h.sie
09-01-08, 02:38 PM
Moin!
for my personal use, i have modified the great LRT (longer repair times) mod from nvdrifter
http://www.subsim.com/radioroom/showthread.php?t=136136
to fit my personal taste. the repair times now are a compromise between stock SH3 and the original LRT mod. light damage will take 1 - 20 minutes time and heavy damage will take some hours to repair. for me that sounds okay.
nvdrifter realised longer repair times by drastically reducing crew efficiency. the major disadvantage of that method is, that flooding-times of the u-boat-compartments have to be enlarged just as well drastically, so that the balance between the crew efficiency and the flooding water is still the same.
that means: even in the case of a direct hit and a huge leak, the water is flowing very slowly into the boat, but the weak crew needs hours to stop the water. or the boat sinks many hours later after the hit, if the crew is too weak. so there are no more dramatic minutes fighting against the flooding water as in stock SH3.
in my modification, the efficiency is not reduced as much as in the original LRT mod, so that the flooding times can be much shorter. in the case of a huge leak, a compartment is now filled in 30-45 minutes, game over. okay, that is still not realistic but much better than in LRT, and with a little bit of phantasy, one can say, that the big leakage couldn't be repaired completely.....
i am happy with that, but i'm still testing it and now i want to know, if people here are interested to use it. if yes, i will share my modification with you.
one last word: it will NOT be an JSGME-ready mod, because the basic.cfg file looks different for every user, depending on his individual mod configuration. instead of that, i will post an easy DO-IT-YOURSELF-manual.
the manual can be found on my filefront-page
http://hosted.filefront.com/hennings
or on Bts-Mods
http://www.bts-mods.com/?page=sh3user=h.sie
Greetings,
h.sie
for my personal use, i have modified the great LRT (longer repair times) mod from nvdrifter
http://www.subsim.com/radioroom/showthread.php?t=136136
to fit my personal taste. the repair times now are a compromise between stock SH3 and the original LRT mod. light damage will take 1 - 20 minutes time and heavy damage will take some hours to repair. for me that sounds okay.
nvdrifter realised longer repair times by drastically reducing crew efficiency. the major disadvantage of that method is, that flooding-times of the u-boat-compartments have to be enlarged just as well drastically, so that the balance between the crew efficiency and the flooding water is still the same.
that means: even in the case of a direct hit and a huge leak, the water is flowing very slowly into the boat, but the weak crew needs hours to stop the water. or the boat sinks many hours later after the hit, if the crew is too weak. so there are no more dramatic minutes fighting against the flooding water as in stock SH3.
in my modification, the efficiency is not reduced as much as in the original LRT mod, so that the flooding times can be much shorter. in the case of a huge leak, a compartment is now filled in 30-45 minutes, game over. okay, that is still not realistic but much better than in LRT, and with a little bit of phantasy, one can say, that the big leakage couldn't be repaired completely.....
i am happy with that, but i'm still testing it and now i want to know, if people here are interested to use it. if yes, i will share my modification with you.
one last word: it will NOT be an JSGME-ready mod, because the basic.cfg file looks different for every user, depending on his individual mod configuration. instead of that, i will post an easy DO-IT-YOURSELF-manual.
the manual can be found on my filefront-page
http://hosted.filefront.com/hennings
or on Bts-Mods
http://www.bts-mods.com/?page=sh3user=h.sie
Greetings,
h.sie