View Full Version : [WIP] OLC Environment for GWX 2.0 (BETA)
ReallyDedPoet
03-13-08, 07:50 AM
Your mod is coming along very nicely, I might switch, mine sort of looks SH4ish!:lol:
You and others may agree here but although the SH4 sea is transparent it looks fake like a painting even with post processing off it still looks like it has a skin on the surface or something
This is actually one of my favorite aspects of SH4, especially when you combine it with ROW :D But it is all about personal preference with the SH series, the work that is being done here is great lads, keep pushing the envelope with SH3 :yep:
RDP
Uber Gruber
03-13-08, 08:12 AM
I agree Reece, SH4 looks too "comic book" for me. Even with the excellent ROW mod I still find the environment detracts from my immersion into the game. The SH3 graphics engine, although blocky, immerses me much more into the game. In short, I feel like i'm running a sub in WWII with SH3 whereas I find SH4 boring by comparison. I wish I could put my finger on it more precisely but its probably one of those "each to their own" taste things.
I might try SH4 again though, once there is an Atlantic U-Boat Campaign mod...untill then I'm sticking with SH3 and the excellent work done by the modders here.:up:
ReallyDedPoet
03-13-08, 08:19 AM
I wish I could put my finger on it more precisely but its probably one of those "each to their own" taste things.
This is it I think Uber ^^^^, ROW combined with some of the larger mods has done it for me regarding SH4 :yep::D But I digress.... back on topic for me, as mentioned the work being done here in SH3 is top notch. Great stuff OLC :yep:
RDP
A bit of feedback here...tried the mod in the first post over GWX 2.0 and it worked well. The sea is improved and the effects look quite good. But my framerates fell a lot. I have a good and modern PC, P4 dual core 2.66, 2GB fast RAM and an Nvidia 8800GTS so I was getting around 80-100 fps before with GWX :rock: now it has fallen to about 20-25 in external views :hmm:
onelifecrisis
03-13-08, 08:43 AM
A bit of feedback here...tried the mod in the first post over GWX 2.0 and it worked well. The sea is improved and the effects look quite good. But my framerates fell a lot. I have a good and modern PC, P4 dual core 2.66, 2GB fast RAM and an Nvidia 8800GTS so I was getting around 80-100 fps before with GWX :rock: now it has fallen to about 20-25 in external views :hmm:
You mean the alpha? That was just a POC mate - none of survived, the beta is a new mod ;)
You have a PM :)
No affect on frame rates on my installation, using the 'less reflective' version. AMD 64 1620 LE, Sapphire X1650 pro, 2Gb DDRII.
onelifecrisis
03-13-08, 08:45 AM
No affect on frame rates on my installation, using the 'less reflective' version. AMD 64 1620 LE, Sapphire X1650 pro, 2Gb DDRII.
3Jane... I think you must be confusing this with the SH4 scene by Reece? :hmm:
Adriatico
03-13-08, 12:35 PM
I have a good classic "ATI 1950XtX 512RAM" which is a row power card, that can not cost too much in March2008... with AFx4 have no problems with a frame rate... Alpha or not Alpha...
:yep:
If You want to keep up with modern visuals... mod should not be aimed for ATI X800XT... I am really greatefull for you modding OLC, delighted,..etc - but please, be aware that time is flying by... no matter what we want, wish or intend... or feel.
:roll::roll: :roll:
Your biggest fan,
No affect on frame rates on my installation, using the 'less reflective' version. AMD 64 1620 LE, Sapphire X1650 pro, 2Gb DDRII.
3Jane... I think you must be confusing this with the SH4 scene by Reece? :hmm:
Yes, sory about that. I wasd distracted, didn't see until it was too late.
onelifecrisis
03-13-08, 12:49 PM
I have a good classic "ATI 1950XtX 512RAM" which is a row power card, that can not cost too much in March2008... with AFx4 have no problems with a frame rate... Alpha or not Alpha...
:yep:
If You want to keep up with modern visuals... mod should not be aimed for ATI X800XT... I am really greatefull for you modding OLC, delighted,..etc - but please, be aware that time is flying by... no matter what we want, wish or intend... or feel.
:roll::roll: :roll:
Your biggest fan,
Stop panicking will ya :p
Due to the results of the beta I've once again opted to release high-spec and low-spec versions of the mod. I know, I should make my mind up! :roll: Anyway you'll get OLC Env in all its glory with a high spec machine. OK!? ;)
onelifecrisis
03-13-08, 12:50 PM
Yes, sory about that. I wasd distracted, didn't see until it was too late.
No worries :up:
Philipp_Thomsen
03-13-08, 04:10 PM
Hi
Im new around here.
I've a 486 100mhz with 8mb ram and onboard videocard, will this mod work in my rig? SH3 alone is a little bit too heavy already, I cant go pass 1 frame each 5 minutes...
Looks great, tho! :rock:
onelifecrisis
03-13-08, 04:22 PM
Hi
Im new around here.
I've a 486 100mhz with 8mb ram and onboard videocard, will this mod work in my rig? SH3 alone is a little bit too heavy already, I cant go pass 1 frame each 5 minutes...
Looks great, tho! :rock:
F3<|< 0££, n00b.
d@rk51d3
03-13-08, 04:25 PM
Hi
Im new around here.
I've a 486 100mhz with 8mb ram and onboard videocard, will this mod work in my rig? SH3 alone is a little bit too heavy already, I cant go pass 1 frame each 5 minutes...
Looks great, tho! :rock:
F3<|< 0££, n00b.
:rotfl: :rotfl: :rotfl:
Hi
Im new around here.
I've a 486 100mhz with 8mb ram and onboard videocard, will this mod work in my rig? SH3 alone is a little bit too heavy already, I cant go pass 1 frame each 5 minutes...
Looks great, tho! :rock:
guys and gals, I think Phillipp will be buying the drinks tonight at the watering hole!:up:
Lo OLC:
Did a bit of testing with the 16k version and here the short low-down:
This mod is a major step in the right direction. To see the Ocean and the Heaven actually touching without the "blue band" in between is so strange. It's a killer feel!
:up:
http://i84.photobucket.com/albums/k13/Myxale/SH3/DAWNshot1205444918.jpg
I think the ocean color is pretty tight. It’s cool to se the sun elevation actually making a difference on the reflection and glittering on the water!
The performance impact is solid...for lack of better words.
I usually play the GWX 16k and its ok; I play at 1600x900 with the Res fix and things are smooth most of the time.
I have an ATI X1300 PCI-E (kinda old) with all my AA-AF settings half ways maxed. And I get smooth FPS for playing!
Of cause the Bismarck battle gets to my machine (heavy weather; lots of big guns and waves till the roof!) But that’s ok. An has always been like this!
I have not encountered any strange graphical glitches so far.
Save one, which I tried to reproduce unsuccessfully till now!
It appeared in the Scapa Flow Mission near land. It looked like a white stretched ( # ) where the waterline meets the land. Flickered a few times and was gone.
May just be my GC complaining! ;)
Not sure what caused this… but will keep testing
The shot below was taken a bit too late to show the glich, bit it shows how good the mod deals with the reddish tint while the sun is setting! Take a look at the bow spay. Coolness!:up:
http://i84.photobucket.com/albums/k13/Myxale/SH3/DAWNshot1205442088.jpg
Will keep you posted.
Adriatico
03-13-08, 07:20 PM
I have a good classic "ATI 1950XtX 512RAM" which is a row power card, that can not cost too much in March2008... with AFx4 have no problems with a frame rate... Alpha or not Alpha...
:yep:
If You want to keep up with modern visuals... mod should not be aimed for ATI X800XT... I am really greatefull for you modding OLC, delighted,..etc - but please, be aware that time is flying by... no matter what we want, wish or intend... or feel.
:roll::roll: :roll:
Your biggest fan,
Stop panicking will ya :p
Due to the results of the beta I've once again opted to release high-spec and low-spec versions of the mod. I know, I should make my mind up! :roll: Anyway you'll get OLC Env in all its glory with a high spec machine. OK!? ;)
I'm too old to panic... for that kind of thing.
Just wanted to point that two years old hardware is being considered as "high spec PC" in a thread... discussing the mod that is supposed to be visual refreshment for 2008/2009, I guess...
;)
Philipp_Thomsen
03-13-08, 08:57 PM
Hi
Im new around here.
I've a 486 100mhz with 8mb ram and onboard videocard, will this mod work in my rig? SH3 alone is a little bit too heavy already, I cant go pass 1 frame each 5 minutes...
Looks great, tho! :rock:
F3<|< 0££, n00b.
OLC is a very very mean person... :cry:
Sailor Steve
03-13-08, 09:20 PM
:rotfl: :rotfl:
Yes he is, Philipp, yes he is.
onelifecrisis
03-14-08, 09:54 AM
The mod has progressed some more in the last couple of days. Reflections are now just the way I wanted, so today I started taking screenshots to show off. While doing so, at flank speed in a storm, I inadvertently found myself surfing the back of a wave!
I just had to take a vid :cool:
http://www.youtube.com/watch?v=BnYkVy89Tg8
:rotfl:
That's awesome! Made me lol anway. Kudos to the GWX guys for making the physics that good :rock:
P.S. The wave textures may need tweaking a bit more :hmm: but those reflections are perfect :D
P.P.S. The video is taken in the Ultrahigh detail version, so the framerate is a bit low on my rig. There are now Ultrahigh, High, Medium and Low detail versions, to suit different machines.
P.P.P.S. I suppose I might as well post the screenshots I've taken so far...
http://farm3.static.flickr.com/2218/2333306738_1cd6908668_o.jpg
http://farm3.static.flickr.com/2120/2332479821_cbe02367bb_o.jpg
http://farm3.static.flickr.com/2312/2333306832_f0cccfc95a_o.jpg
http://farm3.static.flickr.com/2408/2333306792_dffef64991_o.jpg
http://farm4.static.flickr.com/3275/2332496075_fdd14070ac_o.jpg
anzacmick
03-14-08, 10:38 AM
gday all.... surfacing after sitting on the bottom for a while.......my my...hasnt this puppy known as sh3 moved along quite nicely......:sunny:
anyways...just to chuck my 2 bobs worth in.....
being an ex royal australian navy sailor (hmas perth ddg38) i can certainly tell u that the oceans are indeed a deep turquiosy blue no matter which ogen ur in.... coastal areas seem to be influenced by weather, topgraphy (rivers and harbours) & human interferance and can be anything from a brown to a greeny blue or if ur in the phillipines a plasticy rubbishy foot thick layer of junk(wheres the water)....:yep: ... for an example...port jackson(sydney harbour) is a crapppy browny/greeny/blue untill about a kilometer outside the heads where it turns into a vibrant and very clean & rich deep blue... :|\\ dammit im sinkin again...........:up: keep up the fantastic work
onelifecrisis
03-14-08, 10:42 AM
:rotfl: :rotfl:
Yes he is, Philipp, yes he is.
But I'm soft and squidgy on the inside.
onelifecrisis
03-14-08, 10:43 AM
keep up the fantastic work
Will do :up:
See you in 2009? :hmm: :D
Here some pics from my latest testing:
Not photo-editing in the following pics beside cutting the upper and lower edges to give it a bit of cinema-feel.
The sun!
http://i84.photobucket.com/albums/k13/Myxale/testershot1205509164.jpg
Day later!
The Mood and the Colors in the early morning was jaw dropping!
I spent a while just watching. And while doing so, Buchheim's description of the stormy sea in the morning came to mind.
The pic does the phenomena no justice! (added a bit brightness)
http://i84.photobucket.com/albums/k13/Myxale/testershot1205509779.jpg
Same day, just many hours later!
http://i84.photobucket.com/albums/k13/Myxale/testershot1205509419.jpg
Random shot of a Liberator goin' down!
http://i84.photobucket.com/albums/k13/Myxale/testershot1205508192.jpg
http://i84.photobucket.com/albums/k13/Myxale/testershot1205508194.jpg
Testing in another part of the ocean and another boot!
http://i84.photobucket.com/albums/k13/Myxale/testershot1205505386.jpg
It's a killer mod OLC. The dawn and dusk moments are killer!:rock:
onelifecrisis
03-14-08, 11:32 AM
Myaxle, nice pics :up: but... the sun actually isn't supposed to look quite like that (first pic) when setting. Another beta tester showed me a pic where it was all wrong, and it looks like you might have the same problem. Will email you...
Sailor Steve
03-14-08, 12:16 PM
I watched the video, and didn't get the 'surfing' part. On the other hand, overall it looks awesome! Can't wait to get the finished product.
ANZACMICK! It's good to see you're alive! Don't dive; keep posting! Oh, and you just reminded me of something, but it's not for here...
Philipp_Thomsen
03-14-08, 12:50 PM
I watched the video, and didn't get the 'surfing' part. On the other hand, overall it looks awesome! Can't wait to get the finished product.
ANZACMICK! It's good to see you're alive! Don't dive; keep posting! Oh, and you just reminded me of something, but it's not for here...
Just observe that the bow of the ship is always pointing up, there's no up and down, coz OLC was on the top of the wave, same speed, surfing!
:rotfl:
Pretty funny actually. And pretty hard to acomplish that. Luck or skill, OLC?
onelifecrisis
03-14-08, 01:56 PM
I watched the video, and didn't get the 'surfing' part. On the other hand, overall it looks awesome! Can't wait to get the finished product.
ANZACMICK! It's good to see you're alive! Don't dive; keep posting! Oh, and you just reminded me of something, but it's not for here...
Just observe that the bow of the ship is always pointing up, there's no up and down, coz OLC was on the top of the wave, same speed, surfing!
:rotfl:
Pretty funny actually. And pretty hard to acomplish that. Luck or skill, OLC?
Let's just say that it was a good job I hit the Record key as quick as I did, cos my 'skill' ran out before long.
You can actually see the wave cresting ahead of the u-boat (well you can in the original video, but at YouTube resolution its harder to make out).
d@rk51d3
03-14-08, 04:50 PM
Awesome vid M8. I can't wait for this.:rock:
The sunsets look very nice in this mod*!
http://www.b3tards.com/u/57a418c694bc7c6296b3/sink.jpg
*may not be this mod
;)
onelifecrisis
03-14-08, 06:19 PM
Well these are this mod. :p
More unaltered in-game screenshots - these are from the lastest version of the 16km OLC Env (high-detail/lo-framerate version). 4xAA, 4xAF. Click on an image to enlarge it.
I think... it's just about ready for release. :rock:
http://farm4.static.flickr.com/3187/2333274507_7f9c85dedd.jpg (http://farm4.static.flickr.com/3187/2333274507_6ca4190498_o.jpg)
http://farm3.static.flickr.com/2297/2333274687_2221a88b08.jpg (http://farm3.static.flickr.com/2297/2333274687_560c02fdb1_o.jpg)
http://farm3.static.flickr.com/2156/2333274853_1af8a6175e.jpg (http://farm3.static.flickr.com/2156/2333274853_003a41226e_o.jpg)
http://farm3.static.flickr.com/2167/2334101800_45cfc640c7.jpg (http://farm3.static.flickr.com/2167/2334101800_a060199eda_o.jpg)
http://farm4.static.flickr.com/3110/2333275149_b02b2286b9.jpg (http://farm4.static.flickr.com/3110/2333275149_8a088400b7_o.jpg)
http://farm4.static.flickr.com/3246/2334101228_e4fa95a2f4.jpg (http://farm4.static.flickr.com/3246/2334101228_333a6427ff_o.jpg)
d@rk51d3
03-14-08, 08:53 PM
Damn, thats looking great.
I'm busting to start a new patrol, but I wanna wait for this.:yep:
dertien
03-15-08, 02:48 AM
:huh::huh::huh::huh:
:o:o:o:o
:dead::dead::dead::dead:
blinded by the sun and your fantastic work OLC.
guess you strike again.
Other little question ? are these skins on that Battleship and Destroyer GWX 2.0 ?
Your Alpha is already great, but this is A.M.A.Z.I.N.G.
Cant wait to test it
Adriatico
03-15-08, 04:40 AM
:o Are these movie screens? Das Boot II ?
Just to avoid OneMovieCryses...
:o
Some more testing!
Turning in for the day...
http://i84.photobucket.com/albums/k13/Myxale/SH3/sundownshot1205579902.jpg
Phoenix3000
03-15-08, 07:27 AM
Guys,
I installed OLC's 16km Ultra-High Detail Beta last night and did a quick patrol around the coast of the UK - before getting sunk in the Channel.... (only a test after all :cool: ).
I'll be testing this again today with the medium and low-res versions too for comparison.
Anyway, here are a selection of the countless pics taken using this mod. As I'm on a laptop I don't have additional numpad keys, so the GUI is also shown, but you can get the time I took the screenshot from that I guess. I have converted the images to highly compressed JPEG's, naturally the original Bitmaps are of much higher resolution.
Px3000
(Post edited)
Dawn - heading out on patrol:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Dawn.jpg
Encountered some very still water off the Shetland Isles:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-StillW.jpg
An overcast morning - cool colours!:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Overca.jpg
Crashing through a storm:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Storm1.jpg
The prey (I did get a torp into her, but eventually lost her as the night closed in and visibility dropped):
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Shipin.jpg
After passing through the English Channel I was spotted:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Hunted.jpg
No recovery from this! - I was dead - and no officers survived (panel below right):
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta/OLCEnvironment16kmHighDetail-Sunk.jpg
onelifecrisis
03-15-08, 08:37 AM
Other little question ? are these skins on that Battleship and Destroyer GWX 2.0 ?
It's all bog standard GWX 2.0. I've got no skins or graphic mods of any kind installed, apart from OLC Env.
Myaxle's screenshots look a lot worse than what I'm seeing on my screen [Edit: just saw your latest shot, Myaxle... that looks nicer :)] and Pheonix's don't look that great either. I don't know if this is older hardware, laptop-graphics, or what? :hmm:
onelifecrisis
03-15-08, 08:43 AM
Even on a high-spec laptop I was surprised at the framerate hit. I have a Dell XPS laptop with Centrino dual-core, 512mb nVidia, 4GB memory, 17" widescreen etc. etc. Sometimes framerates dropped as low as 3fps when a ship rolled into view! With SH3 and GWX2.0 I never dropped below 60fps
60fps down to 3!? That's one hell of a drop. What's the graphics card in that laptop?
Whatever it is, it can't be very "high spec" as you claim. My 3 year old desktop does a solid 30fps in the 16km Ultra, and that's with AA turned on.
Phoenix3000
03-15-08, 10:46 AM
OLC,
I've tested this earlier today and with the Medium scene.dat file I was able to hold 50-60fps pretty much the entire patrol, and graphically it didn't look much different from the High version to be honest.
(Edited)
Anyway, I have found a couple of 'odd' graphic appearances when using this mod. I'm just converting the images to JPEG and will upload them soon.
Px3000
Phoenix3000
03-15-08, 11:20 AM
OK, here's some pics taken on a second patrol - 1941 out of Lorient. Patrol is west of Gibraltar.
This is using the MEDIUM Scene.dat file included in the Beta. As with my previous posts I haven't set any AA or AF on the card - these are just game shots without any tweaking.
This time I was able to hold high 50's to 60fps - even with ships, planes etc. on screen. Even the harbour didn't make it slow down with all it's traffic.
Once again they are compressed JPEG's for bandwidth reasons.
@OLC. After the first few pics showing the mod I have included some of what happens after I sank the Freighter and a couple relating to the sub. It's hard to describe the ship sinking issue, but a 'black mass' like a dark reflection appears on the surface. But if you raise the camera up (i.e. go higher with it), the 'mass' appears to follow. Very odd. It goes as high as the ship goes down. It's related to the ship somehow.
Anyway, here's the pics.
Px3000
Flypast - I like this shot:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Flypast.jpg
Heavy Seas crossing the Bay of Biscay:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/HeavySeas.jpg
Evening (and you can see I now maintain 60fps):
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Evening.jpg
Underwater:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Underwater.jpg
The Target:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Target.jpg
Lining up for the shot:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/LiningUp.jpg
Torpedo Hit! Second was a dud...:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/TorpedoHit.jpg
OK, here's where it gets a bit odd. After the ship began sinking, panning the camera around displays the 'black mass' reflection:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem3.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem4.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem5.jpg
With the sub I also noticed a straight-line that appears ahead of the sub when the bow is out of the water - is this related to the work you are doing? I captured it twice at 2 separate locations, but it occured frequently:
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/SubProblem1.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/SubProblem2.jpg
onelifecrisis
03-15-08, 11:22 AM
OLC,
I've tested this earlier today and with the Medium scene.dat file I was able to hold 50-60fps pretty much the entire patrol, and graphically it didn't look much different from the High version to be honest.
As for the laptop it's the Dell XPS - and I bought all the uprades etc. - closse to £2K in the end. I can play most games with maximum graphics. For example I have Steelbeasts Pro PE on max settings most of the time, and can also run Flight Sim X Deluxe with scenery add-ons and still keep a steady framerate. For Call of Duty 2 and Brothers in Arms (all editions) I have those on max too - even online. That's why I'm a little surprised with this.... considering the age of SH3 as well.
Really weird. :doh:
The difference between low/high/medium/ultra is only visible near the horizon (don't look through binocs to see it, cos that "fixes" it - just look at the horizon from the bridge).
Anyway, I have found a couple of 'odd' graphic appearances when using this mod. I'm just converting the images to JPEG and will upload them soon.
Great thanks!
Phoenix3000
03-15-08, 11:28 AM
Hi OLC,
RE. your line:
"The difference between low/high/medium/ultra is only visible near the horizon (don't look through binocs to see it, cos that "fixes" it - just look at the horizon from the bridge)."
That is exactly what caused the issue originally. From the bridge if I looked out across the horizon it was very choppy on the fps - but the biggest impact was when it was day-time and sunny. Night-time wasn't AS bad - I lost about 15-20 fps. But as soon as the sun began to rise it would slow to a crawl.
As you say though, the moment you use binoculars the fps went straight back up to normal levels.
Px3000
onelifecrisis
03-15-08, 11:32 AM
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/TorpedoHit.jpg
That brown water spray is unexpected... are you using a particle effects mod?
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem3.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem4.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/Problem5.jpg
Yuk! :-?
These are external views of a sinking ship, right? I'll see if I can replicate...
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/SubProblem1.jpg
http://i142.photobucket.com/albums/r103/PhoenixSH3/OLC%20Beta%202nd%20Patrol/SubProblem2.jpg
That wake problem was reported by another tester, too. It's actually a stock problem, happens to me rarely. In quite a lot of testing with OLC Env I've not seen it happen once yet, which suggests that I've not made the problem any worse, but you're saying it happens frequently? It might be dependent on weather conditions or something. :hmm:
OK thanks for the feedback, I'll see what I can do.
Phoenix3000
03-15-08, 11:39 AM
OLC,
"That brown water spray is unexpected... are you using a particle effects mod?"
Not that I'm aware of. I do use a smoke mod (it was on a thread recently and I preferred it to the standard GWX one). Whether that has an impact I'm not sure.
I'll remove all mods later and put them back - see if it has any effect.
One other thing. The 'black mass' - I do recall seeing it appear once when I used your alpha release.
Cheers
Px3000
onelifecrisis
03-15-08, 11:56 AM
That wake problem was reported by another tester, too. It's actually a stock problem, happens to me rarely.
Px3k, I'm not sure if my memory is playing tricks, but doesn't this happen after you come out of TC, then sort itself out after a short while?
Kpt, Otto
03-15-08, 12:15 PM
That wake problem was reported by another tester, too. It's actually a stock problem, happens to me rarely.
Px3k, I'm not sure if my memory is playing tricks, but doesn't this happen after you come out of TC, then sort itself out after a short while?
I think you are right, this is a stock problem and ive also seen it using GWX. It does seem to happen when coming out of TC.
The black mass thing is already there in 2.0, only not over such a large area. Normaly I tend to see it on the other side of a ship from the pov.
onelifecrisis
03-15-08, 01:25 PM
The black mass thing is already there in 2.0, only not over such a large area. Normaly I tend to see it on the other side of a ship from the pov.
It's quite possibly a problem with the clip height of the ship's reflection (in the ship's .dat file) rather than a problem with the scene. Have you noticed whether it happens with the same ship(s) each time?
The black mass thing is already there in 2.0, only not over such a large area. Normaly I tend to see it on the other side of a ship from the pov.
It's quite possibly a problem with the clip height of the ship's reflection (in the ship's .dat file) rather than a problem with the scene. Have you noticed whether it happens with the same ship(s) each time?
Empire class freighters mainly. Am looking though my past career screen-shots for any more.
onelifecrisis
03-15-08, 01:38 PM
The black mass thing is already there in 2.0, only not over such a large area. Normaly I tend to see it on the other side of a ship from the pov.
It's quite possibly a problem with the clip height of the ship's reflection (in the ship's .dat file) rather than a problem with the scene. Have you noticed whether it happens with the same ship(s) each time?
Empire class freighters mainly. Am looking though my past career screen-shots for any more.
Thanks!
Marko_Ramius
03-15-08, 04:24 PM
Hi, OLC
With the new realesed OLC ENV, i tried it and find something odd. Maybe you still know that howewer, but just in case :
I used to use SH3Cmdr, and when i fire up SH3, i tried the first school mission to quick give it a try. Here are two screen :
[/URL]http://img138.imageshack.us/img138/7016/bug1hj7.jpg (http://www.subsim.com/radioroom/%5BURL=http://imageshack.us%5D%5BIMG%5Dhttp://img138.imageshack.us/img138/7016/bug1hj7.jpg%5B/IMG%5D%5B/URL%5D)
And from bridge view :
[URL="http://imageshack.us"]http://img138.imageshack.us/img138/6084/bug2xv6.jpg (http://www.subsim.com/radioroom/%5BURL=http://imageshack.us%5D%5BIMG%5Dhttp://img138.imageshack.us/img138/6084/bug2xv6.jpg%5B/IMG%5D%5B/URL%5D)
Without SH3Cmdr, there was no problem at all. So i made some test and i found the bugger : If the water clarity is changed through SH3Cmdr, there are glitches like in screens above. Without changing this : No problem.
I will use the lowdetail one cause there is a tremendous FPS hit with the higher ones ( i use AA X4 and AF X16), and some noticable shimmering ( if it's the good term ..). Even with the low one, it's superb :rock:
Matter of that, what is exactly the difference between them ?
onelifecrisis
03-15-08, 04:31 PM
Without SH3Cmdr, there was no problem at all. So i made some test and i found the bugger : If the water clarity is changed through SH3Cmdr, there are glitches like in screens above. Without changing this : No problem.
I will use the lowdetail one cause there is a tremendous FPS hit with the higher ones ( i use AA X4 and AF X16), and some noticable shimmering ( if it's the good term ..). Even with the low one, it's superb :rock:
Matter of that, what is exactly the difference between them ?
Good find! Thanks I'll update the post on the other thread.
To see the difference between the versions, look at the horizon from the bridge (not through binocs, just from the normal bridge view). Alternatively, get an external camera and move it quite high - then the difference is very obvious indeed.
ReallyDedPoet
03-16-08, 03:27 PM
Thread closed as per request from OLC. See the new thread and new release here: http://www.subsim.com/radioroom/showthread.php?t=133132
RDP
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