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View Full Version : mod incompatibility and installation order


moscowexile
04-13-08, 01:52 AM
It has happened again! The career of my most illustrious commander has failed to resurrect itself after having been put to bed late at night. He had been condemned to a desk job in Kiel, but I had brought him out of his enforced retirement and he was outward bound for the Atlantic when I saved. In the end, after many fruitless efforts trying to reload his career the next day, including putting "x" at the end of his name, I decided to do a complete reinstall of SH3 GWX 2.0.

So there I was again, straining at the leash in my Wilhelmshaven submarine basin on September 1st 1939.

My mods were as follows:

GWX - Captain America's Officer Icons
GWX - No Medals on Crew
GWX - TA1.3_Seafloormod - 256mb
Torpedo damage Final ver2.0
OLC GUI 1.2.3 Core Files
DoubleMastValues
GWX 2.0 Armed Trawler Patch
Water_Stream_for_Uboats_V4
OLC Environment - GWX 2.0 Campaign Files with RWF
OLC Environment High Detail Scene File with RWF
OLC High Colour Files
OLCE Water Stream Compatibility Patch
RB_IXb_SDDE_ADM_1_03_GWX
RB_IXc_SDDE_ADM_1_03_GWX
RB_IXD2_ SDDE_ ADM_1_03_GWX
RB_TIIA_SDDE_ADM_1_04_GWX
RB_TIIB(AI sub)_SDDE_ADM_1_04_GWX
RB_TIID_SDDE_ADM_1_04_GWX
RB_VIIb_SDDE_ADM__2_05_GWX
RB_VIIc_41_SDDE_ADM_1_03_GWX
RB_VIIc_SDDE_ADM_1_03_GWX
RB_XXI_SDDE_ADM_1_03_any
Thomson's Sound Pack2

The mods were installed in the order as appears above.

No smoke from the boat exhausts appears.

No Roman numerals on the choice of torpedo dial appears: the dial is a totally blank black disc.

This latter problem had already bugged me for many weeks a month or so ago. The problem was eventually solved by the order in which I installed the mods, which order, as far as I can remember, was the same as shown above.

I had also had problems with the exhaust mod after first having installed Thomson's Sound Pack2, but this problem was again solved by the order of installation of the mods: I think that my installation of the exhaust mod prior to my installation of the sound mod had caused the problem: after having done the reverse, the exhaust gas appeared. However, I have, since my last loading of a saved game refusal and re-installation of the game, tried numerous installation combinations, but to no avail: no exhaust gas; no numbers on the torpedo selection dial.

Sehr geehrte Kaleune, was würden Sie mir raten?

onelifecrisis
04-13-08, 02:20 AM
No Roman numerals on the choice of torpedo dial appears: the dial is a totally blank black disc.

You need SH3 commander. Once its installed, follow the instructions in the OLC GUI Readme.

moscowexile
04-13-08, 02:58 AM
I forgot to mention above that I have SH3 Commander installed and have always used it. However, I have been thinking of late that perhaps SH3 Commander may need re-installing, although I cannot imagine why. In any case, it would not do any harm doing so, in view of the fact that I am starting from scratch once again.

When I first tried my re-installed game after it had refused to load a saved game, I followed the OLC GUI Readme instructions and transferred the uboat file contained in OLC GUI to SH3 Commander. I still experience the blank torpedo choice dial. However, I think that the order of mod installation may have been to blame in that instance. I think that the problems that I am experiencing now and have experienced earlier may be a result of wrong installation order and my not transferring the uboat file to SH3 Commander.

moscowexile
04-13-08, 06:21 AM
The plot thickens.

I have re-installed SH3 Commander and tried various installation sequences of the above listed mods but to no avail: the OLC GUI mod presents me with a blank torpedo selection dial each time. I guess the exhaust mod isn't functioning as well. I haven't sailed out of my basin yet to check. On seeing that at least one mod is malfunctioning, namely the OLC GUI one, I start all over again.

I have just tried installing only the OLC GUI mod: the same malfunction occurs.


What can be causing this?


Bei diesem Problem kann man ja verrückt werden!

:damn:

onelifecrisis
04-13-08, 06:47 AM
He's already done that (see post 3)

moscowexile, you must have gotten the folder structure wrong or something like that. Double check that you put the OLC GUI "Uboat" folder in the correct place!

moscowexile
04-13-08, 08:06 AM
Checked out the SH3 Commander files: all in order but still the same game malfunction, namely no numbers on the torp salvo dial, no exhaust gas from the RB mods.

I am now starting a re-installation. It must be about the 5th that I've one over the past three days.

And it all started with the program refusing to reload a saved game some 4 or 5 days ago.



:damn:

moscowexile
04-13-08, 09:55 PM
I've fettled the OLC GUI problem!

It is now up and running. I "hand loaded" the modifications to SH3 Commander - dragged and plonked the necessary files from OLC GUI into SH3 Comander, making sure there was no filing error.

The exhaust smoke mod still isn't working though. I open the RB compresed files and find the one necessary to produce he exhaust effect and install it into the mod folder, but nothing happens. It's the order of installation that is the guilty party, I'm sure. Or am I wrongly installing? I use the JSGME installer, but sometimes, whenever I check my Silent Hunter III files, I see the RB mods lined outside of the mod files, although they also appear in the mod file. My generic mod installer may be at fault. I shall re-install it and keep you nformed.

Auf Wiedersehen!

moscowexile
04-14-08, 03:58 AM
So I've just found out that the racerboy exhaust mods have folders within folders and that only one of them is the exhaust mod, the others are tweaks and what-not.

So I loaded the real exhaust mod folders into my mod folder and started up a new mission.

No OLC GUI torpedo salvo numbers on the clock dial again.

They were there last night when I went to bed.

Where are they now I wonder?

The Bad Wolf
04-14-08, 09:41 AM
Make sure you "roll back" SH3 Commander, before adding any mods.

moscowexile
04-14-08, 02:13 PM
My SH3 Commander is on automatic roll back. Furthermore, each time that I have re-installed SH3/GWX 2, I have also re-installed SH3 Commander.

What I am sure is happening is that my mods are not being installed correctly into my mods folder: sometimes they have clearly been installed correctly, as was the case when I had my last long run of gaming with SH3/GWX2.0 before its refusal to reload a saved game, other times not: I have seen the mods in the SH3 folder even though I extracted them to my mods folder.

As regards the correct order of mod installation,I have checked in the mod threads and I am sure that I am installing them in the correct order, where order of installation is crucial to correct functioning.

I shall "hand load" them all into my mods folder and not use the tool provided with GWX and see what happens.

It's the mod installation that is at fault, I am sure.

mengle
04-14-08, 04:14 PM
I installed them manually and i found more than 1 torpedo dat file, material dat file and those give a conflict by me in the library

moscowexile
04-14-08, 04:44 PM
Alles ist in Ordnung!

:p

I handloaded every damned mod and at last everything is now in order.


:up: