View Full Version : GWX 2.1 Morse Code Messages Question
I was just wondering if anything could be done to prevent the replay of past messages everytime you reload a saved game? I know in SH4, there is something called a Radio Stations Manager Mod, developed for just this problem. I know SH3 dosen't have a radio per say, but could anything be done to prevent the replay of old messages?
melnibonian
08-23-08, 01:55 AM
I am not 100% sure but it's a stock bug to replay the last message prior to the save game once you reload the game. The noly solution I can think of is to empty your radio station but that will stop all messages.
nirwana
08-23-08, 02:21 AM
There is a workaround to get all repeating msgs without TC jumps to 1 every time. Set "real time" in sh3com to 32 or 64 (not too high or the fatigue of the crew will occur where it shouldnt be). Run the game like 5 min RL with this TC and all msg in the buffer will be spitten out without TC jumps to 1 at every msg. The "receive radio msg" setting didnt work for me.
Orion2012
08-23-08, 03:21 AM
I was just wondering if anything could be done to prevent the replay of past messages everytime you reload a saved game? I know in SH4, there is something called a Radio Stations Manager Mod, developed for just this problem. I know SH3 dosen't have a radio per say, but could anything be done to prevent the replay of old messages?
The RSM for SH4 manages any radio stations you may have added to the game, and insures that the same speeches, shows aren't played out of date., and not played more then once. The file that it is set up by is very similar to the message log set-up in SH3. Maybe its possible to do for SH3?
That would be great! I may PM Digital Trucker, the developer of the mod, and see if it could be done. I'd try myself, but when it comes to tech stuff I'm lucky I can update drivers without blowing the house up:rotfl:
Digital_Trucker
08-25-08, 04:13 PM
Hey y'all. Fish sent me a PM about your problem. I don't get over to this side of the world very often since I haven't played SH3 for ages.:)
I'm looking into doing an application to take care of the problem you're having. So far it looks like it will be very similar to RSM's prepare function. You'll have to select a saved game (so the program can find out the actual in-game date and time) and the program will comment out all the radio messages after the saved game date and time.
So far all of the files look very similar, except that the radio messages have a date range instead of just a broadcast date, so I might have to do things a little differently. Shouldn't be any major problem, though.
I'd like to be able to give you a time frame for having it done, but that's going to depend on a lot of things. Hopefully soon (tm). :sunny:
DT, I can't thank you enough for your time and effort.:up: It is well appreciated:yep:
Digital_Trucker
08-26-08, 11:44 AM
My pleasure. I always enjoy a good challenge:D Speaking of which, I don't seem to be able to recreate the problem (or hear any morse code for that matter). Granted, I haven't gotten more than a few days into a career after reinstalling the game and installing GWX 2.1, but I've added messages for each of the first 3 days of my patrol, received them on the way to my patrol area and saved the game. When I reload the saved game, the messages don't repeat:damn:.
Are there any other mods involved? Would it be possible for someone who is having the problem to zip up their saved games folder and the ...\data\Campaigns\Campaign\messages_en.txt file from their game installation for me to use for testing? In the meantime, I'll keep trying to recreate the problem. Thanks.
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