Log in

View Full Version : [REL] Pillau terrain mod


bigboywooly
04-25-08, 07:59 PM
Forgot had this on the HDD
Made by Ref at my request - bless him
Opens up the narrow channel from Pillau to the Baltic

Extract the D\L using winrar\7zip
Open the Repacked_E019N055 folder
Click on the SH3Repacker to run
Click " Repack "
and point to C:\Program Files\Ubisoft\SilentHunterIII\data\Terrain\Data or the install you wish to mod

http://files.filefront.com/Pillau+terrain+fix7z/;11603486;/fileinfo.html

Reece
04-25-08, 08:14 PM
Thanks a heap, do we have to start a new Campaign (I assume this will alter the scr layer) or just a patrol?:D
Cheers.

bigboywooly
04-25-08, 09:00 PM
No this - when run - alters the actual terrain

Think of it as a canal widening
If you have ever sailed from Konigsberg to the Baltic the chanel is very narrow and easy to take damage
This mod widens that channel

Need some screenies
BRB

Before

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_249.jpg

After

http://i60.photobucket.com/albums/h22/bigboywooly/ScreenHunter_250-2.jpg

Reece
04-25-08, 09:13 PM
Gotcha, thanks!:yep:

jpm1
04-25-08, 09:43 PM
Thanks http://www.emoticonland.net/smileys/Expressions/expresss001.gif (http://www.emoticonland.net)

Philipp_Thomsen
04-25-08, 09:51 PM
Which software is used to a change the terrain?

bigboywooly
04-25-08, 10:02 PM
Refs Terrain Editor

Sailor Steve
04-25-08, 11:05 PM
Bless you, my son.:sunny:

Philipp_Thomsen
04-25-08, 11:08 PM
Refs Terrain Editor

Where can I download it? Sounds very interesting! :hmm:

Venatore
04-26-08, 01:51 AM
Do we know what the actual distance was at the Konigsberg/Baltic channel :hmm:

Contact
04-26-08, 02:36 AM
I noticed the land was slightly not accurate in the map according on what u see standing on bridge, if u plot your course only looking into the navigation map u will most likely hit the ground. Applying course by eye u will sail through ground on map in some places in that channel but successfully.

bigboywooly
04-26-08, 07:27 AM
Do we know what the actual distance was at the Konigsberg/Baltic channel :hmm:

No I dont BUT the Sheer and other heavies spent time at Pillau so if they can get there

bigboywooly
04-26-08, 07:28 AM
Refs Terrain Editor

Where can I download it? Sounds very interesting! :hmm:

You will have to search for that
Original release was a couple of years ago

Venatore
04-26-08, 07:35 AM
Do we know what the actual distance was at the Konigsberg/Baltic channel :hmm:

No I dont BUT the Sheer and other heavies spent time at Pillau so if they can get there

Thanks you for the feedback "bigboywooly", I was just curious, as I never knew about this channel, you could say I'm trying to self educate myself and doing very poorly at that ;)

KeptinCranky
04-26-08, 07:37 AM
Ah! groovy, always bugged me having to knock the dents out of my boat after visiting there, thanks mate! :up:

bigboywooly
04-26-08, 07:52 AM
Ah! groovy, always bugged me having to knock the dents out of my boat after visiting there, thanks mate! :up:

lol tis why I asked Ref for it
I was working on an alternative flotilla mod to run from Konigsberg\Pillau later in the war as a lot goes on in the Baltic late on and is the only place to really see the heavy German units but I struggled to get through the channel

Ref to the rescue

@ Venatore
lol we are all in that boat mate
Obviously from scripting and researching I knew the Scheer and others spent time there so I knew it should be wider
In fact the Hipper/Scheer\Eugen and Lützow spent time there

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_252.jpg

Venatore
04-26-08, 07:56 AM
Attention to the detail, I love it :up:

Sailor Steve
04-26-08, 12:11 PM
Refs Terrain Editor

Where can I download it? Sounds very interesting! :hmm:

You will have to search for that
Original release was a couple of years ago
:rotfl:

BBW, you is EEEEEEEVIIIIIIIIL!

bigboywooly
04-26-08, 12:15 PM
lol no its easily findable
If findable is a word

I had the link to it not so long ago cos I wanted the Helgoland terrain added to 2.1 so had to find it

Here tis see
Easy

http://www.subsim.com/radioroom/showthread.php?t=89658&highlight=helgoland

While I was that far back Steve

http://www.subsim.com/radioroom/showthread.php?t=88004&highlight=helgoland

:rotfl:

Sailor Steve
04-26-08, 12:21 PM
Of course you would bring up my old logs, which most folks made sure I know they found quite boring.

And I screwed it up again. You were talking about the terrain editor itself, and I thought you meant the mod, which was in your first post at the top of the page...:damn: :oops:

I'm spending way too many hours writing down ship names. I think I'm gonna organize all the stuff I've downloaded for 2.1 and spend the weekend just playing.

Jimbuna
04-26-08, 04:52 PM
Ah! groovy, always bugged me having to knock the dents out of my boat after visiting there, thanks mate! :up:

LOL :rotfl:

Torp III
04-27-08, 08:52 AM
Ah! groovy, always bugged me having to knock the dents out of my boat after visiting there, thanks mate! :up:

Me Too:damn:

Contact
07-09-08, 02:34 AM
I'm having problems with: Gun empacement on left while exiting waterway from Pillau appears in water
Will be taken care of in a GWX 2.1 bugfix.

Even after apply of 2.1 bugfix :nope:

Contact
07-10-08, 03:36 PM
what ? no one else has noticed it ? well.. it's just a reminder that this ain't gonna fix by itself :p

Contact
07-15-08, 04:59 AM
Seems no one cares about this :\

rifleman13
07-15-08, 05:04 AM
Someone's bound to notice this mod!:up:

As soon as they found out the Pillau channel is too shallow for u-boats!:arrgh!:

Contact
07-18-08, 08:54 AM
Someone's bound to notice this mod!:up:

As soon as they found out the Pillau channel is too shallow for u-boats!:arrgh!:

The channel istelf is wide enough now, but the gun emplacement is left in water on the left side when exiting the bay.
That freaks me out a little bit, so I'm trying to forget this :D

HW3
07-18-08, 04:13 PM
The readme for the mod says it will be fixed in a GWX 2.1 bug fix, guess they forgot about it.:hmm:

Jimbuna
07-18-08, 05:45 PM
It has been fixed, IIRC :hmm:

HW3
07-18-08, 07:06 PM
:hmm: I was going on Contact's posts about it, should have checked it out first before posting.:oops: I have a test mission going in the area, will check it out and see.

Edit: I checked and it has not been fixed. I am running the last patch BBW released, the one with the AA ships, locks, and AOTD ships combined into it.

Contact
07-19-08, 11:45 AM
:hmm: I was going on Contact's posts about it, should have checked it out first before posting.:oops: I have a test mission going in the area, will check it out and see.

Edit: I checked and it has not been fixed. I am running the last patch BBW released, the one with the AA ships, locks, and AOTD ships combined into it.

Correct. It is not fixed neither on AOTD mod nor in GWX 2.1 bugfix, period.

Capt.Crackerjack
07-22-08, 11:44 AM
Cannot D/L the Pillau Terrain Mod from BBW"s FF site given at the start of this thread.

Please help and give active link for this Pillau Terrain mod.

Sailor Steve
07-22-08, 01:02 PM
I just happen to have a copy:
http://files.filefront.com/Pillau+terrain+fix7z/;11173417;/fileinfo.html

Jimbuna
07-22-08, 02:45 PM
Top marks Steve....having been busy working on the Q Ship mod lately, I honestly wasn't sure whether this had been released publicly. http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Capt.Crackerjack
07-22-08, 11:32 PM
:) Thanks, Sailor Steve, I got the file now!

Reise
07-27-08, 10:27 AM
I'm having problems with: Gun empacement on left while exiting waterway from Pillau appears in water
Will be taken care of in a GWX 2.1 bugfix.

Even after apply of 2.1 bugfix :nope:

Try this

http://ultrashare.net/hosting/fl/0b5541fc2d/Fixed_Pillau_gun

Have moved the gun to land

Contact
07-27-08, 01:51 PM
I'm having problems with: Gun empacement on left while exiting waterway from Pillau appears in water
Will be taken care of in a GWX 2.1 bugfix.

Even after apply of 2.1 bugfix :nope:

Try this

http://ultrashare.net/hosting/fl/0b5541fc2d/Fixed_Pillau_gun

Have moved the gun to land

Thank You Very Much!
Downloaded.

This fix was very wanted in my "Greatest GWX Fixes" folder :yep:

VonDos
08-22-08, 06:10 PM
:oops: Hi everyone!
Where can i find this usefull mod?
I'm reinstalling GWX 2 , GWX 2,1 , "bugfix, aotdmadmax ships and iambecomelife aa"; is this mod included or separate?

If it isn't included, the link in the first post is broken from here; please, help :oops:

meduza
08-22-08, 06:38 PM
The Pillau terrain fix is not included in the bugfix. You can find a working link in the Sailor Steve's post, above on this page.

VonDos
08-23-08, 04:37 AM
Thanks, mate!

Wolfehunter
08-23-08, 09:03 PM
Thanks guys for this fix.. I haven't been there yet but fixes are important. :up:

Contact
09-18-08, 05:08 AM
Is there anyway to uninstall it if anything goes wrong ?