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View Full Version : Interior fans mod


clayp
06-24-09, 06:10 PM
Is there anyway to get this mod? Links dont work any more...

Webster
06-24-09, 07:56 PM
most missing links are because they moved the mod to subsim

http://www.subsim.com/radioroom/downloads.php?do=file&id=469

clayp
06-24-09, 10:04 PM
Thanks bud I thought I checked everything..:oops:

Dang after all that its only for ver 1.5!!!!!!.....

Webster
06-25-09, 09:59 AM
it doesnt say for certain that it wont work for v1.4 but only that it was made for v1.5

give it a try, it may just work depending on weather or not those files changed from v1.4 to v1.5

clayp
06-25-09, 10:39 PM
Hey bud I may give it a go when I get thru the patrol I'm on..:yeah:

clayp
06-29-09, 12:39 PM
Webster it seems to work in 1.4 at least a couple of them work..But when I go to get out of the game it crashes it might be this mod....

Webster
06-29-09, 04:46 PM
try the mod without the sound folder in it, the sh.sdl file is tied into everything for the sounds and it may be not compatable with v1.4

im guessing thats it

clayp
06-29-09, 10:20 PM
Web something way wrong,came up on two fishing boats and went to fire on them pushed the space bar and game crashed...Guess I have to start all over...

RFB_v1.4<<<<<<<<modded by me
Maxoptics3
MetalHudKit_1_0
MHMSC-MetalHUD-workaround
Brighter torpedo wakes
Animated Fans (v1.1)
Historical 4 bladed props
John Hamm's Uniform Mod V.5
Bearded faces
LESS WATER LIMBER HOLES
Remove grain effect
strategic_map_symbols
WEBSTER's Better Sub Marker for v1.4 or v1.5
Webster's Better Waterline Colors for v1.4 and v1.5
Webster's Eliminate Floating Plankton for v1.4 and v1.5
WEBSTER's Improved US Torpedo Power for v1.4 and v1.5
Webster's Reduced Radio Traffic for v1.4 & v1.5
Webster's Ship Manuvering Fix for v1.4 and v1.5
Webster's Smaller Rain for v1.4 and v1.5
WEBSTER's Upgraded Deck Gun for v1.4 and v1.5
Webster's 300' Underwater Visability for v1.4

Webster
06-29-09, 10:35 PM
RFB is nice but its not known to play well with other mods sometimes so the conflict may be something it doesnt like.

i would say just stay with what you had and if you want the animated fans you have to ask the modder to help you make a 1.4 version yourself.

but before you do anything i noticed you have a metal hud mod on top of rfb which has its own hud mod then you have the hud workaround so conflicts here are very possible. i suggest you open rfb and delete the hud files from it since your overwriting them anyway and that may avoid some issues. in fact if i were you i would go thru rfb and delete all the files you are overwritting and then merge everything into one mod "clays v1.4 supermod" :D


in case your having a mod soup issue:

try resetting jsgme by moving your mods from jsgme to your desktop one at a time (not all at once) then delete the jsgme "mods" folder to get rid of the hidden saved backup data files.

now run jsgme to create a new "mods" folder then replace and reinstall your mods at retest the game, if results are the same try replacing the entire data folder and if nothing changes after that then you have a confirm compatability issue and have to decide what to do next.

banjo
06-30-09, 09:40 AM
Clayp, you really should update to 1.5. Adds a lot of nice features and most mods are designed for it. No more searching for 1.4 stuff.

clayp
06-30-09, 06:22 PM
Clayp, you really should update to 1.5. Adds a lot of nice features and most mods are designed for it. No more searching for 1.4 stuff.

I know sir but belive it or not I'm flat broke and will probably have to shut off my cable internet in the next couple of weeks.....:wah:

Sledgehammer427
06-30-09, 08:02 PM
thats too bad, I just set up a checking account, and if i had more money i would glady write you out a practise check for a hundred or so :D

clayp
06-30-09, 09:22 PM
thats too bad, I just set up a checking account, and if i had more money i would glady write you out a practise check for a hundred or so :D

Thanks for the thought sir,but I was just stateing a fact and not begging although I dont think you are thinking that....:DL

clayp
06-30-09, 10:17 PM
Guys I found out why it crashed when I tried to fire the AAA,it's the daul 40MM I put in..Something not right....:wah:

Sledgehammer427
07-01-09, 02:14 AM
Depending on what you did, its prolly ammunition related:hmmm:

clayp
07-01-09, 08:14 PM
Depending on what you did, its prolly ammunition related:hmmm:

I dont know dude I'll just use a twin 20....