lambda*sqrt(u*x)
02-03-08, 03:28 PM
I was just playing around with the freeware "Enigma Simulator 6.4" by D. Rijmenants (which is announced fully compatible with the original Enigma *hrhr*) and wondered...
if it is, in any way, possible to encrypt as much as possible the radio traffic received by the BdU.
My _guess_ is that everything dynamic (numbers, coordinates) is untouchable due to game engine access restrictions, so I start this thread more out of curiosity and hope than of realistic expectations. Having just found my way with a slightly easier makeshift adaptation of vanjast's Real Navigation in combination with GWX2+OLC (I use the "plot course" capabilities, but only for near-base navigation and plan to simulate shooting stars in times of clear skies by using Ctrl+click on the map to fix my position), I feel cravings for even more realism. And I feel like adding Enigma would be well worth a Kaleu's wet dream...
if it is, in any way, possible to encrypt as much as possible the radio traffic received by the BdU.
My _guess_ is that everything dynamic (numbers, coordinates) is untouchable due to game engine access restrictions, so I start this thread more out of curiosity and hope than of realistic expectations. Having just found my way with a slightly easier makeshift adaptation of vanjast's Real Navigation in combination with GWX2+OLC (I use the "plot course" capabilities, but only for near-base navigation and plan to simulate shooting stars in times of clear skies by using Ctrl+click on the map to fix my position), I feel cravings for even more realism. And I feel like adding Enigma would be well worth a Kaleu's wet dream...