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View Full Version : I Added Natural Sinking Mechanics Today


Seminole
08-06-08, 09:27 PM
by Werner Sobe. I am pleased with the results mostly .

Now...Here comes the but.....:lol:


The torpedo damage graphics are pitiful now. I hit a medium composite freighter with 4 torpedos and the hull hole (yes one) looked like somebody had shot that ship with a 20mm AA gun.:nope:


Is that how the mod works?...by limiting the extent of damage rather than altering the actual sinking mechanics?

Is there anyway to get back the damage graphics without taking out the mod?

TIA

Frederf
08-06-08, 10:11 PM
It sounds like either your torpedoes exploded several feet from the hull (explaining the small wound) or you don't have a well matched damage vs visual damage modeling arrangement.

Seminole
08-07-08, 08:19 AM
It sounds like either your torpedoes exploded several feet from the hull (explaining the small wound)

Not likely explaination..occurs with multiple ships. They either break in half or the damage is minor. There has been no other result in attack after attack.



or you don't have a well matched damage vs visual damage modeling arrangement.

Not sure what that means. What does it mean?

Rockin Robbins
08-07-08, 09:25 AM
The Real Fleet Boat crew is coming to your rescue soon, with an update of NSM included in the mod and perhaps issued a a separate mod also. The ideal world would be lots of choices for everyone so each person can make their own "Supermod."