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miner1436
01-18-08, 11:12 PM
REL, IJN Soryu Feet Carrier

About this carrier: It appears in the game in random jap task forces until 6/4/42. Its good for the midway mission too.

Cut and Paste the data folder to your root directory or install manually.

Credits go to: Kriller 2 for his hull color I cloned onto this ship.

http://img162.imageshack.us/img162/9562/sh4img20080118230151221yu7.png (http://www.subsim.com/radioroom/)
http://img267.imageshack.us/img267/2804/sh4img20080118230144830dp8.png (http://www.subsim.com/radioroom/)

http://img267.imageshack.us/img267/6996/sh4img20080118231327018ak5.png (http://www.subsim.com/radioroom/)

Link#1:http://files.filefront.com/Soryurar/;9461637;/fileinfo.html
Link#2:http://rapidshare.com/files/84926966/Soryu.rar.html

ALL WE NEED NOW IS THE KAGA, AND AKAGI. SOMEONE NEEDS TO MAKE THEM THEN WE CAN HAVE THE WHOLE MIDWAY JAP FLEET!!!!!!!!!!!!!!!!!

Donner
01-19-08, 12:26 AM
She's a beauty! :up:

miner1436
01-19-08, 12:36 AM
Thanks.:up:

tater
01-19-08, 01:02 PM
Why did you point her at Shokaku's model when she is the sister ship of Hiryu and virtually identical to Hiryu?

Shokaku is nearly 30,000 tons, and 844' long. Hiryu is ~20,000 tons and 745' long. Soryu is actually smaller than her younger sister, Hiryu, and is just shy of 19k tons, and is 746' long.

STEED
01-19-08, 01:08 PM
Hey, a new ship. :rock:

miner1436
01-19-08, 03:02 PM
I thought this looked closer to the Soryu IMO.

tater
01-19-08, 03:43 PM
Soryu and Hiryu are virtually identical. Hiryu is a Soryu Class CV.

It's like making Musashi by cloning Iowa, lol.

The major difference is the island position (visually). If you really wanted to make Soryu, I'd open the dat with S3D, and see if the island is a node. Then move it to the other side and forward.

GerritJ9
01-19-08, 05:40 PM
Ideally, the forecastle deck should also be lowered by one deck level........ the "Hiryu" was a modified "Soryu" design rather than a "Soryu"with the island placed to port.

mrbeast
01-19-08, 05:55 PM
Ideally, the forecastle deck should also be lowered by one deck level........ the "Hiryu" was a modified "Soryu" design rather than a "Soryu"with the island placed to port.

I suppose you could term them 'half-sisters'.:hmm:

fireship4
01-19-08, 06:02 PM
Does it come with an entry in the recognition manual?

miner1436
01-19-08, 06:05 PM
yes

tater
01-19-08, 09:43 PM
Yeah, I realize as sisters go they are very far apart. As far apart as you can be and be sister ships, really. That said, Shokaku is grossly bigger than either.

The focs'l would require real 3d modding, while moving the island might be possible using S3D right now, literally moving the coords of the island.

miner1436
01-19-08, 10:48 PM
I changed the tonnage to 19556, im not experienced with S3D so if anyone wants to try it, go for it.

tater
01-19-08, 10:56 PM
I just did a quick test in s3d.

I removed the minus sign from the mast and island ("cabina"). I forgot the actual bridge. It swaps to the other side, easy peasy. JUst need to move it forward to the forward elevator. You also need to clone the whole dat.

:yep:

A good starter project, s3d is actually pretty easy to learn, I'm totally clueless with 3d and I just made a decent start at it :D

tater

miner1436
01-19-08, 11:16 PM
I just did a quick test in s3d.

I removed the minus sign from the mast and island ("cabina"). I forgot the actual bridge. It swaps to the other side, easy peasy. JUst need to move it forward to the forward elevator. You also need to clone the whole dat.

:yep:

A good starter project, s3d is actually pretty easy to learn, I'm totally clueless with 3d and I just made a decent start at it :D

tater

Ok ill try this tommorow.

tater
01-19-08, 11:30 PM
Mast is "cartag."
Gotta find the bridge itself which is a separate piece.

http://www.subsim.com/radioroom/showthread.php?t=120499

A useful thread:

http://www.subsim.com/radioroom/showthread.php?t=111177&highlight=ships

Note that deleting stuff is EASY. So you can make her different that way, too.

Also, inserting things via the eqp (a text file) is also easy! Anything in library (open the dats with s3d and read the node names) can be placed via the eqp, and the node type doesn't really matter (though adding nodes with S3D is also straightforward).

tater

tater
01-19-08, 11:35 PM
Hmm, nothing else looks like it's in the right place (-1.15 ish for X).

tater