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View Full Version : [REL]Some Sil tga file fixes for GWX 2.1


Reece
04-24-08, 11:37 PM
Hi, fixes for some of the Sil tga files for GWX 2.1, note this is not a mod but some fixes for the excellent GWX super mod!:yep: Some I just left as the work required would be HUGE & I'm not that enthusiastic!:doh:
Download Here (http://files.filefront.com/GWX+21+sil+tga+fixesrar/;10074885;/fileinfo.html)
Cheers.

Wreford-Brown
04-25-08, 12:18 AM
What do Sil tga files do?

AOTD_MadMax
04-25-08, 01:34 AM
What do Sil tga files do?

Sil-tga´s are the needed grafics for your recognitionmanual.

Sil is standing for Silhouette !

Greets

Maddy

Wreford-Brown
04-25-08, 07:54 AM
Thank you - d/l now

SquareSteelBar
04-25-08, 08:17 AM
Hi Reece,

many THX for that! :up:

The NDE_River_sil.tga isn't necessary anymore for GWX 2.1 ;)

Reece
04-25-08, 08:30 AM
That explains a few things! Thanks.:yep:

mengle
04-25-08, 08:51 AM
thanks
strange NDE_river map is not in my sea folder

NGT
04-25-08, 10:00 AM
Hi,

I was in your filefront address (for Sil files) and I saw there ''AlternateGWX2EnhancedDamand'' and ''AlternateSFXPackForGWX2_2b'' (:o)New mods? Any comment? [I missed something? :oops:]

Anyway, thank you for all your efforts ....

Reece
04-25-08, 10:17 AM
Hi NGT, see here::yep:
http://www.subsim.com/radioroom/showthread.php?t=128595
Cheers.

NGT
04-25-08, 10:28 AM
Oh, yes, of course, thank you!

Venatore
04-25-08, 05:21 PM
Hi, fixes for some of the Sil tga files for GWX 2.1

Reece,

Cheers for this matey :up: this is an excellent follow-up package to smooth the edges of the game, every little bit counts and I rate this as a big part of the continuing enhancement of the SHIII game :yep:

SquareSteelBar
04-26-08, 04:23 AM
...strange NDE_river map is not in my sea folderThe installer of GWX_2.1 removes the NDE_River folder...

mengle
04-26-08, 07:05 AM
...strange NDE_river map is not in my sea folderThe installer of GWX_2.1 removes the NDE_River folder...


oké , thanks now i know that i dident screwed up my game again :)