View Full Version : ^Help needed with 7C to J1 tower
keltos01
03-23-08, 02:11 AM
http://hosted.filefront.com/keltos01/
the files are here, coning tower still not working, if anyone can fix please do !
I tried a few different ways, reimporting data from the original files using s3d but I can't seem to get this tower to be functionnal, all the files are here. Once functionnal I'll tweak it with ijn J1 or Jyunsen B characteristics.
pleaaaase nautilus 42 or anyone, help !
Xantrokoles
03-23-08, 05:49 AM
oO I guess u ruined the conning.dat...
nautilus42's conning.dat has already the nodes I think..ne added only some chunks...
So I think u only need the watchcrew slots and the A01,A02 and S01 slots for the flaks
I am downloading but I am sure u need help of a modguru
Xantrokoles
03-23-08, 06:42 AM
@keltos
So I fixed the periscopes and this conning thing I think I can fix too
now u have to tell me:
-how many cre in which section
-torpedoes?
-possible class names of the sub
-possible names of the sub
-where would u like to fin it in career mode
-can I use german flaks?
-Pclass interiror??
I am not a textures freak and u have to make them!
cheers:)
Xantrokoles
03-23-08, 07:27 AM
http://img512.imageshack.us/img512/377/sh42008032313215006za9.png
keltos01
03-23-08, 10:44 AM
@keltos
So I fixed the periscopes and this conning thing I think I can fix too
cool ! :D
now u have to tell me:
-how many cre in which section
can't we keep the german type crew? I know the japs were 94 in total but have no more info at this point
-torpedoes?
i ll use the german ones and make a mod transforming them into jap ones
-possible class names of the sub
jyusen J 1
-possible names of the sub
-where would u like to fin it in career mode
german side
-can I use german flaks?
yes will change it to triple jap ones if possible
-Pclass interiror??
will do or a 7c one
I am not a textures freak and u have to make them!
will do !
can you post your revised version on filefront for me to download ? thanks !:)
cheers:)
Xantrokoles
03-23-08, 01:32 PM
can you post your revised version on filefront for me to download ? thanks !:)
cheers:)
Sow
Here's the ijn Sub
-alpha version
-pclass interior
-german flaks(until now)
-german Deck gun(until now)
-3d crew on the deck isn't working(watch crew is possible...the gun cre...don't know)
-Important: do not do any supply or agent missions!
-Keltos01 ijn Torpedo mod included
D/L:http://www.megaupload.com/de/?d=4BNJW70Y
keltos01
03-23-08, 03:07 PM
will try it out right away ! thanks a lot !!
need to change the text appearing when selecting torpedoes, still the german one, also I chose two type 95 mod 2 (lower range but more power) fish before I went in campaign but ended up with only type 95 mod 1, don't know yet if it is just the text or if the torp changed as well.
other than that it behaves beautifully even with no deck crew (yet)
will tweak the .sim file now, nice work Xantokoles ! could you, when you have the time, pm me with the changes you made to the kiosk ?
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