Woof1701
12-25-08, 05:14 AM
Hi there,
After I have played SH3 and GWX ever since it became available, and a rather long pause of a few months, I finally stumbled over the SH4 Gold DVD in my local games store and decided to give it a try. Currently I'm trying out whether TriggerMaru or RFB is for me. Thanks for the interesting and informative comments in the various posts I've read so far on that subject. It's helped me a lot with my decision.
In any case I still have the same problem with SH4 I had initially with SH3. The darn tiny little compass in the bottom interface. Not that I don't like the way the instruments are displayed: it's provides a nice overview BUT the compass is too tiny to set an accurate course, and it's driving me nuts. For SH3 and GWX respectively there was a very nice mod with a slideout compass by Ottos (which I was able to adapt to each new GWX version), as well as an excellent integrated TDC mod by FLB Sale which both made handling manual torpedo attacks much easier while looking simply stunning.
At the moment I would settle for a larger compass of any kind. The rest, while not as comfortable as I've gotten used to, is still very good the way it is.
But I simply cannot live with that compass.
Is anyone working on something like that? I also tried to include the code from the other mods into my TMO installation, as I did in SH3 but it's simply too different and I get some rather strange results and CTDs since I don't understand enough of what I'm doing and currently have neither the patience nor the time to find it out for myself. I'd rather play than mod. :arrgh!:
For any help you could provide I'd be very grateful. Thanks a lot.
Woof
After I have played SH3 and GWX ever since it became available, and a rather long pause of a few months, I finally stumbled over the SH4 Gold DVD in my local games store and decided to give it a try. Currently I'm trying out whether TriggerMaru or RFB is for me. Thanks for the interesting and informative comments in the various posts I've read so far on that subject. It's helped me a lot with my decision.
In any case I still have the same problem with SH4 I had initially with SH3. The darn tiny little compass in the bottom interface. Not that I don't like the way the instruments are displayed: it's provides a nice overview BUT the compass is too tiny to set an accurate course, and it's driving me nuts. For SH3 and GWX respectively there was a very nice mod with a slideout compass by Ottos (which I was able to adapt to each new GWX version), as well as an excellent integrated TDC mod by FLB Sale which both made handling manual torpedo attacks much easier while looking simply stunning.
At the moment I would settle for a larger compass of any kind. The rest, while not as comfortable as I've gotten used to, is still very good the way it is.
But I simply cannot live with that compass.
Is anyone working on something like that? I also tried to include the code from the other mods into my TMO installation, as I did in SH3 but it's simply too different and I get some rather strange results and CTDs since I don't understand enough of what I'm doing and currently have neither the patience nor the time to find it out for myself. I'd rather play than mod. :arrgh!:
For any help you could provide I'd be very grateful. Thanks a lot.
Woof