bigboywooly
04-26-08, 10:00 AM
S boot Flotillas optional mod for GWX
This mod makes flotilla changes to GWX to run alongside Mikhayls playable schnellboot mod:
http://www.subsim.com/radioroom/showthread.php?t=130088
-replaces all the uboat flotillas with 4 S boot flotilla - 1st\3rd\4th and 6th
-new ports of departure and grid assignments
Not 100% historically accurate base usage but close enough
Playable theatres the Channel\North Sea\Baltic\Med and Black Sea
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_253.jpg
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_254.jpg
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_256.jpg
Installation
------------
Unpack to your SilentHunterIII\MODS folder and enable via JSGME.
Please ensure that you have rolled back SH3 Commander (if in use) before enabling this mod.
SH3 Commander users - Version 3 or greater
------------------------------------------
Follow the instructions below
- turn OFF simulate a realistic career length
- turn OFF historic U-boat availability
- turn ON set days in base and set to 5 <or some other small number>
- turn OFF model effects
- turn OFF randomise crush depth
- don't use SH3Cmdr's realistic crew option when starting new careers
Brief translation of grids
---------------------------
Kanal = English Channel
Ostsee = Baltic
Nordsee = North Sea
Mit_Meer = Mediterranean
Sch_Meer = Black Sea
GWX_S_Boot_Flotilla_mod (http://files.filefront.com/GWX+S+boot+mod+Flotillav57z/;10082972;/fileinfo.html)
Special thanks to JSCones for guidance and assistance
And for JSGME which is a must when making these or any sort of mod
This mod makes flotilla changes to GWX to run alongside Mikhayls playable schnellboot mod:
http://www.subsim.com/radioroom/showthread.php?t=130088
-replaces all the uboat flotillas with 4 S boot flotilla - 1st\3rd\4th and 6th
-new ports of departure and grid assignments
Not 100% historically accurate base usage but close enough
Playable theatres the Channel\North Sea\Baltic\Med and Black Sea
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_253.jpg
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_254.jpg
http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_256.jpg
Installation
------------
Unpack to your SilentHunterIII\MODS folder and enable via JSGME.
Please ensure that you have rolled back SH3 Commander (if in use) before enabling this mod.
SH3 Commander users - Version 3 or greater
------------------------------------------
Follow the instructions below
- turn OFF simulate a realistic career length
- turn OFF historic U-boat availability
- turn ON set days in base and set to 5 <or some other small number>
- turn OFF model effects
- turn OFF randomise crush depth
- don't use SH3Cmdr's realistic crew option when starting new careers
Brief translation of grids
---------------------------
Kanal = English Channel
Ostsee = Baltic
Nordsee = North Sea
Mit_Meer = Mediterranean
Sch_Meer = Black Sea
GWX_S_Boot_Flotilla_mod (http://files.filefront.com/GWX+S+boot+mod+Flotillav57z/;10082972;/fileinfo.html)
Special thanks to JSCones for guidance and assistance
And for JSGME which is a must when making these or any sort of mod