View Full Version : IL2 Modifications
XabbaRus
03-02-09, 07:24 AM
Well that is true.
The Lanc is taking too long and if you ask you get shot down.
I am glad I quit online playing frankly. :shifty:
Task Force
03-02-09, 04:04 PM
yea, only time I play online with the subsim guys. (only time I play online actualy.):yep:
You never know what a servers attitude is like.
XabbaRus
03-02-09, 04:37 PM
I am glad I quit online playing frankly. :shifty:
Why's that?
I am glad I quit online playing frankly. :shifty:
Why's that?
Oh no need to rehash the wars that were fought at the Ubi fourms over the issue. Never took part in them as I assumed most folks were on my side as you can see here: http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/8411068116/p/1
Then some of the mods over there opened the door to discussion and many of those who said "never no way" jumped the fence. Whatever, everyone can do what you want.
I feel foolish for defending Oleg and Il-2 a few years ago form certain modders here who trashed it just cause they couldn't impose "their" vision of WWII. One in particular could not back up his criticisms with sources (unlike the deck gun debate :O: ) and in that situation, I'll believe the fellow (Oleg) with the aeronautical engineering degree. :03: Also the sim was not made for modding unlike Silent Hunter - so don't think I am against modding - and there was no permission given for it. Again, the devs in Silent Hunter helped the modders out and made the structure open for modding.
I am glad BoB will be open for it, but only a minority of mods will be good (we were spoiled for SHIII and IV really) based on my experience with MSFS, so I'll most likely stick with the better approved mods or "official" 3rd party stuff.
Anyway don't take it as an attack if you like the mods that's fine, just didn't like how it went down that's all.
XabbaRus
03-07-09, 05:00 AM
No none taken.
The AAA group are quite sensible. They only make FM and damage models for new planes created for the mod.
Although I do bristle at them not altering FM models for existing planes that have been made playable I can kind of understand them.
AAA are mainly trying to increase the plane set and the number of maps for IL-2 rather than creat their own version of WWII.
HunterICX
03-19-09, 06:27 AM
Moving dogfight mod.
since this actually seems to enable AI aircraft in the gametype Dogfight I may have to get back to mission building if its easy as I think it is...seems to me you just have to put in AI's in FMB's save the map as dogfight and it should work
perhaps ground targets like vehicles and ships will get out of sync.
will see what I can manage to do with this...it gives me some nice idea's thought.
HunterICX
Just tried the Zephyr's camera mod that comes with the PAT smoke (or does PAT smoke come with it? :O:). Nice little mod, good angles available "out of box", fixed side views, views from front to back, view from the wheelwell area (this cool when landing/taking off). And the best thing is, you can put move the camera from these positions anywhere you like, want to see the bombs drop from the bombbay? Just move the camera there and watch the carnage. Of course, starting to play with the camera during the game would be suicidal, so best used with recorded tracks. Easy to use, F8 changes the camera position and F9 chooses between two camera movement options; 1 is forward/back + up/down and the other being for panning.
Sadly, you cant get the most out of this, because you cant get VERY close to the surface of the plane or you'll see right thru the mesh. But a good little mod all the rest. :salute:
:up: yea its a good mod,been using it for a while,nice for bomber formations press the f9 and pan round for a good view of the formation,it'll come in handy for movie making :03:
Kptlt. Neuerburg
03-21-09, 01:03 PM
Yeah you read it right, I got the 6DOF mod from AAA to work. Step 1: Download the 6DOF mouse version 07 from the AAA forums, if you have this mod downloaded to your PC skip this. Step 2: Go to the MODS folder in your IL-2 directory and make a new file called 6DOF_mod_v07_sHr. Step 3: copy and which ever version of the mod (lookaround or XY) into the the folder you made. Step 4: go to the new 6DOF folder and open which ever version you placed in the 6DOF mod folder(example Lookaround) then copy and paste the files that are in there and copy and paste the in the 6DOF folder. Step 5: rename the folder 6DOF_Tracker_2_0_sHr and rename it so it has a - infront of it. Step 5: find the IL2VERSIONSWITCHER in your IL-2 folder and enable 4.09b1 Mod with 6DOF and run the game. The new views should work if you follow these directions.
XabbaRus
03-21-09, 02:26 PM
It does seem to screw up the F2 external view though..
Good fun though I could see the smoke mod being used in dogfights to make someone think you have been badly damaged.
Task Force
03-21-09, 02:48 PM
cool, but I think this should be in the mods thread. (and I dont remember if we are allowed to talk about how to install mods.):up::hmmm:
XabbaRus
03-21-09, 03:01 PM
Hunter will move it.
Kptlt. Neuerburg
03-21-09, 04:52 PM
cool, but I think this should be in the mods thread. (and I dont remember if we are allowed to talk about how to install mods.):up::hmmm: I read the rules and there is no rule that I'm aware of the prevents the discussion of the installation of mods.
HunterICX
03-21-09, 05:07 PM
I read the rules and there is no rule that I'm aware of the prevents the discussion of the installation of mods.
Moved it, but
-We still will not aprove links towards the mods on this forum, also instructions on how to use them and implement them will not be posted.
Similar what I would mean with Installing instructions.. but the line is indeed a bit confusing so I shall edit it and let this thing slip between the fingers.
HunterICX
Task Force
03-21-09, 05:44 PM
Yea. I knew I had heard that rule somewhere.
Hmmm. Now why is this mod still not working.
(hey Red Max. could you give me the step by step instructions on monday?:up:)
Kptlt. Neuerburg
03-21-09, 05:49 PM
Can do Task Force:up:.
Task Force
03-21-09, 05:57 PM
Thank you veary much.:up:
HunterICX
03-25-09, 06:32 PM
Moving dogfight mod
:damn: Aaaarg...the AI fighters wont attack human spawned aircraft...:damn:
I've confirmed this by reading it over at the AAA,they know about this issue and think they know what causes this ...so fingers crossed they manage to fix this.
HunterICX
Kptlt. Neuerburg
04-05-09, 02:19 AM
Heres a new mod for IL-2 called Forgotten Countries. This mod adds some new countries, as well as new squadrons to the pre-existing countries. Here is an example of a Bf-109E in the "Condor Legion"
http://img209.imageshack.us/img209/2301/601r.jpg (http://img209.imageshack.us/img209/2301/601r.jpg)
If you want more info go to the AAA forums and look in the Beta mod d/l section. And yes this skin came with the mod.
Task Force
04-27-09, 05:44 PM
What will they think of next.lol AAA has released a grand canyon map.:yep:
Mush Martin
04-27-09, 10:49 PM
Magic Eraser Mod.
I am not uploading it anywhere but ... if you pm me your email
I will send you the mod I just made, it removes squadron chatter
Text from your view in IL-2FB. It just drops in the mods folder for
umi1.0 or 1.1
Note: works on english only atm.
MM.
XabbaRus
06-22-09, 04:50 PM
Fairey Swordfish available at you know where as a beta download.
Raptor1
06-22-09, 04:55 PM
:):DL:D
"I got lucky and succesfully landed a B-29 on second pass of my first try."
B-29s? :o
am i missing something?!
i have il-2 1946 4.08m and don't have none of that!
Task Force
07-05-09, 10:17 PM
yes theres a b 29, but its FlightModel is horrable.
Kptlt. Neuerburg
07-06-09, 02:34 AM
Sadly most of the planes made "flyable" by AAA all have horrible flight modeling. Whats really stupid is their policy that makes it so no one can correct it:nope:, the only way for a plane made by AAA is if its a "new slot plane". They make good mods but their policys are crap!! What are they trying to hide:hmmm::shifty:?
What are they trying to hide:hmmm::shifty:?
Nothing. It is very easy to cheat in IL2 and AAA doesnt want to have 10 different flightmodels for an existing plane because they can all be used to cheat. See, you can use a modified flightmodel on any server, even if you are the only one that has it. Hell, just play around with the default skin or the damage files and you can make you're plane invisible to everyone. :O:
XabbaRus
07-06-09, 04:47 AM
I don't have a problem with keeping the servers clean and I don't think they have anything to hide.
What does annoy me though is that FM editing, any editing of IL-2 to mod it is very hard to do. You need to know what you are doing to even remotely effective.
So taking that into account I can't see why THEY make a decision that any non-playable plane that they make playable, they also alter the FM to as real feeling as is possible with reference to available sources. They want to update IL-2 to something more than it was. Therefore they need to go back and redo FMs of existing aircraft. Then incorporate that into the next AAA universal installer....
They could make themselves the definitive mod to use. Servers get setup to use their mod and noone elses. That is what sucks.
Fincuan
07-06-09, 05:45 AM
THEY make the decision on what's released on their site. Others may release and have released anything they want on other sites.
XabbaRus
07-06-09, 07:49 AM
I know that. But they seem more organised than other groups, I think they were one of the first.
I don't see why it is a policy of the mod group not to make new FMs for existing models that they are releasing in the unified installer.
Kptlt. Neuerburg
07-06-09, 02:48 PM
Nothing. It is very easy to cheat in IL2 and AAA doesnt want to have 10 different flightmodels for an existing plane because they can all be used to cheat. See, you can use a modified flightmodel on any server, even if you are the only one that has it. Hell, just play around with the default skin or the damage files and you can make you're plane invisible to everyone. :O: I know that they weren't trying hide anything I was just joking. As for flight modeling I was talking about just makeing it closer to the real thing, and not having some odd flight model that isn't right for that type of plane.
Kptlt. Neuerburg
08-02-09, 12:48 PM
Well Ranwers at AAA has done it again!!! With a British Heavy Bomber!!!!
http://img99.imageshack.us/img99/6479/02082009171801.jpg (http://img99.imageshack.us/i/02082009171801.jpg/)
Raptor1
08-02-09, 12:52 PM
Whoot, the Halifax is my favorite British bomber!
Task Force
08-02-09, 01:50 PM
Great I just fu**ed my il2 install...
Thats the reason i dont jump on every new mod that comes out.
Sensible thing is to back-up any folders/files that are going to be changed, incase of mishaps like that.
Task Force
08-02-09, 02:33 PM
oah well... needed to do a reinstall anyway... alot of the stuff in there was dead weight... (i keep the UI1.1 on my drive in a zip file... along with my il2 install folder.
Kptlt. Neuerburg
08-29-09, 11:04 AM
After two years of its first annoucement at AAA the mapmaster CanonUK has released his Channel Map, and it comes with not one map but four maps. The first two are from 1940-41+ a winter version, the other two are from 1942-45+ a winter version. And I almost forgot to mention that you need a high end PC to run the map.
XabbaRus
08-29-09, 04:05 PM
It looks like AAA is imploding though. The RAF662 guys are releasing their planes seperately with some other mod group.
the SAS I think they call themselves. They have modified the FMs of the unlocked planes so they fly correctly or are at least flying in a logical manner. They do lean towards offline play though so that is their reasoning.
After two years of its first annoucement at AAA the mapmaster CanonUK has released his Channel Map, and it comes with not one map but four maps. The first two are from 1940-41+ a winter version, the other two are from 1942-45+ a winter version. And I almost forgot to mention that you need a high end PC to run the map.
http://arrienmiara.files.wordpress.com/2009/08/celebration-fireworks.jpg
Task Force
08-29-09, 04:13 PM
I can see someone is happy about that bob map. lol
Ow, coolio! I can use them heightmaps in Vue to make a nice BoB airwar scene animation thingy. :rock:
I can see someone is happy about that bob map. lol
Been waiting for this with baited breath.
Now all we need are 303s that work :hmmm:
Task Force
08-29-09, 04:21 PM
Been waiting for this with baited breath.
Now all we need are 303s that work :hmmm:
I dont expect AAA to do that any time soon. lol
I dont expect AAA to do that any time soon. lol
Indeed :damn:
Shouldnt be hard to modify the gun damage stuff. The IL2 code stuff is very easy as far as particles go. Dont think the damage stuff is much more different from it.
I would like to see the Bigginhill campaign re-done with this map :yeah:.... I would attempt it myself, but my campaign building skills are rather limited :cry:
I shall have to read up on it and see if there's a tweak we can make for the Lolwaffles, because I'm sure that someone will bring out a BOB campaign soon, and if the Spits and Hurris can't shoot down jack then it's rather pointless.
Anyway, the map itself...one word, beautiful. Well worth the wait. Performance wise, it's a slow loader, and has added to the load time of IL2, however once it's loaded, barely a single stutter, even when I've...redecorated the capital.
Some pictures:
Classic Spitfire, Houses of Parliament shot:
http://img33.imageshack.us/img33/1816/3008200902823.jpg
(He even got the greenish colour of the Thames right :03:)
And of course, it wouldn't be London if I didn't do this:
http://img42.imageshack.us/img42/8889/3008200902859.jpg
What if Guy Fawkes had a Fascist blower 5000?
http://img79.imageshack.us/img79/926/3008200903650.jpg
Now I'm just being silly:
http://img20.imageshack.us/img20/4706/3008200903913.jpg
Aside from one VERY minor local geographical niggle (he's blocked up the spit at the Alde Estuary) it's pretty much spot on. :up:
Raptor1
08-29-09, 07:00 PM
zzzzzz...BOB campaign, no bombers...zzzzzz.....
Oh, and somebody get rid of Dowly's tags already
zzzzzz...BOB campaign, no bombers...zzzzzz.....
You mean the He-111, Do-17, Ju-87 and 88s are fighters? :hmmm:
:03:
Hopefully any campaign will be playable from both sides, enabling us to shoot down Raptor repeatedly :rock:
Task Force
08-29-09, 07:04 PM
lol... and my fw 190 will be on yer tail... lol
lol... and my fw 190 will be on yer tail... lol
Stop rewriting history :O:
Task Force
08-29-09, 07:05 PM
Its a proven fact that the 190 can shoot down a spitfire in il2. lol
Its a proven fact that the 190 can shoot down a spitfire in il2. lol
Not in 1940 it can't :O:
Task Force
08-29-09, 07:07 PM
If we ever do have a BOB campaign... we will see... lol
Raptor1
08-29-09, 07:08 PM
Its a proven fact that the 190 can shoot down a spitfire in il2. lol
It's a proven fact that the Fw 190 did not see much/any action in the BoB due to the fact that it only came into service in large numbers after it.
If we ever do have a BOB campaign... we will see... lol
Well, unless you're flying the prototype (which was very unreliable) then we won't see anything because the A series came into service after the main BOB had finished :03:
Task Force
08-29-09, 07:12 PM
hmm... Then we would fight in the late BOB...
And miss all the fun? :nope:
Task Force
08-29-09, 07:16 PM
I could still have some fun... lol
*as in the late bob I would trade me 109 for a 190... and have lots of fun...*
remember what those FW 190s did in the BOB campaign... lol
Raptor1
08-29-09, 07:16 PM
Besides the fact that it didn't even see the late BoB except for a few isolated tests?
If Schroeder was here and not in the East German police's prison being tortured, he'd correct you in a much more efficient way.
Task Force
08-29-09, 07:18 PM
ok, maby id get 1 or 2 good flights out of er... maby even we could do a post bob campaign... were the FW 190s were operateing...
Raptor1
08-29-09, 07:25 PM
ok, maby id get 1 or 2 good flights out of er... maby even we could do a post bob campaign... were the FW 190s were operateing...
Are you suffering from Fw 190 addiction?
190 rocks! Of course, I'd like to come and show you how I take down every allied planes, but as I cant, you just have to take my word. :O:
Task Force
08-29-09, 07:39 PM
I will have a new target on monday it looks like... lol
And what happend to yer mic dowly... still have no cords...
I will have a new target on monday it looks like... lol
And what happend to yer mic dowly... still have no cords...
I gave the mic back to my friend. The main reason I wanted it was for me to communicate with the friend in BF2, but since we didnt play it, I gave it back.
EDIT: Naturally it's up to Hunter & Jimtuna to decide if I can join, dont care, if no one's flying on the other side, I'm happy to take place. So, basically, there's no need for me having a mic if I'm on a different cahnnel.
Task Force
08-29-09, 08:45 PM
Hmm... and I dont care If you are flying on my side and dont have a mic since I almost always fly in me 190D/bf 109... and I dont use my mic when I am...:yep:
would be nice to have anouther piolet that is good on my side... (the ai sucks... It gets shot down and leaves me to fight the entire RAF/USAF...)
BTW, hunter I know this isnt the campaign thread, but WTFK are those ai set on... rookie?
Ironic that we should be talking about the 190 and I go down to the local boot fair and come back with this:
http://img133.imageshack.us/img133/3237/1034549.jpg
HunterICX
08-30-09, 09:17 AM
I gave the mic back to my friend. The main reason I wanted it was for me to communicate with the friend in BF2, but since we didnt play it, I gave it back.
Not a moment it came across your mind.....''I've got a bunch of twats flying IL2 online. perhaps I keep this Mic for a bit longer :hmmm:''
EDIT: Naturally it's up to Hunter & Jimtuna to decide if I can join, dont care, if no one's flying on the other side, I'm happy to take place. So, basically, there's no need for me having a mic if I'm on a different cahnnel.
Well, question is...
its this fair? We've knocked Task Force out of Teamspeak due the Mic issue.
He showed effort to get one so he could come back and fly and now all of us have a Microphone and use it.
Which side you play (if the option is there) shouldn't matter in the case of having a Mic or not.
Get one.:shucks:
@Task Force: I will look in the AI difficulty on Monday
HunterICX
Task Force
08-30-09, 10:59 AM
rgr Hunter... dowly... you know that you could get a mic... they arnt expensive... Im sure you could get a cheap headset for cheap...
rgr Hunter... dowly... you know that you could get a mic... they arnt expensive... Im sure you could get a cheap headset for cheap...
Yeah, and I'll win the Lotto :har:
Task Force
08-30-09, 11:09 AM
... No il win the lottery... (sadly thats a 1 in 5.2 million chance from what the state lottery says. lol)
Task Force
08-30-09, 12:47 PM
Thats cause thats the stats for only one of the 50 states... if it was the lottery for the entire country...:o
Aaah, I see.
In other news, IL2 just crashed out as I was flying along the channel between the mainland and the Sheppey Isles.
I mean, I know they call it ****ty Sheppey but still :har:
And yeah, .303s vs a He-111 just make its engines smoke a bit. :damn:
Aaah, I see.
In other news, IL2 just crashed out as I was flying along the channel between the mainland and the Sheppey Isles.
I mean, I know they call it ****ty Sheppey but still :har:
And yeah, .303s vs a He-111 just make its engines smoke a bit. :damn:
There seems to be a few people having a hard time with the map, C.T.D.'s / BSOD's due to graphics cards/RAM and conflicting mods. Might hang off installing this one for a few days till the bugs get ironed out.:03:
Kptlt. Neuerburg
08-30-09, 04:12 PM
I got the map to work without any major problems after a little bit of work, but there is a huge bug with the map. It seems that inspite of all his work Canon forgot to put the nobump groundplate things in at all the grass airfields.
There seems to be a few people having a hard time with the map, C.T.D.'s / BSOD's due to graphics cards/RAM and conflicting mods. Might hang off installing this one for a few days till the bugs get ironed out.:03:
First problem in about, oh, six or seven load ups, although I can't seem to make a FMB mission with it for some reason, but QMBplus works fine. As for graphics cards/RAM, well, my machine is not top of the range, the graphics card is a lot better than it was and the ram is about two gig and it copes fine with just me flying around bombing stuff, heck I nuked Paris (it had to be done) and experienced only a brief pause at detonation point. Of course, the ultimate test is to flood the sky with planes, which is something I'll try at a later date.
Hopefully Canon can make this map even more stable and then the campaigns and missions will start flooding out, because there's a sweet amount of detail here, I flew over Canterbury at rooftop height and to my right was the Cathedral, I then flew north and flew over Whitstable (complete with pier), then turned left and flew down the North Kent coast, right into the CTD. :haha:
I haven't explored much of France yet (aside from my jaunt to light up Paris) but so far, the FPS has been behaving, I've had one CTD and no *touch wood* graphics issues, which is more than I had during our Ardennes mission, but thankfully that was temporary and I still don't know why it happened, probably just a one off.
Hold back a couple of days perhaps and see which way the wind blows regarding Canon releasing any patches, but definately give it a go. You will love it. :up:
I got the map to work without any major problems after a little bit of work, but there is a huge bug with the map. It seems that inspite of all his work Canon forgot to put the nobump groundplate things in at all the grass airfields.
Haven't done any grass landings yet, so didn't spot that one. D'oh! :damn:
Task Force
08-30-09, 04:17 PM
Im to affraid to screw up my il2 install... so I havent done any landings, experienced the cdts, or tookoff.:up: lol
Im to affraid to screw up my il2 install... so I havent done any landings, experienced the cdts, or tookoff.:up: lol
Do what im going to do...copy paste everything in your IL2 folder to a new renamed folder ..hard drive space permitting ...then add the map or whatever,that way if it screws up you dont lose anything,if it works fair dinkum if not delete and try again.:03:
Task Force
08-30-09, 05:00 PM
yea, I could... heck Ive still got around 250 gigs of my 465 gig drive left...
Kptlt. Neuerburg
08-30-09, 07:55 PM
Haven't done any grass landings yet, so didn't spot that one. D'oh! :damn: I don't think you'd have much luck taking off eather:rotfl:. I managed to get an Emil off the ground but almost turned to little bit all over a German Airfield in Northern France.
Installed and run a mission from....'over there' ;) it's a single mission from a campaign a chap is working on, I thought I'd give the map a stress test.
All worked well, as you can see, until my return to base, when on approach to the last waypoint before turning into land at West Malling it began to stutter and then CTD'd, I'm wondering if it's an object overload or some such instance. Still, Canon will figure it out I'm sure.
However, the mission. We were to provide top cover for the poor sods stuck on convoy escort duty down below, climbed up to angels fifteen and sweep along the Kent coast from Dover towards Margate. Jerry showed up shortly after we swung over Deal and laid into the escorts, our leader veered off to port and dived onto some yellow nosed bastards and me and three followed suit. After that, it dissolved into the typical one on one, I covered the skipper for a while and then lost him but found a 109, gave him a seeing too and then found he'd brought a friend who was determined to protect him, I, on the other hand, was not so lucky and had to break away from Jerry, and every time I tried to re-engage one, the other would swing behind me, one of them got a hit on the engine and glycol started spewing all over the shop, tried to continue the dogfight but couldn't aim through the glycol and called it a day. RTB'd and CTD'd.
http://img5.imageshack.us/img5/5930/31082009173911.jpg
It can be done!
http://img5.imageshack.us/img5/7028/31082009175146.jpg
Red section climbing to altitude
http://img404.imageshack.us/img404/1784/31082009180037.jpg
Red leader and Red three swing off to get their bandit
http://img39.imageshack.us/img39/210/31082009180137.jpg
While I find one of my own
http://img41.imageshack.us/img41/3418/31082009180232.jpg
Little did I know his friend was nearby...
http://img39.imageshack.us/img39/2438/31082009180250.jpg
...as I closed for the kill
http://img39.imageshack.us/img39/7066/31082009180323.jpg
No hard feelings, Jerry!
Jimbuna
09-01-09, 03:58 PM
I gave the mic back to my friend. The main reason I wanted it was for me to communicate with the friend in BF2, but since we didnt play it, I gave it back.
EDIT: Naturally it's up to Hunter & Jimtuna to decide if I can join, dont care, if no one's flying on the other side, I'm happy to take place. So, basically, there's no need for me having a mic if I'm on a different cahnnel.
Woah!!...keep me right out of this if you please, I have absolutely no part to play in this.
I may happen to own the server but Hunter and Kratos are SA for the flight sections, I don't even fly. :o
If you two are having a lovers tiff or simply giving your ar$es a chance to heal, that's got absolutely nothing to do with me. :DL
....and Task Force, keep out of it please, I'm a lot less forgiving than Dowly :03:
Task Force
09-01-09, 05:48 PM
Woah!!...keep me right out of this if you please, I have absolutely no part to play in this.
I may happen to own the server but Hunter and Kratos are SA for the flight sections, I don't even fly. :o
If you two are having a lovers tiff or simply giving your ar$es a chance to heal, that's got absolutely nothing to do with me. :DL
....and Task Force, keep out of it please, I'm a lot less forgiving than Dowly :03:
rgr jim... I shall keep out...
XabbaRus
09-03-09, 06:05 AM
Looks like AAA have had a big fight with RAF_Magpie
He's taken all his toys and gone....
Or maybe he just wanted to release all his toys at his squadron's website? :hmmm:
Anyways, never though much of him, few nice things he did, but nothing I'd miss him for. :yep:
AAA are good at the whole making friends and influencing people lark, aren't they?
Ah well, drama, the world keeps turning :03: Shame about Magpie, but I'm sure his work will pop up again over at his squadrons site.
Captain Birdseye
09-07-09, 06:13 PM
Hi there,
Would anyone be able to send me the installer on either a DVD or in an e-mail? I'm busy working at the moment and don't have time to sort the downloading out and would really appreciate if anyone could do this for me.
Spike88
09-07-09, 06:20 PM
Hi there,
Would anyone be able to send me the installer on either a DVD or in an e-mail? I'm busy working at the moment and don't have time to sort the downloading out and would really appreciate if anyone could do this for me.
I can send it to you in an email. Its broken up into several files though. PM your email address.
Oberon what kind of cloudmod do you use? there are so many , flushy, bender,Rus_andrey ...?
i have tryed differants but the probelm is that they flickering, shaking, dous anybody know how to fix this?
i set TypeClouds=1 in my conf.
Captain Birdseye
09-08-09, 11:55 AM
Hi there,
Would anyone be able to send me the installer on either a DVD or in an e-mail? I'm busy working at the moment and don't have time to sort the downloading out and would really appreciate if anyone could do this for me.
This request is still open.
HunterICX
09-08-09, 11:59 AM
This request is still open.
Spike88 has answered to your request.
HunterICX
Captain Birdseye
09-08-09, 12:20 PM
Spike88 has answered to your request.
HunterICX
Indeed, however, unfortunately e-mail doesn't work for files of this size :cry:
Jimbuna
09-08-09, 12:23 PM
The GWX TS server will be offline for one week commencing Sat 12th September but should be back up by 21:00 Sat 19th September.
Apologies for any inconvenience.
@HunterICX and Kratos....could you both spread the word please.
HunterICX
09-08-09, 12:43 PM
Thanks Jim for the early notice :salute:
HunterICX
Jimbuna
09-08-09, 12:47 PM
Thanks Jim for the early notice :salute:
HunterICX
No prob....I'll be away for my 25th wedding anniversary at The Lakes.
HunterICX
09-08-09, 12:59 PM
No prob....I'll be away for my 25th wedding anniversary at The Lakes.
Congratulations, mate!:woot:
hope you and the misses have a good one :yeah:
HunterICX
Jimbuna
09-08-09, 01:01 PM
Congratulations, mate!:woot:
hope you and the misses have a good one :yeah:
HunterICX
That's probably what she's thinking as well :oops:
No prob....I'll be away for my 25th wedding anniversary at The Lakes.
congruatulations Jim and enjoy :up:
Task Force
09-08-09, 01:32 PM
happy anniversary jim.:up:
Kptlt. Neuerburg
09-13-09, 02:00 PM
http://img170.imageshack.us/img170/4764/13092009185656.jpg
http://img186.imageshack.us/img186/1031/13092009185648.jpg
And a little dogfight test between the Schmitt and a RAF Bf-109 F-2(captured).
http://img186.imageshack.us/img186/9382/13092009193757.jpg
And that lasted 30 seconds. This is avalible at the Special Aircraft Service website, no button files are needed.
Kptlt. Neuerburg
09-13-09, 02:56 PM
It's Fugly :O: True but it is one hell of a plane!:yep:
the homeland of Hunter , holland/ germany map, ill looking forward too this map :yeah:
http://img22.imageshack.us/i/c01x.jpg/
http://img14.imageshack.us/i/0il2fb7.jpg/
http://img196.imageshack.us/i/0il2fb8.jpg/
Raptor1
09-15-09, 11:57 AM
Finally, a decent map for strategic bombing missions, I wants it!
Bombing is overated http://www.free-animations.co.uk/transport/aircraft/images/aircraft_60.gif :O:
HunterICX
09-16-09, 10:15 AM
Finally, a decent map for strategic bombing missions, I wants it!
The only thing we need now is the decent strategic bombers
B-17 (with proper flight model)
B-24 (with proper flight model)
Lancaster
and the other British/American bombers that raided Germany and the Luftwaffe airbases in Holland.
and perhaps that map should stretch a bit more to the west for some airbases in Britain to fit in.
HunterICX
Spike88
09-16-09, 01:19 PM
Indeed, however, unfortunately e-mail doesn't work for files of this size :cry:
I can't email the files due to the 25mb bandwith limit with gmail, so if someone else can send him the CD's it'd be great.
Tiger 33s Ultimate Sound Mod v2 (contradition in terms perhaps) sounds to be a fantastic mod and one that I will DEFINATELY be grabbing when it comes out.
Here are some vids:
http://www.vimeo.com/6667705
http://www.vimeo.com/6682092
HunterICX
09-22-09, 12:42 PM
Here are some vids:
http://www.vimeo.com/6667705
http://www.vimeo.com/6667705
:know:both links are the same
anyway, seems an big improvement over the current modded sound :yeah:
HunterICX
:know:both links are the same
anyway, seems an big improvement over the current modded sound :yeah:
HunterICX
Now they're not... :rock:
Task Force
09-22-09, 01:58 PM
sounds good.
HunterICX
10-14-09, 11:13 AM
Just a note:
1.2 Unified Installer is available now.
but be warned it isn't compatible with the official 4.09m yet, so I read.
also the LoLwaffle campaign still runs the Unified Installer 1.1 and won't change for a while.
so its important ''NOT TO REMOVE/MODIFY'' the current installation you use for the LoLwaffe sorties (to make sure no problems occur in the flights)
but when it happens I will let you know in the LoLwaffle thread with plenty of time in advance to get the stuff sorted out.
HunterICX
Has anyone tried the Ultrapacks from SAS? They seem to tweak alot of the flightmodels saying them to be 'more realistic'? How are they?
Task Force
10-14-09, 02:16 PM
No... havent ever tryed the FM mod... maby we should draw straws...:hmmm: to see who gets to test it... lol
Kptlt. Neuerburg
10-14-09, 06:58 PM
I'm slightly dissapointed in the fact the UI 1.2 isn't compatible with the official 4.09m patch. I wonder if the SAS fix would work with UI 1.2 it did with 1.1 so I don't see why it shouldn't. Any volunteers? (I would if I had enough HD space!)
Edit: After a bit of experimenting I found the SAS fix works with UI 1.2 the only thing that doesn't have to be done is don't install the SAS default sound patch.
So, SAS...
I'm looking at it, and I'm liking what I see, but what does the jury think?
Anyone tried the Advanced Engine Management section of it? :hmmm:
XabbaRus
10-31-09, 06:43 AM
OK whats the deal with mods and stuff now?
I have reinstalled IL-2 and patched up to 4.08m
I downloaded the official 4.09 patch when it came out a few weeks ago but then I got bored and unistalled IL-2
Which mods are people now using? Are you patched up to official 4.09.
This has become a mess.
HunterICX
10-31-09, 06:46 AM
We are using the same stuff as before
4.09m1b + 1.1 UI
HunterICX
XabbaRus
10-31-09, 07:00 AM
right so you haven't gone to the official 4.09 patch then.
What issues does teh official 4.09 have with the AAA UI?
Also what has gone on at AAA, seems to be so disorganised since Magpie upped sticks and took a lot of his stuff.
Task Force
10-31-09, 12:13 PM
Official 4.09 dosent work unless you install a thingy that makes it work, Hunter hasnt moved on yet, and You cannot join the server if you have official 4.09
HunterICX
10-31-09, 12:31 PM
for the UI to work with the full 4.09m requires ''fixes/patches''
I don't like that idea of having to patch some mods up to get it to work.
so I'll wait for a full UI release compatible with the full 4.09m
HunterICX
Kptlt. Neuerburg
10-31-09, 10:36 PM
I agree with you on that Hunter, I'd rather wait for a compleatly 4.09m compatible UI than going with UI 1.2.5. One thing though is not quite clear is that would the 4.09m patch be mandatory if someone wants to use the next UI version (UI 1.3) if so that means all severs private or public that currently use the UI will have to update to 4.09m.
Task Force
10-31-09, 10:40 PM
Untill AAA goes Official 4.09, I say we stick with what we have... (but I do like 4.09s 109 flight model...)
XabbaRus
11-01-09, 04:47 AM
I might do a multiple install...
What a pin. It also looks like the Lancaster, and Whirlwind will be released at the other mod site that caters more for offline.
Kptlt. Neuerburg
11-28-09, 07:47 PM
It would see that AAA is no longer going to keep producing their Unified Installer pack. Instead they are giving their mods from what was supposed to be UI 1.2.5 over to the HXFS team.
UPDATE 11-21-2009, UI de-branding and additions to HSFX
As many know 1.2.5 will be the last build of any branded installer. So to keep the promise of unbranding on Nov 11th I sent HSFX all the content of 1.2 + 1.2.5 for inclusion into their upcoming patch 4.1
As many of you have noticed in the HSFX readme, much of the content we have previously had plus much more from other modding groups is included in HSFX.
For the time being, the only items that will be missing from 4.1 are items that require testing or that are already in HSFX.
Other items such as some maps will be missing from the SFS files at this time because there is not enough time to include everything and to test. As for missing maps and or map updates some have been rolled into SFS files and others are will be available and eventually included in later HSFX patches.
We are in the process of testing 4.1 and when ready links to the patch will be provided throught the comunity.
There will also be a vanilla HSFX dedicated server rolled out at the same.
For those wanting to know the install procedure:
408m + 409m + HSFX 4.0 + HSFX 4.1 + additional map content from the UI not in SFS format at this time.
XabbaRus
12-07-09, 03:24 PM
OK clear as mud.
So the long and the short of it is AAA has effectively kicked the bucket.
Kptlt. Neuerburg
12-07-09, 09:27 PM
Well HSFX 4.1 is released, its a superhuge mod that has every plane, weapon, and maps from AAA, SAS, and Ultrapack. This modpack inspite of all of its features loads in at least 5 to 10 seconds. Links to the host site is on AAA. It uses the offical 4.09m patch.:yeah::03:
XabbaRus
12-08-09, 07:24 AM
SO are you using it and is this where we are going for online?
I'm looking to join back with you guys...things have settled here a bit.
Raptor1
12-08-09, 07:29 AM
We're still using the 4.09 beta and UI1.1, though I think now that UI is officially continuing with HSFX we should move on...
Looks like I'd better clean my IL2 installation and start from scratch with HSFX :hmmm:
I think we should move on too. :yep:
Task Force
12-08-09, 03:48 PM
I dont mind... I like 4.09s FMs better... (and I say we jump to the next part of the campaign...
XabbaRus
12-08-09, 05:16 PM
OK, well let me know what you all decide. I'm on 4.08m at the moment.
XabbaRus
12-08-09, 05:30 PM
OK where can I download HSFX from? PM me please.
Task Force
12-08-09, 06:33 PM
Hunter told me we will discuss it tomorrow.:yep:
but still, pm me the link please RM.
Announcements. Jebus, TF, use some time to search stuff. :O:
XabbaRus
12-09-09, 01:16 PM
Well I have bit the bullet and installed the HFX4.1 update.
Raptor1
12-09-09, 01:38 PM
I have both installed now and I must say I very much like HSFX so far. I managed to stall a B-29 (Woot!), kill a He 111 without draining the Spit Mk I's ammo or ramming it and take a completely empty B-17 off from a runway that is actually longer than 5 meters!
I'm currently torrenting 4.1 but I've got 4.0 and the 4.09 patch. I like what I'm hearing so far...although I do wish that they used an ftp. For me it's a LOT faster than a torrent, no matter what they say :haha:
Right...time to save my Oberon skins and wipe IL2 and reinstall. Wish me luck fellas! :arrgh!:
Raptor1
12-09-09, 01:46 PM
Probably better not to kill off UI yet though...
The torrent is a pain, took me since yesterday to download 4.0, 4.1 was faster though.
EDIT: In fact, I'd like to know who the idiot that came up with the notion that torrent is faster in the first place is...
HunterICX
12-09-09, 02:00 PM
Only available throught torrents?
if so, forget it.
the last thing I want on this computer I've now is that Bittorent JUNK
HunterICX
Haha, just was about to come and tell you you are screwed. Hunter dont do torrents, he's a paranoid tit. :O:
EDIT: In fact, I'd like to know who the idiot that came up with the notion that torrent is faster in the first place is...
Torrent is fast when there is enough people to seed the thing. :03:
Fincuan
12-09-09, 02:12 PM
Torrents are great and the speeds good unless the file is really rare, just DON'T use Bittorrent. The are much better alternatives available. Also make sure you're upping the file at the same time because not doing that might drop down your download speed.
On my Linux rig I use its default client, Transmission (http://www.transmissionbt.com/). On Windows side I use Opera's internal BT client. Both are simple and easy to use, and work.
Raptor1
12-09-09, 02:12 PM
Well, the 4.0 installer is available on Megaupload (Not such a big improvement IMO, but it doesn't need special software), and I could probably upload the 4.1 installer somewhere if you want...
uTorrent has been working fine for me for years now. :up:
Yeah, 4.1 will be mirrored on megaupload before long which is the better option IMHO. You can get 4.0 to start with and go from there.
I don't have the harddrive space for multiple installs, so I'm going to throw my chips in with HSFX and see how it goes. From what I've heard though, it IS the way ahead.
Raptor1
12-09-09, 02:31 PM
Yeah, 4.1 will be mirrored on megaupload before long which is the better option IMHO. You can get 4.0 to start with and go from there.
I don't have the harddrive space for multiple installs, so I'm going to throw my chips in with HSFX and see how it goes. From what I've heard though, it IS the way ahead.
Which means you probably won't be flying with us any time soon... (Not that I ever see you around anyway)
XabbaRus
12-09-09, 07:02 PM
Torrents are great and the speeds good unless the file is really rare, just DON'T use Bittorrent. The are much better alternatives available. Also make sure you're upping the file at the same time because not doing that might drop down your download speed.
On my Linux rig I use its default client, Transmission (http://www.transmissionbt.com/). On Windows side I use Opera's internal BT client. Both are simple and easy to use, and work.
I used bittorrent and don't have any issues.
I'll uninstall it now I have the file.
Anyway I have installed it and can't see anything extra.
Task Force
12-09-09, 07:13 PM
Oah, and if your doing the torrent... its running nicely now... 779 kB/s here...
XabbaRus
12-11-09, 03:00 PM
Well installed and running.
I like the Mig-15 and F-86.
Nice for IL-2 to load upmorequickly too.
XabbaRus
12-11-09, 07:12 PM
OKinstalled HSKX mod and up to 4.1
Went to try the Murmansk Campaign, clickstart and no map or briefing...
Any ideas what has gone wrong?
Task Force
12-12-09, 10:31 PM
This weekend I was lookin around Mission4today... and came accrost a Campaign called Bushpigs... and even tho is isnt a mod... It is probably the best un historical campaign ive ever played il2...:) So I thought Id post it here.
http://www.mission4today.com/index.php?name=Downloads&file=details&id=1053#reviews
Great story line, nice plane he selected, great missions, great atmosphere ect...
XabbaRus
12-13-09, 06:43 AM
I have a duel install.
Clean IL-2 4.09m and the other with the HSFX 4.1 mod pack.
I haven't had much time to play around with it but I'm assuming HSFX 4.1 has all the extra maps and stuff that AAA mod has.
Anyway I hope to make a Taranto raid mission now we have the Swordfish.
XabbaRus
12-13-09, 06:44 AM
This weekend I was lookin around Mission4today... and came accrost a Campaign called Bushpigs... and even tho is isnt a mod... It is probably the best un historical campaign ive ever played il2...:) So I thought Id post it here.
http://www.mission4today.com/index.php?name=Downloads&file=details&id=1053#reviews
Great story line, nice plane he selected, great missions, great atmosphere ect...
Yea but m4t now requires you to register even to look at them...oh well
This weekend I was lookin around Mission4today... and came accrost a Campaign called Bushpigs... and even tho is isnt a mod... It is probably the best un historical campaign ive ever played il2...:) So I thought Id post it here.
http://www.mission4today.com/index.php?name=Downloads&file=details&id=1053#reviews
Great story line, nice plane he selected, great missions, great atmosphere ect...
Thought I recognised the format. That's by the same guy who did the Filthy Few that we played a while back. Aside from the fun and games with carrier landings, and attacking our own forces, that was quite a fun campaign :yeah:
Yea but m4t now requires you to register even to look at them...oh well
Registerer another email account and use that.
XabbaRus
12-13-09, 02:58 PM
I have. It is getting annoying all these places requiring you to register.
I wonder why that is?
Might be just so the side admins know how many people use their site to get stuff. Or just for showoff "See, we got this many members. How many you got?"
Completely off topic...but Dowly, that sig ROCKS!!!:yeah:
Schroeder
12-13-09, 03:33 PM
Yep, but he needs a bottle of JD in one hand...or the girl should have one for him....:O:
Ah yes, another masterpiece from Torplexed. :yep:
XabbaRus
12-13-09, 06:02 PM
Bush pigs is good fun...
Just working my way through Castaways at the moment. Damn good fun, although the latest mission started well and then just went down the toilet. Bomb the Jap supply base, all good. Took off, followed Steady Eddie, just arrived at the base and I spot a Jap H8K float-plane thing. Oooh, good target says I, and in I go. Line up on the back and give her a burst...but Steady Eddie has other ideas and puts himself between me and the H8K, in my firing line, whilst I'm firing.
Friendly Aircraft Destroyed.
Well...that went well.
But, it's not over! I now turn my attention to the Jap base, and plonk my bombs on it, but a lucky Jap gunner prangs my starboard fuel tank. So I switch my starboard engine off and head for home...but it's foggy...in the Pacific...with little islands.
WHERE THE HELL IS HOME?!!
Fly around like a lost sheep for about fifteen minutes, circling various islands, trying to recognise them in the fog before being put out of my misery by two Jap Ki-43s... :damn:
Now I know how Flight 19 felt... :damn:
Task Force
12-15-09, 04:23 PM
So your in his castaways campaign...
Im guessing your bombing the jap seaplane base...
Do like he tells you to, drop yer bombs, and get the hell out of there. He has it so you pretty much need to RTB, as he said the missions are not so you always win, or can even win, just so you have to fly hard, and RTB... Just wait till later.:rotfl2:
If that is hard... just wait till you get to the last mission... after a... Ill let ya find out...
:haha: It wasn't so much hard, I'd have been fine if Eddie hadn't decided to commit suicide, I'd have even made it back on one engine if I could have followed him. I just kinda got lost and with one engine, and the other one overheating almost constantly because it's doing the work of two, it kinda...all went a bit Pete Tong :haha: I think next time I'll say sod the flying boat. :03:
Task Force
12-15-09, 08:27 PM
hmm... ok, get the flyin boat. but dont directly RTB, take a southern course. the base it on one of the smaller islands on the most south ones. (in the 2/3 grids)
XabbaRus
12-20-09, 07:52 PM
Has anyone tried flying the Mig-15 in HFSX 4.1?
It is so sweet and the cannons are really good. Shot Shcultz's tower with one press of the trigger.
XabbaRus
12-21-09, 04:42 PM
Just had a good dig around the readme and HSFX 4.1 you can enable a mod that allows you to rearm, refuel and repair your plane.
Now that must be a good thing for online COOPS if the moving dogfight has been updated so the AI attack you.
Means you could have a persistent campaign with stuff going on all around without having to load up a new mission each time.
Oh yea, I suggest that we have a new thread for HSFX 4.1
Raptor1
12-21-09, 05:48 PM
Has anyone tried flying the Mig-15 in HFSX 4.1?
It is so sweet and the cannons are really good. Shot Shcultz's tower with one press of the trigger.
Wait...wait...wait, you mean cannons can actually damage ground objects now?
Wait...wait...wait, you mean cannons can actually damage ground objects now?
Yes...yes...yes, as they have always done. :haha:
Raptor1
12-21-09, 06:34 PM
Yes...yes...yes, as they have always done. :haha:
You could never kill Schultz's tower with cannons...
Task Force
12-21-09, 06:58 PM
But you can with the peoples power!:rotfl2:
Schroeder
12-26-09, 05:59 PM
To be honest my enthusiasm about HSFX 4.1 has lowered considerably during the last few days. The new ground textures and cockpits are great but most FMs of the new planes are just ridicules. For example the MiG 15 and F86 are completely overpowered and over manoeuvrable while the F84 can hardly take off with low fuel and default armament. A lot of other aircraft just feel strange (that is the moment when you realise how good Oleg's FMs actually are). Beside that I think that the new torque model is worse than that of Oleg. Sure, we all knew that the torque effect on take off was a joke but now we have adequate torque on take off and completely overpowered torque in the air. All German aircraft were "pretrimmed" to fly straight at cruising speed without the need of any rudder input. In 4.1 you have to give constant heavy right rudder to do so (very annoying to say the least). Maybe those guys should have taken that into account (though I doubt that the Il2 engine can actually do that). Now all German prop fighters are an absolute pain in the butt to fly and all other planes need ridicules amounts of rudder trim to fly straight (just watch your pedals:dead:). In real life a plane becomes the more stable the faster it goes. As a real life example I can point to the glider I fly. The coupling for the rope which is used to pull it into the air is located left of the centre of the fuselage. That means when the winch starts to tow the plane it sways to the right and one has to give FULL left rudder until one is in the air. Once one is in the air (has reached a certain speed) the plane flies almost straight with only minimum rudder being required to keep it on course. The torque of the winch is still the same but your plane stabilizes as it gains speed (and it is not "pretrimmed").
I think we have been better off with a sissy take off but adequate in flight characteristics than with this Charley Foxtrot.
The new offline campaigns are joke as well and are even worse than the original ones from Oleg.
Example:
Battle of France. The briefing says its January 1942...:roll:
I'm flying a Hurricane MK IIc. :roll:
There is a MKI in the game, so why isn't it used for that part of the war?
The planes do not even use markings, let alone skins that would fit the theatre (it's somewhat annoying to have squadron members fly with green camo in the desert....).
Well, a lot of things are great about the new mod but others need desperate corrections or they might even do more damage than good.
Rant over.:O:
XabbaRus
12-26-09, 06:46 PM
I have noticed the same thing though I found the Mig-15 not to have the climb rate that it is supposed to have.
Maybe we should go back to Stock IL-2, if you thyink about it we play mainly the stock planes.
Schroeder
12-26-09, 07:00 PM
Well, stock isn't that great either (the sound, the cockpits, the ground textures...). If one could switch things on and off it would be awesome. But the way it is now it's really no fun to fly aircraft without rudder trim (and even those with handle strangely because of the permanently applied heavy rudder). :dead:
Raptor1
12-26-09, 09:03 PM
Where and in what plane did you test the torque thing? I took the Bf 109G-2 and the Fw 190A-8 for a spin in QMB and they both flew perfectly well.
Schroeder
12-27-09, 05:51 AM
Did they? :o
I took a 109E4, a109G2, a 109G10 and some others I don't remember anymore.
*Edit*
109 E4B
http://foto.arcor-online.net/palb/alben/54/1012554/1280_3435343835323661.jpg
I wouldn't call that flying straight. As you can see the plane "drifts" heavily to the left. This is with neutral rudder.
109G2
http://foto.arcor-online.net/palb/alben/54/1012554/1280_6438393130386564.jpg
Same here.
(the little ball has to be in the centre, you know...:know:)
Raptor1
12-27-09, 07:03 AM
Yup, and I use the keyboard for my rudder so it would be even more apparent to me if it was horribly wrong.
What's your JSGME list look like?
Raptor1
12-27-09, 07:36 AM
Here's a screenie from the Gustav-2:
http://img704.imageshack.us/img704/3403/95331935.jpg
It started out a bit to the right, but was just fine after picking up some speed.
1. What submods are you running in JSGME?
2. Are you sure your pedals/rudder/whatever is calibrated, configured and working fine?
Schroeder
12-27-09, 08:07 AM
4.1 and this:
http://foto.arcor-online.net/palb/alben/54/1012554/1280_3439353234373662.jpg
No other mods.
Raptor1
12-27-09, 08:21 AM
Hmm, the only difference I can see is that you have the Advanced Engine Management. Does it work fine without that?
EDIT: Well, actually, it pretty much has to be that because the readme says it has the advanced torque thing.
Schroeder
12-27-09, 08:28 AM
Yep, it was the engine management.:o Odd I thought it would only effect warm up times and oil pressure problems when flying under negative Gs for too long.:doh:
At least the planes handle "normal" again now. I think I can live without the new engine management anyway.:rock:
Schroeder
12-28-09, 02:54 PM
Damn it it seems a few eye candy things have been switched off with the engine management mod as well. The nav lights look like stock again and the cool smoke and fuel leak effects are gone too.:damn:
Why didn't they separate this? What does eye candy do in an engine management mod?
BTW did anyone notice the new "pin ups"? Have a look at the P39 and if you should see a Betty bomber don't look what those guys have on their cabin floor... I think someone thought this was funny....:damn:
Schroeder
12-29-09, 04:39 PM
Disregard my last post about the eye candy and the engine management. I switched the "effects" mod to low as well and that caused all the nice stuff to vanish.:damn:
I had somehow forgotten about that I had changed that too.:damn::damn:
Kptlt. Neuerburg
12-31-09, 12:04 AM
I'm very happy at the fact that I can still use most of the mods that I used in UI 1.2/1.1. Like the AAA PAT smoke and cam mod with HFSX as well as most other mod with out any problems. But I have to agree with Schroeder on the ai plane skin issue and in the some of the new campaigns bugs.
Task Force
12-31-09, 12:12 AM
Ive had only fiew issues with the new mod... mainly that with the wind thing on takeing off from behind other planes is impossiable... (plane goes crazy, and crashes.)
Schroeder
12-31-09, 06:50 AM
Another odd thing is that if you rearm your plane some of the ground targets that you have destroyed respawn. I tried it with the Japanese destroyers that can be found on the Okinawa map in the QMB. Took off with a torpedo, sank one of the two destroyers, went back home, rearmed, took off again and what did I see? There are two destroyers again.
I then tested that and switched their AAA off (to make sure I can do several runs on them without being shred to pieces). I sank one destroyer, rearmed went there again and the previously sunk destroyer was not only there again but did also fire its flak at me (remember I switched it off before). it seems the targets that you destroy with bombs or torpedoes do respawn if you rearm (though I need to test that further).
Another thing I noticed is that the same weapon dropped from a different aircraft has different results. If you take a F84 and equip it with two 1000lbs bombs then you can sink the right one of the two destroyers (the right one when you take off from the allied base in the south. Oddly enough the left one can take far more damage although it seems to be the very same kind of ship). If you take a F86 or F80 the ship won't sink even though you used the same two 1000lbs bombs on it. :hmm2:
Schroeder
12-31-09, 07:33 AM
Did do a bit of additional testing. So far it seems that ships are the only targets that respawn when rearming. Bridges and vehicles remain destroyed.
XabbaRus
12-31-09, 10:47 AM
Damn it it seems a few eye candy things have been switched off with the engine management mod as well. The nav lights look like stock again and the cool smoke and fuel leak effects are gone too.:damn:
Why didn't they separate this? What does eye candy do in an engine management mod?
BTW did anyone notice the new "pin ups"? Have a look at the P39 and if you should see a Betty bomber don't look what those guys have on their cabin floor... I think someone thought this was funny....:damn:
Care to post a screenshot as I am too lazy to fire up IL-2
Schroeder
12-31-09, 11:24 AM
http://foto.arcor-online.net/palb/alben/54/1012554/1280_3033333733663530.jpg
P39
http://foto.arcor-online.net/palb/alben/54/1012554/1280_3436636232356531.jpg
Betty
Task Force
12-31-09, 03:21 PM
Thats intresting...
1st one... thats old, there is a old P 39 cockpit repaint that adds that...
2nd one... well, its a jap plane, what do you expect.:rotfl2:
(oah well, I only fly the glorious peoples aircraft... and... the ocational 109... Not those imperialist pig dog aircraft...)
Well I guess when you're about to enter the next world it's a better sight than a ship rushing up to meet you... :hmmm:
Tiger 33s Ultimate Sound Mod v2 (contradition in terms perhaps) sounds to be a fantastic mod and one that I will DEFINATELY be grabbing when it comes out.
Here are some vids:
http://www.vimeo.com/6667705
http://www.vimeo.com/6682092 (http://www.vimeo.com/6682092)
It's OUT GO GET IT!!
Plop it in to root directory and alter the config.ini as directed and it seems to be working fine with me. :rock:
Schroeder
01-17-10, 03:02 PM
No link needed. I love to search.:O:
(http://www.megaupload.com/?d=3YRFOW0I)
Raptor1
01-17-10, 03:21 PM
No link needed. I love to search.:O:
For all those who are lazier:;)
Is this not against the rules?
Schroeder
01-17-10, 03:28 PM
Is this not against the rules?
Ooops, you might be right. Just deleted it.:oops:
Schroeder
01-17-10, 04:42 PM
Hmmm, I don't know. Having just random sounds for fly by is not really appealing to me. It is odd to see you plane in idle speed on final approach and then hear the turbo blow for all it's worth.
I also didn't notice much of the mentioned wind sounds with the cockpit open. :hmm2:
Task Force
01-17-10, 11:14 PM
Cool, New SM... I have been needing one... I lost Jafas...
Kptlt. Neuerburg
01-18-10, 07:31 PM
I read that some people are having problems with Tigers sound mod with HSFX 4.1, can anyone confirm those?
Edit: Mod causes crashing in HSFX Dgen offline campaigns.
Task Force
01-21-10, 12:28 PM
I havent, But I also modded mine, didnt like the flybye sounds that mutch...
Schroeder
01-21-10, 04:35 PM
Same here. The fly bys went to the bin 10 minutes after installing them.
I haven't noticed any other problems yet.
Task Force
01-21-10, 04:36 PM
me ither, No issues, sound pretty good with only the engine sound on flyby...
PM'd
Hunter, lock her up or merge her out.
I just ordered the game cost me a whopping 5.90€
what is a good fansite? to find hints and tips and stuff?
morttheslayer
04-25-10, 04:21 AM
Hi IL2 supporters
Aplogies if you already know about this project but a new map (England & Continent) is being built and from all accounts can't be far off release now
weeks away.
It's stunning and 1:1 scale built to represent the period BoB and later US involvement (Bommber missions from England).
See this information on the SimHQ.com site under IL2 threads it's highlighted so you wont miss it. As I say most of you probably know about this but it looks too good to miss if you're a fan when it's finally released.
Best Regards Mort :salute:
Excellant news, with the Franken-Lanc released it's looking good for Raptor and Hunter.
In other news, this would probably be best put in the IL2 mods section since it is a map mod, and I'm sure that a moderator will move it there shortly. :salute:
HunterICX
04-25-10, 09:23 AM
:up:Great stuff indeed, will keep an eye out for this
HunterICX
Raptor1
04-25-10, 09:47 AM
1:1 Britain and Northwestern Europe? Sounds awesome, if somewhat of a nightmare to fly all the way.
Looking forward to it.
AFAIK, it's suffering from the BoB:SoW syndrome of it being released "soon". On their own forums they give a release for May "if nothing blows up". :hmmm:
Task Force
04-25-10, 11:45 AM
AFAIK, it's suffering from the BoB:SoW syndrome of it being released "soon". On their own forums they give a release for May "if nothing blows up". :hmmm:
Lol, dosent something always blow up. when something like this is gonna be released.
Jankowski
05-09-10, 05:44 AM
): no pe2 in BOB.........
All Aircraft Arcade is closed until further notice.
Hopefully a new site will be up before long.
http://simhq.com/forum/ubbthreads.php/topics/3026755/Re_All_Aircraft_Arcade_to_be_c.html
Task Force
06-07-10, 01:23 PM
This could be a good thing.
Raptor1
06-07-10, 01:28 PM
If the new site doesn't turn out to be as annoying about certain things as AAA was, this could help...
And here's a new link:
http://img203.imageshack.us/img203/1957/firingvictoriancannont.jpg (http://dingdingdong.ytmnd.com/)
Courtesy of HunterICX ;)
Umm... :O:
I was naughty so Hunter shot me, first with a pistol, then machine gun, then automatic cannon, then mortar, then cannon, then howitzer and then MRLS rockets. :yep:
Raptor1
06-21-10, 06:35 PM
I was naughty so Hunter shot me, first with a pistol, then machine gun, then automatic cannon, then mortar, then cannon, then howitzer and then MRLS rockets. :yep:
And then some really awful music...
And then some really awful music...
:dead: I was trying to forget that...thanks for the traumatic flashbacks... :dead:
HINT: The link's still up. :DL
HunterICX
06-22-10, 06:02 AM
I dare you to press it now :O:
HunterICX
I would've gone with meatspin. :O:
HunterICX
06-22-10, 06:12 AM
I would've gone with meatspin. :O:
Ha, that's the first thing to came up in my mind too, but I don't want to cause Neal's Email box to be spammed with reports about innapropiate content on his forum:03:
HunterICX
I wasn't even aware that the link was still active in the picture! Well, until Hunter Frenched it. :haha:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.