View Full Version : What mod categories am I missing here?
-SWCowboy.
10-20-08, 09:03 PM
Hey guys, it's late and my brain is on the slow-mo setting. What categories am I missing from this update here?
http://www.bts-mods.com/?page=mods
So far I've got:
-Sub Skins
-Visual Effects
-Sound Effects
-Interface Mods
-Music
I'd appreciate some help, thanks! :cool:
richardphat
10-20-08, 10:28 PM
Hmm there is nothing left..... maybe if the captain can talk with you to make the time past! Oh wait you are the captain:doh:
Nah seriously this is perfect, you don't miss anything that is already a good choice!
Graf Paper
10-20-08, 10:47 PM
other categorical suggestions...
Environment - Mods that affect the world around you...sea, harbors, weather.
Gameplay - Mods that affect game mechanics, i.e. Longer Repair Times.
U-Boat - Skins, interiors, crew, and other mods that directly affect the U-Boat.
Ships - Ship packs, skins, etc.
Subcategories might include Allied, Axis, Kreigsmarine, Civillian, Merchant.
Just a few ideas for you to rattle around in your pointy head. :p
Hope it's helpful to you. ;)
I agree
sub and ships
campaign and environment
gameplay
Philipp_Thomsen
10-21-08, 05:21 PM
I agree
sub and ships
campaign and environment
gameplay
Dont forget sound!
:up:
Oh yes ^_^ sound mods! :yep: :yep:
Koondawg
10-21-08, 05:42 PM
Start Screens, uniforms, a couple I can think of....
KD
-SWCowboy.
10-21-08, 08:20 PM
Wow, thanks for the responses! Won't dare put a time-frame on completion, but my idea is to grey-out any of those categories that aren't filled yet until we get a mod in them...that way yall know what's active and what isn't.
If you think of any more categories let me know :up: Thanks guys!
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