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greyrider
03-05-08, 04:42 PM
combat information:

first of all i ain't no modder, so please dont laugh at my attempts to do something, but as a player in sh4,
i'm starving for ingame combat information.
i have periscope ranging charts for japanese warships and merchants on printed paper, but i would like to see that information displayed in the rec manual.
so i tried fooling around with the names cfg, i believe its called, and below is a picture of what i did.
you can see the length of the kongo, which is 738 ft, and beside that you see 1x 2693 1346, and then 4x 10771 5385.
this corresponds to the mast height ranges of the kongo using the vertical tick marks of the attack scope at low and high power.
from this you can get range and speed manually without using the tdc.
an example:
if you were observing a kongo class bb at low power and its mast filled the first tic on the vertical wire, then the range to target is 2693 yards.
then in a minute or two, the mast height now fills two vertical tics on the scope, its range to target would be 1346 yards.
2693-1346 is a difference of 1347 yards.
if the ship covered that yardage in one minute, then the speed of the ship is 39.9 knots. so easy isn'tt it?
i wished i could do it for 10 tics, on 1power, 4 power, and 7 power, to include the tbt, but there is not enough room, so i put ranges in for just 1 and 4 power,
two entries apiece so that you can determine range and speed, for the 100 percenters out there.
i only did the kongo, just to see what it would look like, but ill do it for all the enemy ships if people want it.
the better approach would be a modder who could really make it look good, and get the combat information for ten tics for 1x 4x and 7x in the rec man.
if someone wants to take up the challange, i have the ranging charts for all japanese ships, except the sails, and i will email them, so that he doesnt have to do the math.

http://img240.imageshack.us/img240/5520/sh4img200803062207lu2.th.jpg (http://img240.imageshack.us/my.php?image=sh4img200803062207lu2.jpg)
http://img508.imageshack.us/img508/4644/sh4img200803051604cy6.th.jpg (http://img508.imageshack.us/my.php?image=sh4img200803051604cy6.jpg)

AVGWarhawk
03-05-08, 06:50 PM
Not one person will laugh at your attempt here to mod in some realism. Secondly, it looks cool. It is a bit more technical looking then the orignal manual. Not only that, it is great for quick set up. Here is one thing you have to consider, what scope you plan on using. There are a lot of different scopes modded with different lines on them. I suspect you need to pick on and stick with it. Now, you seem to get it working just fine. How about keeping at it and see it to it's completion?

greyrider
03-06-08, 10:21 PM
thanks avg, :-?

the combat information mod is up.

can be downloaded here:

http://img240.imageshack.us/img240/5520/sh4img200803062207lu2.th.jpg (http://img240.imageshack.us/my.php?image=sh4img200803062207lu2.jpg)


thanks brett, we will miss you. great football QB.

AkbarGulag
03-06-08, 10:34 PM
first of all i ain't no modder
http://img508.imageshack.us/img508/4644/sh4img200803051604cy6.th.jpg (http://img508.imageshack.us/my.php?image=sh4img200803051604cy6.jpg)

It never stopped anyone from having a go ;)

Anyway, you have already altered something... so I guess that officially you now are :D

rebel5555
03-07-08, 03:08 AM
thanks avg, :-?

the combat information mod is up.

can be downloaded here:

http://img240.imageshack.us/img240/5520/sh4img200803062207lu2.th.jpg (http://img240.imageshack.us/my.php?image=sh4img200803062207lu2.jpg)


thanks brett, we will miss you. great football QB.

Where's the link??

greyrider
03-07-08, 07:18 AM
http://hosted.filefront.com/greyrider/


i am truely sorry i forgot to post the link, i must have been very tired last nite.:oops:

have a good day captains!