Archive1
08-14-08, 01:01 AM
Using SH4 v1.5/TMO for v1.5/RSRD for TMO
I have noticed that the custom gameplay settings do not remain "Custom" if one selects other than "Easy" from the Careers window. Let me explain.
For example, say one selects everything but Dud Torpedoes from the Main Menu/Options menu (in other words creates a "Custom" gameplay setting) that setting will be changed if one selects "Normal" (or anything but "Easy") from the options presented on the Careers page - The player's setting no longer exists as a "Custom" gameplay setting selected by the player, but now operates as a setting created by whoever programmed the "Normal" option.
IMHO I believe that the Player, who bought the game, who owns the game, should be in control of the settings that he/she wishes to control the gameplay settings, not the programmer who wrote the code.
Before you attack me for wanting to degrade the game into arcade levels, let me say that no, I don't want to play at that level either although who am I to say that someone shouldn't. More importantly, I believe that the more gameplay options that are available to the player will bring into the subsim community more players. And the more players that are interested increases the breadth of the community. We all benefit.
Maybe there is a way to inactivate the Career settings and let the Main Menu Gameplay Settings persist - I think that's the way it is in SH3/GWX - for any following campaigns. Maybe the career settings should influence other factors than those listed on the Main Menu, e.g., does the sub sink or rise at submerged all stop hover, does the U-mark appear or not, what is the speed of crew fatigue, etc - in other words the Career settings might influence factors other than those listed on the Main Menu.
A long posting, but maybe it will stimulate some thought.
I have noticed that the custom gameplay settings do not remain "Custom" if one selects other than "Easy" from the Careers window. Let me explain.
For example, say one selects everything but Dud Torpedoes from the Main Menu/Options menu (in other words creates a "Custom" gameplay setting) that setting will be changed if one selects "Normal" (or anything but "Easy") from the options presented on the Careers page - The player's setting no longer exists as a "Custom" gameplay setting selected by the player, but now operates as a setting created by whoever programmed the "Normal" option.
IMHO I believe that the Player, who bought the game, who owns the game, should be in control of the settings that he/she wishes to control the gameplay settings, not the programmer who wrote the code.
Before you attack me for wanting to degrade the game into arcade levels, let me say that no, I don't want to play at that level either although who am I to say that someone shouldn't. More importantly, I believe that the more gameplay options that are available to the player will bring into the subsim community more players. And the more players that are interested increases the breadth of the community. We all benefit.
Maybe there is a way to inactivate the Career settings and let the Main Menu Gameplay Settings persist - I think that's the way it is in SH3/GWX - for any following campaigns. Maybe the career settings should influence other factors than those listed on the Main Menu, e.g., does the sub sink or rise at submerged all stop hover, does the U-mark appear or not, what is the speed of crew fatigue, etc - in other words the Career settings might influence factors other than those listed on the Main Menu.
A long posting, but maybe it will stimulate some thought.