keltos01
12-02-08, 05:35 AM
foudn in UPCCrewData\crewMembers3D.upc :
;CMSTATE_Types=Normal, Hot, Cold, Wet, Dirty ;
;CMBP_Types=Helmet ; Crew Member Body Part
;CrewMemberBodyPart1= Normal, Helmet, ID_Helmet1, RandomWeight, Tex11, Tex12
[CrewMember3D 1]
ID=ClothingLowerRanks
NameDisplayable= Seaman Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
CrewMemberHead13= cap_m13, 3, cap_md13.tga
CrewMemberHead14= cap_m14, 4, cap_md14.tga
CrewMemberHead15= cap_m15, 5, cap_md15.tga
CrewMemberHead16= cap_m16, 6, cap_md16.tga
;*************
; Normal
;*************
;CrewMemberPart= Status, BodyPart, RandomWeight, TexA, TexB...
CrewMemberBodyPart1= Normal, Headgear, sapcag_cm#Head, 1, NULL
CrewMemberBodyPart2= Normal, Headgear, sapcag_cmb#Head, 1, NULL
CrewMemberBodyPart3= Normal, Headgear, NULL, 1, NULL
CrewMemberBodyPart4= Normal, Torso, bustg_05, 1, NULL
CrewMemberBodyPart5= Normal, Torso, bustg_02, 1, NULL
CrewMemberBodyPart6= Normal, Torso, bustg_04, 1, NULL
CrewMemberBodyPart7= Normal, Legs, pantalonig_01, 1, NULL
CrewMemberBodyPart8= Normal, Legs, pantalonig_02, 1, NULL
;*************
; Hot Weather
;*************
CrewMemberBodyPart9= Hot, Headgear, #Normal, 0.5, NULL
CrewMemberBodyPart10= Hot, Headgear, NULL, 1, NULL
CrewMemberBodyPart11= Hot, Torso, bustg_05, 1, NULL
CrewMemberBodyPart12= Hot, Torso, bustg_02, 1, NULL
CrewMemberBodyPart13= Hot, Legs, pantalonig_01, 1, #Normal
;*************
; Cold Weather
;*************
CrewMemberBodyPart14= Cold, Headgear, #Normal, 1, NULL
CrewMemberBodyPart15= Cold, Headgear, sapcag_fes#Head, 1, NULL
CrewMemberBodyPart16= Cold, Torso, bustg_04, 1, NULL
CrewMemberBodyPart17= Cold, Legs, pantalonig_01, 1, NULL
;*************
; Wet/Rain
;*************
CrewMemberBodyPart18= Wet, Headgear, sapca_mp#Head, 1, NULL
CrewMemberBodyPart19= Wet, Headgear, #Normal, 0.3, NULL
CrewMemberBodyPart20= Wet, Torso, bust_m04, 1, bust_md04.tga
CrewMemberBodyPart21= Wet, Legs, pantalonig_01, 1, NULL
;*************
; Work/Dirty
;*************
CrewMemberBodyPart22= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart23= Dirty, Torso, bustg_02, 3, NULL
CrewMemberBodyPart24= Dirty, Legs, #Normal, 0.3, #Normal
[CrewMember3D 2]
ID=ClothingCPOs
NameDisplayable= CPO Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
CrewMemberHead13= cap_m13, 3, cap_md13.tga
CrewMemberHead14= cap_m14, 4, cap_md14.tga
CrewMemberHead15= cap_m15, 5, cap_md15.tga
CrewMemberHead16= cap_m16, 6, cap_md16.tga
;*************
; Normal
;*************
CrewMemberBodyPart1= Normal, Headgear, sapcag_cm#Head, 1, NULL
CrewMemberBodyPart2= Normal, Headgear, sapcag_cmb#Head, 1, NULL
CrewMemberBodyPart3= Normal, Headgear, NULL, 1, NULL
CrewMemberBodyPart4= Normal, Torso, bustg_05, 1, NULL
CrewMemberBodyPart5= Normal, Torso, bustg_02, 1, NULL
CrewMemberBodyPart6= Normal, Torso, bustg_04, 1, NULL
CrewMemberBodyPart7= Normal, Legs, pantalonig_01, 1, NULL
CrewMemberBodyPart8= Normal, Legs, pantalonig_02, 1, NULL
;*************
; Hot Weather
;*************
CrewMemberBodyPart9= Hot, Headgear, #Normal, 0.5, NULL
CrewMemberBodyPart10= Hot, Headgear, NULL, 1, NULL
CrewMemberBodyPart11= Hot, Torso, bustg_05, 1, NULL
CrewMemberBodyPart12= Hot, Torso, bustg_03, 1, NULL
CrewMemberBodyPart13= Hot, Legs, pantalonig_01, 1, #Normal
;*************
; Cold Weather
;*************
CrewMemberBodyPart14= Cold, Headgear, #Normal, 1, NULL
CrewMemberBodyPart15= Cold, Headgear, sapcag_fes#Head, 1, NULL
CrewMemberBodyPart16= Cold, Torso, bustg_04, 1, NULL
CrewMemberBodyPart17= Cold, Legs, pantalonig_01, 1, NULL
;*************
; Wet/Rain
;*************
CrewMemberBodyPart18= Wet, Headgear, sapca_mp#Head, 1, NULL
CrewMemberBodyPart19= Wet, Headgear, #Normal, 0.3, NULL
CrewMemberBodyPart20= Wet, Torso, bust_m04, 1, bust_md04.tga
CrewMemberBodyPart21= Wet, Legs, pantalonig_01, 1, NULL
;*************
; Work/Dirty
;*************
CrewMemberBodyPart22= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart23= Dirty, Torso, bustg_01, 3, NULL
CrewMemberBodyPart24= Dirty, Legs, #Normal, 0.3, #Normal
[CrewMember3D 3]
ID=ClothingOfficers
NameDisplayable= Officers Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
CrewMemberHead13= cap_m13, 3, cap_md13.tga
CrewMemberHead14= cap_m14, 4, cap_md14.tga
CrewMemberHead15= cap_m15, 5, cap_md15.tga
CrewMemberHead16= cap_m16, 6, cap_md16.tga
;*************
; Normal
;*************
CrewMemberBodyPart1= Normal, Headgear, sapcag_o#Head, 1, NULL
CrewMemberBodyPart2= Normal, Headgear, sapcag_sm01#Head, 1, NULL
CrewMemberBodyPart3= Normal, Torso, bustg_03, 1, NULL
CrewMemberBodyPart4= Normal, Torso, bustg_02, 1, NULL
CrewMemberBodyPart5= Normal, Legs, pantalonig_02, 1, NULL
CrewMemberBodyPart6= Normal, Legs, pantalonig_01, 1, NULL
;*************
; Hot Weather
;*************
CrewMemberBodyPart7= Hot, Headgear, #Normal, 0.5, NULL
CrewMemberBodyPart8= Hot, Headgear, NULL, 1, NULL
CrewMemberBodyPart9= Hot, Torso, #Normal, 1, NULL
CrewMemberBodyPart10= Hot, Torso, bustg_03, 1, NULL
CrewMemberBodyPart11= Hot, Legs, #Normal, 0.5, NULL
CrewMemberBodyPart12= Hot, Legs, pantalonig_02, 1, NULL
;*************
; Cold Weather
;*************
CrewMemberBodyPart13= Cold, Headgear, sapcag_o#Head, 1, NULL
CrewMemberBodyPart14= Cold, Headgear, sapcag_fes01, 0.2, NULL
CrewMemberBodyPart15= Cold, Torso, bustg_02, 3, NULL
CrewMemberBodyPart16= Cold, Torso, bustg_04, 4, NULL
CrewMemberBodyPart17= Cold, Legs, pantalonig_02, 1, NULL
;*************
; Wet/Rain
;*************
CrewMemberBodyPart18= Wet, Headgear, sapcag_o#Head, 1, NULL
CrewMemberBodyPart19= Wet, Headgear, sapca_mp#Head, 0.5, NULL
CrewMemberBodyPart20= Wet, Torso, bust_m04, 1, bust_md04.tga
CrewMemberBodyPart21= Wet, Legs, pantalonig_02, 1, NULL
;*************
; Work/Dirty
;*************
CrewMemberBodyPart22= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart23= Dirty, Torso, #Normal, 1, NULL
CrewMemberBodyPart24= Dirty, Torso, bustg_03, 1, NULL
CrewMemberBodyPart25= Dirty, Legs, #Normal, 1, #Normal
[CrewMember3D 4]
ID=ClothingUSCommando
NameDisplayable= Commandos Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
;*************
; Normal
;*************
CrewMemberBodyPart1= Normal, Headgear, sapca_ca#Head, 1, NULL
CrewMemberBodyPart2= Normal, Headgear, NULL, 0.3, NULL
CrewMemberBodyPart3= Normal, Torso, Bust_c03, 1, NULL
CrewMemberBodyPart4= Normal, Legs, Pantaloni_c03, 1, NULL
;*************
; Hot Weather
;*************
CrewMemberBodyPart5= Hot, Headgear, #Normal, 1, NULL
CrewMemberBodyPart6= Hot, Headgear, NULL, 1, NULL
CrewMemberBodyPart7= Hot, Torso, Bust_c03, 1, NULL
CrewMemberBodyPart8= Hot, Legs, Pantaloni_c03, 1, NULL
;*************
; Cold Weather
;*************
CrewMemberBodyPart9= Cold, Headgear, sapca_ca#Head, 1, NULL
CrewMemberBodyPart10= Cold, Torso, Bust_c03, 1, NULL
CrewMemberBodyPart11= Cold, Legs, Pantaloni_c03, 1, NULL
;*************
; Wet/Rain
;*************
CrewMemberBodyPart12= Wet, Headgear, sapca_ca#Head, 1, NULL
CrewMemberBodyPart13= Wet, Headgear, #Normal, 0.3, NULL
CrewMemberBodyPart14= Wet, Torso, Bust_c03, 1, NULL
CrewMemberBodyPart15= Wet, Legs, Pantaloni_c03, 1, NULL
;*************
; Work/Dirty
;*************
CrewMemberBodyPart16= Dirty, Headgear, #Normal, 1, NULL
CrewMemberBodyPart17= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart18= Dirty, Torso, Bust_c03, 1, NULL
CrewMemberBodyPart19= Dirty, Legs, Pantaloni_c03, 1, NULL
[CrewMember3D 5]
ID=ClothingGBCommando
NameDisplayable= Commandos Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
;*************
; Normal
;*************
CrewMemberBodyPart1= Normal, Headgear, sapca_cb#Head, 1, NULL
CrewMemberBodyPart2= Normal, Headgear, NULL, 0.2, NULL
CrewMemberBodyPart3= Normal, Torso, Bust_c01, 1, NULL
CrewMemberBodyPart4= Normal, Legs, Pantaloni_c01, 1, NULL
;*************
; Hot Weather
;*************
CrewMemberBodyPart5= Hot, Headgear, #Normal, 1, NULL
CrewMemberBodyPart6= Hot, Headgear, NULL, 0.8, NULL
CrewMemberBodyPart7= Hot, Torso, Bust_c01, 1, NULL
CrewMemberBodyPart8= Hot, Legs, Pantaloni_c01, 1, NULL
;*************
; Cold Weather
;*************
CrewMemberBodyPart9= Cold, Headgear, sapca_cb#Head, 1, NULL
CrewMemberBodyPart10= Cold, Headgear, #Normal, 0.1, NULL
CrewMemberBodyPart11= Cold, Torso, Bust_c01, 1, NULL
CrewMemberBodyPart12= Cold, Legs, Pantaloni_c01, 1, NULL
;*************
; Wet/Rain
;*************
CrewMemberBodyPart13= Wet, Headgear, sapca_cb#Head, 1, NULL
CrewMemberBodyPart14= Wet, Headgear, #Normal, 0.3, NULL
CrewMemberBodyPart15= Wet, Torso, Bust_c01, 1, NULL
CrewMemberBodyPart16= Wet, Legs, Pantaloni_c01, 1, NULL
;*************
; Work/Dirty
;*************
CrewMemberBodyPart17= Dirty, Headgear, #Normal, 1, NULL
CrewMemberBodyPart18= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart19= Dirty, Torso, Bust_c01, 1, NULL
CrewMemberBodyPart20= Dirty, Legs, Pantaloni_c01, 1, NULL
[CrewMember3D 6]
ID=ClothingAgent
NameDisplayable= Agent Clothing
;*************
; Heads
;*************
CrewMemberHead1= cap_m01, 1, cap_md01.tga, cap_v01md01.tga, cap_v02md01.tga
CrewMemberHead2= cap_m02, 2, cap_md02.tga, cap_v01md02.tga, cap_v02md02.tga
CrewMemberHead3= cap_m03, 3, cap_md03.tga, cap_v01md03.tga, cap_v02md03.tga
CrewMemberHead4= cap_m04, 4, cap_md04.tga, cap_v01md04.tga, cap_v02md04.tga
CrewMemberHead5= cap_m05, 5, cap_md05.tga, cap_v01md05.tga, cap_v02md05.tga
CrewMemberHead6= cap_m06, 6, cap_md06.tga, cap_v01md06.tga, cap_v02md06.tga
CrewMemberHead7= cap_m07, 5, cap_md07.tga, cap_v01md07.tga, cap_v02md07.tga
CrewMemberHead8= cap_m08, 7, cap_md08.tga, cap_v01md08.tga, cap_v02md08.tga
CrewMemberHead9= cap_m09, 8, cap_md09.tga, cap_v01md09.tga, cap_v02md09.tga
CrewMemberHead10= cap_m10, 9, cap_md10.tga, cap_v01md10.tga, cap_v02md10.tga
CrewMemberHead11= cap_m11, 1, cap_md11.tga, cap_v01md11.tga, cap_v02md11.tga
CrewMemberHead12= cap_m12, 2, cap_md12.tga, cap_v01md12.tga, cap_v02md12.tga
;*************
; Normal
;*************
;CrewMemberPart= Status, BodyPart, RandomWeight, TexA, TexB...
CrewMemberBodyPart1= Normal, Headgear, sapca_ms#Head, 1, palarie_md01.tga
CrewMemberBodyPart2= Normal, Headgear, NULL, 1, NULL
CrewMemberBodyPart3= Normal, Torso, bust_m04, 1, bust_Sd04.tga
CrewMemberBodyPart4= Normal, Legs, pantaloni_m02, 1, pantaloni_d03.tga, pantaloni_md02.tga
;*************
; Hot Weather
;*************
CrewMemberBodyPart5= Hot, Headgear, #Normal, 0.5, NULL
CrewMemberBodyPart6= Hot, Headgear, NULL, 1, NULL
CrewMemberBodyPart7= Hot, Torso, bust_m04, 1, bust_Sd04.tga
CrewMemberBodyPart8= Hot, Legs, #Normal, 1, #Normal
;*************
; Cold Weather
;*************
CrewMemberBodyPart9= Cold, Headgear, sapca_ms#Head, 1, palarie_md01.tga
CrewMemberBodyPart10= Cold, Torso, bust_m04, 1, bust_Sd04.tga
CrewMemberBodyPart11= Cold, Legs, #Normal, 1, #Normal
;*************
; Wet/Rain
;*************
CrewMemberBodyPart12= Wet, Headgear, sapca_ms#Head, 1, palarie_md01.tga
CrewMemberBodyPart13= Wet, Headgear, #Normal, 0.1, #Normal
CrewMemberBodyPart14= Wet, Torso, bust_m04, 1, bust_Sd04.tga
CrewMemberBodyPart15= Wet, Legs, #Normal, 1, #Normal
;*************
; Work/Dirty
;*************
CrewMemberBodyPart16= Dirty, Headgear, NULL, 1, NULL
CrewMemberBodyPart17= Dirty, Torso, bust_m04, 1, bust_Sd04.tga
CrewMemberBodyPart18= Dirty, Legs, #Normal, 1, #Normal
;************ The End ************
this should solve which face to change ?
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