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siber
01-04-08, 07:51 AM
Hi all. Sorry to disturb with another technophobe question...

I've just put GWX2 onto my system and have enabled 16km atmosphere. However, now, the sky has funny black lines and scratches appearing above the horizon. Reading the other threads on the forum, people have mentioned nVidia graphics cards (which I have) as a source of problems, but I'm unsure whether this relevant to my problem. I'm also a real computer wannabe who fall down on understanding them, so wouldn't know how/where to start diagnosing and fixing any problems...

I'd appreciate any assistance or advice you could provide. Many thanks in advance...

dcb
01-04-08, 07:56 AM
The fix is explained in this thread, starting from post #50 downwards.

http://www.subsim.com/radioroom/showthread.php?t=127154&page=2

fredbass
01-04-08, 08:46 AM
Possible fix in GWX Update:

http://www.subsim.com/radioroom/showthread.php?t=128097

siber
01-04-08, 06:24 PM
Many thanks.

I'll wait for GWX 2.1, and if that fails to fix it, I'll tweak the files (I presume that it's simply a case of open with notepad, correct as per instructed and save...)

Cheers for your help.

dcb
01-05-08, 05:59 AM
I'll tweak the files (I presume that it's simply a case of open with notepad, correct as per instructed and save...)

Nope. Not so simple. You must open it with the MiniTweaker and use the appropriate rule file, then save the tweaked scene.dat and delete the backup file. If you need, I'll tell you in detail how to do it.

Hitman
01-05-08, 07:07 AM
Worked for me too....thanks for the fix :up:

Marko_Ramius
01-05-08, 09:42 AM
Hi,

May i ask a link for download mini-tweaker and the rule file ? I don't find it :oops:

Thanks for the fix !!

Jimbuna
01-05-08, 01:01 PM
It should be fixed for GWX2.0 http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Madox58
01-05-08, 01:21 PM
http://www.mediafire.com/?cksz3hxzbtq

This is the Mini Tweaker program and the file needed to adjust
the scene.dat file.

Marko_Ramius
01-05-08, 01:24 PM
So, i think i will be wise and wait a bit for 2.1 patch, thanks :up:



Edit : Oupps !! not enough quick ! Thank you Privateer, i will be not so wise, finally, and get an eye on it ;-)

siber
01-06-08, 11:19 AM
It should be fixed for GWX2.0 http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Sorry, do you mean 2.1? I've already installed 2.0. It's wonderful, :rock: there's just this little thing that bugs me...

Jimbuna
01-06-08, 12:21 PM
It should be fixed for GWX2.0 http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Sorry, do you mean 2.1? I've already installed 2.0. It's wonderful, :rock: there's just this little thing that bugs me...

Yep....2.1 my bad :doh:

Marko_Ramius
01-06-08, 09:30 PM
Ton of thanks guys,

the black artefacts are gone :rock:

Instead of 2000 for "horizon" value in scene.dat, i put 2100 and it's ok.

Question is : Will there some side effects, visible or not ? What is exactly the goal of this value ?


Anyway, thanks again :up:

dcb
01-07-08, 01:48 AM
Question is : Will there some side effects, visible or not ? What is exactly the goal of this value ?


I could notice no side effect in the two weeks since I fixed the file. The value sets the distance at which the game places the skydome around the sub. By increasing it, you send the horizon farther away. If the horizon is far enough, it exceeds the range at which the game is able to render anything and you don't see the edge of the skydome. I suspect the artefacts are still there, but the game visual engine is just unable to display them.

Marko_Ramius
01-07-08, 11:00 AM
Nice !!

Very good finding, dcb :up:


First time i saw those artefacts, i thought my graphic card was overheating and dying !! It was a brand new 8800GTS ..