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Kanelglass
01-03-08, 12:01 AM
Ahoy everyone:arrgh!:. I have two questions about the real navigation mod made by Kaleun Van. Is this mod compatible with OLC? I love OLC's mod, but it doesn't work for me when the real navigation mod is combined with OLC:cry:. It seems like it's not compatible with OLC for now.

My second question.
I have some problems with longitude, though it's my first time testing this mod :cool:. Latitude works correct for me, 54 degrees. When it comes to longitude I wait for the lights to turn on(sun rise), 08:46, check! I loaded the game about 15 degrees east of Greenwich, then I know that the clock is one hour too fast because of the "clock problem". I subtract 08:46 with one hour and now we have 07:46. I open the sun almanack, date check(30 december), latitude check(50 degrees north)! It says 07:58. For more accurate I look up 60 degrees north, it says that the sun will rise 09:03 in GMT. 65 minutes difference between 50 degrees latitude and 60 degrees latitude. 65/10*4 = 26 minutes. 07:58 + 26 min = 08:24(sunrise about 54 degrees north). 38 minutes
difference between 07:46 and 08:24. 38/4=9.5 degrees east. My real position is 8 degrees east. Well, I guess I can accept one degree, but not 1.5 degrees, or can I :hmm:?

By the way, many thanks to OLC and Van!:sunny:

The Bad Wolf
01-03-08, 09:04 AM
Hi Kanelglass,
The OLC mod is not directly compatable with real navigation. To help you take a look at Nico71 posts starting at bottom of the page.
http://www.subsim.com/radioroom/showthread.php?t=124639&page=17

Kanelglass
01-03-08, 12:32 PM
Hi Kanelglass,
The OLC mod is not directly compatable with real navigation. To help you take a look at Nico71 posts starting at bottom of the page.
http://www.subsim.com/radioroom/showthread.php?t=124639&page=17
Thx for your reply Wolf :). I have made some changes to menu_1024_768 file, and I'm almost there. The navigation map, sextant and AOB-finder now works with navigation mod. However, the attackdisc and TDC won't work. When I try to rotate the wheels nothing happens :shifty:.

EDIT:
I fixed it !! Now it seems to work just fine. Thanks again :arrgh!:

Nico71
01-03-08, 05:10 PM
Got it to work, too. But just to find out that real navigation simply doesn't work in SH. There are too many inaccuracies. The best sim for real nav that I have seen so far is FS2004/FSX. There you have: a real sextant, EA6b nav computer (whiz wheel), magnetic deviation, a real round globe (instead of the distorted wannabe-mercator map of SH), real weather, wind drift, realistic inaccuracies in the magnetic compass simulation (depending on heading/turning), ect, etc. SH is a joke compared to this!

johan_d
01-03-08, 08:38 PM
Its never intended to be, FS is..

Nico71
01-04-08, 05:32 AM
Its never intended to be, FS is..

Of course you are right! I didn't mean to sound harsh! Both sims have been designed for completely different audiences. It's just a shame because SH is soooo close to fully working cel nav! Just get some minor details fixed and it would work properly!

Paco
01-04-08, 05:52 AM
I fixed it !! Now it seems to work just fine. Thanks again :arrgh!:
Hi,

in the near future I want to play with real navigation in SH3. Because I use the OLC-GUI, please can You explain, which ganges the player has todo if he wants to play both mods at one time?

Oh, forgot to say, that I play the german version.

Thanks,
Paco.