AkbarGulag
03-05-08, 11:14 PM
ASW_GLOBAL will be designed as a COMPLETE air layer replacement.
Changes.
Many fixes, the most glaring being the detection differences between single and twin engine ASW aircraft. To this point, they shared visual files, although single and twin engines have different innate detection qualities. This caused inconsistent detection results in ASW. Therefore, whole new ASW LIbraries have been built to accomodate these changes and to cut down on the number of 'borrowed' files, as these were causing some clutter.
Huge amounts of extra testing to more clearly define aircraft detection behaviour. Aircraft detection behaviour should now become more consistent.
Airbases now have specific labels, for IJNAF and IJAAF. Added RAAF, 2 base types. Historical research will be implemented for all airfields in Australia.
Limited Aircraft scripting will be implemented. Floatplane Aircraft will no longer be 'level bombers'.
Visual sets will now be applied to all allied aircraft and allied air sets are in the mix (This includes non-introduced aircraft). Also, the new Indian Ocean U-Boat campaign will recieve limited work, expanding to extensive reworking. More attention will be aimed at the carrier forces than in previous ASW builds. Japanese Aircraft from the original campaign will now also benefit from the new library sets.
SCAF 1.2 mast heights and draughts will be added to all Carrier Aircraft.
Additions so far: Sunderland Mk-III with historic airspeeds and distances (This ASW clone has extra nodes 8 as opposed to 2 ... my first node job!! even got them to sit in the right places :O)
All GLOBAL versions will be strictly for 1.5 patch and 3rd party MODS designed for 1.5 patch.
Changes.
Many fixes, the most glaring being the detection differences between single and twin engine ASW aircraft. To this point, they shared visual files, although single and twin engines have different innate detection qualities. This caused inconsistent detection results in ASW. Therefore, whole new ASW LIbraries have been built to accomodate these changes and to cut down on the number of 'borrowed' files, as these were causing some clutter.
Huge amounts of extra testing to more clearly define aircraft detection behaviour. Aircraft detection behaviour should now become more consistent.
Airbases now have specific labels, for IJNAF and IJAAF. Added RAAF, 2 base types. Historical research will be implemented for all airfields in Australia.
Limited Aircraft scripting will be implemented. Floatplane Aircraft will no longer be 'level bombers'.
Visual sets will now be applied to all allied aircraft and allied air sets are in the mix (This includes non-introduced aircraft). Also, the new Indian Ocean U-Boat campaign will recieve limited work, expanding to extensive reworking. More attention will be aimed at the carrier forces than in previous ASW builds. Japanese Aircraft from the original campaign will now also benefit from the new library sets.
SCAF 1.2 mast heights and draughts will be added to all Carrier Aircraft.
Additions so far: Sunderland Mk-III with historic airspeeds and distances (This ASW clone has extra nodes 8 as opposed to 2 ... my first node job!! even got them to sit in the right places :O)
All GLOBAL versions will be strictly for 1.5 patch and 3rd party MODS designed for 1.5 patch.