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View Full Version : Ejecting/Bailout Pilots, sunk ship survivors?


Caseck
06-25-09, 03:00 PM
Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?

Molon Labe
06-25-09, 05:41 PM
Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?

Make a whole lot of them, and only spawn the one that is inside a relative position trigger closest to the raft when the platform dies.