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View Full Version : [TEC] Wake Patterns


LukeFF
03-29-08, 11:19 PM
http://www.steelnavy.com/WavePatterns.htm

Might be of interest to certain modders here.

AlmightyTallest
03-30-08, 02:15 PM
That's a nice resourse Luke, I always wondered if it was possible to have longer ship wakes modded for this sim. There's some great photos in the naval archives of warships maneuvering while under attack by dive and torpedo bombers with very long curving wake patterns.

LukeFF
03-30-08, 06:38 PM
I always wondered if it was possible to have longer ship wakes modded for this sim.

It is, but it takes some tweaking to get it right.

AlmightyTallest
03-30-08, 07:00 PM
Thanks for that info Luke, has anyone created longer wakes and released it as a mod? If not, what files should I be looking into in order to poke around a bit?

LukeFF
03-30-08, 07:05 PM
Thanks for that info Luke, has anyone created longer wakes and released it as a mod? If not, what files should I be looking into in order to poke around a bit?
You want to look at the VAL files in /data/sea and /data/submarine with S3D. Might be something I look into for future RFB work.

AlmightyTallest
03-30-08, 07:12 PM
Sounds good, I'll see if I can make any sense of it, if not then I hope you'll be able to create something for RFB :D

kriller2
03-31-08, 03:23 AM
You allso need to look at the textures found in the data/misc folder, look for all textures containing the word "wake"

AlmightyTallest
03-31-08, 09:11 AM
okay, thanks for the tip kriller. Will hopefully find something useful to work out.