Log in

View Full Version : Areas of untextured water?


prowler3
02-09-09, 02:30 PM
Hi gang. I'm seeing areas of untextured water, mostly in moderate to severe wave heights. They appear as pure baby blue. This MAY have started after installing GWX 3...but I did not play vanilla very much before upgrading to GWX...so I can't swear to anything.

Here's a shot:

http://users.frii.com/viciii3/shot1233603088.jpg

It's hard to do them "justice" and keep the screenie at a decent size.

My specs:

ASUS Rampage Extreme x48
Intel C2Q 9650 3.0ghz
4gb OCZ RAM
BFG GTX260, 896mb
(C:720, S:1480, M:1220, mhz)
SoundMAX X-fi
nVidia Forceware 178.13 drivers
GWX3.0 with the "Resfix"

Vic

Task Force
02-09-09, 02:56 PM
Yea I got the same issue every one in a while.:hmmm:

Wintahs
02-09-09, 03:00 PM
Same here. Kind of annoying.

Fish40
02-09-09, 03:23 PM
Same here. Still useing GWX2.0. I only notice this when looking straight ahead. If I pan around, the sea appears normal.

Freiwillige
02-09-09, 08:16 PM
I beleive that it has to do with the fact that the wave generator only generates detailed waves within a certain distance of the sub. Beyond that is where the distant basic waves are drawn. The odd matchup is where those two areas meet.