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View Full Version : [REL] Men@work Uniform Mod


dertien
04-02-08, 02:03 AM
UPDATE/FINAL 07/04/2008

New clothing added - screenshots:

http://img362.imageshack.us/img362/8681/01jb6.jpghttp://img442.imageshack.us/img442/8097/03vq4.jpghttp://img529.imageshack.us/img529/7180/04ug3.jpg
http://img527.imageshack.us/img527/2148/01pz8.jpghttp://img183.imageshack.us/img183/7083/02zw7.jpg
http://img170.imageshack.us/img170/8277/06lg1.jpghttp://img512.imageshack.us/img512/8091/01kg0.jpghttp://img528.imageshack.us/img528/5335/03wz5.jpg
http://img525.imageshack.us/img525/6033/04qf4.jpghttp://img212.imageshack.us/img212/4093/01rm6.jpghttp://img365.imageshack.us/img365/7145/03oi5.jpghttp://img525.imageshack.us/img525/6418/04uu2.jpg

Read the readme for installation instructions and enjoy. There is an easteregg inside the download (no screenshot here) install and see.


Download Version 2 UPDATE (http://files.filefront.com/menworkv2Finalrar/;9965754;/fileinfo.html)

V2:

- New shirts and pullovers
- changed 'flat' looking checkered pattern with textures from real clothes pictures.


Fellow Kaleuns,
----------------

What is this ?
-------------

I was bored yesterday, so I opened up Photoshop and produced a uniform mod. There's not enough of them around, and I was getting a little tired of the same dresscode my fellow u-boat buddies always come up with, so I sent all their parade uniforms to the laundrette, and gave them some casual workclothes. Hence the Men@work clothes mod.


Credits
-------

The red/green checkered 'lumberjack' shirt is based on the shirt in the 'dasbootclothes' mod, so I take no credit for the creation of it. As the dasbootclothes-zip file did not contain a readme with the author, I cannot credit by name the person who made the mod originally. But as this being said, you know who you are.

I just improved the look of the shirt with the use of a few filters in photoshop, made it look a little more 'dirty' and worn, plus added some extra colours. The rest is all original work.

The mod in detail
------------------

-It replaces the stock/GWX/NYGM/Other supermod uniforms with:


Generic white and blue stripe sailor shirt and a dark blue pullover with kriegsmarine insignia for the sailors and petty officers.

-It also removes all (yes all) badges, insignia and medals from the uniforms so you can safely deactivate the GWX - no medals on crew mod. This one does exactly the same.

- The hats of officers have been made more black-ish (ala Das boot) the petty
officers hats have been darkened.

I do not claim these uniforms to be historically accurate, but they are IMO a refreshing change.


Bugs
----

None, everything works. If someone can tell me how I get the 'plastic' shine off the clothes when viewed from certain angles inside the u-boat I would be very greatful.

Note:

You can view targafiles using Photoshop, Coreldraw etc or 'XNview' if you want a free viewer that can handle a lot of diff file types. Google for it and download. Only about 4 megs.

-If you want to change the uniform an officer is wearing do the following:

-Load your game and write down the name of the officer you want to dress up.
-open up the crew_config_VII.cfg file and look up the name you wrote down in step one, if the name is not there, you're looking in the wrong config file.
- when you find the name:

for example

[CREW_MEMBER_3]
Name=Franz Linke-Stier
Index=13
NrComp=2
Type=2
Grad=6
Renown=0.000000
Patrols=0
Morale=0.800000
Fatigue=0.000000
HealthStatus=0
HitPoints=14.000000
Experience=300
Rank=11
NrQual=1
Qualification0=4
SpecialAbility=-1
MedalsInx0=-1
MedalsInx1=-1
MedalsInx2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=3
HeadTgaIdx=0
BodyIdx=0
BodyTgaIdx=1 ;change this value with the number you will find in the uniform
+ add 1 (if uniform name = 06_OFF_Body01_D.tga) type 7 there.
HasHelmet=Yes ;change this value if you want a hat or not use 'No' or 'Yes'
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=3


Good Hunting.

XIII

Reece
04-02-08, 02:25 AM
Thanks, I don't like the WO jacket on the conning tower the rest are great, I will just remove the WO part, hope you don't mind!:yep:
Thanks again.:up:

dertien
04-02-08, 02:36 AM
@Reece

YES I DO MIND !!!!!:arrgh!:

oops, it's the second of April, I am too late for silly jokes... just have to wait till next year :damn:

-------------

Nope not at all buddy, have fun. I removed Fonzie from the bridge too. :D

Venatore
04-02-08, 02:37 AM
I beg to differ my dear friend about the choice/amount of U-boat uniforms, I myself have created 10 x sets, there was the complete Elite series for starters.

But; more to the point; this mod is great and congratulations :up:

Reece
04-02-08, 02:50 AM
Actually most of mine to date have been yours Venatore, very good, what I want to do is to get all the uniform mods together & add to SH3 Commander, that way every few patrols I'll get a new set of duds!!:yep: Probably start with (early date) with formal stuff to very casual near the end, what we need is a final set of rags!!:lol:
Any volunteers!

dertien
04-02-08, 02:51 AM
@Venatore

:oops::oops::oops:

I just took a look on your !gulp! filefront page. Sorry bout having said that Ven !!!

Mi apologisio !!!

greetz

XIII

Venatore
04-02-08, 03:00 AM
Actually most of mine to date have been yours Venatore, very good, what I want to do is to get all the uniform mods together & add to SH3 Commander, that way every few patrols I'll get a new set of duds!!:yep: Probably start with (early date) with formal stuff to very casual near the end, what we need is a final set of rags!!:lol:
Any volunteers!
Mate this is a awesome idea :o if you thinking of doing this then don't ask just grab from the Drive Through :yep:

Dertien,

No need to apologise matey; I've still got another 6 sets to deliver [camouflage rigs]; I've grabbed your mod; because I really like the striped sets, bloody excellent choice of pattern :rock:

Graf Paper
04-02-08, 03:11 AM
Very well done, dertien! :rock:

I've always wanted a more authentic "workaday" uniforms set for my crew. Overall, Ubootsmen dressed more like sailors, rather than rigid military career men.

More! :up:

ichso
04-02-08, 03:22 AM
I think the clothing of the watch officer looks a bit awkward. But just because of the colouring, the contrast is a bit too strong. I will edit this one myself, I think.

The rest looks nice, I especially like the striped ones. They're something different for a change ^^.

dertien
04-02-08, 03:49 AM
@Ichso

The WO has a pullover like my granddad used to wear one when he was on southpole expedition. A Norwegian Pullover. The problem is that I don't know how to model a Turteneck, let alone if it can be done. It looks awkward in the screenshot, but quite good ingame IMO.

http://www.norlender.no/images/702930_5_35_p.jpg

I will get some more clothes done, using pictures on this website (http://www.norlender.no/5.html) as a base. I think that a Norwegian fisherman's pullover would not look bad on one of my crewmembers.

If I get the contrast down It looks like a Versace shirt, but you are welcome to change it and show me some screens of your result.

By making a work path in the tga around the checkered area, you can change the colour to whatever you like using the settings :

Image->adjustments->hue and saturation in photoshop. I use CS 2.

Brightness and contrast are located in that same menu as is colorize. So grab it below and make your own Lumberjack Collection.

Here is the photoshop (http://files.filefront.com/Menwork+skinsrar/;9935519;/fileinfo.html) file collection if you want to create your own. Just use the path over your existing tga files in your modfolder to change the colour with the settings above.

Reece
04-02-08, 04:10 AM
@ Dertien, how about a helmet set designed around the one in that picture!:88):lol:

ichso
04-02-08, 04:19 AM
@dertien:
I realized what you achieved there, it was just that on the screenshot the black white contrast looked a little bit strong to me. I like the pattern though.

I edited in gimp looking something like this now:
http://cip.uni-trier.de/%7Eschmidt/teempe/pulli.jpg


I didn't try it ingame yet. Perhaps I will let him wear his front like this and his back like your version to compare which one I like best :D

dertien
04-02-08, 04:26 AM
@ Reece, Yeah, with a face to match that same screenshot. Wouldn't mind taking her on patrol http://www.satellites.co.uk/satellite/images/smilies/a115%5B1%5D.gif just to show her the ropes...

@ Ichso, looking great, up it for DL to share it or PM me so I can try it out also.

ichso
04-02-08, 04:36 AM
The edited tga-file is here: http://cip.uni-trier.de/~schmidt/teempe/07_OFF_Body01_D.tga (http://cip.uni-trier.de/%7Eschmidt/teempe/07_OFF_Body01_D.tga)

dertien
04-02-08, 05:25 AM
@Ichso

Yep, looks good, have added it to the pool, looks little dirtier than mine, which is fine. very nice.

Thank you Ichso.

dertien
04-02-08, 06:36 AM
I have downloaded some real fabric textures, will see if I can make a second version with real tex and upgrade the first version.

cu all later

Sailor Steve
04-02-08, 06:53 AM
The red/green checkered 'lumberjack' shirt is based on the shirt in the 'dasbootclothes' mod, so I take no credit for the creation of it. As the dasbootclothes-zip file did not contain a readme with the author, I cannot credit by name the person who made the mod originally. But as this being said, you know who you are.
It was AILantic, or just AIL for short.


http://img241.imageshack.us/img241/5070/59658706cp7.jpg

Makes me think of HMS Pinafore.

That or serving your jail time on a u-boat.:rotfl:

Nice work, mate.:sunny:

Kaleu. Jochen Mohr
04-02-08, 04:56 PM
looks nice, although the sailors wear the russian submarine shirts :D
but its a nice thing anyway :up:

ichso
04-03-08, 10:15 AM
Then use them only later as prey of the war in Russia.
Maybe the germans hadn't time to produce them themselves ? ;)

vickers03
04-05-08, 12:15 PM
Originally Posted by dertien
None, everything works. If someone can tell me how I get the 'plastic' shine off the clothes when viewed from certain angles inside the u-boat I would be very greatful.



at least i know a way to reduce it.
check the interior CR*.dat, e.g. 'NSS_Uboat7_CR.dat'
and search for the nodes '1341:Node - DMY_Soclu_CH'
to '1371:Node - DMY_Soclu_WP'. looking into them,
you'll find 'ConfigureBumpMap', now check their properties for 'ParallelScale = ' and reduce this value.

dertien
04-07-08, 06:56 AM
Thank You Vickers03

UPDATE version 2 final ready for grabs.

have fun

Reece
04-07-08, 08:23 AM
Many thanks!:up:

Venatore
04-07-08, 05:27 PM
dertien,

:o Bloody hell matey what a choice :rock: How in the name of Valhalla are we going to squeeze a cat walk in the U-boat :D I really like these;

http://img183.imageshack.us/img183/7083/02zw7.jpg http://img525.imageshack.us/img525/6418/04uu2.jpg http://img170.imageshack.us/img170/8277/06lg1.jpg
A fellow Jedi Sith Lord Uniform Skinner has stepped up to the spotlight :smug: :up: congratulations these are exceptional skins.

Graf Paper
04-09-08, 12:59 AM
Seeing my crew dressed in this latest version of your "Men At Work" mod just blew my socks off...err, on...err, you get the idea. :lol:

Absolutely awesome!:rock:

How about a "roll up your shirt sleeves" version for those boats that patrol the tropics and other, warmer waters? Maybe unbuttoned a bit and slightly rumpled?

dertien
04-09-08, 01:30 AM
Glad you like it Ven and GP,

For the rolled up sleeves stuff, there's nothing I would like to do more, if someone would be able to give every single crewmember new 3d-meshes for their arms, so that everything would look good too.

There can be done nothing for those warm regions, but there sure could be some gloves added, for those icy regions. Just will need some time for that.

Maybe an addon is on it' s way.

Cu all later.

Kpt, Otto
04-09-08, 12:40 PM
Glad you like it Ven and GP,

... there sure could be some gloves added, for those icy regions. Just will need some time for that.

Maybe an addon is on it' s way.

Cu all later.

This Mod is a great addition to the game and very much appreciated. :up:

Winter clothing for the crews would also be a brilliant addition, I look forward to any further future release.

:up:

jimmie
01-21-09, 12:28 PM
Can I obtain this from somewhere? Filefront link doesn't seem to work..

Gumpy
01-21-09, 10:55 PM
Same here no luck on filefront.:damn:

badwolf
01-22-09, 03:25 PM
Anything here for you ?

http://img398.imageshack.us/img398/1033/crewfs3.jpg

sonicninja
01-22-09, 05:19 PM
ill take Das Boot clothes thanks :up:

jimmie
01-22-09, 05:19 PM
Anything here for you ?

http://img398.imageshack.us/img398/1033/crewfs3.jpg

That's looking good badwolf :rotfl:

Can I have menworkv2Final for the moment?

(I'd love to change teh face and all but they'll probably conflict and it'll take some time to find which one I like and make a tasty cocktail; am too lazy for that now...:oops:)

badwolf
01-22-09, 06:54 PM
Hi sonicninja
Your 2 Das Boot files are in the file below

http://files.filefront.com/Das+Boot+Clotheszip/;13061247;/fileinfo.html

Hi jimmie
Your menworkv2Final below it includes ichso mod (see ichso's posts in this thread)

http://files.filefront.com/menworkv2Finalzip/;13061550;/fileinfo.html

If you decide to change the faces I suggest Fubars_crew_skins4 easy to install JSGME ready and for eyecandy you can save/exit game mid patrol enable Bearded_faces and you have a crew with beards. I can't see any reason for this not to work with any supermod, I used this idea for GWX 2.1 with a great effect, leave port crew clean shaven and they return with beards (Requires a false beard for self for added effect) .

All files have been re-downloaded - tested with 7-zip for errors and scanned with Kaspersky.

Wildhawke11
01-22-09, 10:58 PM
If i may make a suggestion could you make the shirts look a little dirtier or more older. At the moment sorry to say this but they make the crew look like models waiting to go on the cat walk rather then a crew who might have spent weeks at sea. No offense intended just wonder if it could be done.

LiveGoat
01-23-09, 02:14 AM
Here's a pic of Jurgen Oesten wearing one of these, I'm guessing when he was stationed in Norway: http://www.uboat.net/men/photos/oesten2.jpg

Great mod. Thanks!




@Ichso

The WO has a pullover like my granddad used to wear one when he was on southpole expedition. A Norwegian Pullover. The problem is that I don't know how to model a Turteneck, let alone if it can be done. It looks awkward in the screenshot, but quite good ingame IMO.

http://www.norlender.no/images/702930_5_35_p.jpg

I will get some more clothes done, using pictures on this website (http://www.norlender.no/5.html) as a base. I think that a Norwegian fisherman's pullover would not look bad on one of my crewmembers.

If I get the contrast down It looks like a Versace shirt, but you are welcome to change it and show me some screens of your result.

By making a work path in the tga around the checkered area, you can change the colour to whatever you like using the settings :

Image->adjustments->hue and saturation in photoshop. I use CS 2.

Brightness and contrast are located in that same menu as is colorize. So grab it below and make your own Lumberjack Collection.

Here is the photoshop (http://files.filefront.com/Menwork+skinsrar/;9935519;/fileinfo.html) file collection if you want to create your own. Just use the path over your existing tga files in your modfolder to change the colour with the settings above.

jimmie
01-23-09, 06:44 AM
Thank you very much badwolf! :up::up:

sonicninja
01-23-09, 12:13 PM
much appreciated badwolf, loving your work shipmate :rock:

badwolf
01-23-09, 02:00 PM
I have only done a service in making the download re-available.
I am not the modder of these files, credit goes to:-

dertien - menworkv2Final

Payoff - Das Boot clothes

Lt. Sven Thomsen
02-02-09, 04:22 PM
Yeah, I'd like to see bearded_faces. Thanks a lot in advance!

evan82
02-04-09, 08:42 AM
If i may make a suggestion could you make the shirts look a little dirtier or more older. At the moment sorry to say this but they make the crew look like models waiting to go on the cat walk rather then a crew who might have spent weeks at sea. No offense intended just wonder if it could be done.
I think this is very good mod. But I rerworked some shirts for my game. Exacly. Now the shirts look a little dirtier or more older.:yeah: Also I used only a shirts, sweaters and not everything.

But this mod is great.:rock:

Uboat177
12-25-10, 02:31 AM
Hi,

I'm trying to combine a few officer clothing patterns from the Das Boot Clothes Mod just for personal use. In the data>crew>body>body01>OFF_TGA folder, I notice the numbers go from "01_OFF_Body01_D" up to "09_OFF_Body01_D."

If I add an extra clothing pattern to the mod, would "10_OFF_Body01_D" be the correct way to do so? Or is there a limit to how many clothing patterns can be placed in the OFF_TGA folder?


Thanks.

EDIT: This will add a bug to the barracks page while in base; the recruitment tab of warrant officers will have some missing icons/face images.