Log in

View Full Version : Two Questions Regarding GWX and OLC


Dr. Evil
10-09-08, 02:39 PM
First, great mods, both of them.

Second, two questions.

1: How the heck do you use the draggable nomograph? You try to draw a line over it and you end up dragging it. If you try to start the line from off to the side, it's difficult to get the two known values you're shooting for to line up properly.

2: The player vessel is not visible in chart, which, for realism reasons, I get, but when you plot a course, a line comes right off the ship's position, which defeats the realism thing. So. Is there a way to just make your ship visible in the plot?

nirwana
10-10-08, 02:42 AM
For 2. there is a small mod to get ure sub back (and some other neat features) back into the map:

http://www.subsim.com/radioroom/showthread.php?t=139800

Pisces
10-12-08, 11:43 AM
First, great mods, both of them.

Second, two questions.

1: How the heck do you use the draggable nomograph? You try to draw a line over it and you end up dragging it. If you try to start the line from off to the side, it's difficult to get the two known values you're shooting for to line up properly.I first draw a rough line on the map, with the points wider than the nomograph width. Let go of the line tool and drag the nomograph such that the known value on the left or right scale (you allways know either knots OR minutes, and maybe both) is over one line endpoint. Then grab the other endpoint with the line tool and drag it so the other known value is overlaid by the line. Now look at the unknown scale to find the value.