View Full Version : Damage system question
tomhugill
10-27-08, 02:02 PM
Hey guys , im trying to get working systematic damage for one of my mods, so far ive added the component to the UPC file along with its zone id , and a "damage box" in the zone file. Unfortunataly this is not working. Is there any other files i need to change to get this working? (BTW the damage box was set to the size of the whole ship with no armor , so this should not be a problem)
tomhugill
10-27-08, 06:56 PM
Ok guys , here goes good news on the damage front. I have a Yamato mod with a FULL damage model. AKA system can be destroyed and repaired , flooding takes place and is shown , crew can be injured and killed! :rock: However there is still alot of fiddling to be done with various values to get things abit more realistic. Also im having a problem with my diesil engines being destroyed but my propulsion systm still functioning :/ . :down:
http://i32.photobucket.com/albums/d15/team_shrewsbury/SH4Img2008-10-28_000025_171.jpg
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