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View Full Version : [Tech news] On/off trigger to water stream found!


Rubini
03-28-08, 08:38 PM
Update 29/03/2008
Here the first video already using this new controller. Itīs a close look of the Type IXd2 nose showing its new water streams on the upper holes. I guess that the overall result is very good, so now we can have water stream also on the over water holes. The effect have itīs limitations, sometimes it will be drain even above water, sometimes it not drain even after a big wave pass over it...but isnīt so much noticiable. Also on calm seas it works very well. Please post yours comments and suggestions. After we have an good agreement i will finish finally the uboats. I will work on conning tower just after we have at least the main uboats ready and released.
Botton note: only the nose's upper holes have this new controller.

YOUTUBE video
http://br.youtube.com/watch?v=ggcP3_RTXNg (http://br.youtube.com/watch?v=ggcP3_RTXNg)


================================================== =========
Hi mates,
@AVH,

I found it! Now we have a on/off trigger to water stream. So now will be possible to create all type of effects: more water draining when you emerge, water draining from the conning tower, etc.

Well, will be a lot of work. I will rework the type ixd2 again with this new controller an will try to make/add some new effects for the conning tower. Letīs spect the first complete work in 2 or 3 days!:up:

================================================== =========
Update tech report (29/03/2008):

So, it's true I achieve to get a on/off trigger for water stream linked to the water depth. It's clean and well integrated on the files. It works always and shows the water stream as it need to be: the correct place, the correct behaviour etc.

But we have one limitation: SH3 don't have a controller that really analyse the waves deep. It only uses the "real" water line, without counting the waves. So, what's happen is that on relatively calm seas the effect works absolutelly correctly...but when we have high waves and the nose (as an example) is above the depth=0 (relative to the real water line, not couting the waves) it will not work even if the wave pass over it (the game continues thinking that it is above the water). SH4 have this special controller that counts with the waves deep and not the real water line depth, but it not work on SH3.

This limitation is not easily noticiable anyway, mainly in movement. So we will need a compromise here. With this controller is possible now to have water stream on above water line holes...but could sometimes not work as intend per the explained above. I will release a new TypeIXd2 with all this stuff working on to you judge and to we colect feedbacks. Like i said the overall feeling is very good anyway.

Rubini.

bracer
03-28-08, 08:57 PM
You're a genious!!!!!!!!!!!!! :up:

Reece
03-28-08, 09:14 PM
Most excellent news Rubini!:up:

Wolfehunter
03-28-08, 09:26 PM
Lets rockhttp://i240.photobucket.com/albums/ff110/WolfeXhunter/avatar_15077.gif

Update;

AWESOME! Rubini

Sailor Steve
03-28-08, 11:34 PM
WOOHOO!!:rock:








Umm, when's my Type II gonna be done?:rotfl:

Venatore
03-28-08, 11:40 PM
:o :o :o :o :o :o :o :o :o :o You must have found a secret door :hmm:

Tuddley3
03-28-08, 11:49 PM
Just when you think SH3 has reached it's modding peak, someone tinkers with the right file and opens up a whole new can of worms. This is excellent news, good job Rubini :up:

Rubini
03-29-08, 12:22 AM
I will post a video soon. Itīs really amazing to see your ubaot nose drain water after you emerge or sometimes with high waves.

Guys,

Any suggestion about where put the water stream on the conning tower or what type of water stream will be good? (obviously it only will appears imediatelly after the conning tower emerge from water)

To make the things more easy/clean/lesser i will use this new controller only for the really above water line holes. I guess that the effect, was it is now, is already good for the holes on water line.:hmm:

Adriatico
03-29-08, 02:03 AM
Try to keep it well transparent, its gonna be long and very visible texture...

With all your brain-storming I'll see my VIIc when SH7 gets released... :shifty:

Wolfehunter
03-29-08, 08:42 AM
I will post a video soon. Itīs really amazing to see your ubaot nose drain water after you emerge or sometimes with high waves.

Guys,

Any suggestion about where put the water stream on the conning tower or what type of water stream will be good? (obviously it only will appears imediatelly after the conning tower emerge from water)

To make the things more easy/clean/lesser i will use this new controller only for the really above water line holes. I guess that the effect, was it is now, is already good for the holes on water line.:hmm:Rubini you have PM:up:

Kpt. Lehmann
03-29-08, 08:50 AM
Good stuff Rubini. I'm sure it will be very cool.:up: :up: :up:

Rubini
03-29-08, 08:52 AM
Good stuff Rubini. I'm sure it will be very cool.:up: :up: :up:

Thanks mate!:up:

Rubini
03-29-08, 09:07 AM
Now some update tech report:

So, it's true I achieve to get a on/off trigger for water stream linked to the water depth. It's clean and well integrated on the files. It works always and shows the water stream as it need to be: the correct place, the correct behaviour etc.

But we have one limitation: SH3 don't have a controller that really analyse the waves deep. It only uses the "real" water line, without counting the waves. So, what's happen is that on relatively calm seas the effect works absolutelly correctly...but when we have high waves and the nose (as an example) is above the depth=0 (relative to the real water line, not couting the waves) it will not work even if the wave pass over it (the game continues thinking that it is above the water). SH4 have this special controller that counts with the waves deep and not the real water line depth, but it not work on SH3.

This limitation is not easily noticiable anyway, mainly in movement. So we will need a compromise here. With this controller is possible now to have water stream on above water line holes...but could sometimes not work as intend per the explained above. I will release a new TypeIXd2 with all this stuff working on to you judge and to we colect feedbacks. Like i said the overall feeling is very good anyway.

I'm actualizing the first post with this tech report.

Rubini.

HundertzehnGustav
03-29-08, 10:22 AM
correct me if i am wrong:

in rough seas, storms and 15 meterseconds wind, the boat moves its nose up abd down (pitch)

sometimes, as we have seen it happen, the nose is high (above water level, no waterspreay effect) , and STILL there is a big wave coming, and going over the nose.

The nose remains high for a moment,(above water level,) after the wave has gone, there is no water spray showing.

That, dear Rubini, is not a problem at all.
I will be happy to see the effect as you have it...
:up:

NGT
03-29-08, 10:31 AM
Sir,

You post here at 8:38 PM / 12:22 AM / 8:52 / 9:07 AM and now you are online (10:30)! And, also, in the Say good bye to that annoying uboat wake bug! at 12:35 AM, 12:47 AM, 01:13 AM, 02:13 AM, 08:17 AM, 03:12 PM, 04:22 PM ! (No sleep ?)

Thank you very much for every mod and every effort.

It is amazing that, present days, people who enjoy sharing with others exist.

Please, convey my compliments and my gratitude to your wife….
LMAO! If I stay one more minute over my computer my wife will thrown me and the PC by the window! [post #3 — Say good bye to that annoying uboat wake bug!]

Rubini
03-29-08, 11:25 AM
Sir,

You post here at 8:38 PM / 12:22 AM / 8:52 / 9:07 AM and now you are online (10:30)! And, also, in the Say good bye to that annoying uboat wake bug!at 12:35 AM, 12:47 AM, 01:13 AM, 02:13 AM, 08:17 AM, 03:12 PM, 04:22 PM ! (No sleep ?)

Thank you very much for every mod and every effort.

It is amazing that, present days, people who enjoy sharing with others exist.

Please, convey my compliments and my gratitude to your wife….
LMAO! If I stay one more minute over my computer my wife will thrown me and the PC by the window! [post #3 — Say good bye to that annoying uboat wake bug!]
LOL:D

Yes, and please add to all this an 12hours turn work per day!
I have net access on my office and i can check each hour and post some reply if needed for 5min.

And yes, my wife isn't much happy with me lately. I need to give to her some flowers and carry her to the shopping to buy something! LMAO :rotfl:

And to finish, I also think that the mod work involves a bit amount of share feeling and i really like this: share all my finds openly with the comunity! Sometimes it's about good things, sometimes could be something not so useful.:D

LordNeuro"Serbia"
03-29-08, 11:32 AM
What too say. U just beat u self and make u addon iven beter. Just like breking u world record. Fantastic work. And i hope VII tipe u boat is caming soon.:up:

Rubini
03-29-08, 11:34 AM
correct me if i am wrong:

in rough seas, storms and 15 meterseconds wind, the boat moves its nose up abd down (pitch)

sometimes, as we have seen it happen, the nose is high (above water level, no waterspreay effect) , and STILL there is a big wave coming, and going over the nose.

The nose remains high for a moment,(above water level,) after the wave has gone, there is no water spray showing.

That, dear Rubini, is not a problem at all.
I will be happy to see the effect as you have it...
:up:

Ok. But I saw, after 6hours testing this new stuff, that sometimes you could have your nose really under a big wave and eventually no waterstream after it pass. This will happens only if this big wave is much above the water line itself. More frequently any big wave will produce water stream. Anyhow the overall behaviour is very good and when sailing even in big waves the sensation is very real.

When I post the new package please test it yourself; your (all of us) opinion will be very important to we have the best effect possible in the end.:up:

Gairith
03-29-08, 11:52 AM
Looks like I will be starting a Type IX career.

HundertzehnGustav
03-29-08, 12:09 PM
I trust you- if you say it works most of the time, i will accept that.

The water spray effect is one of these WOW:o :o things i have seen in SHIV, and wanted ever since:cry:

already now i owe you big time.:()1:

Adriatico
03-29-08, 12:33 PM
Better to have SH3 engine-bug on stormy sceene than in a calm one...
Stormy sceenes are messy and dynamic so it wont be too visible with all that movement :up:

Kiss your wife and I promise to cook and wash your dishes till you get VIIc done !

;)

Rubini
03-29-08, 12:45 PM
I trust you- if you say it works most of the time, i will accept that.

The water spray effect is one of these WOW:o :o things i have seen in SHIV, and wanted ever since:cry:

already now i owe you big time.:()1:

Thanks mate!:up:
I havenīt a good english and frequently just wish to know it better to express better my opnions and the gratitude for your support guys.:yep:

Rubini
03-29-08, 12:46 PM
Better to have SH3 engine-bug on stormy sceene than in a calm one...
Stormy sceenes are messy and dynamic so it wont be too visible with all that movement :up:

Kiss your wife and I promise to cook and wash your dishes till you get VIIc done !

;)

LOL!:D
Now i will come back to my tests!

HundertzehnGustav
03-29-08, 12:57 PM
Your english is defnitely not a problem, it is good enough for the entire world to understand, right?

It is most defnitely better than my Protuguese/Brazilian!:D :nope:

si necessitamos, hablo un pocito de espagnol, si un dia tenemos un problemo de communication...
:D

HundertzehnGustav
03-29-08, 12:58 PM
...and if you wish to improve on your english, just read an english newspaper or book from time to time!

Kaleu. Jochen Mohr
03-29-08, 02:04 PM
good work :up:

Graf Paper
03-29-08, 04:21 PM
You always amaze me, Rubini! :rock:

This new discovery for the water streams has me wishing the mod was already complete for all the u-boats. :yep:

You're English is just fine so don't be too concerned. I've never had the gift for languages and every attempt to learn a language has ended with me knowing how to converse with only three phrases...

Hello! My name is ......
What is your name?
Where is the bathroom?

Rubini
03-29-08, 06:55 PM
Thanks guys!

I'm uploading a new video with the new water stream controller for holes above water. In some minutes.:up:

Rubini
03-29-08, 07:31 PM
First post updated with youtube video. Please post yours comments and suggestions.:up:

EmeAzul
03-29-08, 07:58 PM
Absolutamente fantastico! Can't wait to try it out on a TypeVII. Thanks for all of the hard work on this. Cheers

EmeAzul

Wolfehunter
03-29-08, 08:13 PM
DUDE that rocks man.:rock: I said this once before and I have to say it again... SH3 no more.:yep: What should we call it now?:hmm: All these great mods have rebuild SH3 into an amazing subsim game. Come on guys even Ubisoft has to drool over the accomplishments made by the modders todate.:rock:

Sailor Steve
03-29-08, 08:52 PM
That looks fantastic!

But I'm of two minds. One side of me says "Make it work for ALL the holes! Every single one!

The other side says "But I'm trying to get to where I play at 100% all the time. I won't appreciate all that beauty because I'll never see it!"
:damn: :rotfl:

Sailor Steve
03-29-08, 09:01 PM
Rubini, early in the thread you asked this question:
Any suggestion about where put the water stream on the conning tower or what type of water stream will be good? (obviously it only will appears imediatelly after the conning tower emerge from water)
I don't have any pictures, nor do I know whether the conning towers had actual scuttles (drain holes), but if they did the water would be coming out of the base of the tower, right onto the deck. Also, water would almost certainly be running off the upper deck and down the back of the tower, where it's open.

von Zelda
03-29-08, 09:13 PM
Just watched video, WOW, looks real!

Once you finish the water stream for all u-boat types and this controller, how many mods will there be? Will it all be in one great mod? And will there be any updates necessary when GWX 2.1 is released?

Wolfehunter
03-29-08, 11:45 PM
Rubini, early in the thread you asked this question:
Any suggestion about where put the water stream on the conning tower or what type of water stream will be good? (obviously it only will appears imediatelly after the conning tower emerge from water)
I don't have any pictures, nor do I know whether the conning towers had actual scuttles (drain holes), but if they did the water would be coming out of the base of the tower, right onto the deck. Also, water would almost certainly be running off the upper deck and down the back of the tower, where it's open.Its ok SS I've already taken care of that:up:

Rubini
03-29-08, 11:46 PM
Just watched video, WOW, looks real!

Once you finish the water stream for all u-boat types and this controller, how many mods will there be? Will it all be in one great mod? And will there be any updates necessary when GWX 2.1 is released?

Probably i will release one uboat per time just because is too hard and very time consuming task to adjust all the water stream for each uboat - this way we can start to play with each one favorite uboat a bit more early; the next will be the type VII. The binary code isnīt too difficult now that I already have a pattern and a deep knowledge of all the process, so, will need perhaps 2 or 3 days for each uboat. In the end I will release it as one package for sure. After, will be the time to think on the Ai uboats. Only then the first step of the mod will be complete. The second step will be make all this for conning towers what will also be a hard task. Sh3 have a lot of them. Iīm even not sure if I will do it for conning towers at all.
And to finish I should like so much to also have this mod on Tomi_99 Type VIID.

Now about the GWX2.1. For first I'm not more a GWX member. Itīs a long recent history that I prefer to forget, this way I can, with some effort, continue to remember about some of my ex conrades with respect. So, i donīt know nothing about GWX2.1 files. I in truth yet use my old self moded GWX 1.03. I'm using GWX2.0 files for this mod just to make it more compatible for the community (but in truth they are the same since GWX1.03 with few exceptions), I can easily adjust my game to these files, so no problems at my end. I just hope that these files continues compatible with GWX2.1. Will be almost impossible to make all this work twice. Sorry.:roll:

@Sailor Steve: when i started to work on conning towers (if i will do it one day) i will ask you about again. So, rush, go now and search the entire net for some pic or video on the matter!:D

@thanks to all you guys for the comments.

@Como estas, EmeAzul? Quando vier ao Brasil, São Paulo, por favor vamos nos encontrar e bater um papo.;)

Wolfehunter
03-30-08, 12:47 AM
rubini check here on this site.
http://www.u-historia.com/

This is where I get my modeling ideas from under there menu as follows.

Technica,

U-Boots,

Or

Construccion

Then the left side for the choices your interest in.

Or

Visita Guiada


Anyhow take some time they got some good photos.:up:

Kptlt. Neuerburg
03-30-08, 12:48 AM
Simply FANTASTIC!!! Now what about the other boats?

Rubini
03-30-08, 01:12 AM
rubini check here on this site.
http://www.u-historia.com/

This is where I get my modeling ideas from under there menu as follows.

Technica,

U-Boots,

Or

Construccion

Then the left side for the choices your interest in.

Or

Visita Guiada


Anyhow take some time they got some good photos.:up:

Thanks mate! And itīs in spanish!:up:

Wolfehunter
03-30-08, 01:16 AM
Thanks mate! And itīs in spanish!:up:

Aye. I don't read spanish but I can read french and some words are similar so I can figure it out over some time studing the words. Plus my spanish to english dictionary and online translations I can get a good idea whats being said.:hmm:

Ya I can't find the menu that show how to finish some details on model subs. They had the draining holes photos. You will have to find it. They changed there site from the old one last year. I don't know if they lost some of there stuff or I'm just blind as a bat?;)

LordNeuro"Serbia"
03-30-08, 01:55 PM
Gr8 mod and and wery good video. Looks wery good. I Cann hardly weit the VII series of boats. Now 1 moore thing. Sound on u movie where u get it. Is it a mod or somthing u allter it.

i_b_spectre
03-30-08, 07:05 PM
Absolutely amazing video! Rubini, you're one talented dude! :rock:

Gairith
03-30-08, 10:56 PM
:o I........have no words................

Reece
03-30-08, 11:51 PM
:eek: Now that is just sooooo amazing, SH4 eat your heart out!!:yep:
Just a little hint - VIIC, VIIC, VIIC, VIIC, VIIC, VIIC, VIIC, VIIC, VIIC, VIIC!!!:lol:

Rubini
03-31-08, 12:10 AM
Thanks guys, As a tech update, I just finally finished all my wished research. The type IXd2 take itīs final development and now i have a finished binary pattern what will make the work on others uboats much more quick.

The main additions were that new controller was you saw on this video and also some nice touchs just for the emerging times or when you really goes deep by a big wave.

In these extrem conditions, (and) when you emerge, you will see not only what the video showed but also a more intense water stream on the nose. Very RL like!:up:

I guess that the finished Type IXd2 WITH the type VIIc/b will arrive in more or less 3 days.;)

Reece
03-31-08, 12:33 AM
the type VIIc/b will arrive in more or less 3 days.;)
That is the most excellent news & this is the best mod, IMO, for a long time, the varying flow of the water streams from the limber holes in the video is just awsome!:up:

Adriatico
03-31-08, 01:11 AM
What? Do you expect me to cook and wash for another three days ?!?
:damn:

Canovaro
03-31-08, 03:56 AM
It looks wonderful in the video. Very well figured out!

dertien
03-31-08, 04:03 AM
Superbly Fabulaticous !

HundertzehnGustav
03-31-08, 04:45 AM
I don't have any pictures, nor do I know whether the conning towers had actual scuttles (drain holes), but if they did the water would be coming out of the base of the tower, right onto the deck. Also, water would almost certainly be running off the upper deck and down the back of the tower, where it's open.

The Tower had holes i think. At least in the Wintergarten, the rear part with the Flakguns.
http://www.ipmsdeutschland.de/Marine/Krabbenhoeft/U-558_Krech/Turm_v_bb_01.jpg
look next to the LADDER where the men can go on the tower.

Just an idea.... for the VII

Einsman
03-31-08, 06:55 AM
Bravo!! once again.:up::up::up:

Sailor Steve
03-31-08, 11:08 AM
I don't have any pictures, nor do I know whether the conning towers had actual scuttles (drain holes), but if they did the water would be coming out of the base of the tower, right onto the deck. Also, water would almost certainly be running off the upper deck and down the back of the tower, where it's open.
:rotfl: You need to edit your quotes better. I said that to Rubini.:rotfl:

The Tower had holes i think. At least in the Wintergarten, the rear part with the Flakguns.
http://www.ipmsdeutschland.de/Marine/Krabbenhoeft/U-558_Krech/Turm_v_bb_01.jpg
look next to the LADDER where the men can go on the tower.

Just an idea.... for the VII
Looks like you're right. Good catch!:sunny:

von hally
03-31-08, 11:16 AM
WOW!!!!

Just got a look at the video


i feel faint...............

give up your day job!!!

p.s will the IXd2 skin work with the IXb??

im off to youtube again

Wilcke
03-31-08, 12:04 PM
WOW!!!!

Just got a look at the video


i feel faint...............

give up your day job!!!

p.s will the IXd2 skin work with the IXb??

im off to youtube again

Same opinion! Outstanding!

Rubini
03-31-08, 12:50 PM
I don't have any pictures, nor do I know whether the conning towers had actual scuttles (drain holes), but if they did the water would be coming out of the base of the tower, right onto the deck. Also, water would almost certainly be running off the upper deck and down the back of the tower, where it's open.
:rotfl: You need to edit your quotes better. I said that to Rubini.:rotfl:

The Tower had holes i think. At least in the Wintergarten, the rear part with the Flakguns.
http://www.ipmsdeutschland.de/Marine/Krabbenhoeft/U-558_Krech/Turm_v_bb_01.jpg
look next to the LADDER where the men can go on the tower.

Just an idea.... for the VII
Looks like you're right. Good catch!:sunny:

I have a video clip from a good guy from this forum (I doon't recall it's name now). It was intend to be a intro video for Sh3, it's a bit long but excellent. In there we have a lot of real scenes of water draining from the hulll...and from conning tower! It's easy to see there that the water drain from one main point in the lateral base of the conning tower (both sides) and also a lot of water scape from the rear of the conning tower as Sailor Steve said. Seems that this will be the way to go!;)