View Full Version : GWX4 (Grey Wolves eXpansion Mod)
Jimbuna
05-18-09, 10:55 AM
NEW GWX WEBSITE LAUNCHED
Due to the unavoidable but planned temporary absence of Kpt. Lehmann caused by RL demands, I am pleased to have the opportunity to announce the launch of the new GWX website.
The link at the bottom of the post was activated yesterday evening at 22:00 GMT.
As many of you no doubt are already aware, work on the Grey Wolves expansions for SH3 has always been an ongoing evolving process with our number one ambition/aim being to bring the sub simming community the best mod possible for those with a preference for U-boat warfare.
The next chapter of our journey has seen us replace what was already an excellent dedicated website with a completely new one.
This site is more detailed and comprehensive than its predecessor and was developed with the following in mind:
- Create an extensible website, which can easily accommodate future additions in a simple navigation structure.
- Improve the written instructions for installing GWX3 Gold on XP and Vista, along with FAQs (more to be added over time) and contact methods to get further help.
- A member map location section is now included.
- Make it clearer to potential new users what the GWX add-on is.
- Summarise the history and aims of the GW team and the GWX add-on.
- Provide a more comprehensive online summary of GWX3 Gold's features,
including legacy features from earlier versions of GWX.
- Include more in-game screenshots to show GWX3 Gold in action.
- Evolve the GW branding, to celebrate our achievements in the build up to the release of GWX4.
- Provide a preview of some of the exciting work the GW dev team has produced to date for GWX4 (to be updated over time).
http://img195.imageshack.us/img195/5703/gwxwebsitea.jpg (http://img195.imageshack.us/my.php?image=gwxwebsitea.jpg)
It would be very remiss of me not to state the following:
The Grey Wolves have always and continue to work as a team.
Everything that is released has been as a result of a team effort, whether it be the techno mage who creates/builds, the person who creates the animation, the individual who creates the skins, the crew member who tests it, the organiser of it all etc…..it is all part of the combined effort….an effort from a group of ‘equals’.
We strongly adhere to the principle “None of us are as clever as all of us”
Despite the above philosophy, I want to make just one small deviation here…I would like to publicly thank Diving Duck for hosting our website and Viking Grandad for creating it on behalf of all the team. Without them this post would not be possible.
~SALUTE~ DD and VG http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Finally….you will no doubt notice upon closer inspection of the site, work that is in early stages of development for GWX4 and if you look closely enough, a short preview movie.
These works are WIP and far from being the finished article, so please don’t expect a detailed debate and comprehensive responses from the team.
GWX4 is still in ‘silent running’ mode and the purpose of this thread is solely to announce the release of the new GWX website, nothing more.
Spectemur Agendo Grey Wolves
Best Wishes to you all
Jimbuna http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Link: http://www.thegreywolves.com (http://www.thegreywolves.com/)
AVGWarhawk
05-18-09, 11:24 AM
Nice webpage Jim! Easy to navigate to get what you need. :yeah:
Carotio
05-18-09, 12:49 PM
Well done job on the work on the layout of your website :yeah:
Nice youtube video too :yep:
Munchausen
05-18-09, 01:07 PM
:up: A very professional job.
FIREWALL
05-18-09, 01:20 PM
Excellent site Jim. :up:
ReallyDedPoet
05-18-09, 01:25 PM
Nicely done :yep:
Jimbuna
05-18-09, 02:05 PM
Cheers one and all.....your comments are appreciated and fed back to the team http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
@Carotio....which video?
Carotio
05-18-09, 02:41 PM
@Carotio....which video?
http://www.youtube.com/watch?v=qbZcSRgpT-s
Because of the introduction to what you have been working on.
I'm not talking about the concept video. Though it has its cool moments :yep:, I got a small laugh, when the camera was schrolling to the right and I saw a modern car driving by in the background... :haha::har:
I'm sorry, but I have seen too many movies to not notice this small things too...
Jimbuna
05-18-09, 03:08 PM
http://www.youtube.com/watch?v=qbZcSRgpT-s
Because of the introduction to what you have been working on.
I'm not talking about the concept video. Though it has its cool moments :yep:, I got a small laugh, when the camera was schrolling to the right and I saw a modern car driving by in the background... :haha::har:
I'm sorry, but I have seen too many movies to not notice this small things too...
Yeah, it was a hard decision to make , but we thought it still worth sharing because it was the very first effort and we didn't want to show the newer version, the one with the space shuttle launching in the background :DL
Highbury
05-18-09, 04:16 PM
Really nice web site. Eye-catching but not over done, very easy to navigate.. all in all a very professional job.
Also.. can't wait for GWX4!!
Very well done!:up: Looking forward to the release of GWX4, the VIIC interior video is certainly an eye opener!:yep:
sh3rules
05-19-09, 07:10 PM
Nice! :up:
Looking forward to GWX4.
Contact
05-20-09, 01:22 AM
The page has long been added to favorites here, but from that time it has been updated, I can't stop myself from visiting this web almost every hour now :doh:. Sorry, I guess I'm addicted to it :)
msalama
05-21-09, 05:34 AM
Top job gents :up:
Packerton
05-21-09, 01:09 PM
Dang Fine work :up:
gimpy117
05-21-09, 04:10 PM
I can see tomi's work is the flagship of the mod so far.
I'm excited to see it in game.
any work being done for fleet boats as well? or new rooms for other U-boats and or Fleet boats?
linerkiller
05-22-09, 12:47 AM
Another super mod is on the slipway...i wonder what the super team will be able to do with the sh4 engine!:yep::up:
Salute
:salute:
TitaniumRR
05-25-09, 06:25 AM
Thank you guys for your aspiration and the time the development takes you in advance!
Let me join and congratulate you on your efforts so far. :yeah:
Two possible options:
- Is the GWX4 going to be an independent superMOD which will have to be installed onto a pure 1.0000 version of SH4 like all the GWXes before?
- Is the GWX4 going to be a superMOD which will have to be installed onto a 1.5 version of SH4 unlike all the GWXes before?
captgeo
05-25-09, 07:57 AM
Real Nice Job on the Website,.....:yeah:
Highbury
05-25-09, 08:46 PM
I know very little has been said about GWX4, they are still set for "Silent Running" I do have a question however, so maybe someone can answer it now, maybe not.
GWX3 being a SHIII mod was completely Atlantic based. SHIV gives the opportunity to include Pacific operations as well in the later war (like they have done in the Operation Monsun mod).
Does anyone in or out of the GWX team know if it is planned to make use of the world map in the same or similar manner or will it be 100% Atlantic/Med based?
Just a correction, GWX for SHIII for some time has been a global affair with the ability to particpate in Operation Monsun in the Indian and Pacific Oceans, as well as the Mediterranean and the Black and Baltic Seas.
GWX4 will also allow players to operate in these theatres.
Highbury
05-26-09, 04:28 AM
I stand corrected and TY. I haven't played GWXIII for quite some time. I haven't even looked at SHIII mods since SHIV TBH :oops:
kurfürst
05-28-09, 10:58 AM
Congratulations to a great website!
The GWX 4 preview is absolute fantastic and I just can´t await the release!
I have a huge respect for what the GWX team is doing for the SubSim community! Keep up your good work!
"Wenn´s klappt gibts für jeden ´ne halbe Flasche Bier!"
Kurfürst :salute:
rvoissem
05-30-09, 12:10 PM
Hi all, playing gwx 3.0 and loving it, great job to all involved. I have a question about gwx4 though. the site lists the mod being based on sh4 uboat missions. i do not have the uboat missions expansion, just stock sh4. will uboat missions be required to run gwx4 or will stock sh4 be enough?
Thanks, RV.
mr chris
05-30-09, 12:26 PM
I believe you will need the U boat add on or the SH4 gold edition for GWX 4.
Jimbuna
05-30-09, 01:23 PM
I believe you will need the U boat add on or the SH4 gold edition for GWX 4.
Yep http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
rvoissem
05-30-09, 02:58 PM
I believe you will need the U boat add on or the SH4 gold edition for GWX 4.
That is kinda what i thought, but just wanted to make sure. Looking forward to its release.
Later, RV.
Highbury
05-30-09, 05:05 PM
I believe you will need the U boat add on or the SH4 gold edition for GWX 4.
Will Gold be enough? I may be wrong but I thought Gold took the game to 1.4 but you need UBM to get to 1.5 (I am not too sure, I had the original release, then UBM)
mr chris
05-30-09, 06:42 PM
Will Gold be enough? I may be wrong but I thought Gold took the game to 1.4 but you need UBM to get to 1.5 (I am not too sure, I had the original release, then UBM)
The SH4 Gold edition is SH4 + U-Boat add-on in one package.:up:
Deep Source
05-31-09, 08:44 PM
I have love TGW, i love GWX.
OPM is great Mod, but no presence of neutrals is bad . Stock SHIV is :down: ubi as a good work on graphical interface and the crew manange and the mission gameplay. The rest :nope:.
GWX please. Priority on damange model, historical accuracy.
And now. Perfect website :rock::rock::rock::rock::rock::rock::rock: favorites now!
Syxx_Killer
06-01-09, 08:41 AM
Great looking website, guys! :yeah: I am currently downloading GWX3 Gold and can't help but wonder if I should just wait for GWX4. Decisions, decisions! :doh::D
Jimbuna
06-01-09, 10:46 AM
Well seeing as how GWX3.0 is already released I reckon I'd go for the completed mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Sailor Steve
06-01-09, 01:02 PM
And who knows how long you'll have to wait for GWX4? If it's long you will miss out by not playing GWX3.
Just good sense.
Husksubsky
06-01-09, 05:53 PM
I m really excited about this Mod. I ve enjoyed sh4 with OM add so far.
What I struggle with is secognition and mast height etc. I use RFB too and some similar ships in recognition manual have vastly different base height.I guess some use funnel and some not.How will this be in GWX?:cool: will it be possible to estimate myself and put in my own height suggestion? printable recognition manual maybe?:) I think there is one out there but havent found it..
Regards Thomas
Mynhardt
06-03-09, 08:44 AM
Thankyou for doing a great job... busy playing GWX 3.Just one thing that I would like to see in GWX 4 that I still miss and feel is one of the most important things to make the game absolutely realistic...
If I am out at sea and I get spotted by a enemy plane I would expect the enemy to send planes more frequently to try and track my progress and maybe order destroyers to curtain areas to look for me. The same with destroyers that was attacking me. After a time they run out of ammo or just gives up while they are still pinging me. I would expect them to call for relieve if they can not continue the attack. Airplanes would try and keep you under water until you run out of air.
Let me just say I do not nearly know as much as you guys about this but did read up on the 2nd ww abit.
please do not miss under stand me. I really enjoy your mod and are not criticizing you... just trying to help if I can.
Thankyou for doing a great job... busy playing GWX 3.Just one thing that I would like to see in GWX 4 that I still miss and feel is one of the most important things to make the game absolutely realistic...
If I am out at sea and I get spotted by a enemy plane I would expect the enemy to send planes more frequently to try and track my progress and maybe order destroyers to curtain areas to look for me. The same with destroyers that was attacking me. After a time they run out of ammo or just gives up while they are still pinging me. I would expect them to call for relieve if they can not continue the attack. Airplanes would try and keep you under water until you run out of air.
Let me just say I do not nearly know as much as you guys about this but did read up on the 2nd ww abit.
please do not miss under stand me. I really enjoy your mod and are not criticizing you... just trying to help if I can.
Hi!
Every time an aircraft spots you there is a chance that another aircraft will spawn to to attack you. The probability is not that great since patrol aircraft were historically far apart, but it can happen.
Antisubmarine vessels will try to respond when you are sighted in their vicinity (try storming Scapa Flow or traversing the English Channel for a demonstration), but unless any potential reinforcing destroyers are relatively close then they won't get there in time to continue to prosecute the contact (namely, you). That is one reason why assaulting Scapa or the Channel is so dangerous: there are lots of destroyers in the vicinity that will respond to spotting reports.
Hope this helps!
Pablo
Adriatico
06-06-09, 01:12 PM
http://img15.imageshack.us/img15/7008/gwx4copy.jpg
Jimbuna
06-06-09, 04:03 PM
@Adriatico....LMAO :rotfl:
Deep Source
06-06-09, 05:41 PM
Jimbuna what their vision for GWX4, based on SH4 modding interface?
Jimbuna
06-07-09, 07:12 AM
Jimbuna what their vision for GWX4, based on SH4 modding interface?
I'm sorry but I don't quite understand your question :hmmm:
One of the best sites I've ever seen :up:
If GWX4 is the same I'll be happy to play it.
How many work have you done guys - 20, 50 or 90%?
OrangeYoshi
06-08-09, 02:48 PM
- Is the GWX4 going to be an independent superMOD which will have to be installed onto a pure 1.0000 version of SH4 like all the GWXes before?
GWX 2.0 did not do this.
- Is the GWX4 going to be a superMOD which will have to be installed onto a 1.5 version of SH4 unlike all the GWXes before?
GWX 2.0 did this. In SH3 you needed patch 1.4b, not 1.0.
Jimbuna
06-09-09, 03:48 AM
One of the best sites I've ever seen :up:
If GWX4 is the same I'll be happy to play it.
How many work have you done guys - 20, 50 or 90%?
The quality of the site is down to the skills and hard work of Viking Grandad in the main.....not forgetting the site host Diving Duck http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
It would be hard to put a percentage figure on it because it is not yet known exactly what is going into it in the way of new or different features.
Work is ongoing and whilst we are in 'silent running' mode I should imagine there may be one or two updates at appropriate times in the future.
Jimbuna
06-09-09, 03:50 AM
GWX 2.0 did not do this.
GWX 2.0 did this. In SH3 you needed patch 1.4b, not 1.0.
GWX4 will require the installation of the U-boat addon for SH4
GWX4 will require the installation of the U-boat addon for SH4
Will it also require 4 hours per day at least to be played ? :DL
Contact
06-09-09, 05:12 AM
Well seeing as how GWX3.0 is already released I reckon I'd go for the completed mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Heh, well GWX3 major development is already done but still many mods are being created for it. For me those mods are like a long tail of GWX3 still being stretched with various of mods, tweaks and addons. So I think GWX3 in some way isn't completely done :)
I actually never got a chance to play at least two careers with the same mods. There's always something new appears in JSGME so yes it is really a truely dynamic campaign in every point of view :up:
Jimbuna
06-09-09, 07:48 AM
Will it also require 4 hours per day at least to be played ? :DL
I certainly hope so :DL
Heh, well GWX3 major development is already done but still many mods are being created for it. For me those mods are like a long tail of GWX3 still being stretched with various of mods, tweaks and addons. So I think GWX3 in some way isn't completely done :)
I actually never got a chance to play at least two careers with the same mods. There's always something new appears in JSGME so yes it is really a truely dynamic campaign in every point of view :up:
Rgr that matey.....there's plenty of life in the old girl yet http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Adriatico
06-12-09, 12:23 PM
http://img193.imageshack.us/img193/7008/gwx4copy.jpg
EgoApocalypse
06-15-09, 11:19 AM
The new site looks great guys,
CANT WAIT!!!!!:DL
talesofvalor
06-15-09, 11:47 AM
Real nice! :up:
@Adriatico : :rotfl::rotfl::rotfl::rotfl:
Orion2012
06-15-09, 03:50 PM
The models look great, as does the shadowing work in the interiors.
Contact
06-16-09, 05:50 AM
With the every new day the development of GWX4 tickles my satisfaction sensors more and more, when I start thinking what is waiting for us :yeah::sunny::rock:
The preview video is awesome and so I ordered SH4+UBM yesterday, hoping, that the bugs of SH4 won't kill the immersion.....
caymanlee
06-21-09, 06:29 PM
those wonderfule U-boat Interiors pictrues, can't help to wonder---- might be I can walk through the whole boat ?
sh3rules
06-21-09, 07:40 PM
It will be nice to have those pin-up girls again. I know it's not historical, but it was nice to have the dames at several places. Looking forward to GWX :ping:
http://silentladies.com/WhiteA/White22.jpg
urfisch
06-28-09, 07:43 AM
so guys. this is not a drill!
means: drop some new infos about the mod, please ;) the ones published are quite old. i think many people want to know, whats up with your team, as you work on gwx4 for month now.
:know:
Jimbuna
06-28-09, 09:49 AM
so guys. this is not a drill!
means: drop some new infos about the mod, please ;) the ones published are quite old. i think many people want to know, whats up with your team, as you work on gwx4 for month now.
:know:
Development work continue to progress at a slow but steady rate.
Because of the holiday season and some planned RL committments we are not always up to full strength, but that is to be expected with such a diverse group of people scattered around the globe.
I/we expect the return of the Project Manager, KL some time next month.
Is that what you meant by :hmmm:whats up with your team
BulSoldier
06-28-09, 10:51 AM
CAnt you give us few screenshots to strenthen our zeal towards your :yep:
IIRC Tomi has to finish the Type II sub interior before the launch, that could be some time, not a simple job!:hmmm: Hows the pressure Jim?:03:
Jimbuna
06-30-09, 03:22 AM
IIRC Tomi has to finish the Type II sub interior before the launch, that could be some time, not a simple job!:hmmm: Hows the pressure Jim?:03:
Levelling off just a wee bit Reece :DL
Bit of an old hand here and due to work I don't really have the time to play computer games anymore, but I do pop in now and again to see how things are going...
I'd just like to say that I think the GWX website is superb - elegant and very helpful in all respects. Very impressive! And the video of the interactive control room, as well as Tomi's engine room = stunning.
One question though re the GWX development work, are you moving your art/sound/campaign assets straight over to SHIV or having to recreate/redo them all again due to copyright or other reasons? There are a lot of nice ships, planes, ops in e.g. GWX 3.0 and merchant packs etc. Would be a shame not to see them again - and I personally don't like the look of most SHIV (default or TMO) craft at all, they don't look at all realistic, very dirty and 'gamey' looking skins, etc.
Contact
06-30-09, 06:41 AM
Orgy, graphics on SH4 looks awfull indeed. I decided to give a peek myself to see what it's like with a u-boat mission addon.
Well if you could remember the ships in stock SH3 were also dirty, rusty and looked very old..
But what I mostely dislike about graphics in SH4 is:
Water looks like an ocean of quicksilver in a sunny day looking at it from specific angle. (but it looks real good when viewed from the air looking steep at the water)
The navigation map is something like very cartoonish style made as well as the light clouds passing by in the sky with unbelievable speed sometimes.
I could hardly tell what is going on with the water in a stormy weather where there should be a big waves, instead of only white slurs appearing/dissapearing (sea foam probably) around.
It might be just me but, I can basically feel a moisture floating in u-boat interior and a sweaty air outside everywhere too. Because of how it looks I guess. :)
It's looks good when you're at the Indian ocean, but would feel weird in the North Atlantic..
Best of luck for GWX team to deal with all the troubles they might be facing :up:
Jimbuna
06-30-09, 07:27 AM
Bit of an old hand here and due to work I don't really have the time to play computer games anymore, but I do pop in now and again to see how things are going...
I'd just like to say that I think the GWX website is superb - elegant and very helpful in all respects. Very impressive! And the video of the interactive control room, as well as Tomi's engine room = stunning.
One question though re the GWX development work, are you moving your art/sound/campaign assets straight over to SHIV or having to recreate/redo them all again due to copyright or other reasons? There are a lot of nice ships, planes, ops in e.g. GWX 3.0 and merchant packs etc. Would be a shame not to see them again - and I personally don't like the look of most SHIV (default or TMO) craft at all, they don't look at all realistic, very dirty and 'gamey' looking skins, etc.
Your comments are much appreciated oRGy http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
The GWX website in particular is the excellent work of VikingGrandad.
Of the remainder of your enquiry......some of that has yet to be decided, but high on our list of decision making priorities.
EgoApocalypse
06-30-09, 11:39 AM
To JIMBUNA,
I know this might seem like a silly question and dont answer if ya dont want too.(I know ye might want to give away too much)
Wil the team be putting cabin lights on the ships, like in GWX3?
(I seen a pic on the GWX4 preview of a merchant with lights, will be with all?)
And if so do u know if it can be done for ports and cities?
Sorry I just absoulty loved the atmosphe that gave to GWX3 at night.
EGO.
Jimbuna
06-30-09, 12:29 PM
To JIMBUNA,
I know this might seem like a silly question and dont answer if ya dont want too.(I know ye might want to give away too much)
Wil the team be putting cabin lights on the ships, like in GWX3?
(I seen a pic on the GWX4 preview of a merchant with lights, will be with all?)
And if so do u know if it can be done for ports and cities?
Sorry I just absoulty loved the atmosphe that gave to GWX3 at night.
EGO.
I do not want to cause offence to any genuine enquirer here but we did say a good while back in the GWX4 development thread (IIRC) that we would be working on a silent running basis with GWX4, which simply means I'm not at liberty to share any details atm.
I am watching over the project on a temporary basis until KL our Project Manager is able to resume his position and certainly don't want to inadvertently run the boat aground during that period. :DL
I'm confident an announcement or announcements will be forthcoming in the future. http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
I am watching over the project on a temporary basis until KL our Project Manager is able to resume his position
Now this looks like an announcement in itself, at least for me. Maybe I missed a few posts, but the last time I checked with GWX, Privateer was in charge. Should I understand he stepped back from the top position in the team?:hmmm:
Anyway, good luck GWX! Take your time and do whatever needs to be done, because what you've shown so far is looking more than good:up:
EgoApocalypse
06-30-09, 01:31 PM
I do not want to cause offence to any genuine enquirer here but we did say a good while back in the GWX4 development thread (IIRC) that we would be working on a silent running basis with GWX4, which simply means I'm not at liberty to share any details atm.
I am watching over the project on a temporary basis until KL our Project Manager is able to resume his position and certainly don't want to inadvertently run the boat aground during that period. :DL
I'm confident an announcement or announcements will be forthcoming in the future. http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Cheers dude, thought there would of been some sort of prior post that I missed, thats why I dont post much.
Anyways your a gent and thanks,:salute:
Uber Gruber
07-01-09, 08:27 AM
@Jimbuna
Will you be continuing your role as the "Public Face" of GWX ?
I do hope so as it is a position you excel at and certainly does wonders for the GWX team image. :yep:
Tomi_099
07-01-09, 09:05 AM
@Jimbuna
Will you be continuing your role as the "Public Face" of GWX ?
I do hope so as it is a position you excel at and certainly does wonders for the GWX team image. :yep:
-----------------------------
:woot:The Show must go on!! :rock:
Kpt. Lehmann
07-01-09, 09:06 AM
@Jimbuna
Will you be continuing your role as the "Public Face" of GWX ?
I do hope so as it is a position you excel at and certainly does wonders for the GWX team image. :yep:
Nope, Uber Gruber. Your stuck with me and you'll just have to live with it.
Good to see you're as cheerful and positive as ever!
Now be a good troll and run along.:yep:
Contact
07-01-09, 09:44 AM
Now this looks like an announcement in itself, at least for me. Maybe I missed a few posts, but the last time I checked with GWX, Privateer was in charge. Should I understand he stepped back from the top position in the team?:hmmm:
I would like to hear the answer about this as well :) Lets bring this underwater flow to surface :haha:
Kpt. Lehmann
07-01-09, 09:57 AM
...but we did say a good while back in the GWX4 development thread (IIRC) that we would be working on a silent running basis with GWX4...
That will be all we are going to say concerning the status of the project for now. ;)
Rockin Robbins
07-01-09, 02:34 PM
Sonar, give me a position report on that U-Boat, pronto! I've lost him in the periscope!
I dunno Captain, he just wanished... Gone from sonar too, you want me to ping him?
Go ahead. One ping only on the last reported bearing.
No weturn Captain. He's wanished into thin air....or water......whatewer....
Damn, gotta be that GWX4 U-Boat gone cloaked again. And he was right THERE, solid as a rock. Then he just.....
Wanished!
http://i196.photobucket.com/albums/aa293/RockinRobbins13/smileys/whydidntIthink.gif
Jimbuna
07-01-09, 03:08 PM
Heres a few of the latest shots from last weeks World Submarine Racing Championships to keep us entertained whilst we await the next announcement http://www.psionguild.org/forums/images/smilies/wolfsmilies/scream.gif
http://www.trafficguy.co.za/images/110609submarine.jpg
http://www.trafficguy.co.za/images/110609submarine.jpg
http://www.trafficguy.co.za/images/110609submarine.jpg
http://www.trafficguy.co.za/images/110609submarine.jpg
Kpt. Lehmann
07-01-09, 03:11 PM
Ummm Jimbuna matey...
Aren't those all the same pictures? :dead:
I see the same submarine in every one of them. :doh:
Jimbuna
07-01-09, 04:16 PM
An animated one....fresh out of the workshop http://www.psionguild.org/forums/images/smilies/wolfsmilies/bubblegum2.gif
http://img443.imageshack.us/img443/6076/water.gif (http://img443.imageshack.us/i/water.gif/)
AVGWarhawk
07-02-09, 07:54 AM
Looks like a photo finish there Jim:hmmm: I got the VII by a nose:O:
Jimbuna
07-02-09, 03:29 PM
Looks like a photo finish there Jim:hmmm: I got the VII by a nose:O:
LOL :rotfl:
http://img132.imageshack.us/img132/8231/pinocchioij91.gif
Webster
07-02-09, 10:38 PM
I do not want to cause offence to any genuine enquirer here but we did say a good while back in the GWX4 development thread (IIRC) that we would be working on a silent running basis with GWX4, which simply means I'm not at liberty to share any details atm.
That will be all we are going to say concerning the status of the project for now. ;)
i heard a rumor that they were using dilythium crystals for the power supply :yep:
Kpt. Lehmann
07-02-09, 11:47 PM
i heard a rumor that they were using dilythium crystals for the power supply :yep:
:timeout: Heyyyyy! Don't tell anybody!!!
Pshhhbbbttt!!!! Stopppit right now!!! :timeout:
Task Force
07-02-09, 11:55 PM
times like these make you wish that you could slip into the GWX database and look around at the new stuff.:rotfl:
Looking foward to the new release, as always.:up: the preview looks great.:yep:
Kpt. Lehmann
07-03-09, 12:03 AM
Jussst great! :shifty:
Now I'm gonna have to reroute the plasma through the secondary E.P.S. conduits yet again... Looks like the cloaking device is on the fritz again!
Jeeez Louise! :damn:
Task Force
07-03-09, 12:06 AM
wow... gwx has made a cloaking device. I thought that was only in star tec and stuff...:o give me... give me...
Kpt. Lehmann
07-03-09, 12:12 AM
How else would we avoid all the Klingon's sticking to our butts!!! :D
(How's that for a triple meaning! :har:)
Did you know... that warp singularities sound like giant farts???? :yep:
Only there is no air in space to carry sound... so what you are hearing is more of a concussion wave impacting the hull...
... which leads me to a question...
If you fart in space... and no one is around hear it...
Task Force
07-03-09, 12:16 AM
does it make a sound...:o good question...:rotfl:
BulSoldier
07-03-09, 02:07 AM
its not called silent death for no good reason :cool:
Sledgehammer427
07-03-09, 04:17 AM
If you fart in the vaccuum of space, and no one is around to hear you, congratulations, you may just be working at a burger shack in illinois.
cuz trust me, those things can beat god himself in a game of stench.
Low tide?
how about this!
-phhhhbhbhbhbht!-
*voice from heavens*
awww dude! nasty!
thank you.
Jimbuna
07-03-09, 08:15 AM
http://www.fonefunshop.co.uk/forum/images/smilies/fartinface.gif
Core this thread has really gone down the crapper!!:doh::oops:
Madox58
07-03-09, 12:37 PM
Starting to stink.
Isn't it?
:har:
Uber Gruber
07-04-09, 01:07 PM
Nope, Uber Gruber. Your stuck with me and you'll just have to live with it.
Good to see you're as cheerful and positive as ever!
Now be a good troll and run along.:yep:
Oh dear...etc.
Oh dear...etc.It's a worry isn't it Uber,:yep: but that's our KL!! We all love him though!:yeah:
Adriatico
07-05-09, 04:13 AM
Starting to stink.
Isn't it?
http://img356.imageshack.us/img356/6348/propulsion.jpg
Kpt. Lehmann
07-05-09, 10:37 PM
:haha::haha::haha:
Kpt. Lehmann
07-06-09, 04:06 AM
Alright... now that Adriatico has ruined a perfectly good pair of pants... and now that Uber Gruber has reaffirmed his love for me...
< He likes to poke me with a sharp stick now and then to remind me. Unfortunately for him... I like girls. >
...... I don't suppose that there is any chance in hell that we could return to topic.
GWX4 will be ready when it is ready... and not one day before.
There will likely continue to be long periods of time where no news is forthcoming... and repeated queries will likely be again answered with, "It will be ready when it is ready." (Its just how things go. Those of you who have been following our project since our first releases understand what I mean.)
All that the team does... is done without pay...voluntary, and subject to real life trials and tribulations. It has always been so. As with any project, we are always one unlucky step away from disaster.
I can tell you this though... However long it takes, we refuse to release a pile of junk simply for the sake of executing a release.
Either we will release a well-rounded mod representing the entire U-boat war as we did in SH3... or we will release nothing at all.
Anything less would be disappointing to the team... and certainly all who hope for its successful construction.
Jimbuna
07-06-09, 04:37 AM
Never fear KL, we'll be fine.....just a matter of picking the right moment.
http://www.amazing-animations.com/animations/men37.gif http://www.scale-models.co.uk/images/smilies/picknose.gif
Back to work it is
http://www.scale-models.co.uk/images/smilies/knitting.gif
tonschk
07-06-09, 05:14 AM
:salute:Well done , congratulations :yeah:
http://img9.imageshack.us/img9/9463/future460.jpg
Best of luck, team!:salute:
Adriatico
07-06-09, 01:11 PM
You're right stabiz...
Let's get back to topic, ...this thread deserves it.
One joke from Adm.Donitz pulled the avelange from bored simulation fans...
So, it's waiting game again...
* * *
http://img194.imageshack.us/img194/331/boredf.jpg
"Go to bad Daddy... I'll keep an eye on updates...
...maybe Jimbuna in late September ?"
AVGWarhawk
07-06-09, 01:35 PM
http://netnik.com/fullmoon/images/sign.gif
:O:
mookiemookie
07-06-09, 02:24 PM
I can tell you this though... However long it takes, we refuse to release a pile of junk simply for the sake of executing a release.
Either we will release a well-rounded mod representing the entire U-boat war as we did in SH3... or we will release nothing at all.
Anything less would be disappointing to the team... and certainly all who hope for its successful construction.
If only our fine friends at Ubisoft Corporate (this does not include our wizards at Ubi Romania!) shared that sentiment.
Uber Gruber
07-07-09, 08:19 AM
The following is my initial post to Jimbuna, along with your reply.
Quote:
Originally Posted by Uber Gruber http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1126904#post1126904)
@Jimbuna
Will you be continuing your role as the "Public Face" of GWX ?
I do hope so as it is a position you excel at and certainly does wonders for the GWX team image. :yep:
Nope, Uber Gruber. Your stuck with me and you'll just have to live with it.
Good to see you're as cheerful and positive as ever!
Now be a good troll and run along.:yep:
Which prompted me to write "Oh dear...etc".
You then follow with:
and now that Uber Gruber has reaffirmed his love for me...
< He likes to poke me with a sharp stick now and then to remind me. Unfortunately for him... I like girls. >
No what worries me here is that you seem to think that my initial post to Jimuna was an attack on you personaly. You then go on to suggest you like girls, thus adding an unknown sexual dimension to the matter. I have to say KL I am quite worried by your attitude here, it borders on Paranoia my dear friend. I think if you check under your bed you wont find me there..... honest, go check.
Jimbuna has done an excellent job replying to people's posts in this topic, always open and honest and helpfull. Surely he deserves to be commended on his mature approach to posters questions and certainly acts as a great ambassador for GWX.
Quite why you would like to benign the complement with a personal rant about persecution of a dubious sexual nature is beyond me.....and quite frankly a tad disturbing.
Oh well, each to their own I suppose. Now back to the topic of how great GWX 4 will be. :up:
I'm just returned from Grey Wolves Site and my hands are in resonance...:doh::doh::dead:;)
Now i see that GWX4 will open a new era in our life...
GREY WOLVES
for PRESIDENTS !!!
:rock::rock::rock::rock::rock::rock::rock::rock::r ock::rock::rock::rock::rock::rock::rock::rock:
Kpt. Lehmann
07-07-09, 02:04 PM
Which prompted me to write "Oh dear...etc".
You then follow with:
No what worries me here is that you seem to think that my initial post to Jimuna was an attack on you personaly. You then go on to suggest you like girls, thus adding an unknown sexual dimension to the matter. I have to say KL I am quite worried by your attitude here, it borders on Paranoia my dear friend. I think if you check under your bed you wont find me there..... honest, go check.
Jimbuna has done an excellent job replying to people's posts in this topic, always open and honest and helpfull. Surely he deserves to be commended on his mature approach to posters questions and certainly acts as a great ambassador for GWX.
Quite why you would like to benign the complement with a personal rant about persecution of a dubious sexual nature is beyond me.....and quite frankly a tad disturbing.
Oh well, each to their own I suppose. Now back to the topic of how great GWX 4 will be. :up:
Wow. Nice job overcomplicating matters there.:yawn:
What you have witnessed is SIMPLY an attempt to deflect your little barb with my (obviously lacking) sense of humor.
Jimbuna has indeed been a great public ambassador for GWX... and I couldn't be happier with the way he has gone about it. It isn't an easy job keeping your patience with the incessant nature of said job.
Now Uber, periodically you have had a little go at me now and then... and you wait long enough between little pokes that witnesses forget. (Don't make make me dig through your old posts... I'm not really in the mood... given my absolute disappointment at not finding you under my bed.) So 'fess up!
In truth, you strike me as someone who is an interesting guy. You actually attempted to climb Mt. Everest in RL (which ended in a great deal of pain IIRC) did you not?
You made me laugh my butt off! You can't be all THAT bad of a guy.
Soooo... com'ere and give us a KISS!!! :D (Okay, I'd settle for a few rounds of whiskey with you instead... but as long as you don't take advantage of me if I get a little tipsy.)
That's all I have to say about that. Bring on the gay-jokes and flamenwerfers... I've got me well-worn flame suit zipped-up tight.
Twas only humor man.:|\\
I think it was Sigmund Freud who said, "Sometimes, a banana is just a banana!"
Kpt. Lehmann
07-07-09, 02:07 PM
I'm just returned from Grey Wolves Site and my hands are in resonance...:doh::doh::dead:;)
Now i see that GWX4 will open a new era in our life...
GREY WOLVES
for PRESIDENTS !!!
:rock::rock::rock::rock::rock::rock::rock::rock::r ock::rock::rock::rock:
You should ask VikingGrandad about my impression when I first viewed our website following his completion of it.
I was reduced to gushing gibberish! I have to say... that the work he has done for us there... is simply stunning! Totally AWESOME stuff! :rock::rock::rock::rock::rock:
You should ask VikingGrandad about my impression when I first viewed our website following his completion of it.
I was reduced to gushing gibberish! I have to say... that the work he has done for us there... is simply stunning! Totally AWESOME stuff! :rock::rock::rock::rock::rock:
Oh yeah. One of best sites i ever saw. Conclusion - author is proffessional
magician.;) Your Grey Lair crushed me and pressed deep into my chair:up:
And Your work in progress...
I'm not was there before and i'm knocked out now. I didn't knew that
You - GREY WOLVES are making NEW WWII WORLD...with new designed
u-boats (beautifully detailed). You should make Your own Software Concern or something:yep:;).
I will sunk Your ships to the end of my life. I'm doomed;):up:
Madox58
07-07-09, 08:50 PM
Haveing spent most of my time with The Grey Wolves?
I can say they are a fantastic group.
From all over this Planet.
And that makes them a World Class Group.
But We must also give credit to those that stand on there own.
From A to Z?
It would take pages to credit all the modders.
The GWX Manual lists them all.
Many of them I've had the Honor of PM'ing
or getting razed by.
From Anvart on?
There's some killer talent that should never be forgotten!
ANY version of GWX is a combination of Community Work,
with GWX Teams additions, fixes, tweeks, Easter Eggs,
add-ons, exclusives, WTF's, and Oh My Gods!
thrown in because we could.
There's also a few 'whoops' than ran by also.
:haha:
My hat is off to ALL the Modders at SS,
and the UBI forums.
:salute:
Kpt. Lehmann
07-07-09, 09:11 PM
Haveing spent most of my time with The Grey Wolves?
I can say they are a fantastic group.
From all over this Planet.
And that makes them a World Class Group.
But We must also give credit to those that stand on there own.
From A to Z?
It would take pages to credit all the modders.
The GWX Manual lists them all.
Many of them I've had the Honor of PM'ing
or getting razed by.
From Anvart on?
There's some killer talent that should never be forgotten!
ANY version of GWX is a combination of Community Work,
with GWX Teams additions, fixes, tweeks, Easter Eggs,
add-ons, exclusives, WTF's, and Oh My Gods!
thrown in because we could.
There's also a few 'whoops' than ran by also.
:haha:
My hat is off to ALL the Modders:salute:
Amen on all counts.:yep:
Uber Gruber
07-08-09, 07:53 AM
Now Uber, periodically you have had a little go at me now and then... and you wait long enough between little pokes that witnesses forget. (Don't make make me dig through your old posts... I'm not really in the mood... given my absolute disappointment at not finding you under my bed.) So 'fess up! My concience is clear so my money will have to stay on the paranoia...but feel free to dig them.
In truth, you strike me as someone who is an interesting guy. You actually attempted to climb Mt. Everest in RL (which ended in a great deal of pain IIRC) did you not?Why thankyou, and it was a walk to the south pole rather than a hike up everest, which thankfully was a success.
You made me laugh my butt off! You can't be all THAT bad of a guy.I'm glad I did, it was certainly my intention. Do you remember a certain PM you sent me a while back....here it is:
Quote:
Originally Posted by Uber Gruber
Good choice sir, and can I just add that there was talk of a GreyWolves addon for NYGM which would enhance the eye candy a bit. Not sure if it will still happen because there was once a great war between the GW and NYGM camps which lasted 1000 years. Luckily, that was a long long time ago....the war has since been replaced with a cold and deathly silence.
I should warn you though, if you have chosen NYGM then you MUST butter your bread sunny side up! Unlike those evil GW people who ALWAYS butter it sunny side down.....the horror!
:roll:
Bless you sir! :up: :up: :up:
With all the "politics" of modding one gets dragged into kicking and screaming....
From the bottom of my heart. Thank you for the desparately needed laugh.
From the evil GW team... we salute you!So i'll get some whiskey glasses and you can knock the cap off. :arrgh!:
its a new day. if i can help :salute: i am ready =that is not ez to write
Kpt. Lehmann
07-08-09, 11:23 AM
its a new day. if i can help :salute: i am ready =that is not ez to write
I'm sure that is true mate. I'll be happy to speak with you on GWX TS. We'll see what goes from there.;)
Kpt. Lehmann
07-08-09, 11:39 AM
Good choice sir, and can I just add that there was talk of a GreyWolves addon for NYGM which would enhance the eye candy a bit. Not sure if it will still happen because there was once a great war between the GW and NYGM camps which lasted 1000 years. Luckily, that was a long long time ago....the war has since been replaced with a cold and deathly silence.
I should warn you though, if you have chosen NYGM then you MUST butter your bread sunny side up! Unlike those evil GW people who ALWAYS butter it sunny side down.....the horror!
:roll:
Bless you sir! :up: :up: :up:
With all the "politics" of modding one gets dragged into kicking and screaming....
From the bottom of my heart. Thank you for the desparately needed laugh.
From the evil GW team... we salute you!
Wow. That was a long time ago.
Slight misquote corrected though. (The multiple quotes function on this forum is a bit strange IMHO... )
All the same... you're on Uber! :()1: Hope ya like Jameson Irish whiskey!
Uber Gruber
07-09-09, 08:12 AM
All the same... you're on Uber! Hope ya like Jameson Irish whiskey!
....or Middletons Very Rare ? (http://www.giftsdirect.com/gift/Midleton-Very-Rare-Whiskey/830.htm) :up:
Schultz
07-09-09, 03:47 PM
We have 2 bottle of Middletons Very Rare at home, we usualy serve guests who drink whiskey :salute::DL:()1:
Jimbuna
07-09-09, 05:21 PM
....or Middletons Very Rare ? (http://www.giftsdirect.com/gift/Midleton-Very-Rare-Whiskey/830.htm) :up:
Looking forward to a tasting session :DL
urfisch
07-12-09, 09:17 AM
?
anything serious out here? something like "news"?
:-?
Kpt. Lehmann
07-12-09, 09:28 AM
It will be ready when its ready. :cool:
Schultz
07-12-09, 03:21 PM
Just a little more patience no?:yeah:
Can't wait for it, I can imagine myself puting oil on the diesel engines :haha::salute:
tonschk
07-12-09, 06:48 PM
Hello , thank you to the GWX team , well done :yeah:
Checking GWX4 I saw some U-boot pictures with Dynamic Shadows , I knew that SH3 was made basically with Dynamic Shadows even if due to bugs in the code this Dynamic Shadows of SH3 were not working properly and therefore the rendering of the those Dynamic Shadows were problematic , but as far as I know SH4 have a Total lack of Dynamic Shadows , therefore I guess the GWX4 screenshots of U-Boot with Dynamic Shadows must be screenshots of SH3
http://i194.photobucket.com/albums/z58/tonschk/gwx4-08.jpg
PL_Andrev
07-12-09, 11:21 PM
Will be possible to play on GWX environment as uboats in multiplayer mode?
Kpt. Lehmann
07-12-09, 11:38 PM
Will be possible to play on GWX environment as uboats in multiplayer mode?
Sure. I don't see why not.
DarkFish
07-13-09, 06:47 AM
Hello , thank you to the GWX team , well done :yeah:
Checking GWX4 I saw some U-boot pictures with Dynamic Shadows , I knew that SH3 was made basically with Dynamic Shadows even if due to bugs in the code this Dynamic Shadows of SH3 were not working properly and therefore the rendering of the those Dynamic Shadows were problematic , but as far as I know SH4 have a Total lack of Dynamic Shadows , therefore I guess the GWX4 screenshots of U-Boot with Dynamic Shadows must be screenshots of SH3well as far as I can tell the screenshot you posted is neither sh3 nor sh4 but rather a 3d editor.
Kpt. Lehmann
07-13-09, 06:57 AM
well as far as I can tell the screenshot posted is neither sh3 nor sh4 but rather a 3d editor.
You are correct DF.
PL_Andrev
07-13-09, 10:50 AM
Will be possible to play on GWX environment as uboats in multiplayer mode?
Sure. I don't see why not.
I ask, because there is no mod which allow play as uboats in multiplayer mode...
Kpt. Lehmann
07-13-09, 12:43 PM
I ask, because there is no mod which allow play as uboats in multiplayer mode...
Technically, all that would need to be done, would be to re-identify the player U-boats in such a way that it fools the simulator into thinking that they are Gato's etc.:up:
urfisch
07-13-09, 12:53 PM
It will be ready when its ready. :cool:
funny one...
:88)
Kpt. Lehmann
07-13-09, 01:16 PM
funny one...
:88)
Well, I'm not too happy that your 'Hot Pinup Girls' aren't currently available...
...but you know. Things are what they are.:88)
Heliocpeixoto
07-13-09, 07:39 PM
Hi, all.
It sounds very good!!! The preview images are amazing!!:rock:What about sub emblems? Is it possible?
Thank you, GWX team!!!
Helio
Kpt. Lehmann
07-14-09, 12:20 AM
Hi, all.
It sounds very good!!! The preview images are amazing!!:rock:What about sub emblems? Is it possible?
Thank you, GWX team!!!
Helio
Sub emblems shouldn't be a problem.
campinge
07-14-09, 02:48 AM
Hey!
I really like the screens I see on your page right now! But I still have a few questions:
1. What's the Game Language with GWX4? In gwx3 it was possible to change it, in 4 it isn't, so most mods are simply taken from the englisch language. Will it be possible to choose again?
2. That Interior for the type II looks just awesome! Are you going to expand that detail to the rest of the flotilla?
3. Waterline. I'm not sure if this is possible to fix at all, but under some conditions, if you have a stormy sea, the boat flies like on invisible rails through the water. Do you know that porblem?
4. Crew: I'd really like to see more crew, when I'm on the deck and in the command room. It simply looks too empty to me.
thx, really looking forward to see more!
Kpt. Lehmann
07-14-09, 04:50 AM
Welcome to Subsim, campinge. :arrgh!:
1. We'd like the crew to speak German, and have English and/or German Subtitles at the very least. Further translations to other languages will probably have to occur after our initial release.
2. Wouldn't you like to know.:D
3. We were able to give the boats in SH3 much more movement... SH4 doesn't look much different in this regard codewise... (unless we run into something unexpected... We have not started messing with the u-boat physics much yet... so we'll see what we can do.
4. We are hoping to do some quite special stuff with the crews.
5. NO MORE QUESTIONS PEOPLE!!! I'm not gonna break my own rules anymore.:O:
That's it! NOMO!!!
Silent running here.:arrgh!:
Adriatico
07-15-09, 01:30 AM
Well Kpt... as community representative, I have some crucial questions:
- Would you make ladies underwear at ports...bright pink, instead of brothel black ?
- I've heard some rumors that squid fishing in ports would be possible ?
- Could you make workers in nearby shipyards playable, at least those painting the ships
Hmmm... my mother in low had another set of questions forya...but I left it in mi trunk...
:06:
Contact
07-15-09, 01:37 AM
Well Kpt... as community representative, I have some crucial questions:
- Would you make ladies undervare at ports pink, instead of brothel black ?
- I've heard some rumors that squid fishing in ports would be possible ?
- Could you make workers in nearby shipyards playable, at least those painting the ships
Hmmm... my mother in low had another set of questions forya...but I left it in mi trunk...
:06:
Adriatico, why do you think those ladies should wear underwear at all ? :haha:
Adriatico
07-15-09, 04:06 AM
Because of playable shipyard workers!!! Of course...
Otherwise, it would end up ...:yeah::o !?!?
karamazovnew
07-15-09, 04:21 AM
Wohoo, great new site. I've just watched the video and I almost cried in joy. How did you make the torpedo switches work again? Anyway, I've once tried to battle with the SH4 interface and if you're interested I can share some small tips I've found. I'm not good at all with the ini file but I've done photoshop versions of the Periscope view I'd like to see. PM me if you're interested :up:.
The General
07-15-09, 05:30 AM
I'm interested in seeing your Periscope view, can you not post a screenshot?
Contact
07-15-09, 05:59 AM
Because of playable shipyard workers!!! Of course...
Otherwise, it would end up ...:yeah::o !?!?
If you ask me I guess it would end up in filling the ranks of Hitlerjugend :haha:
karamazovnew
07-15-09, 06:13 AM
I'm interested in seeing your Periscope view, can you not post a screenshot?
God I'm such a fool, I saved them in my Data folder instead of the MODS folder. And I've reinstalled the game twice since then. It wasn't that much really, simple layers with the dials. I had played with the proportions for hours to allow for perfect visibility on all aspect ratios and resolutions. Even the Menu groups shared the settings so it was just one menu.ini file for all the resolutions. I just never had the patience to manually increment the bloody items. And I even had lists with all the important ID's for hiding/switching :damn:. And my movable Periscope in the tower, with linked camera noooo :wah:
I am new here, can provide a link to GWX4 for SH IV:yeah:
mookiemookie
07-20-09, 03:21 PM
I am new here, can provide a link to GWX4 for SH IV:yeah:
When it's done, I'm sure you'll find the link no problem.
Jimbuna
07-20-09, 03:37 PM
Welcome aboard velimb......I've got a bridge for sale in New York if your interested :DL
SH IV played a long time and I would like to try and GWX4 and I never found a link to GWX4:DL
SH IV played a long time and I would like to try and GWX4 and I never found a link to GWX4:DL
It's not ready yet. :03:
And welcome aboard!
Jimbuna
07-20-09, 04:20 PM
SH IV played a long time and I would like to try and GWX4 and I never found a link to GWX4:DL
Your not likely to....until its released :DL
Tomi_099
07-21-09, 06:29 PM
I am new here, can provide a link to GWX4 for SH IV:yeah:
.....................
There is always a first time!
Welcome!:yeah:
http://img194.imageshack.us/img194/5987/africanamericanswwii208.jpg (http://img194.imageshack.us/i/africanamericanswwii208.jpg/)
mookiemookie
07-21-09, 06:40 PM
.....................
There is always a first time!
Welcome!:yeah:
http://img194.imageshack.us/img194/5987/africanamericanswwii208.jpg (http://img194.imageshack.us/i/africanamericanswwii208.jpg/)
It's amazing how times have changed. Look at that hair!
FloydRoses
07-27-09, 08:13 AM
id software + DooM = Best of FPS
GWX+ SH = Best game of ever.
FloydRoses
08-06-09, 10:04 AM
Ready for Xmas?
Usually GW team launches her products in December.
Sailor Steve
08-06-09, 10:54 AM
I can absolutely guarantee that it will be done...
When it's done.
Jimbuna
08-06-09, 11:43 AM
I can absolutely guarantee that it will be done...
When it's done.
:DL
Uber Gruber
08-07-09, 10:53 AM
S:rotfl::rotfl:N
AVGWarhawk
08-07-09, 11:10 AM
http://www.oddjob.net/oddjob/images/soon.gif
Thanks AVGWarhawk, it's good to know that it is to be released soon!:rock:
Cheers.
Sailor Steve
08-08-09, 10:36 AM
Sorry, Reece, but "Soon" is an old joke around here. It means it may be tomorrow, it may be next year, and it may be never, but nobody knows for sure. It's just a way to placate people who keep saying "Give us a date, give us a date!"
Or as I once posted:
1) It will be released tomorrow.
2) If tomorrow comes and it hasn't been released, reread (1).
3) When it is finally released, you can ignore this message.
mookiemookie
08-08-09, 10:55 AM
The handy dandy GWX4 Progress Tracker website (http://isitdoneyet.webs.com/index.htm)
Jimbuna
08-08-09, 02:39 PM
The handy dandy GWX4 Progress Tracker website (http://isitdoneyet.webs.com/index.htm)
Okay ya bastid!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pissedoff.gif
I'll admit it!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/wacko.gif
I fell for it http://img142.imageshack.us/img142/2391/bubblegum21.gif (http://img142.imageshack.us/i/bubblegum21.gif/)
mookiemookie
08-08-09, 02:41 PM
Okay ya bastid!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pissedoff.gif
I'll admit it!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/wacko.gif
I fell for it http://img142.imageshack.us/img142/2391/bubblegum21.gif (http://img142.imageshack.us/i/bubblegum21.gif/)
Hey, I'll update it when it's released :know:
Jimbuna
08-08-09, 03:18 PM
Hey, I'll update it when it's released :know:
Your on http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Capt.Warner
08-08-09, 06:24 PM
Arghhh Cant wait for GWX4!:)
Sailor Steve said:
Sorry, Reece, but "Soon" is an old joke around here
Yeh I know, but I just had to get the spoon out & give it a stir!!:03:
karamazovnew
08-17-09, 07:32 AM
The handy dandy GWX4 Progress Tracker website (http://isitdoneyet.webs.com/index.htm)
Thanks, I've just set it as my homepage. Sure loads faster than google :har:.
I can absolutely guarantee that it will be done...
When it's done.
E-x-a-c-t-l-y :stare:. Neither too soon, nor too late ! :arrgh!:
Is that clear enough ? :hmmm:
:88)
Contact
08-17-09, 09:21 AM
E-x-a-c-t-l-y :stare:. Neither too soon, nor too late ! :arrgh!:
Is that clear enough ? :hmmm:
:88)
Talking about the release date. Could you find at least one similitude between GWX4 and IABL Merchant Fleet Mod ? :haha:
I will pray you did NOT :DL
Jimbuna
08-17-09, 04:22 PM
Talking about the release date. Could you find at least one similitude between GWX4 and IABL Merchant Fleet Mod ? :haha:
I will pray you did NOT :DL
Now that's being a tad naughty :DL
HI
Eney of the GWX team know about a time scale on a yearley scale?
Mabey this year or next year? Hopefully this year?
U-168:D
It has to be this year, next year is SH5!!:D
Shadowhunter
08-18-09, 02:39 AM
They frightened UBI with their GWX4 mod so much, that UBI decided to release SH5 as soon as possible... :D
But let me think...
Does it mean SH5 will be tested more thoroughly than the former versions or does it mean it will be rushed out to beat the GWX4 mod? :hmmm:
conus00
08-18-09, 02:49 AM
...Does it mean SH5 will be tested more thoroughly than the former versions...
I wouldn't hold my breath.
BulSoldier
08-18-09, 04:12 AM
Consider however the gwx4 could have been a clever working title for sh5 !:rotfl:
tonschk
08-18-09, 06:05 AM
I am not fully sure but the Engine room made by Tomi for GWX4 looks better and more detailed than the Engine room showed by UBI in this SH5 preview
BulSoldier
08-18-09, 06:37 AM
I hope in the next few days we see the "GWX team strikes back" with an expanded preview of gwx4. I really hope :cool:
i think they should release sh5 before the end of this year but get an army of people to test it mabey they should ask evry member on sub sim to test it then once we have tested it they give us all a copy for our troubles :cool: and then gwx can dominate with there crushing sh4 victory and think glad we never bought sh5 we got it here in sh4 lolz
U-168
Sledgehammer427
08-18-09, 11:44 AM
I think they should keep going with GWX 4, not that any of you are telling them to stop. But I always remembered playing GWX on SH3 when my computer was too bad to be running SH4, so I can only hope they will do the same, but with sh4 and 5 instead :up:
Highbury
08-18-09, 01:45 PM
They frightened UBI with their GWX4 mod so much, that UBI decided to release SH5 as soon as possible... :D
But let me think...
Does it mean SH5 will be tested more thoroughly than the former versions or does it mean it will be rushed out to beat the GWX4 mod? :hmmm:
I am quite sure Ubi Romania does not imagine themselves in competition with the GWX team. :03:
And of course the GWX guys should keep going. For Tomi's work alone. He has put far too much into it for it not to be seen in game! I am sure others on the GWX team can say the same for work they have done as well, I just haven't seen it to be able to comment.
Alot of people will not have computers that can't run SHV so will stick with IV, just like we have now with people still playing III.
Jimbuna
08-18-09, 02:01 PM
It will be interesting to learn what computer specs will be needed to play SH5 http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Hello comrades ,
well i have a "selfmade" 4.5 ghz pc with crossfire ,lian li case,mobo heatpipe mod ,bla bla etc etc, i use track ir 5 for il2 1946 (mods etc)
BUT
i still play sh3 + gwx because i just dont like the sh4 atmosphere.
Played sh4 addon and its like micky mouse stuff compared to the feindfahrt-action in sh3.
I really admire the work of gwx but ONE thing i always change at any gwx install....the music/soundtrack ingame deserves the original "das boot themes" that i always copy from an old AOTD mod :DL
nothg beats the atmo when you bring up periscope when enemy is near with the same music like in the movie..you know..the theme when they sit in turret and watch the convoy at night until the kaleun commands the surface attack...maybe gwx cant use this music due to copyright etc but i do :D
I am dwnldg gwx3 gold atm,i cant believe i missed the 3rd part and now i see the 4th part in range :sunny:
btw in il2 community everybody waits for battle of britain release and everytime some noobs are asking, we say "2 weeks" like the creator of il2,oleg "lazy russian" maddox often said..and it took ages + 2 weeks hehe
but he got paid for it.
greetings from austria and big SALUTE to my favourite modders...the more real it gets the more fun i have :yeah:
karamazovnew
08-19-09, 06:05 AM
Welcome to the club mate :salute:.
About music, I've just added some songs from Fallout 3 (The Ink Spots) on top of the GWX selection. Surfacing next to a flaming tanker on the "I don't want to set the world on fire" song is so evil.... :arrgh!:
Jimbuna
08-19-09, 09:00 AM
Welcome aboard spw http://www.psionguild.org/forums/images/smilies/wolfsmilies/welcome.gif
Adriatico
08-20-09, 03:15 PM
My dear Kpt.Lehman,
Long time ago... I tryied to warn you... that our loved SH3 is dead sim with obsolete graphics... and that latest GWX3.x was a wasting of time and energy... of gorgeous bunch of guys... and instead, that GWX4 should have started 6-8 months earlier...
Of course, who would listen "kidding Adriatico" when you have massive support of people who play in 1024x768 in year 2008, and their main concern is that next GWX is Graphic card friendly... so they won't upgrade their PC rig after 5 years...
Why I'm telling this?
... because I feel terribly sorry for a great GWX team, that devoted their nights, weeks and months to GWX4... in "radio silence" mod... and suddenly find themselves in reality... that half of planet is staring at brand new SH5.
...and average thread post - in some old simulation sites, has some 400-600 visitors overnight... while SH4 ATO mods of GWX has 3-6 people reading the news - at the same time period...
Long live the "radio silence development mode" - public relations strategy? ( ... it will be done - when it's done... project progress marketing ? )
Smart people learn from the past... please organize GWX5 project from the first demo of SH5, instead of GWX4.1... etc.
All faithful GWX members - feel free to unleash your heavy guns at me... I don't care.
Your great fan and admirerer,
Adriatico
P.S.
Excuse my English...
henriksultan
08-20-09, 03:37 PM
Smart people learn from the past... please organize GWX5 project from the first demo of SH5, instead of GWX4.1... etc.
I do agree with you on this one, was a tad dissepointed that they didnt move over to SH4 since as you say SH3 (but still an great game that I do play) is outdated and the immersion could have been so great in SH4.
Not that I dont want a GWX for SH4 but with all the new stuff in SH5... go for it :yeah:
It was a case really of waiting for all the patches to be released, then the U-boat add-on was advertised (with yet another patch) so there was another delay before it could be looked at, this gave them time to produce and finish GWX3, unfortunately with so many bugs to sort out in SH4 it has taken a very long time, plus the enthusiasm did not exist for SH4 as with SH3, so not as many people on the team, once again longer time period needed for the job.:yep:
Task Force
08-20-09, 09:57 PM
I hope they can easly port the stuff to sh5..:hmmm:
plus the enthusiasm did not exist for SH4 as with SH3
I've noticed this myself and never completely understood why. Enthusiasm can be boosted up by showing or hinting at the things that can be achieved. The short "trailer" released on the GWX web site was a big enthusiasm booster. So, I must agree to most things that Adriatico said.
I really think if the GWX team did not take this "silent running" stance, maybe the post count of SH3 forums would have decreased to the advantage of the SH4 ATO forum. Look how much enthusiasm gathered the SH5 forum, just days after the announcement was made and more than half a year before release.
There's so much progress in the SH4 engine that I really cannot understand why it was so much ignored by the modding community.
Bottom line, I hope GWX 4 will still be released and I really want the GWX team to have their moment of glory. They deserve it, for all the work and passion they put in their projects.
JScones
08-21-09, 04:37 AM
It is my opinion that the GWX4 team's "silent running" approach is responsible for at least some of the low take up of SH4 (ATO - I'm *not* talking PTO here).
I mean, how many people have said "I'll wait for GWX4 before playing SH4"? If the subsim forums are anything to go by, quite a few. Me included.
Rather than engaging the community and "bringing them along for the ride" with regular communication, thus engendering both new ideas and a larger user base for the game to thrive on (let's be frank, had they done this I feel that *many* more people would be playing SH4 ATO now in anticipation), they introduced an element of trepedation and tentativeness - "should I, shouldn't I, maybe I should wait? Is development still going ahead?". Add to this the "we've finished working on GWX3, it's now GWX4 full steam ahead!" announcement only to be followed months later with a patch for GWX3 plus GWX3 mods from GWX4 team members, it's no wonder that players get confused, especially in the absence of effective communication.
I guess the expectation was that everyone would drop SH3 and take up SH4 as soon as GWX4 was released. Unfortunately though, apart from some obvious support issues with this approach, it's now unlikely that hordes of players will move from the comfortable, familiar and stable SH3/GWX environment to SH4/GWX4 when hopefully (and this is *no* slight on the GWX team) the far superior SH5 is just around the corner (my optimism is showing). I intend sticking with SH3/GWX3 until SH5 comes out, as learning SH4 now and having the hassle of iterations of GWX4 patches and bug fixes (my pragmatic side showing) is not worth it for what may be a period of less than 12 months. Especially when I know I will have to go through it all again with SH5.
Of course, I'm sure even the GWX team was not aware of the pending Ubisoft decision to move forward with SH5 development. To this end, Adriatico, I don't think any criticism can be levelled at the GWX team for timing. Hindsight has the great benefit of being 20/20. Unfortunate though, yes. Of GWX's doing, only partially. The only real comment around timing is whether the team should continue with full development or rescope now that SH5 has been officially announced. I guess Lehmann will have to consider the return on investment and make a decision. It would be a shame on various levels if GWX4 completely died though, but then, frankly, as the saying goes: "if a tree falls in the woods and no-one hears it, does it make a sound?". This is a very poignant point to dwell on, especially for those modders who have spent months in isolation, exclusion, and silence working on something that no-one really knows about, and may not get enough time to fully appreciate. Cold hard reality, and to this end sympathetic with your third para, Adriatico.
In any event, Lehmann needs to announce his intentions either way so that people who have been swaying can make a decision now, rather than stay in limbo. Regardless of what anyone may think, the announcement of SH5 far trumps GWX4, and as the SH5 announcement raises some very obvious and relevant questions for GWX4 followers, Lehmann has a responsibility to answer them. I'm sure if pride or a fear of failure is a concern for pulling the plug or rescoping to a more realistic/modest level, players will understand and won't mind at least if a clear decision is announced. Stubbornness though, is another matter.
Now let me stress, as I am mindful of the demonstrated defensiveness that occurs whenever something critical is said of GWX, I am not raising this to inflame, but raising it as hopefully something for *anyone* considering building a "supermod" for SH5 to ponder. Lehmann knows full well my views on successful marketing, so hopefully he will see this as constructive feedback rather than an attempt to incite a flamewar. Conversely, I'm not "backhanding" the work of the numerous modders that have made an attempt on SH4 ATO; reality is though that GWX3 has a huge fanbase and with the GWX4 carrot doing nothing more than dangling in the air, players will want to wait for a brand that has already gained a deserved reputation.
Yes I agree Jaesen, I understand why it is taking a long time but it would be nice to see a light at the end of the tunnel.:yep: So far we know absolutely nothing, a few snapshots, a report of bug fixes done etc would be nice.:up:
So ..... come on guys, throw us a few crumbs .... please!:D
JScones
08-21-09, 08:55 AM
As they say Reece, "you reap what you sow". It's a bit hard to follow, share and embrace the GWX4 vision when frankly, we've never seen it. It may not even exist, we don't know. I think the current interest in the SH5 forum vs the interest in this forum is strong evidence of where people are now looking for strong vision and guidance...and based on the personal involvement and willingness of the SH5 devs to divulge what they can (rather than a dismissive "it will be ready when it's ready"), we seem to be getting it too.
There's a lesson there.
Jimbuna
08-21-09, 02:43 PM
<In a personal capacity>
Jaesen....I do appreciate you are not trying to 'inflame' or 'incite' any situation in your previous two posts. However you are clearly looking for a response so as a gesture of goodwill and courtesy and furthermore as a token of my friendship and goodeill to you and the community:
The current state of play regarding the development of GWX4 IMO currently hangs in the balance, but no more so than any other version of GWX at various stages in the past. I could go on further and say we may be at a crossrads.....do we abandon the project and work on SH5 post release or do we continue with the current project and release asap?
Any such discussion/debate if it were to take place would only happen if and when KL and team members requested it. THAT DISCUSSION IS NOT PLANNED NOR HAS THE IDEA BEEN MOOTED.
Whether we were aware of the SH5 announcement or not has absolutely no bearing on future developmental decisions that may or may not be necessary during the continual development process.
We have known for a while that SH5 was to be ATO and as such any assumption regarding potential improvements on the SH4 game engine were not unreasonable, nor avoidable.
Work on GWX4 is well underway and yes, we have come across some barriers, some have been overcome and others are currently being worked on.
That we are in a state of 'silent running' was announced a good while back for reasons that were clearly pointed out at the time of said announcement.
The most serious barrier as I type this is the drain on manpower/resources within the Dev Team as a result of RL committments.
These committments are varied but range from personal life changing to work related to a lenghty posting over in Afghanistan in the service of their country.
Those that are still available continue to give of their best until their friends return.
Everyone in this great community of ours hardly needs reminding that anyone related to The Grey Wolves does so voluntarily and as such works lengthy periods for no more pay than the simple satisfaction of knowing their work and committment brings a great deal of pleasure to a great many people.
The team are performing to the best of their ability whilst facing difficulties that far surpass anything I have ever witnessed them experiencing till now.
Now before you respond and suggest we are responsible for global warming or whatever.....We admit it, yes, we probably are.....but it was unintentional :DL
I continue to oversee the development until KL is able to return to his substantive position.
We all learn lessons in life as each day passes, one of the many being 'you will never please all of the people all of the time'.
I sincerely hope you will interpret this post in the cordial spirit it is intended. It is not my intention to debate or enter into a lengthy exchange of hypothetical scenarios/possibilities because there is really nothing more I can add at this time.
Right now, I'm spending the weekend watching the climax to a cricket test series of some significance as well as savouring the SH5 announcement like so many others. :rock:
Respectfully
Jimbuna http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
LiveGoat
08-21-09, 03:08 PM
Whatever decision the GWXers make it can only be for the best. If they decide to pause till SH5 then the work they've done so far can only make them better prepared for the future. A warm up in the bullpen so to speak. That being said, I'm off to start yet another SH3 career. Oh, and Jimbuna, you know darn well they're responsible for for Global Warming. GWX3 is responsible for our prolonged computer/electricity use. Wait a minute... Global Warming... GW... X as in Xtinct civilization... It's a conspiracy!
BulSoldier
08-21-09, 03:18 PM
To me it seems that waiting for sh5 to be released and then the expected patches to come out will take quite some time.So it seems gwx 4 should continue.TO be honest i was excited with sh5 announcment and even sugested gwx team to wait for it , however now ,few days later, i feel that i am expecting gwx4 much more than sh5.I guess only time will tell what is to be.
Jaeson mate,
Its not really too fair to put a simliar expection/example on a bunch of free lance modders as that of worlds 3rd largest Games developer - who are given a budget and salary to work on Silent Hunter 5 days a week + overtime :DL
You were on the GWX team once so you know the score as well as anyone of us, we're a (now - rather small) handful of people doing this for fun, inbetween working full time, family & personal resposibilies... what Jim said above, etc.
In the grand scheme of things, this is just a ..... well a 'hobby' if you like.
With that in mind nobody really owes anyone a goddamn thing IMHO.
But having said that, its not like we dont give rats ass either, if that were so we would not be here anymore, period.
Of course between us, we dont want to let anyone here down, or indeed our selves.
I guess 'Silent running' is just a way of trying to 'get on with it' without distracting our selves too much with posting on forums etc, obviously the official annoucement of Sh5 is a pretty big distraction though :)
We dont mean to 'dangle carrots' either, more often that not i suppose 'its ready when its ready" just means we dont really know either - unfortunatley.
Im sure the teams intentions will be made clear eventually, but first we gotta figure out what they are for ourselves.....
We're doing our best though, honest! :doh:
mookiemookie
08-21-09, 05:19 PM
Thank you jimbuna and JU for sharing your thoughts. I too was kind of wondering what is going to happen going forward with GWX4 and even pondered with Neal a bit about it today at Captain Zeb's memorial service.
However you guys decide to proceed is up to you, and I wish you all the best and sincerely hope that work on GWX4 does continue. If we have a GWX4 before SH5's release, that would be great. If it comes post-SH5, that's fine too.
Fingers crossed, fellas! :yeah:
JScones
08-21-09, 09:06 PM
However you are clearly looking for a response...
Exactly, as, I suspect, are many others, so thank you. It seems you've provided more insight in your one post than what has been provided in the last six months.
Its not really too fair to put a simliar expection/example on a bunch of free lance modders as that of worlds 3rd largest Games developer...
I didn't think I did. Certainly not my intention. But if your comment is based on my comment about the personal involvement and willingness of the SH5 devs to divulge what they can (rather than a dismissive "it will be ready when it's ready"), then pls consider two things:
a) they are paid to develop software, not visit forums, much like you and I are paid to do a job. Thus their involvement here is on their own time, when they could be doing anything else, like spending time with their families. On the other hand, I'm sure you've browsed this forum on work time? I doubt their involvement here is a condition of employment and I'm sure most people see it as an honour that they share their free time with us. Although I'm certain that UBI management sees it as great PR and marketing, which it is.
b) look at jimbuna's post count here versus any of the devs. A clear indication that there is great capacity for the GWX4 team to provide informative and meaningful responses.
I won't comment on some of your other statements for as I said, it's not my intention to start a war here. I, like many other GWX followers, simply want to know what the state of play is. IMHO a simple request, and one that jimbuna has attempted to fill as best as he can.
We're doing our best though, honest! :doh:
And no-one is suggesting that those in the GWX4 engine room aren't. I cannot stress that enough. Hence my statement that "[i]t would be a shame on various levels if GWX4 completely died".
A part of my first post, not directed exclusively to the GWX team, I wanted to sow the seed for all current and future "supermodders" to consider the potential consequences of their communication plan. Interactive communication engenders interest, which engenders a potential pool of talent for the supermodders to draw upon when their own resources get thin and overstressed. As you say, modding is all done freely and out of love, so why make it hard on yourselves by not fostering and harnessing the love?
Again, thanks jimbuna.
karamazovnew
08-21-09, 11:03 PM
I don't get it :hmmm:.
SH4 and SH5 are 2 very different games in terms of gameplay (I hope :har:). Some might not even like it, just as it was with people going back to SH3 after trying SH4 (such as ME). Also, SH5 is almost one year away. As long as GWX4 comes out a few months untill then, what's the problem? Believe me, I'm as eager to play SH5 as I am to get my hands on GWX4. And in the meantime, I'm playing OM in full force. By the way did you guys do anything to the 2D interface yet? I'm close to completing my interface for Uboats, too bad I'm stuck with this 1.6 Ghz laptop for a month :damn:. Maybe that would save you some work :up:
Captain von Keldunk
08-21-09, 11:49 PM
Simply release GWX4 for SH4 UBM,:DL sooner the better:yawn::zzz: As quickly or early as possible:cry::wah::timeout:
And after SH5 is released:D
Make Gold version with the SH5 subs + Tomi´s sub's + interiors etc.:yeah:
P.S Now that there is SH5 tread, Why not start GWX5 tread.:03:
I still play SH3 now thanks to Jæsens work and the GWX and others' work....even after I bought SH4. Even after Ops Monsoon and all the other excellent SH4 mods. But this hasn't stopped me playing SH3. I am not saying one game is better than the other (don't even want to start that discussion up). I play both games regularly. They have both their own merits and faults.
We havn't even seen SH5 yet.....just an entertaining trailer. Who says we won't be playing SH3 + 4 long after SH5 is out and modded?
Look what the Grey Wolves and other modders did for SH3. And what Lurker + many others did for SH4. THOSE GAMES DO NOT DIE just because a new one comes out.
Really looking forward to SH5, but still enjoying 3 + 4.
Would love to see a GWX4....whenever. You have also got lives to lead outside the game, as Jimbuna rightly points out. All I can say is I've enjoyed and appreciated your work. Good luck with whatever you all decide.
:salute:
Jimbuna
08-22-09, 05:22 AM
Thank you jimbuna and JU for sharing your thoughts. I too was kind of wondering what is going to happen going forward with GWX4 and even pondered with Neal a bit about it today at Captain Zeb's memorial service.
However you guys decide to proceed is up to you, and I wish you all the best and sincerely hope that work on GWX4 does continue. If we have a GWX4 before SH5's release, that would be great. If it comes post-SH5, that's fine too.
Fingers crossed, fellas! :yeah:
Hi mookie
I hope everything went well today at Captain Zeb's memorial service :salute:
On a lighter note.....I opened my messages at The Lair this morning and read one from a team member who obviously doesn't know you.
The message went along the lines of (with a link to your post above) "He appears to be understanding of our position".
I can't deny having a little chuckle to myself before replying "He's a big supporter and a cool guy *********, I met him in person at Neals house in Texas last October"
Unless you object I'll PM him a mug shot http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
To Jaesen et al
Thanks for your patience and understanding, it really is appreciated folks. http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
JScones
08-22-09, 05:30 AM
To Jaesen et al
Thanks for your patience and understanding, it really is appreciated folks. http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Jimbuna, in case it's not clear, the time taken to complete GWX4 is not an issue to me. As you know, I have been a modder and thus am fully cognisant of the real life obligations and challenges that modders face. Whether it takes 2 months, 6, 12, 24 or whatever to develop GWX4 is not important to me and not something I would criticise or question. To this end, I hope you didn't miss my earlier comment: "I don't think any criticism can be levelled at the GWX team for timing".
My initial post was simply to provoke the GWX4 team to advise followers on what it intends to do with SH4/GWX4 now that SH5 has been made official, as getting unsolicited meaningful updates on GWX4 are akin to trying to push water up a duck's arse with a brick. My post had the desired effect. As far as I am concerned, the issue is now closed and I trust you to keep us updated on what is an important decision that now goes well beyond just the future of GWX4 (ie any decision on GWX4 will now impact on any potential GWX5, which obviously some respondants here are failing to grasp).
Now bugger off and enjoy your pending Ashes victory. :wah:
Uber Gruber
08-22-09, 08:32 AM
Thanks Jim for the clear and open message. It is refreshing to hear such openess and honesty.
I fall into that group of people that has SH4 gathering dust on the shelf. I was excited by the U-Boat Missions update but decided not to buy it based on feedback in these forums.
When GWX announced it was going to work on a SH4 + Uboats ATO Mod I decided that I finally buy the U-Boat Missions update when GWX 4 was finished.
Of course, the announcment of SH5 has effectively thrown a grenade into all that.
I do believe that developing a mod in an open environment, with regular updates etc, whets the appetite. It also allows the commuity to exchange knowledge and build upon the work of others. Consider this as the Open Source approach to modding.
Developing a mod behind closed doors, as adopted by GWX, smacks of old school corporate software development.
I imagine more people would have taken up an SH4 interest + U-Boat missions if GWX 4 got them drooling at the mouth, consequently supporting UBI and, according to some, the sub sim community as a whole.
I believe it is now time for GWX to realise that this closed shop approach to modding is not really the best way to support the subsim community.
You say that RL issues have had an effect on GWX4 development schedule. I wonder if this could have been avoided by a more open approach. How else can someone else take up the reigns when RL intervenes if they have been left in the dark ? So even the GWX team itself would benefit from a more open approach, as will the subsim community and possibly the sales figures of UBI.
Right, now lets put all that aside. My oppinion is GWX should continue developing GWX4, but only those parts that are likely to be portable to SH5.
Captain von Keldunk
08-22-09, 09:10 AM
I agree with Uber Gruber. but not with last sentence.
"My opinion is GWX should continue developing GWX4, but only those parts that are likely to be portable to SH5"
instead continue developing GWX4, but only those parts that you think are not in SH5,
and after SH5 is released, port Sh5 parts to GWX4 GOLD version.:D
Kpt. Lehmann
08-23-09, 11:33 PM
To all who have fielded support for our team and project on this thread, thank you.
You have not been forgotten...
Personally speaking, time has been my enemy like never before, for long months now... (what I refer to is lack of spare time) so I can only be brief here and now... There is so much I would like to say.
I can only assure you that there are very good reasons for ALL the things we do... and though sometimes 'you-the reader' may not understand... and may subsequently make negative assumptions... sometimes that is well worth the price, to preserve a methodology that has proven to work for us time and time again. (Not being snarky here... but accusations that we are in any way 'anti-community' simply don't bother me in the slightest... In fact, the idea makes me laugh a little.)
Whether we succeed or fail... I will post the outcome to you. You will not be left wondering what happened to GWX4 in years to come. I've got the chops to tell you the truth be it good or bad. Naturally, fielding an explaination of failure would make me uncomfortable... but it would also be a release in many ways... not just for me... but for anyone waiting and hoping. Nor would I leave it to Jimbuna to scuttle the ship while I jump out!
JScones has asked some valid questions and Jimbuna has responded accurately. I hope to add my own take to the mix here by this coming Sunday night (US Central Standard Time)
Other personal notes:
@Adriatico... quite the contrary mate. I actually enjoy your posts... and I think we actually share the same dark sense of humor. I don't hold a single bad thought for you. :shucks:
@Uber Gruber... Every time I respond to one of your negative posts... you do your best to make me out to be rather paranoid... so in short, my response to you now is, "Stick it up your... NOSE!!!" Now I've kept up my reputation for being... ummm... 'direct'. Open modding invites a cast of thousands, promotes 'fog' and pandemonium.
"Developing a mod behind closed doors, as adopted by GWX, smacks of old school corporate software development."
Whatever man, we just needed a quiet place to work away from all the distractions here. That's not being elitist... it just works... and gives our developers a place to screw-up on occasion without being under the microscope of public criticism and ridicule. From the 'management stand-point... I'd rather lead a swift and sharp team, than an amorphous-gaggle any day. (Really and truly... I am not trying to be condescending... its just good common sense. If you had a fair idea of just how much communication is required via email, PM, private and public forum posts, teamspeak, and cell-phone texts/calls... you'd understand what I mean. Leading a project to a focused and successful release via mass public involvement... is SOOOO not the way to produce something lasting and meaningful IMHO.)
Crimeny! The community has always received the functional data we've built and/or modified as we've executed releases anyway... which nullifies what appears to be your chief complaint.
(Now, I think I'll triple my pay and give myself another bonus, award myself some medals, and have a few more Borg implants drilled into place. :haha:)
Sledgehammer427
08-24-09, 12:07 AM
hooah Kpt. Lehmann!
i almost stood and clapped!
:D
I appreciate all the GWX team has done for the community, giving us a realistic experience second to none in a game, and I will always continue to support and be awestruck by what the team has accomplished. I can only hope that they will continue to give us the same realism and excitement that they've given us over the past years.
GWX crew, I salute you!
:salute:
Contact
08-24-09, 01:52 AM
My morale support and respect for GWX team is irrespective of wether they will succeed finishing GWX4 or not. Don't you anyone forget that they have already done enourmous job with SH3 and brought it up to unimaginable level for what I again bow my head low. I can only pretend that I imagine what a hell of hard work is to be in charge of the team and for team members to carry responsability for given tasks.
I keep questioning myself how come they never run out of steam and keep pushing forward no matter what. After all they have put they paws on SH4 straight away after finishing with GWX3 with almost no rest.
Even if it would happen that production of GWX4 would stuck or would get aborted we are still having SH5 in our minds to cheer us up right ? :)
No matter how high or low in luck GWX will be I'll stay by your side GWX at least moraly:sunny:
P.S. Hoping for the best, prepared for the worst :)
dmlavan
08-24-09, 08:31 PM
SH5 or GWX4?
For me, GWX brought me back to SH3 even after SH4 came out, and it kept me addicted to SH3. SH4 has better graphics than SH3, has a bit more features to the game, and much faster loading time (to be honest, THAT is the biggest advantage to me!). However, SH4 was designed for a larger and more mainstream audience, and I imagine that hundreds of thousands of people who bought it no longer play it.
GWX was made BY those who loved the game and the genre, FOR those who loved the game and the genre. SH4 was made for the average sim player, who wanted to see bigger explosions and better scenery. GWX was made for those who wanted more realism, those who were more concerned about the accuracy and detail instead of the eye candy (although GWX brought us plenty of that) - those who would notice, let alone care, if the minefields at Brest weren't accurate!
Despite the best wishes and intentions of the UBI Romania developers, SH5 will likely have to appeal to a much broader audience than those who frequent the SUBSIM and UBI forums, or it will not be successful. The GWX team has made their mods specifically for those who do frequent these forums, and I imagine many of us will be still playing - and enjoying - GWX3 and hopefully GWX4 long after SH5 comes out. And if he GWX team decides not to finish GWX4, I know that we will still enjoy the individual mods that many of them will likely create to make SH5 even better.
karamazovnew
08-24-09, 08:37 PM
Dmlavan, grats for the best comment I've seen in a long time :woot:. I hope you won't mind if I'll quote it from time to time.
mookiemookie
08-24-09, 10:07 PM
Hi mookie
I hope everything went well today at Captain Zeb's memorial service :salute:
On a lighter note.....I opened my messages at The Lair this morning and read one from a team member who obviously doesn't know you.
The message went along the lines of (with a link to your post above) "He appears to be understanding of our position".
I can't deny having a little chuckle to myself before replying "He's a big supporter and a cool guy *********, I met him in person at Neals house in Texas last October"
Unless you object I'll PM him a mug shot http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Thanks for the kind words. And I haven't started charging royalties for my likeness....yet! :up:
FIREWALL
08-24-09, 10:46 PM
I like the way GWX do's things. I want to be surprised as I was with all GWX versions.
I install as instructions ( that are so easy to understand )
and follow gameplay instructions ( not adding mods while at sea ) and have NEVER had a CTD. EVER.
So don't change a thing. I want to be SURPRISED. :woot: :yeah:
Gwx is the Sim. SH3 is the add-on :haha:
FIREWALL
08-24-09, 10:50 PM
http://img139.imageshack.us/img139/9333/56819062horsesass.jpg
How Much ? :har:
I think many people here are forgetting something worth mentioning: SH4 is different to SH3, yes, but they have a common base and many development tools are shared (Silent Editor, etc.), while in SH5 we have, according to the announcement "Full new code".
The experience gained by the old SH3 modders, and particularly by the GWX guys with those both sims is incredible, having achieved things that even the own Devs hadn't thought about. I guess that SH5 will have in that sense its own steep learning curve for modders, so nobody can say that a GWX5 would come just a few months after the SH5 release.
Then, my experience as modder with the venerable Pacific Aces also shows me that a good modding team is like a greased machine, operating swiftly and with an objective, but that stopping it generates rust and kills the working pace. I guess that putting GWX4 on hold and waiting for SH5 end version and starting again would mean losing a good amount of the team, who will fade away in other projects. You can't have so many talented people without doing something, that's a fact I learned long ago.
Add to all the previous the probably killer PC you will need to run SH5, and you get a good picture of why GWX4 is still worth continuing, even if the scope of it is somewhat reduced (Not the quality of the product) if KL sees fit.
Jimbuna
08-25-09, 08:51 AM
@dmlavan....High praise indeed.....thanks http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
@mookie...LMAO :DL
@FIREWALL....Does KL have you on pay :o
@Hitman...Food for thought :hmmm:
To all...Till Sunday http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Subsim Monitor
08-25-09, 02:58 PM
One thing we appreciate here is the respect shown concerning this topic. Thanks, guys, all of you.
difool2
08-25-09, 04:25 PM
I don't think anybody's done a SH3 campaign as comprehensive as RSRDC for SH4. I assume that the GWX 4 campaign will be getting an almost complete rewrite, hopefully focused on realism? If so one thing I would like to see is having friendly u-boats show up as opportunity contacts-and if we could order some of them around (as was done in the original SH4), we could set up mobile picket lines. Even if the AI subs can't shoot their torps, they could at least distract the escorts.
Kpt. Lehmann
08-29-09, 01:54 AM
GWX Devs and senior testers, please report to the GWX4 dev forum for important briefing.
Thank you.
I bought SH4 plus add-on, copied my clean install and created a handful of folders, one of which is named GWX4 and patiently awaits The Day. The others contain RFB, TMO, Opmon etc. All of those are excellent mods and I hardly play any of them since most of my subsimming time goes to GWX3 which is still the best gaming experience of my life, ever.
As such I would never dream of saying what the team should do, they will do as they see fit and the result will be impressive. If their efforts are redirected to SH5 then that will be tough luck for me and if I expected anyone to care about that, I should reconsider my place in the universe :rotfl:
My message to the GWX team is simply this: Thank you for what you did so far and the best of luck with whatever you do from now on
(possibly a bit over the top but I just can't get over how great GWX3 is, lol)
bosje's two cents spent
Sledgehammer427
08-29-09, 06:35 AM
I concur, Bosje, I have a separate install waiting as well!
I just got done playing Operation Monsun, and even though it is a great mod, I still wasn't riveted to my seat the way I am with GWX. :yeah:
and in reference to Kpt. Lehmann's post...
mmmmm, the plot thickens!
Pacific_Ace
08-29-09, 12:35 PM
I must say Im very distressed at the thought that GWX4 wont be done.
From the opening movie (and its haunting song, which I went on to track down and add to my music collection) to watching my Luftwaffe mates stealing my tonnage, to having my arse handed to me by irate tin can skippers, the GWX team took SH3 to a whole new level of simulation gaming and I was VERY excited when I learned of GWX4. I hope it gets done.
Jimbuna
08-29-09, 03:56 PM
I must say Im very distressed at the thought that GWX4 wont be done.
From the opening movie (and its haunting song, which I went on to track down and add to my music collection) to watching my Luftwaffe mates stealing my tonnage, to having my arse handed to me by irate tin can skippers, the GWX team took SH3 to a whole new level of simulation gaming and I was VERY excited when I learned of GWX4. I hope it gets done.
There should be an announcement here within the the next 24 hours or so http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Sledgehammer427
08-29-09, 04:04 PM
you know, I wonder....
Since SH4 is a more easily modified platform, re-create some of the add-ons people have made since it's release, modify it slightly, add some new units...
I wonder if this could be the release of GWX4!
*jerks*
gah!
daydreaming again!
you know, I wonder....
Since SH4 is a more easily modified platform, re-create some of the add-ons people have made since it's release, modify it slightly, add some new units...
And start a flamewar again with ppl coming at them crying "CRY CRY CRY, you copied my idea and used my mods, I dont have any proof to back it up but I like attention CRY CRY CRY"? :haha:
EDIT: Not that I'd mind another flamewar, kinda liked it. Especially now that I know that one can make accusations based on nothing without being 'punished' by the moderators. :O:
ShoCkwaVe
08-29-09, 06:47 PM
GWX can you please fix the black (cant see sh!t storms) from apearing
out of *nowhere* every time a tugboat passes by?
I mean ..c'mon who made that code?
I H8 that~!
that and when I spend an hour playing & actualy sink a few ships just out of reach of
making it home or just after sinking a ship that reaaaally made me work hard to sink er
I get the *crash* error: cant read referenced memory click to close
CRAP I FORGOT TO SAVE!!
anyr8 I cant wait for gwx4.. and in my opinion if it was up to me
the gwx team would replace some of the developers at ubisoft as your
work is better then theirs.
I purchased the uboat mission addon and I was pissed with the results. It seems like
a modder simply threw it together by adding the only 2 uboats I h8 playing with the Ixd
& XXII ..I wanted the VIIb & C!!
Not only that but the missions are based in the pacific- lorient, kiel etc are not an option
to transfer how lame.. i noticed all the crew look american aside from the poorly textured
german eagle imprinted on a white sleveless shirt above deck
I thought wtf, I want my $ back!
only thing I really can say I liked was the (scout planes feature)
so back to sh3 i go until GWX4 HMF!
Sledgehammer427
08-29-09, 07:26 PM
whoa whoa whoa, Shockwave, hold on there a second.
GWX puts the "simulation" in SH3, it aims to give you the most realistic experience possible from the games engine. the storms are a given and are really hard to fix if i remember correctly.
we were all disappointed when we found only a IXD2 and a XVIII were included in the U boat expansion packs.
Operation Monsun, a mod released on this forum, adds the other german U-boats and allows you to patrol in the atlantic.
the german eagle motif tank top was a real Shirt worn by kriegsmarine crews in the tropics. I have an osprey publishing book that says so, and I'll believe it.
If you have any really serious problems with GWX take it up with them in the SHIII mods workshop.
Not only that but the missions are based in the pacific
Ow yeh, that's something I didnt understabd with the add-on. Kiel etc. had harbors and uboat pens in stock SH4. I sailed there myslef and some others did aswell.
Not to throw **** at the dev team, it's obvious that you had a very tight schedule wich would explain all the SH3 left over files that are found from the stock SH4 install.
Kpt. Lehmann
08-29-09, 08:51 PM
Guys, you would be well advised to remember that without the Silent Hunter Devs, there would be no GWX.
Read on, and think twice:
http://www.subsim.com/radioroom/showpost.php?p=1139123&postcount=4627
Please do not use this thread as a platform for complaining about or debating the validity of the Silent Hunter Dev team and/or the series.
What you must know, is that some of us amongst the GWX dev team count at least one of the Silent Hunter dev team as a personal friend... INSPITE of all related challenges.
Insult, complain, and slap if you must, about our work, their work, or whatever... but do it elsewhere.
Better yet, stop complaining, show some class, and try to be part of the solution instead of being part of the problem.:shucks:
ShoCkwaVe
08-29-09, 09:32 PM
whoa whoa whoa, Shockwave, hold on there a second.
GWX puts the "simulation" in SH3, it aims to give you the most realistic experience possible from the games engine. the storms are a given and are really hard to fix if i remember correctly.
I was upset at the time as I just got out of a very long day @ sea & came across a convoy sent all my fish & sank 12 before i got close to base then the game decides to crash before
I saved anything so I was not too happy...
That being said as I was attacking the convoy I couldnt see my hand in front of my face
and I didnt enjoy the game play the way it happened.. a beutiful day then along comes a convoy and with it a hurricane so that I cant use my deck gun which I have found to be very common when playing sh3 not just gwx related
In my *opinion* it spoils the gameplay ofcourse not only rediculous as those types of storms just didn't happen during wwII every time a enemy boat passed by i'm pretty sure & who wants to waste all that time finding a convoy that is basicly impossible to catch submerged, lock on to, or even see the closer you get to them? ..but thats just my opinion.
we were all disappointed when we found only a IXD2 and a XVIII were included in the U boat expansion packs.
I'm not suprised that things typicly get rushed after all (time is money) and that is what bothers me & the point I am trying to make *not the devs* themselves who are payed to do what they are told under a given time frame by their lead dev or dept head.. the point is WE the customers might like Quality verses / quick let's get it done so we can make some cash & move on to something else & make more cash!!
spoiling the game from being even better & you know making US happy :/
Operation Monsun, a mod released on this forum, adds the other german U-boats and allows you to patrol in the atlantic.
Thank you after about 3 hours now I found the actual download link after visiting 3 spam flooded old postings which each pointed me to another & ended up reading a bunch of
mod flame war arguements & locked topics. downloading now! :D
the german eagle motif tank top was a real Shirt worn by kriegsmarine crews in the tropics. I have an osprey publishing book that says so, and I'll believe it.
Where you looking at the pic of rommel visiting the africa corps/luftwafe in the africa campaign? cuz I'm pretty sure no kriegsmarine wore those shirts as far as I know these are specs http://uboat.net/men/uniforms/though I could be wrong I guess I just didnt like seeing 2 seargants on deck
clothed in bright shiny blue uniforms looking bundled up from the cold then i look over and see a guy in short shorts with an eagle imprint sleevless top.. after seeing an officer look at me like a zombie with no eyeballs I shreeked & went back to map screen.
If you have any really serious problems with GWX take it up with them in the SHIII mods workshop.
Erm, I *never* said I had a problem with GWX
I simply*asked* the GWX dev team to FiX an annoying feature in next version that I'm pretty sure they didn't put there to begin with so you will have to pardon my anger sir,
nor was I speaking out of spite towards the devs but what i wanted and what i got where 2 dif things so forgive my rudeness...
I may as well boldly throw in a request while im here..
I liked 1 specific feature in the med addon for sh3 which was the skin changer made with
the quick menu builder so what i am asking for from the GWX team or anyone willing to
go out of their way for us lil fish is some similar changable *tool* for u-boat skins although jsgme works its very frustrating swaping between sh3 commander & jsgme
because of all the file conflicts that and keeping track of .dat files & skins that match
hulls with connings etc etc so yes i could create many folders for authentic looking skins but its a pain & gets confusing with all the file swaping.. I have lost many great works
that I spent entire days or weeks on lost because of the confusing process.
I was having a look at the quick menu builder and the way it was done
and i dont see why someone couldnt make a simple one click skin preview tool
to manage just skins? so say I want to switch from U-552 to U-997 it changes the
hull & connings to match on all purchasable upgrades so I dont end up with a mut skin
if i upgrade to a dif conning so 1 click changes it back or to another with the K.I.S.S. factor
this would be a GREAT feature for me & those who dont have the patience to meddle
with too many files that seem to move all over & we just want quick results.
what would be even -->BETTER<-- would be for the devs to create a new feature apart of the ingame upgrades menu much like Il2-sturmovik that shows a 3d viewport preview of a rotatable sub from which you can choose from various paint schemes seperate but alot like
changing your emblem
players can then add their own skins that the game references to:
data\submarines\subclass\skins (or) data\Textures\TNormal *whatever*
I wont hold my breath & just a thought I wanted to throw out there
bump it to wherever cheers & keep up the great work GWX! ;)
Kpt. Lehmann
08-30-09, 09:30 AM
(Just bringin' my post forward for longevity.)
Guys, you would be well advised to remember that without the Silent Hunter Devs, there would be no GWX.
Read on, and think twice:
http://www.subsim.com/radioroom/showpost.php?p=1139123&postcount=4627
Please do not use this thread as a platform for complaining about or debating the validity of the Silent Hunter Dev team and/or the series.
What you must know, is that some of us amongst the GWX dev team count at least one of the Silent Hunter dev team as a personal friend... INSPITE of all related challenges.
Insult, complain, and slap if you must, about our work, their work, or whatever... but do it elsewhere.
Better yet, stop complaining, show some class, and try to be part of the solution instead of being part of the problem.:shucks:
Kpt. Lehmann
08-30-09, 03:43 PM
Moderators, please lock this thread as soon as possible.
Important announcement from the GWX team:
http://www.subsim.com/radioroom/showthread.php?t=155583
FIREWALL
08-30-09, 04:16 PM
I thank the GWX Team for all it's hard work. :salute:
Thread locked per initiator request....
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