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View Full Version : [REQ] Automatic marks from stedimeter to nav map?


Major Johnson
03-18-08, 07:52 AM
I've been trying to understand manual targeting lately, watching the wernersobe videos etc, and I find I have a problem transitioning the co-ordinates from the stedimeter/TDC to the nav map. Forgive me if I'm not being clear in putting to words what I'm thinking. For example, I don't think the skipper of the boat, who is looking through the periscope and spitting out readings is going to actually make his own marks on the nav map. I would think another officer is standing there making those marks for him. So I was wondering if it would be possible for when you take a stedimeter reading, that that information could automatically appear on the nav map in the form of an X mark and maybe some blurb of info, like the time. So that when you take the next reading, another mark is there, and then you can draw the line to get the heading and continue on with your firing solution. Is this something possible within a mod??
Thanks.

Edit: Of course those marks would be subject to error if the reading was in error.

Mav87th
03-18-08, 10:41 AM
Mr. Johnson this is what many of us have been asking for since the release of SH-3.......

And your VERY right in assuming the procedure in the boats of the time. The skippers did not plot but had a whole party in the conning tower that did all this.

Sailor Steve
03-18-08, 11:28 AM
I agree, that's the way it should have been done in the first place, but I would qualify with my own feeling, which is that all of this should take place on the Attack Map only, and that the sub should always be at the center of that map.

Or even better, when you enter the first range it plots your sub on the map, and the target; and when you do it again the sub's movement and the target's are both updated with a new mark and lines, exactly as if someone drew them with a pencil.

Depending, as Major Johnson stated, on the accuracy of the information.

Major Johnson
03-18-08, 12:00 PM
I only said the nav map, since that's where the tools are. I don't think we can draw on the attack map. Personally I don't care which map it's on. Could be my idea can't be done because those parts of the game might be hard coded. This is just a thought I had.

SH1 actually had the feature to keep your sub centered and everything else moved around you, but I could never get used to that.

And on a side note, my last name isn't Johnson. My forum name is just a play on words, a little tongue in cheek, in the hopes of giving a few chuckles. :p

1480
03-18-08, 03:49 PM
I only said the nav map, since that's where the tools are. I don't think we can draw on the attack map. Personally I don't care which map it's on. Could be my idea can't be done because those parts of the game might be hard coded. This is just a thought I had.

SH1 actually had the feature to keep your sub centered and everything else moved around you, but I could never get used to that.

And on a side note, my last name isn't Johnson. My forum name is just a play on words, a little tongue in cheek, in the hopes of giving a few chuckles. :p

I guess "gargantuan tool" was already taken????:rotfl: :rotfl: :rotfl:

Nisgeis
03-18-08, 05:31 PM
I guess "gargantuan tool" was already taken????:rotfl: :rotfl: :rotfl:

Captain Hugh Jampton.

WernerSobe
03-18-08, 05:50 PM
hm please dont misunderstand the videos.

What you want is actualy already there. You dont have to make marks on map when using the periscope. All you have to do is take the range twice. The game remembers both positions and your attack officer can plot out speed and course for you. You dont have to do it yourself.

Where you must make marks yourself is when you cant see your target. I.E when attacking at bad visibility conditions. Unfortunaly the game does not remember bearings sent to TDC with sonar. So if you take bearing and range with sonar you still cannot use the attack officer plot. You must plot yourself.