View Full Version : [REQ] SH3 keyboard layout
Dear skippers,
I have three installations of SH4. One is stock and only visually modded, then I have a TMO one, and finally a RFB one. (each one further modified of course)
I would love to have the SH3 (and TMO) keyboard layout, both for the vanilla and also for the RFB game. I know that for many of you the SH4 keyboard layout is just fine, but I find it very annoying to use.
Bosje and Orion2012 (http://www.subsim.com/radioroom/showpost.php?p=973534&postcount=1500
http://www.subsim.com/radioroom/showpost.php?p=973659&postcount=1504 )
tried to help me, but I'm afraid that I am kinda overwhelmed by the task.
Thanks
hey kruger, you can find the commands.cfg in your game folder (...\data\cfg)
open the file with notepad and you'll see a whole load of commands and assigned keys
my first experience with this file was when I wanted to set the numpad enter key to slow the time compression down to 1x (something from SH3 I think, I missed that in SH4 and it nearly killed me once, so I thought I'd try to get that key assigned :)
right at the top of my commands.cfg there's this thing:
[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
;Key0=0x08,,"Backsp"
Key1=0x0D,,"Enter"
the command was there but it had no keys assigned to it, so I just copied this line: Key1=0x0D,,"Enter"
from somewhere (probably the original file for launching torpedoes or even from my SH3 folder or something) and I slapped it in there, saved the file and to my satisfaction I found that I could now indeed slow down to 1x TC by hitting the enter key. so there you go.
obviously you want to make a backup of the original files and you have to check every other command to make sure that the key is not already active for something else, or you'll get ingame problems.
the ; in from of the "Backsp" line indicates that that key is inactive so I've got 2 key possibilities there, and only the "Enter" key is active now
all that other stuff about ctxt and all the other letters between the commas are something which I completely ignore, and it still all works for me. Many people will be able to explain all of that but I know nothing about coding.
Even so, for a crude layman solution, this is a simple way to get your key commands organised to your own preference
what I have done now is to create this folder tree: ...Silent Hunter 4\MODS\Bosjecommands\data\cfg
and in that folder is put my own tweaked commands.cfg. This means that I can enable my own little modlet through JSGME on top of any mod package. Hope that all made some sense to you
good luck!
andy_311
10-27-08, 08:43 AM
Dear skippers,
I have three installations of SH4. One is stock and only visually modded, then I have a TMO one, and finally a RFB one. (each one further modified of course)
I would love to have the SH3 (and TMO) keyboard layout, both for the vanilla and also for the RFB game. I know that for many of you the SH4 keyboard layout is just fine, but I find it very annoying to use.
Bosje and Orion2012 (http://www.subsim.com/radioroom/showpost.php?p=973534&postcount=1500
http://www.subsim.com/radioroom/showpost.php?p=973659&postcount=1504 )
tried to help me, but I'm afraid that I am kinda overwhelmed by the task.
Thanks
Ive got them if you e-mail me I 'll send them you
Bosje, you're the man, thank you, I will put my mind and soul on it.
Andy, I sent you a PM, I really appreciate your offer.
andy_311
10-27-08, 05:37 PM
Bosje, you're the man, thank you, I will put my mind and soul on it.
Andy, I sent you a PM, I really appreciate your offer.
Done and it's on its way to you.
Andy, you're too kind. Thank you, now I can get my hands into the game once again.
:yep::D
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