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View Full Version : Lifeboats_Debris_V2_A and torpedo_damage_Final_ver2 not working


the.terrabyte.pirate
05-29-08, 09:41 AM
I'm running GWX 2.1 and SHiii commander version 3. I've tried to install the afore mentioned mods using JGSME mod enabler, but as far as I can tell there has been no effect on the game. None of the ships I've sunk have produces lifeboats, and none of the ships I've torped show damage like those in the pictures on the thread.

Has anyone else had this problem, or can suggest a solution?

Thanks in advance.

wizardmatt
05-29-08, 11:36 AM
hi kaleun.
ive no idea. all i can think of is: have you checked the file structure of the mods?
i use both of them and they work fine :up:

dcb
05-29-08, 12:58 PM
i use both of them and they work fine
Same here. Did the previous versions of the mods work for you?

Konovalov
05-29-08, 01:04 PM
I use 'Torpedo damage Final ver2.0' but with the latest lifeboat mod being 'LifeBoats&Debris_v3B'. They work together fine and I have had nor problems.

Why don't you try the latest LifeBoats mod and see if that works?

Madox58
05-29-08, 05:22 PM
The damage is nothing more then tga files.
The Life Boats in no way affect those files.

Also, if you break a ship in half?
You won't see eather one of the mods.

McHibbins
05-29-08, 11:42 PM
Both working fine together for me !

Reece
05-29-08, 11:51 PM
Try checking your file structure, you may have made a mod folder error & the mod is not going to it's correct place.:yep:

FIREWALL
05-29-08, 11:51 PM
I'm useing those in combination with these mods.

16 patrols and no problems.

GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
GWX - Enhanced Damage Effects
GWX - Lite Harbor Traffic
GWX 2.1 Mission Orders
torpedo trail and wake fix
enhanced funnel smoke preview
Torpedo damage Final ver2.0
Schleuse_Brunsbuettel_Holtenau_MOD_V.1.0
Improved Submarine surfacing
interior diving angles
LifeBoats&Debris_v3B
OLCE2
OLC GUI 1.2.6 Core Files
RB's Exhaust Smoke

STEED
05-30-08, 08:09 AM
I got both and both are running lick clock work. :up:

Jimbuna
05-30-08, 09:19 AM
The problem has got to be as stated by Reece....try d/l them again.

rifleman13
05-30-08, 10:06 AM
The mods seem to be fine...:up:

...the ships get very nasty holes when hit.:arrgh!:
...and the lifeboats appear when the ship is under the waterline. Thank God!:smug:

What two excellent mods!:rock:

Ivan Putski
05-30-08, 11:20 AM
Working fine here too.

Ocean Blue
05-30-08, 03:37 PM
Hi doing the.terrabyte.pirate :D

Good luck to solving. This is for you !

http://img222.imageshack.us/img222/1703/sh3sinknu8.jpg