Log in

View Full Version : help locating the Bold object


Albrecht Von Hesse
03-29-08, 09:16 PM
Ok, maybe I'm being an idjut, but just where the heck is the Bold located? And called? I'm pulling my hair out here trying to find the Bold in the Data/Library. :-? :oops:

spork542
03-29-08, 09:26 PM
In Data/Library? I can find BoldEject, but that's all. That's not what you're looking for though, is it? I don't think I can provide much more help, I don't mod the game like you do.

Albrecht Von Hesse
03-29-08, 09:27 PM
In Data/Library? I can find BoldEject, but that's all. That's not what you're looking for though, is it? I don't think I can provide much more help, I don't mod the game like you do.

No, it isn't, but thanks for trying. :) BoldEject just deals (IIRC) with the visible/audible launching effect and not the actual object itself.

Rubini
03-30-08, 12:50 AM
I just took a look for you and I don´t found it yet. Try to contact Ref or Privateer. I guess that Ref already tried something similar.:up:

Wolfehunter
03-30-08, 01:05 AM
AVH ask Tomi_099 He might know. He had an idea to use one of the Bolds and convert it to shoot explosive mines inplace with some modding involved. He wanted to us that idea for his VIID model. I suggest to him we use Bolt 5 sinces you can have it at the end of the war. Give him a tell?:hmm:

nautilus42
03-30-08, 02:01 AM
The Bold_objects are in the Sensors.dat !!!!!!

Albrecht Von Hesse
03-30-08, 12:23 PM
The Bold_objects are in the Sensors.dat !!!!!!

LOL!!! :rotfl: I would never have thought to have looked there! Danke!!

Rubini
03-30-08, 12:52 PM
The Bold_objects are in the Sensors.dat !!!!!!

LOL!!! :rotfl: I would never have thought to have looked there! Danke!!

But makes sense!:D

NGT
03-30-08, 04:40 PM
…and the decoys launchers specifications are located in Sensors.sim…