, 01:14 PM
Nautilus - as Darkfish says - don't put yourself down. Come and join the mod team and you'll learn much of what you don't already know.

Sorry polyfiller, I never join a Modteam before or in the future. I modding for the hole community`s and all my mod`s can use for free in other Mod`s.

Many Mods from me you will find in LSH3 and WAC but i never join the DevsTeams, because i wanna be free in my works.
The MS Pinguin is my first mod for SH4_1.5. My next project will be, my SHHoltenau_and Brunsbuettel_Locks make compatible in SH4_1.5, with working sluices, also my St.Nazaire Harbor also Bordeuax and La Rochelle.

greetz
nautilus42/trainer1942

My Downloads:
http://www.mediafire.com/?sharekey=10891f51ed54fc6108f8df73f2072ed6e04e75f6 e8ebb871

linerkiller
09-30-09, 02:12 AM
One question but why do not I get in campaign?
I dont get it too!!!!

Sailor Steve
09-30-09, 08:52 AM
Neat stuff!:rock:

Sledgehammer427
09-30-09, 12:54 PM
to all the people who are saying the ship isn't campaign playable.

there isn't any campaign files in the one I downloaded. I will try to make an Operation Monsun-compatible one, if people would like :DL

R3D
09-30-09, 06:53 PM
Odd, the game crashes to desktop on loading a single mission with this ship, yet it still works if i re-maximize it (after getting missing file errors).

using monsun+omegu if that expalins anything.

linerkiller
10-01-09, 12:48 AM
to all the people who are saying the ship isn't campaign playable.

there isn't any campaign files in the one I downloaded. I will try to make an Operation Monsun-compatible one, if people would like :DL
Heck!! What a misunderstanding!:cry:...When I saw the screenshot with the ship docked I thought she was campaign playable!:88):damn:
Doing the OM campaign with that Pinguin must be a real goodness!:cry:

polyfiller
12-06-10, 12:14 PM
Just testing this mod to see if we can included it in TSWSM.... the crashing to desktop on launching a mission is actually a warning message saying that the ships profile.tga file is missing from Menu\data\gui\data\submarineclasses.

If you copy a .dds file for another sub and rename it to the name of the file the games warning message box brings up, then the mission can be started....

However I am really struggling to fix a problem ...... when I exit the mission I get a CTD rather than a clean game exit. This is when loaded on top of OM v 720 patch 5 release.

Anyone else able to test or confirm this crash on mission exit issue ?

ivank
12-13-10, 10:40 PM
yes, I had the same thing when I tried this awhile ago.
If you can not get it, fine, Shawn and I will work on it.

Archer7seven
07-04-13, 04:37 PM
What is the proper MOD implemetation to make this work? I've tried with no other mods, just with FOTRS and the OP series of MODS, but the Pinguin will not show up in the campaign screen. Any help would be appreciated..


Thanks.

Col7777
05-16-20, 12:05 PM
I struggled with this mod too, I managed to get it to show in a single mission but no crew.
When I selected a command like ahead slow I got the 'Can not comply' message when looking I had no crew.

I tried to copy an ai crew from another ship but that did nothing, I know it says it uses the the crew from FOTRS and OM, I loaded these and got a crew.

when loading I got a black screen, I had to CtrlAltDelete to get to the Taks Manager, I closed the message and SH4 started.

I like this ship I was hoping there might be an answer to having a crew without loading the FOTRS and OM.

I've wanted a commerce raider since I came back to SH.

Col.

Col7777
05-16-20, 02:36 PM
I got it to work with just the OM705 no update or patch, I got a crew on board but she sails very slow, best top speed is 17 knots Full and 18 knots Flank.

I tried it in a patrol, on exit it goes to a black screen not the usual exit.

Col.

bennymaeker
05-20-20, 10:51 AM
Hello, how I install this ship for FOTRS_V1.2_SH41.5? I just get an CTD when I load a single mission, where the sub/ship is on surface. CTD without any error message. Must be both UnitParts.upc file in UPCUnitsData_folder, or only one of them for FOTRS? How Get I Crew? And I tried it with an other dds.


Not very helpful Readme