View Full Version : [REL]ROW Pacific Environments 3.3
vinniczech
08-16-08, 01:10 PM
I have 1.5 version with u-boat addon. When I playing the game without this mod, I haven't no such problems, only with mod, I have graphics problem, slow camera, slow mouse, I can move with camera through the objects. :down:
OK, now I understand the through part better. The camera is set up that way so that you can place the camera any where you want to. If you don't like that part of the mod, just deactivate it, find the .....\Mods\#1 PE3 Install\Data\Library\Cameras.dat file and delete it from the mod and then reactivate. Then you'll have the regular stock camera file and you won't be able to pass through things. You also won't be able to put your camera anywhere you want it.
As for the graphics problem, have you tried pressing the alt and tab keys at the same time to leave the game and then doing the same to get back into the game. Sometimes that takes care of graphics problems. I've personally used this mod on a system that was nowhere near the capacity of yours (socket A 3200+ single core CPU, 1 gig of memory and an nVidia 7800GS APG video card) and had no problems whatsoever.
Ok. Thanks. I will try it:up:
Great!! work it.this mod is beautiful
Digital_Trucker
08-16-08, 02:18 PM
Great!! work it.this mod is beautiful
Glad you got it going:up: It really does make it a whole new game:sunny:
Syxx_Killer
08-17-08, 01:29 PM
I have been using Captain America's awesome prop rotation fix mod along with PE3. I have PE3 enabled before CA's mod. CA's mod replaces the sub DATs that PE3 apparently modified. My question is, what changes does PE3 make to the DATs? Am I missing out on something? I REALLY like CA's fixed props, but if there is something drastic btween the DATs I may have to remove it. I hope not, though. Here is the thread if anyone is interested:
http://www.subsim.com/radioroom/showthread.php?t=138374
Here is how I have PE3 currently installed:
#1 PE3 Install
#2a PE3 Special effects for Stock
#3a PE3 Submarine bubles and caustics and roll pitch
#4 PE3 Ship_debris_SH4_with bodies
#5 PE3 real reflections for harbour and objects
Digital_Trucker
08-17-08, 03:29 PM
Unless I'm totally wrong (for once, I don't think so:D), I believe that the only changes PE made to the .dats for the subs and conning towers was to add bubble generators and, possibly, changes to the caustics (light reflections off the water - I think these are specified somewhere other than the .dat)
LtAirForce
08-17-08, 11:23 PM
Is there a way to get the water transparency back? I've searched around here and couldn't find anything. I liked seeing the looming mass of metal come rising out of the deep :rock:. If not, i can live with it, 'cus the rest of the mod is spetacular!:sunny:
AirForce
Falkirion
08-18-08, 10:00 PM
Kriller, looks great and I downloaded it yesterday. Just wondering if this will run with stock 1.4 game. Looking at getting into the more realistic mods even though I've only been subsimming for a week
kriller2
08-19-08, 02:00 AM
Is there a way to get the water transparency back? I've searched around here and couldn't find anything. I liked seeing the looming mass of metal come rising out of the deep :rock:. If not, i can live with it, 'cus the rest of the mod is spetacular!:sunny:
AirForce
Hi LtAirforce,
Transperency of the water isn't modified in PE3, but the water is more dark than stock SH4, so it may look less transparent :hmm:
No the only way to change the transparency of the water is by working with the shaders, which we are doing at the moment for the upcoming PE4, you can find info about it here on subsim. (http://www.subsim.com/radioroom/showthread.php?t=138663&page=13)
Kriller, looks great and I downloaded it yesterday. Just wondering if this will run with stock 1.4 game. Looking at getting into the more realistic mods even though I've only been subsimming for a week
thanks :D , yes the PE3.3 should run fine with SH4 1.4, but there are some files included for SH1.5 you can use if you later upgrade to SH 1.5
LtAirForce
08-19-08, 06:40 PM
No prob kriller. In no way did i mean any disrespect to you, your team, and your work. As with the everybody else, i can't wait for PE4! PC might be a little sluggish though..... oh well!
chopped50ford
08-25-08, 12:41 AM
Hey all
Im using the latest TM version and I am trying to add the PE 3.3 to it.
Im CTD'ing and not sure why. Could anyone take a look at my mods and let me know what im doing wrong. I want to maximize my Mod'ing for the game...
From what I see, it looks like you pick and choose the ones you need for the game...leaving others out which could be duplicates that could cause confilcts.
http://i26.photobucket.com/albums/c144/chopped50ford/SH4%20Patrol%20Picts/JSME2.jpg
kriller2
08-25-08, 02:28 AM
Hey all
Im using the latest TM version and I am trying to add the PE 3.3 to it.
Im CTD'ing and not sure why. Could anyone take a look at my mods and let me know what im doing wrong. I want to maximize my Mod'ing for the game...
From what I see, it looks like you pick and choose the ones you need for the game...leaving others out which could be duplicates that could cause confilcts.
http://i26.photobucket.com/albums/c144/chopped50ford/SH4%20Patrol%20Picts/JSME2.jpg
The above installation looks okay to me, the only thing that sticks out is that you are running 2 special effects mods, you can't use NSM for TM, disable the mod for NSM4 and leave it out. Then enable all of the above mods excluding NSM4.
If you are still having CTD's, I would ask what graphics card you are using or if you are using Vista, there have been some serious problems with VIsta and Geforce 8800... Allso do you have the CTD's imediately you start the game or is it only after a while you are expericing it?
Doolittle81
08-25-08, 12:30 PM
...
If you are still having CTD's, I would ask what graphics card you are using or if you are using Vista, there have been some serious problems with VIsta and Geforce 8800... Allso do you have the CTD's imediately you start the game or is it only after a while you are expericing it?
VISTA + 8800 series card + SH4 1.5 + P.E. requires Drivers 177.26 (and probably/possibly also later drivers, but that's not guaranteed.....177.26 drivers Work, for sure). With earlier/other drivers, SH4 1.5 with P.E. Will crash (Blue/Black Screen of Death) with the first torpedo explosion or DD Gun fire...
chopped50ford
08-25-08, 09:01 PM
Hey all
Im using the latest TM version and I am trying to add the PE 3.3 to it.
Im CTD'ing and not sure why. Could anyone take a look at my mods and let me know what im doing wrong. I want to maximize my Mod'ing for the game...
From what I see, it looks like you pick and choose the ones you need for the game...leaving others out which could be duplicates that could cause confilcts.
http://i26.photobucket.com/albums/c144/chopped50ford/SH4%20Patrol%20Picts/JSME2.jpg
The above installation looks okay to me, the only thing that sticks out is that you are running 2 special effects mods, you can't use NSM for TM, disable the mod for NSM4 and leave it out. Then enable all of the above mods excluding NSM4.
If you are still having CTD's, I would ask what graphics card you are using or if you are using Vista, there have been some serious problems with VIsta and Geforce 8800... Allso do you have the CTD's imediately you start the game or is it only after a while you are expericing it?
Thank you much. I like NSM...what can you use it with? I thought NSM was in TM?
Problem: some ships/aircraft in the museum are all black after installation of PE 3_3 Install and PE 3_3 2a (Special Effects for Stock). The crews and some of the gun mounts are textured, the hull is jet black. The ships/aircraft were:
COLORADO BB
BLACK SWAN Sloop
FLOWER PG
SUNDERLAND Patrol Plane
Aredo 196 Recon Plane
My installation of the game is:
I am running the Gold version of the game so I got SH IV v 1.5 straight out of the box. I just did a clean install of the game, following Doolittle's stickied procedure. I had no other mods running. I used JGSME to install PE 3_3. I checked out the museum at three places:
1. Right after SHIV v1.5 installation - ALL ships/aircraft had all their textures.
2. Right after PE 3_3 main install - ALL ships/aircraft had all their textures.
3. Right after PE 3_3 2a install - the listed ships/aircraft above were black
My system specs:
Toshiba Portege
Intel Core 2 Duo CPU T9300 @ 2.5 GHz
2.99 GB Ram
Windows XP tablet Pc edition 2005 version 2002 SP 3
Mobile Intel(R) 965 Express Chipset Graphics Card
drivers are current (at least according to my manufacturer)
Oh yes, I used JGSME to uninstall first PE 3_3 2a and then PE3_3 main: the problems stayed even though the "compare" feature in JGSME showed that there were no changes from my snapshot from the clean SHIV v1.5 install.
Any ideas? I visually checked every object in the museum and only those objects listed at the top of my post appear to have been affected by this issue.
Any help/ideas would be great!
-feld
kriller2
08-29-08, 03:04 AM
Hi Feld.
This issue sounds like you have a faulty installation, but from your installation list beneath it looks okay to me, that's strange :hmm: Can you post a screenshot of your JSGME ? - that way we maybe can spot if something is conflicting.
Kriller2
Problem: some ships/aircraft in the museum are all black after installation of PE 3_3 Install and PE 3_3 2a (Special Effects for Stock). The crews and some of the gun mounts are textured, the hull is jet black. The ships/aircraft were:
COLORADO BB
BLACK SWAN Sloop
FLOWER PG
SUNDERLAND Patrol Plane
Aredo 196 Recon Plane
My installation of the game is:
I am running the Gold version of the game so I got SH IV v 1.5 straight out of the box. I just did a clean install of the game, following Doolittle's stickied procedure. I had no other mods running. I used JGSME to install PE 3_3. I checked out the museum at three places:
1. Right after SHIV v1.5 installation - ALL ships/aircraft had all their textures.
2. Right after PE 3_3 main install - ALL ships/aircraft had all their textures.
3. Right after PE 3_3 2a install - the listed ships/aircraft above were black
My system specs:
Toshiba Portege
Intel Core 2 Duo CPU T9300 @ 2.5 GHz
2.99 GB Ram
Windows XP tablet Pc edition 2005 version 2002 SP 3
Mobile Intel(R) 965 Express Chipset Graphics Card
drivers are current (at least according to my manufacturer)
Oh yes, I used JGSME to uninstall first PE 3_3 2a and then PE3_3 main: the problems stayed even though the "compare" feature in JGSME showed that there were no changes from my snapshot from the clean SHIV v1.5 install.
Any ideas? I visually checked every object in the museum and only those objects listed at the top of my post appear to have been affected by this issue.
Any help/ideas would be great!
-feld
Hi Feld.
This issue sounds like you have a faulty installation, but from your installation list beneath it looks okay to me, that's strange :hmm: Can you post a screenshot of your JSGME ? - that way we maybe can spot if something is conflicting.
Kriller2
Yeah, it sounded like a bad install to me too. That's why I uninstalled and reinstalled before posting. But the textures are there in my stock game. So unless I somehow got a corrupted download of PE3_3 or something, I don't see how it could be a faulty download.
Sadly, I can't post my JSGME. I do remember it however. I did another uninstall-reinstall and I'm not running PE now. I just loaded RFB 1.5 and RSRD so that I could play the game over the weekend and then make it pretty later. The two mods I had loaded when the problem occurred were (in order):
1. PE3_3 Part 1 Main Install
2. PE3_Part 2a (Special Effects for Stock SH4).
Those were the only two mods I had loaded. Like I mentioned above, the problem didn't occur until after I loaded PE 3_3 #2a. De-activating PE 3_3 #2a did not restore the missing textures.
Right mow, I'm just running RFB and RSRD. Actually, some of the models added by RSRD are jet black as well...I was about to go post in the RSRD thread to see if they could help me out. Those models are:
AGM2N aircraft (both versions)
Brewster Buffalo aircraft (both versions)
I'm not asking you to fix an issue with someone else's mod. (just wanted to make that clear). I'm only mentioning this here in case there is something about the way these particular models are textured that can help figure this out.
thanks!
-feld
Cool-Ice1962
08-30-08, 12:23 PM
Great Mod :sunny: and if I play with a Submarine everything is fine, but at this time I play with a Battleship Mod and the visibility is finish at 5200 Meter. For a Submarine ok, but with a Battleship is 5200 meter very short distance :o which File I have to change (or work on it) for a visibility from 12000 or 13000 meter. Is it the scene.dat file and what is to change there ? Before I make a mistake, itīs better I ask here your guys :oops:
supposedtobeworking
09-05-08, 08:38 PM
Okay I've searched the thread to no avail...confused about the install order-I use RFB for 1.5 and on their thread it says to enable environmental mods BEFORE RFB, but here it says to enable AFTER RFB....which one is correct??
Okay I've searched the thread to no avail...confused about the install order-I use RFB for 1.5 and on their thread it says to enable environmental mods BEFORE RFB, but here it says to enable AFTER RFB....which one is correct??
Before RFB
lorcan3
01-05-09, 12:57 PM
Mr. Kriller2,
I just downloaded your PE 4 today. Does it incorporate PE 1,2,and 3 all in one or do I have to load the other mods too? And what is this sound mod I keep hearing about with better sound for the guns, depth charges, etc?;)
ReallyDedPoet
01-05-09, 01:09 PM
Mr. Kriller2,
I just downloaded your PE 4 today. Does it incorporate PE 1,2,and 3 all in one or do I have to load the other mods too? And what is this sound mod I keep hearing about with better sound for the guns, depth charges, etc?;)
No, you just need PE4, it is the latest version, the link for the sound mod you are referring to should also be in the PE 4 Thread.
Edit (from that thread): ROW sound mod vers. 9 (please read the manual if you are using TM or OM)
http://www.megaupload.com/dk/?d=IN68GMIR
RDP
Mescator
05-28-10, 08:07 AM
Fantastic job, new visuals look incredible.
Just wondering if there's a way to restore the stock camera however. I dislike the new one and was hoping to change to back to being anchored on the targeted unit and manipulated with the mouse rather than keyboard.
Edit: The Submarine is also riding very high on the water, to the stage it's actually out entirely on a frequent basis in rough water. I disabled the module that raises the sub out of the water, but its still happening. Can i restore this to where the sub sat lower or is it a necessary evil for the new waves?
McHibbins
05-28-10, 09:09 AM
Digging for old treasures, eh ? :o
Mescator
05-28-10, 09:38 AM
My apologies, didn't notice the date nor the PE4 version out. Feel free to delete.
Nisgeis
05-28-10, 04:24 PM
PE4 is old now too, you want... EE 5? By the way, welcome aboard.
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