View Full Version : SH4 1.5 Free camera Fix for Uboat. TMO, PE/ROW, Vanilla 1.5
Captain von Keldunk
03-08-08, 02:41 PM
Hello:D
I took camera .dat file from TMO SH4 1.5 mod.
and fixed it to work with uboat_IXD2, for vanilla SH 1.5, PE/ROW, TMO.
I used skwas SH tool.
For my part of work no permission needed, do not know who original modder was??.
Now you can see hydrophone, and if you click helmsman nothing happens.
install with JSGME.:up: :up:
Paajtor
03-08-08, 03:24 PM
Got it, thx.:up:
Rockin Robbins
03-08-08, 05:11 PM
And I love it. I have my lautstarke back!:rock:Hey I found out that kopf is head in German so now at least I know I'm looking all over for the kopf. Anybody proud of me?:hmm: Wo ist den kopf?:rotfl:
Mangling other languages: an American pasttime.
Paajtor
03-08-08, 06:39 PM
:damn::rotfl:
badaboom
03-08-08, 07:46 PM
Thank You:up: The Hydraphone isn't effected.
Captain von Keldunk
03-09-08, 12:11 AM
Hello:D
Hydrophone problem with IXD2 was node coordinate that was modded i think.
Click interior problems are not really camera problems, I modified
Data/interior/NSS_Uboat9.sim file, problem was that if you clicked helmsman,
there was no link to object as function of that click. I disabled click function for helmsman. There are a lot of click functions, open torpedotupe doors etc.Have a look with "skwas SH mod tool".:up: :up:
kiwi_2005
03-09-08, 01:45 AM
Thanks man this is what ive been wanting.:up:
Clicking on the navigator still takes the player to a blue screen.
Captain von Keldunk
03-09-08, 04:22 PM
HELLO
"Clicking on the navigator still takes the player to a blue screen."
THX for info :up: :up:
DrBeast
03-10-08, 10:55 AM
Clicking on the navigator still takes the player to a blue screen.
I think that's because the modified camera came from TMaru, thus must be used with TMaru to work correctly. Happened to me too when I used the camera only from TM. Later on I added other assorted goodies from that mod, and now it works (pre-1.5 version, as I don't have the add-on). I haven't figured out which other parts it needs, though.
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