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View Full Version : [REL] GWX 2.1 Mission Orders


Wreford-Brown
04-30-08, 10:39 PM
Do you want to receive radio orders to take part in the historical missions in GWX?
GWX 2.1 Mission Orders will place you in the middle of the action.

From the Readme:

The ideas behind this mod are threefold:
1. It should allow Kaleuns in the vicinity of historical events to get close enough to scripted convoys or task forces to interdict them, and encourages contact reports to be sent to allow the Luftwaffe to assist you in the battle.
2. It is designed to allow you to feel more a part of World War Two rather than being a bit player who is only out to sink ships where they can find them.
3. It should allow you to get more of a feel for what is happening elsewhere on the globe. If you're cruising in the Caribbean, you'll know if something is going on in the Mediterranean and vice versa.

47 operations that are scripted into the GWX campaign are supported by this mod which is available in English, French and German.

The translation team:
Barbac - translated the French version of GWX 2.1 Mission Orders. Sans Barbac ce mod ne serait pas possible en francais. Merci Beaucoup, Barbac.
Rango - translated the German version. Ohne Rango diesen mod wäre nicht möglich auf Deutsch. Vielen dank, Rango.

If you like this mod or have any comments please let me know. Feedback, whether positive or negative, is always welcome.

Download at:
http://hosted.filefront.com/WrefordBrown/

German website:
http://forums-de.ubi.com/eve/forums/a/tpc/f/2371008762/m/6591069356

If you'd like to be warned about upcoming missions in your loading screen, check out the GWX 2.1 Warning Order mod.

bigboywooly
04-30-08, 10:49 PM
Very nice
:up:
D|L now

danlisa
05-01-08, 03:04 AM
Good stuff.

:up::up:

Catfish
05-01-08, 03:53 AM
Hello,
wow it is done - i asked only 3 days ago if there was something like that :rock:
Thanks for this work - how did you do it ? Read all history books about naval warfare ? ;) I take it some happenings are scripted in SH3, together with spawning ships at the appropriate date ?
Thanks and greetings,
Catfish

Rango
05-01-08, 07:40 AM
Wreford-Brown, thanks for your hard work to realize your mod.:up:

mengle
05-01-08, 08:30 AM
amazing, thank you , im going to play a lot more:rock:

dcb
05-01-08, 10:54 AM
Great work, W-B. Thanks alot:up:

P-B
05-01-08, 11:13 AM
This sounds cool d/l now, cheers

Murr44
05-01-08, 11:15 AM
This is a very nice addition to GWX.:up: Thank you very much.:)

Jimbuna
05-01-08, 11:36 AM
Nice one http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Ivan Putski
05-01-08, 11:48 AM
A very nice addition, thank you WB. Puts:up:

Wreford-Brown
05-01-08, 12:33 PM
Hello,
wow it is done - i asked only 3 days ago if there was something like that :rock:
Thanks for this work - how did you do it ? Read all history books about naval warfare ? ;) I take it some happenings are scripted in SH3, together with spawning ships at the appropriate date ?
Thanks and greetings,
Catfish

The hard work really belonged to the GWX team - they scripted all the events then wrote the excellent GWX 2.1 manual. All I did was extract the info from the manual (which is a WW2 naval history lesson in itself!) and create the mod.

Wreford-Brown
05-01-08, 02:57 PM
Minor changes to the French and German language versions:

French:
Bonne chance et bonne chasser changed to Bonne chance et bonne chasse (my typo)

German:
Rango's v1.0 translation included as 'Rango's GWX 2.1 messages_ge' The correct version was included in the body of the mod so only change was at the Readme stage - you will receive the correct messages through the mod.

These changes have been uploaded to FF and there are no changes to the English language version of the mod.

melnibonian
05-01-08, 03:03 PM
That's really nice. I can't wait to see it in action :up:

TarJak
05-01-08, 08:32 PM
Sweet DL now:up:

Jimbuna
05-02-08, 04:34 PM
It would appear to be working a treat in GWX2.1......congrats http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Wreford-Brown
05-04-08, 10:16 PM
v1.2 of Mission Orders now uploaded to FF.

No change to English version
No change to French version
Minor changes to German version

Wreford-Brown
05-07-08, 12:04 AM
v1.3 of Mission Orders now uploaded to FF.

No change to English version
No change to French version
Minor change to German Readme only

onelifecrisis
05-09-08, 07:38 PM
Nice work, thank you :up:

Rango
05-25-08, 01:15 PM
Here is U-48's War Journal using Mission Orders. MO contains more BdU orders for Operation Weserubung, as you can see in this shortened version of the full Journal.

War Journal with Mission Orders:
Difficult: 94% (WO help)
Sh3 Commander:
-Malfunctions and Sabotage.
-Randomise U-boat crush depth.
-Realistic crew:

U-Boat: U-48 VIIb
Leave port 29/03/1940
01/04/1940.
23:50 Message:
From: BdU
To: All North Atlantic U-boats
UNTERNEHMEN WESERÜBUNG: All U-boats in Northern Atlantic are to move to Norwegian coast in support of Axis capital ships and transports.
Order implemented immediately, full speed ahead towards Norwegian coast.

04/03/1940.GR AF38.Good visibility.Calm seas.
12:53 German Convoy sighted. 3 Destroyers, 1 Troop transporter.

04/04/1940.PQ AF85.Good visibility.Calm sea.
09:37. SS Torvange coast freighter sunk 1869 BRT with Deck gun.
18:05. SS Lone Jack Küstenfrachter sunk 1869 BRT with Deck gun.

09/04/1940.
11:50. Message:
From: BdU
To: All North Atlantic U-boats
UNTERNEHMEN WESERÜBUNG: U-boats in vicinity of Narvik are to establish defence of that port.
We are near, flank speed ordered towards Narvik.

09/04/1940.Narvik waters.Medium visibility.Medium seas.
01:38. We have reached Narvik waters. Move to deep water to intercept.
02:38. Task Force sighted at 6500m consisting of 10 Destroyers, nationality unknown. Go to periscope depth and move away. Convoy moves at top speed towards our position.
02:40. We probably can´t escape out of sonar range or sight of the destroyer. Aft torpedo ready.
02:41. Task Force clearly identified as German. Resurface.

09/04/1940.Narvik waters.Medium visibility.Medium seas.
12.34 Task Force sighted at 9500m consisting of 5 destroyers, nationality unknown. Intercept course not possible, attack aborted.

10/04/1940.Narvik waters.Medium visibility.Medium seas.
15:10. Task Force sighted at 9300m consisting of 5 destroyers, nationality unknown.
15:15. Targets identified as English. Poor attack angle, attack aborted.

13/04/1940.Narvik waters.Medium visibility.Heavy seas.
01:35 Task Force sighted at 5400m consisting of 9 destroyers and a bigger warship, nationality unknown. Convoy moves at top speed towards our position. Go to periscope depth and plot interception course.
01:42 Bigger warship identified as HMS Nelson, range 1800m. A safe interception course is impossible so a 4 torpedo salvo is prepared.
01:43 Enemies find us and open fire. Hits taken to tower with attack periscope, observation periscope, antenna and aa-gun destroyed. Tubes flooded. 4 Torpedoes fired blind. Order crash dive to 220m and evasion course.
01:44 2 torpedoes detonate too early.
01:45 1 torpedo hit and 1 torpedo missed target.
01:47 At 140m with bolts bursting. Order top speed and 130m depth. Hull highly damaged through hits to the tower.
01:48 Reach 135 m with multiple bolts bursting. Emergency blow ordered.
01:51 Reach safe depth at 110 m, slow speed. Destroyer approaching, order evasion course. Depth charged.
01:53 Battleship torpedoed with less efficency, still running at high speed.
01:55 Depth charge hit. Slight flooding, small damage. Bolts bursting. Emergency blow on and top speed.
01:57 Reach safe depth at 95 m. Slow speed. Damage repaired. Flooding stopped. Destroyer is approaching. Order evasion course. Depth charged.
01:58 Destroyers attacking tirelessly, evade with difficulty.
02:10 Probably only 3 Destroyers hunting us. Enemy sonar does not find us often. Destroyers probably bad equipped.
02:34 Destroyers out of range.
04:00 Resurface (Puh) and return to home base.

24/04/1940.Medium visibility.
Reach home base. Lucky day.
Hull: 39%
3793 BRT sunk (Very bad)
One Warship missed. :down:
U-48 goes to the scrapyard.

One unsuccessful patrol from U-48 War Journal, but a good example of the use of Mission Orders.:D

Wreford-Brown
07-16-08, 10:40 AM
I'm reveiving duplicated messages with same content on 1939 sep.19 19:04

and

on 1939 sep20 14:52 (content of messages is different but from the same u-boat)

Those are stock messages and not part of the mod, but appear to be from different U-boats (U-33 and U-28).

Can you please elaborate with the content of the messages?

rob89
07-16-08, 12:28 PM
Liking the look of this mod very much. I've installed it and I will give it a test later on in the evening :up:

Wreford-Brown
07-16-08, 02:19 PM
Negative, I did not wrote down all the message content..

Anyway, if it's stock versions msg or gwx whatever, can't they be fixed ? :hmm:

The first one doesn't seem to be broken as the first message (based on your times) should have been:
From: U-33
To: BdU
1939/09/19
Returning. Grid BE 3451.

There are no other messages that you should have received at this time.

The second message is broken - the quick fix is to open the following folder 'data/campaigns/campaign/messages_en' and delete either of these:
19390920 1451 19390921 2300 1 100 20 @U-28@^BdU^1939/09/20|Low fuel, returning. Grid AM 8414. MB 24.
or:
19390920 1451 19390921 2300 1 100 20 @U-28@^BdU^1939/09/20|Position is BF 6176. Bearing is evaluated as good by D/F station.

These are stock GWX 2.1 messages and, as you can probably imagine, working on message mods is eye watering and the only way to test the whole mod is for users to report errors (as you kindly did) so that we can put things straight.

I'm working on an update of WBNN (a consolidation of this mod, Lehmann Times Lehmann Radio News and GWX 2.1 Warning Orders) and will include the fix in that update.

WB

Wreford-Brown
07-16-08, 02:24 PM
Liking the look of this mod very much. I've installed it and I will give it a test later on in the evening :up:

If you like the look of this, you'll love WBNN at: http://www.subsim.com/radioroom/showthread.php?t=138030

Wreford-Brown
07-16-08, 04:44 PM
That one has got me beaten - there is no reason why you should receive the message twice.
Sorry.

Reece
07-17-08, 01:15 AM
Just in case you didn't know, when you save a patrol then reload, the last message from the previous save will often come up again, just a SH3 bug!:yep:

Contact
07-22-08, 08:31 AM
Wreford-Brown (http://www.subsim.com/radioroom/member.php?u=237852)

I did some mistakes enabling your mod over JGSME (just noticed it now) There was a double folder mistake made accidently by me: D:\Games\Ubisoft\SilentHunterIII\MODS\GWX 2.1 Mission Orders\GWX 2.1 Mission Orders

Huh.. now it explains everything :)

My Sincere Appologies for making unnesecary noise about double messages :oops: :oops: :oops:

Sorry..

Wreford-Brown
07-26-08, 05:48 AM
No apologies are needed - you've identified some genuine messages that, although not wrong, could be improved.

Your last one was a stock message and the dirty fix is to delete the following line:
19391213 1555 19391213 2200 1 100 20 @Open Freq@ ^Radio Intercept^1939/12/13|Picked up|S.S. Sekstant

I'll make the amendment to WBNN v1.1, and please keep me informed - no mod is 100% perfect and it's user feedback that keeps me tweaking.

Thank you for keeping me informed.

WB

Contact
07-27-08, 01:58 PM
Aight.. Will be in touch if something else comes up :up:

Wreford-Brown
08-20-08, 07:56 AM
I know that self-praise is faint praise, but I've just passed the 1000 download mark on FF for this mod and just under 3000 overall!

Hope you're all enjoying the mod.

Jimbuna
08-20-08, 10:01 AM
Congratulations W-B http://img120.imageshack.us/img120/9026/wolfthumbsuprw5.gif (http://imageshack.us)

dcb
08-20-08, 10:52 AM
Hope you're all enjoying the mod.

I certainly do. Once again, thank you:up:

Dekessey
10-26-08, 10:18 PM
Here is U-48's War Journal using Mission Orders. MO contains more BdU orders for Operation Weserubung, as you can see in this shortened version of the full Journal.

War Journal with Mission Orders:
Difficult: 94% (WO help)
Sh3 Commander:
-Malfunctions and Sabotage.
-Randomise U-boat crush depth.
-Realistic crew:

U-Boat: U-48 VIIb
Leave port 29/03/1940
01/04/1940.
23:50 Message:
From: BdU
To: All North Atlantic U-boats
UNTERNEHMEN WESERÜBUNG: All U-boats in Northern Atlantic are to move to Norwegian coast in support of Axis capital ships and transports.
Order implemented immediately, full speed ahead towards Norwegian coast.

04/03/1940.GR AF38.Good visibility.Calm seas.
12:53 German Convoy sighted. 3 Destroyers, 1 Troop transporter.

04/04/1940.PQ AF85.Good visibility.Calm sea.
09:37. SS Torvange coast freighter sunk 1869 BRT with Deck gun.
18:05. SS Lone Jack Küstenfrachter sunk 1869 BRT with Deck gun.

09/04/1940.
11:50. Message:
From: BdU
To: All North Atlantic U-boats
UNTERNEHMEN WESERÜBUNG: U-boats in vicinity of Narvik are to establish defence of that port.
We are near, flank speed ordered towards Narvik.

09/04/1940.Narvik waters.Medium visibility.Medium seas.
01:38. We have reached Narvik waters. Move to deep water to intercept.
02:38. Task Force sighted at 6500m consisting of 10 Destroyers, nationality unknown. Go to periscope depth and move away. Convoy moves at top speed towards our position.
02:40. We probably can´t escape out of sonar range or sight of the destroyer. Aft torpedo ready.
02:41. Task Force clearly identified as German. Resurface.

09/04/1940.Narvik waters.Medium visibility.Medium seas.
12.34 Task Force sighted at 9500m consisting of 5 destroyers, nationality unknown. Intercept course not possible, attack aborted.

10/04/1940.Narvik waters.Medium visibility.Medium seas.
15:10. Task Force sighted at 9300m consisting of 5 destroyers, nationality unknown.
15:15. Targets identified as English. Poor attack angle, attack aborted.

13/04/1940.Narvik waters.Medium visibility.Heavy seas.
01:35 Task Force sighted at 5400m consisting of 9 destroyers and a bigger warship, nationality unknown. Convoy moves at top speed towards our position. Go to periscope depth and plot interception course.
01:42 Bigger warship identified as HMS Nelson, range 1800m. A safe interception course is impossible so a 4 torpedo salvo is prepared.
01:43 Enemies find us and open fire. Hits taken to tower with attack periscope, observation periscope, antenna and aa-gun destroyed. Tubes flooded. 4 Torpedoes fired blind. Order crash dive to 220m and evasion course.
01:44 2 torpedoes detonate too early.
01:45 1 torpedo hit and 1 torpedo missed target.
01:47 At 140m with bolts bursting. Order top speed and 130m depth. Hull highly damaged through hits to the tower.
01:48 Reach 135 m with multiple bolts bursting. Emergency blow ordered.
01:51 Reach safe depth at 110 m, slow speed. Destroyer approaching, order evasion course. Depth charged.
01:53 Battleship torpedoed with less efficency, still running at high speed.
01:55 Depth charge hit. Slight flooding, small damage. Bolts bursting. Emergency blow on and top speed.
01:57 Reach safe depth at 95 m. Slow speed. Damage repaired. Flooding stopped. Destroyer is approaching. Order evasion course. Depth charged.
01:58 Destroyers attacking tirelessly, evade with difficulty.
02:10 Probably only 3 Destroyers hunting us. Enemy sonar does not find us often. Destroyers probably bad equipped.
02:34 Destroyers out of range.
04:00 Resurface (Puh) and return to home base.

24/04/1940.Medium visibility.
Reach home base. Lucky day.
Hull: 39%
3793 BRT sunk (Very bad)
One Warship missed. :down:
U-48 goes to the scrapyard.

One unsuccessful patrol from U-48 War Journal, but a good example of the use of Mission Orders.:D

Good read.

THat kind of stuff is good advertisement for the mod. Will certainly consider it.
:up:

W-B, do you think it would be possible to install your mod in the middle of a campaign?

Wreford-Brown
10-27-08, 02:31 AM
W-B, do you think it would be possible to install your mod in the middle of a campaign?

As long as you install when in port and not while at sea there won't be a problem.

Wreford-Brown
10-27-08, 02:34 AM
Just in case you didn't know, when you save a patrol then reload, the last message from the previous save will often come up again, just a SH3 bug!:yep:

I've got to the bottom of this one and there is an easy (although time consuming for the modder) cure. The only potential issue is missing some messages when you're at high TC but that can be mitigated fairly easily.

Hohenstaufen
02-05-09, 11:06 AM
Is this awesom Mod working with GWX 3.0 and Integreted Orders ? :rock:

JCWolf
02-05-09, 02:01 PM
Is this awesom Mod working with GWX 3.0 and Integreted Orders ? :rock:


No bro,
See the Compat. GWX 2.1 not GWX 3,
Also see the date of the last post..:timeout:


Last year !:D

Wreford-Brown
02-05-09, 02:45 PM
Is this awesom Mod working with GWX 3.0 and Integreted Orders ? :rock:

There is a 3.0 version at the second link under my sig.

DSK_Thomsen
01-16-10, 09:04 AM
Hi Wreford Brown,
is this GWX3.0 Version called WB's Mission Orders v1.2.rar ?

Wreford-Brown
01-16-10, 09:08 AM
Yes, that's the latest version