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View Full Version : Mod incompatability please help


rascal101
04-10-08, 05:14 AM
Hi to all hoping some one can help I have the mods below acti9vated via JSGMe for GWX latest vers - Am able to load game install Uboat crew and technology adjustments but wehn I click to go to a new mission the red line gets about a third of the way and I get a memory incompatable 000000111 message or some such

Can some one take a look at the mods below and tell me if there are some mods that are incompatable, I've tried uninstalling one at a time but so far had no luck

Pacos_German_Folklore_SubEmblems_Mod_V1.2
GWX - Enhanced Damage Effects
GWX - Late War Sensors Snorkel Antennas
GWX 2.0 + Iambecomes AA ships
Torpedo damage Final ver2.0
RB_SH4_Effects_for_SH3_2_03
New_Trawlers_1.1
TypeVII_Open_Hatch
Lighthouse V2
Thomsen's Sound Pack2
OLC Environment - Colour Files
OLC Environment - High Detail Scene File with RWF
OLC Environment - GWX 2.0 Campaign Files with RWF
SOUND - Soundtrack German Submarines
WB's GWX mission orders
Undersea_Mod
SH4 16k Atmosphere for GWX v1.1a
Water_Stream_for_Uboats_V4
TwistyPeriscopeThingyMod

Hope you can help

melnibonian
04-10-08, 05:18 AM
I don't really know why you're getting the error message but I don't really think the GWX - Enhanced Damage Effects are compatible with RB_SH4_Effects_for_SH3_2_03.

Jimbuna
04-10-08, 06:25 AM
GWX enhanced damage effect and SH4 16km are not compatible with OLCenvironment.
The SH4 scene file + GWX campaign files with RWF probably causes the crash.
Also I think that the "lighthouse mod" is already included in GWX 2.0 ? :hmm:

That's correct. :up:

A quicker and IMHO easier solution would be to disable the lot, enable only those that came with GWX, load the game to ensure it is working okay then add one third party mod at a time until the problem occurs again.