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View Full Version : Must-Have Mods for SH4


Viper114
12-01-08, 01:52 PM
Greetings. First time poster looking for some advice. Recently, I was recommended Silent Hunter 3 by someone online after posting their adventures for people to see. So, I went and purchased it through Steam, and loaded it up with the necessary mods that were recommended for the best experience. And, I have enjoyed it thus far.

But, also with SH3, I decided to take advantage of the bundle on Steam and got SH4 + U-Boat Missions. I was thinking of starting it up, but I would like to know what exactly are the "must-have" mods for SH4, much like GWX is the must-have mod for SH3. I've looked around and have seen mods like Real Fleet Boat and the Trigger Maru mod, but nothing marked as "must-have". If someone can point me to such mods, I'd greatly appreciate it.

Also, are there any mods for the U-Boat Missions, or does it share the ones used by the base game?

evan82
12-01-08, 02:00 PM
Welcome on SubSim Viper114 :D.

Soundman
12-01-08, 08:11 PM
Hey Viper, welcome to the forums. As far as mods go, I suggest reading the threads in the mods forum for TMO or Feal Fleet Boat. It depends on how you wish to play. You may want to try both before settling on one of them. I'd also suggest one of the graphics mods, either PE4 or EE (Enviromental) 5.0..I'm personally a TMO guy, and my understanding is that TMO 152.7z incorporated much of the EE mod, however there is a newer version available (looks awesome). AND, the newest Real Fleet Boat mod incorporates PE4. Either way, I would experiment to taste. There are many differing opinions, but only you can decide what suits your personal gameplay. A lot of options here. You may wish to check out RSRDC, which will use more realistic traffic in shipping lanes. Just research the mods forum, if you have any questions, just ask, everyone's pretty friendly here. Again, welcome.