View Full Version : Unknown target.
Armistead
04-18-09, 10:12 PM
I get a radar contact. At first I think it's a sub net, water is rough, but it has outline of a boat, but you see nothing underwater. When the water was calm, you could see rudder and prop.
It locked on as Target1, which is a blank page in the ID book using TMO1.7 and RSRD.
I sent a torp at it and it blew up stating, Neutral target destroyed.
So what is this I sunk.
Webster
04-18-09, 10:43 PM
purely a guess but i think i read somewhere that ducimus used invisable ships to simulate reefs or sandbars to act as barriers in the game
gimpy117
04-18-09, 10:46 PM
purely a guess but i think i read somewhere that ducimus used invisable ships to simulate reefs or sandbars to act as barriers in the game
so then he's the one who's been killing all the reefs!!! shame on you!! :nope: lol
Armistead
04-19-09, 12:32 AM
No doubt it was a sunken ship. What was strange, from the surface you could see the shape, rudder and prop, but an inch under water you say nothing. Guess the way the game programs a sunken ship over time.
You can go over it at flank and do no damage, but it takes a long time.
The rubbing causes sparks to fly all over. First I thought some electric shock, cause I've never seen it before.
See the sparks at the bow....pretty, ain't they.
http://i651.photobucket.com/albums/uu235/Armistead1424/SH4Img2009-04-19_173808_437.jpg
SteamWake
04-19-09, 11:00 AM
LOL World of Seacraft... that was a power up !
Hey if you ever see a map marker that says "What is this!" make sure you check that one out. :yep:
If you can catch it.
It's a photo target.
In RL, submarines would NEVER have looked into a port to "take pictures" of ships. Recon missions were to take pictures of facilities (phosphate plants/docks), or beach defenses in advance of invasion, etc.
The game engine requires that a unit be a ship to lock it, and it requires a lock to take a picture. Since the game engine does not allow locking land units, there is an invisible object to take the place of what you should be photographing.
Armistead
04-19-09, 02:44 PM
It's a photo target.
In RL, submarines would NEVER have looked into a port to "take pictures" of ships. Recon missions were to take pictures of facilities (phosphate plants/docks), or beach defenses in advance of invasion, etc.
The game engine requires that a unit be a ship to lock it, and it requires a lock to take a picture. Since the game engine does not allow locking land units, there is an invisible object to take the place of what you should be photographing.
That explains it, was a photo mission, but my first one with RSRD.
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