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View Full Version : [req] being nice??


gimpy117
04-02-08, 11:39 AM
could we have a mod to be able to pick up survivors from ships, even enemy ones??
it might give us some good karma in the virtual universe....

AVGWarhawk
04-02-08, 11:43 AM
:hmm: Guess it could in theory as the pilots get picked up. Would be great to snag one or two out of the water and appear in the damage control teams slots.....just because these are open generally. Might have to make their abilitys zero as they would not operate the sub.

ANTARES
04-02-08, 12:23 PM
I usually aa or deck gun them... take no prisoners!

andycaccia
04-02-08, 12:29 PM
I usually aa or deck gun them... take no prisoners!

I've got a better idea: enslave them! Forced labour!! :arrgh!:

ANTARES
04-02-08, 12:32 PM
I usually aa or deck gun them... take no prisoners!

I've got a better idea: enslave them! Forced labour!! :arrgh!:

Not a bad idea... make them paint the sub's exterior while submerged.

tater
04-02-08, 12:37 PM
I'm ALWAYS nice to japanese sailors!

I have the exec offer the survivors coffee, and only gun them down if they try to row away from me!

<G>

tater

longam
04-02-08, 02:34 PM
I'm ALWAYS nice to japanese sailors!

I have the exec offer the survivors coffee, and only gun them down if they try to row away from me!

<G>

tater

Was that historically accurate? :rotfl:

thyro
04-02-08, 03:55 PM
I usually aa or deck gun them... take no prisoners!
I've got a better idea: enslave them! Forced labour!! :arrgh!:

US/EN/OZ prisoners can always be stored in the tubes and used as torpedos...

sorry my uboat doesn't have StarFleet food replicators so food is just for my crew :P

gimpy117
04-02-08, 11:39 PM
well i know there's a resque survivor button so could we allow it to work for both sides

i think it would be a nice add on

like a real capitan you could ignore the sailors and go on if the mission dosen't allow for it (like 6 boat loads of survivors) or your heart is 2 sizes too small
OR, you could pick them up. I knwo this is historical beacuse ive seen footage of this from the Uss Skate.

Xantrokoles
04-03-08, 09:16 AM
I haven't found a file with this limitation.:cry:

kylesplanet
04-03-08, 10:52 AM
well i know there's a resque survivor button so could we allow it to work for both sides

i think it would be a nice add on

like a real capitan you could ignore the sailors and go on if the mission dosen't allow for it (like 6 boat loads of survivors) or your heart is 2 sizes too small
OR, you could pick them up. I knwo this is historical beacuse ive seen footage of this from the Uss Skate.

Well I guess my heart is too small because I don't have a problem leaving them there or shooting them.

The thing that cracks me up about the whole thing is you just torpedoed God knows how many of their shipmates and now were supposed to worry or feel bad about the 2 row boats.:rotfl: Another little bit of info: they had a tendency to hold onto a machine gun and wait on someone to step out on the bridge of the sub who just killed there buddies.

gimpy117
04-03-08, 12:56 PM
well i know there's a resque survivor button so could we allow it to work for both sides

i think it would be a nice add on

like a real capitan you could ignore the sailors and go on if the mission dosen't allow for it (like 6 boat loads of survivors) or your heart is 2 sizes too small
OR, you could pick them up. I knwo this is historical beacuse ive seen footage of this from the Uss Skate.
Well I guess my heart is too small because I don't have a problem leaving them there or shooting them.

The thing that cracks me up about the whole thing is you just torpedoed God knows how many of their shipmates and now were supposed to worry or feel bad about the 2 row boats.:rotfl: Another little bit of info: they had a tendency to hold onto a machine gun and wait on someone to step out on the bridge of the sub who just killed there buddies.

that's when you stay away and aim the 40mm flak cannons...that'll shut them up