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View Full Version : New foam


W_clear
08-06-08, 10:00 AM
http://img220.imagevenue.com/loc223/th_35194_SH4Img12008-08-06_19.18.22_142_122_223lo.jpg (http://img220.imagevenue.com/img.php?image=35194_SH4Img12008-08-06_19.18.22_142_122_223lo.jpg)

http://img166.imagevenue.com/loc1180/th_35197_SH4Img22008-08-06_19.22.21_939_122_1180lo.jpg (http://img166.imagevenue.com/img.php?image=35197_SH4Img22008-08-06_19.22.21_939_122_1180lo.jpg)


http://img174.imagevenue.com/loc629/th_35192_SH4Img92008-08-06_18.50.26_486_122_629lo.jpg (http://img174.imagevenue.com/img.php?image=35192_SH4Img92008-08-06_18.50.26_486_122_629lo.jpg)

Sailor Steve
08-06-08, 12:33 PM
I can smell the salt from here!:rock:

The General
08-06-08, 12:47 PM
How's the realistic Pitch & Roll doing? Nice looking seawater is one thing, but if the sub rides through it like a freakin' tourbus at Universal Studios, it's kinda redundant dontcha think?

Vorkapitan
08-06-08, 01:14 PM
W_clear

Where's the foam ?? :o

Will-Rommel
08-06-08, 06:59 PM
Still needs tweaking i guess. One of your best seafoam was from the version 2.0 i think. :)

Fearless
08-06-08, 07:29 PM
Neat!!:rock:

tomoose
08-07-08, 11:07 AM
Is there a mod already out there which improves the 'wake' of the periscope when it's sticking out of the water? I'm using 1.4 TMO & RSRD. I just find that the periscope doesn't disturb the water as much as it probably should when the sub's moving along.