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View Full Version : [REQ] Navigator at his post when not at GQ.


Quagmire
12-28-07, 11:19 AM
I dont know why it took me so long to realise this but I figured out why my navigator only speaks when I am at battle stations. He isnt at his post at any other time. I know that someone was able to make the second planesman appear when not at battle stations so I am sure the same can be done for the navigator.

I'd be happy to try and mod it myself if someone could point me in the right direction.

Anyone have a quick fix? THANKS!

Oh, and HAPPY NEW YEAR!
.

Ducimus
12-28-07, 06:57 PM
>>I figured out why my navigator only speaks when I am at battle stations.

yup, im dense. I never noticed this.

Quagmire
12-30-07, 12:00 AM
Yeah, no one has raised the issue yet. I cant be the first one to figure this out, can I?

Anyhow, can you point me in the right direction as to a fix? I would take a crack at modding it myself if someone could push me in the right direction.
.

Quagmire
12-30-07, 01:56 PM
Bumpity....

No one knows? Someone must. Please help. THANKS!

Quagmire
12-31-07, 05:26 PM
WOW!

I am surprised no one cares about this. Having the navigator position manned all the time would be nice.

Oh well.. :cry:
.

Sailor Steve
12-31-07, 05:52 PM
Well, I can't say because I can't play SH4, or anything else right now.

But I do care.:sunny:

jdkbph
12-31-07, 08:55 PM
I would like to see this adjusted as well.

Just had a quick (really quick... like 5 minutes) look at some files. I think the answer lies in the NSS_xxxx.UPC file for each sub. Each crew man has a pair of slots that are of interest here:

WatchCrewMemberSlot3D=
BattleStationsCrewMemberSlot3D=

I'm guessing the Navigator is one of the three officiers assigned to the control room. One of them shows =SO_dummy in both slots. I'm guessing that's the guy who looks at you cross-wise all the time. The 2nd shows =SO_dummy in the normal slot and =NA_dummy in the battlestations slot. The third is =SO_dummy and =NULL.


I'm pretty sure =NULL means no one home for that evolution. I think the trick to getting what you want tis to change NA_dummy in the 2nd officer's battlestations slot to something else. It might be SO_, but then again...

Hopefully someone will step in with the correct info, because there's a pretty good chance I've missed the target here by several miles.

JD

Ducimus
12-31-07, 09:39 PM
your in the right file.

I experimented with something along these lines awhile ago, and couldnt get it to work. Adding crewman in the upc file doesnt help. The acutal number of staionable crewman on watch occuping a node is being dictated from somewhere other then the UPC.

edit: you can shuffle crewman around from one station to another (such as the crewman from the hydoolic manifold to the planes station), but you dont have that many active crewman on a watch to work with in this regard. Moving the diving officer / CE is out of the question, so that leaves you with a swabbie to work with. WHich is why i was experimenting with adding additional crew in the CR per watch. If its possible, then theres something i loverlooked cause i couldnt get it to work.

Quagmire
01-01-08, 11:35 AM
Ahh! Now were cooking.

I am tinkering with that upc file too. This isnt turning out to be a quick fix though. I'll let you know if I get lucky. In the mean time, keep posting gents!

And thanks!
.

EAF274 Johan
01-14-08, 10:34 AM
Would it be possible to change the behaviour of "normal watch/battle stations" so that all the 3D crewmembers show up in the command room during normal watch? In that case, Battle stations would only add the AAA and deck gun crew.

Quagmire
01-14-08, 11:10 AM
Excellent idea!

Actually I thought of that but I can't figure out what controls the norm/Battle Stations crew config.

Has anyone run across this before?
.

jdkbph
01-14-08, 03:38 PM
Well, I finally figured out how to do it. What I was missing the first time is the fact that the guy manning the navigator's station at GQ is the same guy who mans the Watch Officer's station (for some reason labeled "helmsman") during the 2nd watch. Obviously, he can't be in two places at once, nor can you have one guy designated to stand at the nav officer's station 24/7. That means you have to add 3 more officers to the control room crew.

Hey! Presto. I have a nav officer at his station for all three watches, and at battle stations as well.

Now I figure there are some other options here as the complement get's rather top heavy with all these officers running around.

1. Deal with 9 officers (not including you) in the wardroom

2. Use PO's as navigators for 2nd and 3rd watch.

3. Only have a nav officer at his station during 1st watch, or maybe just 1st and 2nd watch.

4. Some combination of the above.

Thoughts?

Oh, and BTW. The same technique I'm using to add crewmen to the control room watches and compartment can be used to add any number of crewmen to any compartment or 3d station in the boat. Pretty cool.

JD

Quagmire
01-14-08, 03:45 PM
SWEET!!! :rock:

I knew one of you smart guys would figure this out. Can you fill me in on what files need manipulating. I'd like to tinker with it too.

I guess I wouln't mind the control room getting crowded. Actually it would add to the immersion making the sub seem like a cramped space!
.

jdkbph
01-14-08, 08:29 PM
Smart guys? Not quite. Just one of the regulars this time :)

Anyway, I'm going to dump a bunch of data on you and hope you can figure it out. Obviously I haven't had time to compile any of this into clear concise directions.

The file we're modding is ActiveUserPlayerUnits.upc

I edited the save game file directly, but I think if you want to make this change sticky with regard to new careers and such you prolly need to edit the template - NSS_Gato.upc - in the data\submarine\gato folder.

Anyway, the changes for this particular mod are made to the compartment 3 section. Compare this data to the same section in your own file and you'll see what I added and edited. I'll try to remember what it all was and highlight it below.

In this first section I simply changed the crewmembersslots number from 9 to 12 so I can add three nav officer watch standers.


[UserPlayerUnit 1.Compartment 3]
ID=GatoCommandRoom
CompartmentType=1
FunctionalType=CommandRoom
NameDisplayable=Control Room
Type=NULL
MechanicalCoef=0.400000
ElectricsCoef=0.200000
GunsCoef=0.000000
WatchmanCoef=0.400000
WatchStandingCoef=0.048000
MaintenanceCoef=0.014400
RepairsCoef=0.072000
ReloadingweaponCoef=0.072000
SleepCoef=-0.120000
LeadersSlots=3
CrewMembersSlots=12
EffciencyDenominator=4
EffciencyDenominatorBS=8
Hitpoints=200.000000
CrewExposure=0.100000
EquipmentsExposure=0.100000
WeaponsExposure=0.100000
ExternalDamageZoneTypeID3D=202
StatusActive=Yes
EfficiencyHumanFactor=1.000000
EfficiencyMechanicFactor=1.000000
Efficiency=0.717312
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
FltDamage=0.000000
CriticalFlotation=0.300000
FloodingLevel=0.000000
FloodingTime=0000-00-00 00:00:00
FloodingSpeed=0.016667
DamageDescription1=NULL,0,0.2,0,1,1,Minor Leak,0,0,NULL,0,0.2,0.372912
DamageDescription2=NULL,0.2,0.6,0,1,1,Large hole,0,0,NULL,0,0.2,0.520025
DamageDescription3=NULL,0.6,1,0,1,1,Wall breached,0,0,NULL,0,0.2,1.46801


I'm deleting all the equipment slots from this example because there were no changes.

In this next section we have the leaders and the crew members. I left the leaders (the first 3 crewmemberslots) alone. These are the 1st, 2nd and 3rd watch OODs. The 2nd watch OOD is also the navigator at battlestations. You can tell because he has this entry: BattleStationsCrewMemberSlot3D=NA_dummy

Now, crewmemberslots 4, 5 and 6 are new. I added 3 LT jgs there with the following assignments:

WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL

....and pushed the rest of the crew back. What were slots 4 through 9 are now slots 7 through 12. In order to do this I had to re-number the crewmemberslots values and change the IDs. For the latter, each crew man has an entry that looks like this:

ID=CrewMemberSlot_CommandW1C1

The W1 stands for Watch 1 and the C1 stands for the 1st crew position for that watch in that compartment. So W1C3 is watch 1 crew position 3, and W2C2 is watch 2 crew position 2, etc. Leaders just use L instead of the Cx number.

All the crewmen in this compartment had to be re-numbered because I inserted these 3 new officiers.

Also, when you insert these three, you have to be careful to reset the CurrentStatus=(ON_DUTY or OFF_DUTY) and CurrentActivities=(2 or 4) to match the other members of the watch. Not sure what happens if you don't but it can't be good. :-?

OK, so here's the data I used for the whole crew list for compartment 3. You can prolly cut and paste it right into the ActiveUserPlayerUnits.upc for your Gato career for testing purposes. Keep reading way down at the bottom there below this list because there's one more important step.


[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1]
ID=CrewMemberSlot_CommandW1L
NameDisplayable=1st Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=HOFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=SO_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember]
ID=HOFFComm
NameDisplayable=Gordon W. Gallagher
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LT
CurrentExperience=650.721313
Qualifications=QualCommand3
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember.Rank]
ID=LT
Level=12
TreeType=USNavy
NameDisplayable=Lieutenant
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember.Rank.CrewMember3D]
ID=ClothingO3
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2]
ID=CrewMemberSlot_CommandW2L
NameDisplayable=2nd Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=NA_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember]
ID=OFFComm
NameDisplayable=Byron M. Campbell
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1917-12-13 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=648.721497
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.630784
LeadershipCoef=0.776258
MechanicalCoef=0.360296
ElectricsCoef=0.435101
GunsCoef=0.453501
WatchmanCoef=0.589882
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=1500.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.202193
PotentialEfficiency=0.673976
HumanEfficiency=0.673976
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,29.0405
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,5.41833
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,42.3708
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,159.951
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,356.536
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=7150.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.300000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m02,2,cap_v01md02.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SO2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSO2 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_mdO 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp02,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3]
ID=CrewMemberSlot_CommandW3L
NameDisplayable=3rd Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember]
ID=OFFComm
NameDisplayable=Lester Ryan
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1920-12-12 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=648.721497
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.499281
LeadershipCoef=1.000000
MechanicalCoef=0.363538
ElectricsCoef=0.492520
GunsCoef=0.394315
WatchmanCoef=0.564417
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=1500.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.798890
PotentialEfficiency=0.798890
HumanEfficiency=0.798890
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,82.3734
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,5.82803
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,33.2019
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,470.684
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,315.82
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=7150.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.300000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m07,5,cap_md07.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o07,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_o07,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO2 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_o07,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_mdO 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_o07,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SO2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4]
ID=CrewMemberSlot_CommandW1C1
NameDisplayable=1st Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember]
ID=HOFFComm
NameDisplayable=Nav One
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5]
ID=CrewMemberSlot_CommandW2C1
NameDisplayable=2nd Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember]
ID=HOFFComm
NameDisplayable=Nav Two
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6]
ID=CrewMemberSlot_CommandW3C1
NameDisplayable=3rd Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember]
ID=HOFFComm
NameDisplayable=Nav Three
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7]
ID=CrewMemberSlot_CommandW1C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=CPOGuns
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=PL_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember]
ID=CPOGuns
NameDisplayable=Glenn Adams
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1904-12-16 00:00:00
Head=1
Voice=3
Tatoo=0
Rank=CPO
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.500851
LeadershipCoef=0.967700
MechanicalCoef=0.812214
ElectricsCoef=0.565181
GunsCoef=0.281801
WatchmanCoef=0.298899
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=900.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.233289
PotentialEfficiency=0.777631
HumanEfficiency=0.713852
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,67.137
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.99407
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,243.44
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,86.5985
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,278.704
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember.Rank]
ID=CPO
Level=7
TreeType=USNavy
NameDisplayable=Chief Petty Officer
Image=4
XPRequirement=3650.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=LAbilTorpSpec1,LAbilTorpSp ec2,LAbilTorpSpec3,LAbilTorpSpec4,LAbilEngineSpec1 ,LAbilEngineSpec2,LAbilEngineSpec3
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.250000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember.Rank.CrewMember3D]
ID=ClothingCPOs
CrewMemberHead1=cap_m01,1,cap_md01.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SE7.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_od02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSE7 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_o01,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_o01,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SE7.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8]
ID=CrewMemberSlot_CommandW2C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=HPOComm
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=HF_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember]
ID=HPOComm
NameDisplayable=Sean O'Sullivan
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1915-12-14 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=PO2ndClass
CurrentExperience=650.721313
Qualifications=QualCommand3
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.473421
LeadershipCoef=0.296061
MechanicalCoef=0.529501
ElectricsCoef=0.123195
GunsCoef=0.315502
WatchmanCoef=1.000000
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=400.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.268038
PotentialEfficiency=0.893462
HumanEfficiency=0.893462
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,15.0872
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,7.50022
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,106.29
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,117.881
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,786.604
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember.Rank]
ID=PO2ndClass
Level=5
TreeType=USNavy
NameDisplayable=Petty Officer 2nd Class
Image=2
XPRequirement=2200.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=QualTorpedo2,QualEngine2,Q ualWatchman2,QualCommand2,QualSensors2,QualGuns2
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember.Rank.CrewMember3D]
ID=ClothingE5
CrewMemberHead1=cap_m12,2,cap_v02md12.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SCE5.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 5.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SCE5.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9]
ID=CrewMemberSlot_CommandW3C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=POComm
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=HA_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember]
ID=POComm
NameDisplayable=Cooper Griffith
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1918-12-13 00:00:00
Head=7
Voice=2
Tatoo=0
Rank=PO3rdClass
CurrentExperience=648.721497
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.475191
LeadershipCoef=0.350126
MechanicalCoef=0.461204
ElectricsCoef=0.184245
GunsCoef=0.279713
WatchmanCoef=0.452696
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=250.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.782695
PotentialEfficiency=0.782695
HumanEfficiency=0.734110
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,80.3247
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.93415
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,70.5156
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,507.524
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,193.811
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember.Rank]
ID=PO3rdClass
Level=4
TreeType=USNavy
NameDisplayable=Petty Officer 3rd Class
Image=1
XPRequirement=1150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=QualTorpedo1,QualEngine1,Q ualWatchman1,QualCommand1,QualSensors1,QualGuns1
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember.Rank.CrewMember3D]
ID=ClothingE4
CrewMemberHead1=cap_m10,9,cap_v01md10.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m10,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE4.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 4.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m10,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SDE4.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10]
ID=CrewMemberSlot_CommandW1C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=SA2_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember]
ID=NR4
NameDisplayable=Wayne M. Douglas
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1919-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.316829
LeadershipCoef=0.269203
MechanicalCoef=0.234690
ElectricsCoef=0.183172
GunsCoef=0.180804
WatchmanCoef=0.187741
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.189949
PotentialEfficiency=0.633162
HumanEfficiency=0.135978
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,28.5625
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.16703
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,78.8057
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,251.561
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,179.32
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m02,2,cap_v02md02.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m02,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11]
ID=CrewMemberSlot_CommandW2C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=PM_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember]
ID=NR4
NameDisplayable=Joseph T. Costanza
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1916-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.360313
LeadershipCoef=0.360291
MechanicalCoef=0.199715
ElectricsCoef=0.217215
GunsCoef=0.196661
WatchmanCoef=0.192540
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.190158
PotentialEfficiency=0.633859
HumanEfficiency=0.138768
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,85.4403
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.67761
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,120.016
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,145.877
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,540.161
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m11,1,cap_v02md11.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m11,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12]
ID=CrewMemberSlot_CommandW3C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=SA1_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember]
ID=NR4
NameDisplayable=Willis Young
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1921-12-12 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.278907
LeadershipCoef=0.409602
MechanicalCoef=0.194834
ElectricsCoef=0.202225
GunsCoef=0.202923
WatchmanCoef=0.199269
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.639698
PotentialEfficiency=0.639698
HumanEfficiency=0.162124
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,73.1215
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,3.43639
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,63.6932
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,359.91
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,85.1023
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m01,1,cap_v01md01.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m01,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp01,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13]
ID=CrewMemberSlot_CommandW1C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember]
ID=NR12
NameDisplayable=Richard F. Boyle
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1919-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.278304
LeadershipCoef=0.315081
MechanicalCoef=0.225534
ElectricsCoef=0.188003
GunsCoef=0.239439
WatchmanCoef=0.434434
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.194709
PotentialEfficiency=0.649031
HumanEfficiency=0.199455
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,64.9559
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,12.2941
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,202.51
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,270.814
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,253.45
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m11,1,cap_v02md11.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m11,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14]
ID=CrewMemberSlot_CommandW2C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember]
ID=NR12
NameDisplayable=Alan M. Sanders
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1921-12-12 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.279017
LeadershipCoef=0.296459
MechanicalCoef=0.201217
ElectricsCoef=0.250568
GunsCoef=0.335156
WatchmanCoef=0.300000
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.192768
PotentialEfficiency=0.642562
HumanEfficiency=0.173577
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,62.2361
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,7.67224
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,98.788
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,77.9785
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,278.872
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m02,2,cap_md02.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_md01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15]
ID=CrewMemberSlot_CommandW3C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember]
ID=NR12
NameDisplayable=Alexander W. Hicks
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1924-12-11 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.291258
LeadershipCoef=0.339075
MechanicalCoef=0.217668
ElectricsCoef=0.208807
GunsCoef=0.291147
WatchmanCoef=0.274157
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.647966
PotentialEfficiency=0.647966
HumanEfficiency=0.195193
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,120.352
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,3.92561
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,105.327
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,270.112
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,489.056
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m06,6,cap_v01md06.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m06,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SDE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m06,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga


OK, now the last bit (that I think was throwing everyone else who tried this) is a small section at the end of the file that defines the actual crew slots for each compartment and each watch, and what shows up on the crew management screen. There are three sections - one for each watch. And the IDLinkFunctionalSubsystemSlots= entry contains a list of all the leaders and crewmen in all of the compartments for that watch. Obviously, we have to add the 3 new slots, which is easy because we can just tack them onto the end of the command group. I've highlighted the entry in each of the three sections below.


[UserPlayerUnit 1.FunctionalSubsystem 32]
ID=CrewWatch1
NameDisplayable=1st Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW1L,0,CrewMemberSlot_SternTorpW1C1,0,CrewMemb erSlot_SternTorpW1C2,0,CrewMemberSlot_EngineW1L,0, CrewMemberSlot_EngineW1C1,0,CrewMemberSlot_EngineW 1C2,0,CrewMemberSlot_EngineW1C3,0,CrewMemberSlot_E ngineW1C4,0,CrewMemberSlot_EngineW1C5,0,CrewMember Slot_CommandW1L,0,CrewMemberSlot_CommandW1C1,0,Cre wMemberSlot_CommandW1C2,0,CrewMemberSlot_CommandW1 C3,0,CrewMemberSlot_CommandW1C4,0,CrewMemberSlot_A ttackW1L,0,CrewMemberSlot_AttackW1C1,0,CrewMemberS lot_BowTorpW1L,0,CrewMemberSlot_BowTorpW1C1,0,Crew MemberSlot_BowTorpW1C2,0,CrewMemberSlot_BowTorpW1C 3,0,CrewMemberSlot_WatchW1L,0,CrewMemberSlot_Watch W1C1,0,CrewMemberSlot_WatchW1C2,0,CrewMemberSlot_W atchW1C3,0

[UserPlayerUnit 1.FunctionalSubsystem 33]
ID=CrewWatch2
NameDisplayable=2nd Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW2L,0,CrewMemberSlot_SternTorpW2C1,0,CrewMemb erSlot_SternTorpW2C2,0,CrewMemberSlot_EngineW2L,0, CrewMemberSlot_EngineW2C1,0,CrewMemberSlot_EngineW 2C2,0,CrewMemberSlot_EngineW2C3,0,CrewMemberSlot_E ngineW2C4,0,CrewMemberSlot_EngineW2C5,0,CrewMember Slot_CommandW2L,0,CrewMemberSlot_CommandW2C1,0,Cre wMemberSlot_CommandW2C2,0,CrewMemberSlot_CommandW2 C3,0,CrewMemberSlot_CommandW2C4,0,CrewMemberSlot_A ttackW2L,0,CrewMemberSlot_AttackW2C1,0,CrewMemberS lot_BowTorpW2L,0,CrewMemberSlot_BowTorpW2C1,0,Crew MemberSlot_BowTorpW2C2,0,CrewMemberSlot_BowTorpW2C 3,0,CrewMemberSlot_WatchW2L,0,CrewMemberSlot_Watch W2C1,0,CrewMemberSlot_WatchW2C2,0,CrewMemberSlot_W atchW2C3,0

[UserPlayerUnit 1.FunctionalSubsystem 34]
ID=CrewWatch3
NameDisplayable=3rd Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW3L,0,CrewMemberSlot_SternTorpW3C1,0,CrewMemb erSlot_SternTorpW3C2,0,CrewMemberSlot_EngineW3L,0, CrewMemberSlot_EngineW3C1,0,CrewMemberSlot_EngineW 3C2,0,CrewMemberSlot_EngineW3C3,0,CrewMemberSlot_E ngineW3C4,0,CrewMemberSlot_EngineW3C5,0,CrewMember Slot_CommandW3L,0,CrewMemberSlot_CommandW3C1,0,Cre wMemberSlot_CommandW3C2,0,CrewMemberSlot_CommandW3 C3,0,CrewMemberSlot_CommandW3C4,0,CrewMemberSlot_A ttackW3L,0,CrewMemberSlot_AttackW3C1,0,CrewMemberS lot_BowTorpW3L,0,CrewMemberSlot_BowTorpW3C1,0,Crew MemberSlot_BowTorpW3C2,0,CrewMemberSlot_BowTorpW3C 3,0,CrewMemberSlot_WatchW3L,0,CrewMemberSlot_Watch W3C1,0,CrewMemberSlot_WatchW3C2,0,CrewMemberSlot_W atchW3C3,0


Now I THINK I covered everything. Try it and see if it works. If it doesn't I'll go back over these instructions and see what I missed. Sorry, but I'm plum tuckered and that's the best I can do right now :).

Oh, and I think you can easily figure out how to substitute POs or CPOs or even leave one of the Nav watch standers off if you don't like all those officers crawling around.


JD

Quagmire
01-14-08, 10:43 PM
Well I tried and nothing happened. The nav station was still vacant. Here are the changes I made. Can you see where I went worng?

[UserPlayerUnit 1.Compartment 3]
ID=GatoCommandRoom
CompartmentType=1
FunctionalType=CommandRoom
NameDisplayable=Control Room
Type=NULL
MechanicalCoef=0.400000
ElectricsCoef=0.200000
GunsCoef=0.000000
WatchmanCoef=0.400000
WatchStandingCoef=0.048000
MaintenanceCoef=0.014400
RepairsCoef=0.072000
ReloadingweaponCoef=0.072000
SleepCoef=-0.120000
LeadersSlots=3
CrewMembersSlots=12
EffciencyDenominator=4
EffciencyDenominatorBS=8
Hitpoints=200.000000
CrewExposure=0.100000
EquipmentsExposure=0.100000
WeaponsExposure=0.100000
ExternalDamageZoneTypeID3D=202
StatusActive=Yes
EfficiencyHumanFactor=1.000000
EfficiencyMechanicFactor=1.000000
Efficiency=1.000000
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
FltDamage=0.000000
CriticalFlotation=0.300000
FloodingLevel=0.000000
FloodingTime=0000-00-00 00:00:00
FloodingSpeed=0.016667
DamageDescription1=NULL,0,0.2,0,1,1,Minor Leak,0,0,NULL,0,0.2,0.166521
DamageDescription2=NULL,0.2,0.6,0,1,1,Large hole,0,0,NULL,0,0.2,0.508915
DamageDescription3=NULL,0.6,1,0,1,1,Wall breached,0,0,NULL,0,0.2,1.3042

************************************************** *********
[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1]
ID=CrewMemberSlot_CommandW1L
NameDisplayable=1st Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=HOFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=SO_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember]
ID=HOFFComm
NameDisplayable=Vincent R. Garrison
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1915-12-14 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LT
CurrentExperience=10197.232422
Qualifications=QualCommand3
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.470700
LeadershipCoef=1.000000
MechanicalCoef=0.519909
ElectricsCoef=0.457513
GunsCoef=0.544459
WatchmanCoef=0.245050
Medals=Bronze Star
Patrols=5
Morale=Normal
FatigueCoef=0.023996
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.856857
PotentialEfficiency=0.856857
HumanEfficiency=0.856857
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,100.594
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,4.27162
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,51.434
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,114.705
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,150.377
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember.Rank]
ID=LT
Level=12
TreeType=USNavy
NameDisplayable=Lieutenant
Image=5
XPRequirement=8150.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1.CrewMember.Rank.CrewMember3D]
ID=ClothingOfficers
CrewMemberHead1=cap_m02,2,cap_v02md02.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o02,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_o d03.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_o02,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m02,1,bust_v02o d01.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_o02,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp02,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_m d01.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2]
ID=CrewMemberSlot_CommandW2L
NameDisplayable=2nd Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=NA_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember]
ID=OFFComm
NameDisplayable=Titus V. Alexander
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1917-12-13 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=LT
CurrentExperience=2048.522217
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.508722
LeadershipCoef=0.957698
MechanicalCoef=0.370143
ElectricsCoef=0.566464
GunsCoef=0.395815
WatchmanCoef=0.580523
Medals=Bronze Star
Patrols=5
Morale=Normal
FatigueCoef=0.298921
Notes=
Hitpoints=5.000000
RenownCost=1500.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.204307
PotentialEfficiency=0.681023
HumanEfficiency=0.681023
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,126.843
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,0.827769
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,76.0161
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,117.712
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,161.324
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember.Rank]
ID=LT
Level=12
TreeType=USNavy
NameDisplayable=Lieutenant
Image=5
XPRequirement=8150.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2.CrewMember.Rank.CrewMember3D]
ID=ClothingOfficers
CrewMemberHead1=cap_m11,1,cap_v01md11.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o11,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_o d01.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_o11,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m02,1,bust_v02o d01.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_o11,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_m d01.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3]
ID=CrewMemberSlot_CommandW3L
NameDisplayable=3rd Section Officer On The Deck
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=SO_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember]
ID=OFFComm
NameDisplayable=Dick Gruss
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1915-12-14 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=LT
CurrentExperience=2048.522217
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.606821
LeadershipCoef=1.000000
MechanicalCoef=0.391769
ElectricsCoef=0.456121
GunsCoef=0.414988
WatchmanCoef=0.483245
Medals=Bronze Star
Patrols=5
Morale=Normal
FatigueCoef=0.212535
Notes=
Hitpoints=5.000000
RenownCost=1500.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.720461
PotentialEfficiency=0.720461
HumanEfficiency=0.720461
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,72.1026
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,8.10508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,44.0617
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,940.798
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,498.331
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember.Rank]
ID=LT
Level=12
TreeType=USNavy
NameDisplayable=Lieutenant
Image=5
XPRequirement=8150.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3.CrewMember.Rank.CrewMember3D]
ID=ClothingOfficers
CrewMemberHead1=cap_m05,5,cap_v02md05.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o05,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_o d01.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m02,1,bust_v02o d01.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m03,1,bust_od0 3.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_o05,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_m d01.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4]
ID=CrewMemberSlot_CommandW1C1
NameDisplayable=1st Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember]
ID=HOFFComm
NameDisplayable=Nav One
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5]
ID=CrewMemberSlot_CommandW2C1
NameDisplayable=2nd Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember]
ID=HOFFComm
NameDisplayable=Nav Two
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6]
ID=CrewMemberSlot_CommandW3C1
NameDisplayable=3rd Section Navigation Officer
Type=Officer
IDLinkCrewMemberLoaded=OFFComm
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember]
ID=HOFFComm
NameDisplayable=Nav Three
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1909-12-15 00:00:00
Head=2
Voice=2
Tatoo=0
Rank=LTjg
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.511175
LeadershipCoef=0.970657
MechanicalCoef=0.447956
ElectricsCoef=0.481224
GunsCoef=0.667364
WatchmanCoef=0.298750
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=2000.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.199555
PotentialEfficiency=0.665182
HumanEfficiency=0.665182
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,46.2217
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.93508
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,119.983
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,160.587
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,136.857
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember.Rank]
ID=LTjg
Level=11
TreeType=USNavy
NameDisplayable=Lieutenant (Junior Grade)
Image=5
XPRequirement=8150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=GAbilMoraleBooster1,GAbil MoraleBooster2
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.350000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6.CrewMember.Rank.CrewMember3D]
ID=ClothingO2
CrewMemberHead1=cap_m08,7,cap_v01md08.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_o08,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_od01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSO3 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_o02,1,panta loni_od03.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp08,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SO3.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7]
ID=CrewMemberSlot_CommandW1C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=CPOGuns
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=PL_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember]
ID=CPOGuns
NameDisplayable=Glenn Adams
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1904-12-16 00:00:00
Head=1
Voice=3
Tatoo=0
Rank=CPO
CurrentExperience=650.721313
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.500851
LeadershipCoef=0.967700
MechanicalCoef=0.812214
ElectricsCoef=0.565181
GunsCoef=0.281801
WatchmanCoef=0.298899
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=900.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.233289
PotentialEfficiency=0.777631
HumanEfficiency=0.713852
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,67.137
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.99407
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,243.44
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,86.5985
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,278.704
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember.Rank]
ID=CPO
Level=7
TreeType=USNavy
NameDisplayable=Chief Petty Officer
Image=4
XPRequirement=3650.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=LAbilTorpSpec1,LAbilTorpSp ec2,LAbilTorpSpec3,LAbilTorpSpec4,LAbilEngineSpec1 ,LAbilEngineSpec2,LAbilEngineSpec3
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.250000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7.CrewMember.Rank.CrewMember3D]
ID=ClothingCPOs
CrewMemberHead1=cap_m01,1,cap_md01.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SE7.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_od02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSE7 .tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_od01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_o01,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_o01,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SE7.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8]
ID=CrewMemberSlot_CommandW2C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=HPOComm
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=HF_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember]
ID=HPOComm
NameDisplayable=Sean O'Sullivan
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1915-12-14 00:00:00
Head=6
Voice=2
Tatoo=0
Rank=PO2ndClass
CurrentExperience=650.721313
Qualifications=QualCommand3
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.473421
LeadershipCoef=0.296061
MechanicalCoef=0.529501
ElectricsCoef=0.123195
GunsCoef=0.315502
WatchmanCoef=1.000000
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=400.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.268038
PotentialEfficiency=0.893462
HumanEfficiency=0.893462
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,15.0872
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,7.50022
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,106.29
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,117.881
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,786.604
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember.Rank]
ID=PO2ndClass
Level=5
TreeType=USNavy
NameDisplayable=Petty Officer 2nd Class
Image=2
XPRequirement=2200.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=QualTorpedo2,QualEngine2,Q ualWatchman2,QualCommand2,QualSensors2,QualGuns2
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8.CrewMember.Rank.CrewMember3D]
ID=ClothingE5
CrewMemberHead1=cap_m12,2,cap_v02md12.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SCE5.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 5.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SCE5.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9]
ID=CrewMemberSlot_CommandW3C2
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=POComm
WatchCrewMemberSlot3D=PL_dummy
BattleStationsCrewMemberSlot3D=HA_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember]
ID=POComm
NameDisplayable=Cooper Griffith
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1918-12-13 00:00:00
Head=7
Voice=2
Tatoo=0
Rank=PO3rdClass
CurrentExperience=648.721497
Qualifications=QualCommand2
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.475191
LeadershipCoef=0.350126
MechanicalCoef=0.461204
ElectricsCoef=0.184245
GunsCoef=0.279713
WatchmanCoef=0.452696
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=250.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.782695
PotentialEfficiency=0.782695
HumanEfficiency=0.734110
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,80.3247
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.93415
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,70.5156
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,507.524
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,193.811
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember.Rank]
ID=PO3rdClass
Level=4
TreeType=USNavy
NameDisplayable=Petty Officer 3rd Class
Image=1
XPRequirement=1150.000000
LevelUp=Base
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=QualTorpedo1,QualEngine1,Q ualWatchman1,QualCommand1,QualSensors1,QualGuns1
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=1.000000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9.CrewMember.Rank.CrewMember3D]
ID=ClothingE4
CrewMemberHead1=cap_m10,9,cap_v01md10.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m10,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE4.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 4.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m10,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SDE4.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10]
ID=CrewMemberSlot_CommandW1C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=SA2_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember]
ID=NR4
NameDisplayable=Wayne M. Douglas
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1919-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.316829
LeadershipCoef=0.269203
MechanicalCoef=0.234690
ElectricsCoef=0.183172
GunsCoef=0.180804
WatchmanCoef=0.187741
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.189949
PotentialEfficiency=0.633162
HumanEfficiency=0.135978
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,28.5625
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,2.16703
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,78.8057
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,251.561
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,179.32
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m02,2,cap_v02md02.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m02,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11]
ID=CrewMemberSlot_CommandW2C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=PM_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember]
ID=NR4
NameDisplayable=Joseph T. Costanza
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1916-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.360313
LeadershipCoef=0.360291
MechanicalCoef=0.199715
ElectricsCoef=0.217215
GunsCoef=0.196661
WatchmanCoef=0.192540
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.190158
PotentialEfficiency=0.633859
HumanEfficiency=0.138768
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,85.4403
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,1.67761
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,120.016
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,145.877
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,540.161
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m11,1,cap_v02md11.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m11,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12]
ID=CrewMemberSlot_CommandW3C3
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR4
WatchCrewMemberSlot3D=HF_dummy
BattleStationsCrewMemberSlot3D=SA1_dummy
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember]
ID=NR4
NameDisplayable=Willis Young
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1921-12-12 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.278907
LeadershipCoef=0.409602
MechanicalCoef=0.194834
ElectricsCoef=0.202225
GunsCoef=0.202923
WatchmanCoef=0.199269
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.639698
PotentialEfficiency=0.639698
HumanEfficiency=0.162124
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,73.1215
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,3.43639
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,63.6932
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,359.91
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,85.1023
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m01,1,cap_v01md01.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m01,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_mp01,1,NUL L
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13]
ID=CrewMemberSlot_CommandW1C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember]
ID=NR12
NameDisplayable=Richard F. Boyle
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1919-12-13 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.278304
LeadershipCoef=0.315081
MechanicalCoef=0.225534
ElectricsCoef=0.188003
GunsCoef=0.239439
WatchmanCoef=0.434434
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.312291
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.194709
PotentialEfficiency=0.649031
HumanEfficiency=0.199455
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,64.9559
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,12.2941
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,202.51
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,270.814
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,253.45
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m11,1,cap_v02md11.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m11,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m11,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_md01.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14]
ID=CrewMemberSlot_CommandW2C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember]
ID=NR12
NameDisplayable=Alan M. Sanders
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1921-12-12 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.279017
LeadershipCoef=0.296459
MechanicalCoef=0.201217
ElectricsCoef=0.250568
GunsCoef=0.335156
WatchmanCoef=0.300000
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.283152
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=OFF_DUTY
Efficiency=0.192768
PotentialEfficiency=0.642562
HumanEfficiency=0.173577
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=2
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,62.2361
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,7.67224
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,98.788
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,77.9785
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,278.872
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m02,2,cap_md02.tga
CrewMemberBodyPart1=Normal,Headgear,NULL,1,NULL
CrewMemberBodyPart2=Normal,Torso,bust_m01,1,bust_S SCE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m01,1,pa ntaloni_md01.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m03,1,bust_LSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,NULL,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_S SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15]
ID=CrewMemberSlot_CommandW3C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NR12
WatchCrewMemberSlot3D=HA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember]
ID=NR12
NameDisplayable=Alexander W. Hicks
CrewMemberNameIDLinks=NormalUSNames,CommonUSNames
DateOfBirth=1924-12-11 00:00:00
Head=2
Voice=2
Tatoo=1
Rank=NR2ndClass
CurrentExperience=148.688828
Qualifications=
SpecialLocalAbilities=
SpecialGlobalAbilities=
IntelligenceCoef=0.291258
LeadershipCoef=0.339075
MechanicalCoef=0.217668
ElectricsCoef=0.208807
GunsCoef=0.291147
WatchmanCoef=0.274157
Medals=
Patrols=3
Morale=Normal
FatigueCoef=0.123409
Notes=
Hitpoints=5.000000
RenownCost=0.000000
Health=1.000000
CurrentStatus=ON_DUTY
Efficiency=0.647966
PotentialEfficiency=0.647966
HumanEfficiency=0.195193
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
CurrentActivities=4
DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,120.352
DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,3.92561
DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,105.327
DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,270.112
DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,489.056
Selected=false

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember.Rank]
ID=NR2ndClass
Level=2
TreeType=USNavy
NameDisplayable=Seaman 2nd Class
Image=1
XPRequirement=500.000000
LevelUp=Free
MaxQualifications=1
MaxLocalAbilities=1
MaxGlobalAbilities=1
AvailableQualifications=
AvailableLocalAbilities=
AvailableGlobalAbilities=
GetLocalAbliltityChance=0.000000
GetGlobalAbliltityChance=0.000000
EfficiencyMod=0.850000

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15.CrewMember.Rank.CrewMember3D]
ID=ClothingE2
CrewMemberHead1=cap_m06,6,cap_v01md06.tga
CrewMemberBodyPart1=Normal,Headgear,sapca_m06,1,NU LL
CrewMemberBodyPart2=Normal,Torso,bust_m03,1,bust_L SDE2.tga
CrewMemberBodyPart3=Normal,Legs,pantaloni_m02,1,pa ntaloni_mdJ02.tga
CrewMemberBodyPart4=Hot,Headgear,NULL,1,NULL
CrewMemberBodyPart5=Hot,Torso,bust_m01,1,bust_SSHE 2.tga
CrewMemberBodyPart6=Hot,Legs,pantaloni_m01,1,panta loni_md01.tga
CrewMemberBodyPart7=Cold,Headgear,NULL,1,NULL
CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart10=Wet,Headgear,sapca_m06,1,NULL
CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga
CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_md01.tga
CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL
CrewMemberBodyPart14=Dirty,Torso,bust_m03,1,bust_L SDE2.tga
CrewMemberBodyPart15=Dirty,Legs,pantaloni_m02,1,pa ntaloni_md02.tga
************************************************** ********

[UserPlayerUnit 1.FunctionalSubsystem 30]
ID=FlakGun1
NameDisplayable=Upack20mmTwin
FunctionalType=WeaponFlak
IDLinkFunctionalSubsystemSlots=CTBackAA,1

[UserPlayerUnit 1.FunctionalSubsystem 31]
ID=FlakGun2
NameDisplayable=2nd Flak Gun
FunctionalType=WeaponFlak
IDLinkFunctionalSubsystemSlots=CTForeAA,1

[UserPlayerUnit 1.FunctionalSubsystem 32]
ID=CrewWatch1
NameDisplayable=1st Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW1L,0,CrewMemberSlot_SternTorpW1C1,0,CrewMemb erSlot_SternTorpW1C2,0,CrewMemberSlot_EngineW1L,0, CrewMemberSlot_EngineW1C1,0,CrewMemberSlot_EngineW 1C2,0,CrewMemberSlot_EngineW1C3,0,CrewMemberSlot_E ngineW1C4,0,CrewMemberSlot_EngineW1C5,0,CrewMember Slot_CommandW1L,0,CrewMemberSlot_CommandW1C1,0,Cre wMemberSlot_CommandW1C2,0,CrewMemberSlot_CommandW1 C3,0,CrewMemberSlot_CommandW1C4,0,CrewMemberSlot_A ttackW1L,0,CrewMemberSlot_AttackW1 C1,0,CrewMemberSlot_BowTorpW1L,0,CrewMemberSlot_Bo wTorpW1C1,0,CrewMemberSlot_BowTorpW1C2,0,CrewMembe rSlot_BowTorpW1C3,0,CrewMemberSlot_WatchW1L,0,Crew MemberSlot_WatchW1C1,0,CrewMemberSlot_WatchW1C2,0, CrewMemberSlot_WatchW1C3,0

[UserPlayerUnit 1.FunctionalSubsystem 33]
ID=CrewWatch2
NameDisplayable=2nd Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW2L,0,CrewMemberSlot_SternTorpW2C1,0,CrewMemb erSlot_SternTorpW2C2,0,CrewMemberSlot_EngineW2L,0, CrewMemberSlot_EngineW2C1,0,CrewMemberSlot_EngineW 2C2,0,CrewMemberSlot_EngineW2C3,0,CrewMemberSlot_E ngineW2C4,0,CrewMemberSlot_EngineW2C5,0,CrewMember Slot_CommandW2L,0,CrewMemberSlot_CommandW2C1,0,Cre wMemberSlot_CommandW2C2,0,CrewMemberSlot_CommandW2 C3,0,CrewMemberSlot_CommandW2C4,0,CrewMemberSlot_A ttackW2L,0,CrewMemberSlot_AttackW2 C1,0,CrewMemberSlot_BowTorpW2L,0,CrewMemberSlot_Bo wTorpW2C1,0,CrewMemberSlot_BowTorpW2C2,0,CrewMembe rSlot_BowTorpW2C3,0,CrewMemberSlot_WatchW2L,0,Crew MemberSlot_WatchW2C1,0,CrewMemberSlot_WatchW2C2,0, CrewMemberSlot_WatchW2C3,0

[UserPlayerUnit 1.FunctionalSubsystem 34]
ID=CrewWatch3
NameDisplayable=3rd Watch
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Ster nTorpW3L,0,CrewMemberSlot_SternTorpW3C1,0,CrewMemb erSlot_SternTorpW3C2,0,CrewMemberSlot_EngineW3L,0, CrewMemberSlot_EngineW3C1,0,CrewMemberSlot_EngineW 3C2,0,CrewMemberSlot_EngineW3C3,0,CrewMemberSlot_E ngineW3C4,0,CrewMemberSlot_EngineW3C5,0,CrewMember Slot_CommandW3L,0,CrewMemberSlot_CommandW3C1,0,Cre wMemberSlot_CommandW3C2,0,CrewMemberSlot_CommandW3 C3,0,CrewMemberSlot_CommandW3C4,0,CrewMemberSlot_A ttackW3L,0,CrewMemberSlot_AttackW3 C1,0,CrewMemberSlot_BowTorpW3L,0,CrewMemberSlot_Bo wTorpW3C1,0,CrewMemberSlot_BowTorpW3C2,0,CrewMembe rSlot_BowTorpW3C3,0,CrewMemberSlot_WatchW3L,0,Crew MemberSlot_WatchW3C1,0,CrewMemberSlot_WatchW3C2,0, CrewMemberSlot_WatchW3C3,0

[UserPlayerUnit 1.FunctionalSubsystem 35]
ID=CrewFlak
NameDisplayable=Flak Guns
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Flak L1,0,CrewMemberSlot_FlakC1,0,CrewMemberSlot_FlakL2 ,0,CrewMemberSlot_FlakC2,0

[UserPlayerUnit 1.FunctionalSubsystem 36]
ID=CrewDeckGun
NameDisplayable=Deck Gun
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_DGun L,0,CrewMemberSlot_DGunC1,0,CrewMemberSlot_DGun2L, 0,CrewMemberSlot_DGun2C1,0

[UserPlayerUnit 1.FunctionalSubsystem 37]
ID=CrewDamage
NameDisplayable=Damage Repair Team
FunctionalType=CrewMembersGrouping
IDLinkFunctionalSubsystemSlots=CrewMemberSlot_Dama geL1,0,CrewMemberSlot_DamageC1,0,CrewMemberSlot_Da mageC2,0,CrewMemberSlot_DamageC3,0,CrewMemberSlot_ DamageC4,0,CrewMemberSlot_DamageC5,0,CrewMemberSlo t_DamageC6,0,CrewMemberSlot_DamageC7,0,CrewMemberS lot_DamageC8,0,CrewMemberSlot_DamageC9,0

Thanks again. I think we are on to something here!
.

jdkbph
01-15-08, 10:22 AM
Don't have time to review this right now, but I forgot to mention that this MUST be done while in port. Could that be the problem?

JD

EDIT:

Looks OK to me. Again, make sure you're in port (ie, the game loads directly to the office) when you apply this change.

One other thing I forgot to mention... not terribly critical, but helps to clean up any rough edges. The 3 navigators I added are just place holders. Functional, but I don't think you want them to be regular crew. Their names, for instance, are Nav One, Nav Two and Nav Three. So as soon as you get into the office, click the crew picture on the desk to verify that the new positions and crewmen are present, then immediately retire those three place holder navigators and back fill with junior officers.

JD

jdkbph
01-15-08, 12:55 PM
Oh, and if anyone else is successful with this, please let me know so I can post it properly with a TEC prefix.

Thanks.

JD

M. Sarsfield
01-15-08, 01:34 PM
This is nice. I'd like to see more people crammed into the conning tower at battle stations. How difficult would it be to do that?

Ducimus
01-15-08, 01:36 PM
This is nice. I'd like to see more people crammed into the conning tower at battle stations. How difficult would it be to do that?

Theres only 3 character nodes in the conning tower. Id like to place a 4th one at the helm controls in the CT, but no node exists, and its kind of silly having somone manning the TDC 24/7.

M. Sarsfield
01-15-08, 03:21 PM
Oh. I thought they were talking about adding extra nodes.

Quagmire
01-15-08, 10:09 PM
Don't have time to review this right now, but I forgot to mention that this MUST be done while in port. Could that be the problem?

Looks OK to me. Again, make sure you're in port (ie, the game loads directly to the office) when you apply this change.

Yup. You are right. I am patrolling off Okinawa right now. I shall return to port soon and I will be sure to try again.

When I do return to port is best to edit the Data\Submarine\NSS_Gato\*.upc file?
.

jdkbph
01-15-08, 10:47 PM
I think if you're mid career, you have to edit the ActiveUserPlayerUnits.upc save game file. At least I know that works. I think the NSS_Gato.upc will only have an effect if you mod it then start a new career. I think. I'm not really too clear on exactly how and when these templates are being used.

JD

LukeFF
01-16-08, 02:52 AM
I know how this can be done, but you pretty much have to sacrifice one of the other slots in the control room for this to work. My first thought was to axe the dive planesman and move his slot to the navigator's table, but then there would be no one at the dive planes when the boat submerges. :shifty: This is what we have to work with:

The Diving Officer (the one standing behind the helmsman): not really an option, as he's kind of important. ;)
The helmsman: again, a needed position
Planesman: as I mentioned above.
The diving control man: again, not needed on the surface, but he needs to be there when the boat submerges.The way I see it, there's no real way to do this, unless some way can be found to add crew slots to the command room, which I just don't see happening right now.

jdkbph
01-16-08, 03:36 PM
I know how this can be done, but you pretty much have to sacrifice one of the other slots in the control room for this to work.

Actually no, it does work. The thing is we're not creating any new "nodes", but utilizing an existing node that currently is only active or "filled" at battlestations. I added 3 new crewmen to the command room section (upping the total from 12 to 15) and assigned them to that existing navigation station node during the normal 1st, 2nd and 3rd watch.

Try it. My example is for the Gato, although it may work with no, or perhaps just minor editing for the Balao and maybe some of the other fleet boats. But in any case you can see what I did and apply the same technique to any of the boats.

JD

matzeesn
01-16-08, 04:57 PM
Moin!

I don't tried this, but I reworked serveral .upc-files for the Typ 7c (crewmemberslots, weapons, sensors etc). I got everything working, but the german 3d-crew. For now, I sail with US-crew (without textures?!?).

Beware of typos! "A" isn't "a"!

This was my problem when I added the 88mm gun to the weapons.upc.


With the .upc-files, you can do nearly everything. Add/edit weapons, connings, crew, sensors, upgrades, behavior of battlestations...

Maybe, I get 1.4 installed till weekend, so I can edit the files, so that you have an alltime manned navigator-seat for all subs.
I would add a crewmember-slot for all watches, but without a crewmember. So you can ask one of the torpedo-crew, if he wants to play navigator...

Like this:

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13]
ID=CrewMemberSlot_CommandW1C4
NameDisplayable=Command Room Crew
Type=Crewman
IDLinkCrewMemberLoaded=NULL
WatchCrewMemberSlot3D=NA_dummy
BattleStationsCrewMemberSlot3D=NULL
WatchAccessoriesForAdding3DObjects=NULL
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=NULL
BattleAccessoriesForSubtracting3DObjects=NULL



I will try It at the weekend. If it works, I'll create a package, posted here. But only, if I have time for 1.4...

jdkbph
01-16-08, 07:28 PM
Ummm... but that's exactly what I did. With this mod I posted, you will have a full time navigator standing at his station for each of the 3 watches and another one for battlestations... all without taking a man from some other station (such as a planesman).

I really don't understand where the confusion is coming from. It sounds like we're asking the same question... and I believe I'm answering it... over and over again.

Seriously... what am I missing here?

JD

LukeFF
01-17-08, 02:58 AM
Actually no, it does work. The thing is we're not creating any new "nodes", but utilizing an existing node that currently is only active or "filled" at battlestations. I added 3 new crewmen to the command room section (upping the total from 12 to 15) and assigned them to that existing navigation station node during the normal 1st, 2nd and 3rd watch.

Try it. My example is for the Gato, although it may work with no, or perhaps just minor editing for the Balao and maybe some of the other fleet boats. But in any case you can see what I did and apply the same technique to any of the boats.
Okay, all I'll have to look at it again.

LukeFF
01-17-08, 04:21 AM
Got it! (http://www.subsim.com/radioroom/showpost.php?p=751100&postcount=173) :yep:

EAF274 Johan
01-17-08, 08:31 AM
Looks great! :up:

Factor
01-17-08, 10:37 AM
would someone be so kind and upload the modified file. i cant get this to work. that would be great. thanks.

factor.

jdkbph
01-17-08, 12:50 PM
Well... the thing is, the file that needs to be modified so the mod can be distributed is actually a series of templates... the interactions and use of which I'm not thoroughly familiar. Right now I'm trying to get someone... anyone... to try the cut and paste approach with the modded parts of the file I posted above to confirm that it works for them.

As soon as I'm comfortable that the mod does what I think it does, and doesn't do anything else unexpected, I will look into the templates and getting this packaged up and ready for prime time. May eve get some help for the folks here who already know how to do this. :)

Anyway, if you post your modified file I'll take a look at it and try to figure out why it didn't work for you. You did apply it in port, yes?... to a save game that loads to the office?

JD

matzeesn
01-17-08, 02:40 PM
I thought, it's better to add only the slot, but no crewmember. Remember SH3? Many slots, but limited manpower? The feature of this mod is the reporting navigator, and not the increase of crewmembers (for most of people), I think.
Sorry, if I'm wrong. I don't want to highjack your mod. I only want to offer some ideas and help.


I think, it's possible to add the na_dummy to a crewmember, without adding a new (manned) slot, only by adding the na_dummy-link to a crewmemberslot of a compartment of your choice.


Maybe its possible that you can define two 3d-slots for one crewmember by:
edit WatchCrewMemberSlot3D=SO_dummy to WatchCrewMemberSlot3D=SO_dummy, NA_dummy
or
edit WatchCrewMemberSlot3D=SO_dummy to WatchCrewMemberSlot3D1=SO_dummy and add WatchCrewMemberSlot3D2=NA_dummy
(Take a look at the "UpgradePackSlot")

LukeFF
01-17-08, 05:19 PM
Copy and paste this text over into NSS_Balao.upc. Do not copy it over to any other UPC files.

;************************************************* ***********
;
; SUBMARINE TYPE DEFINITION
;
;************************************************* ***********

;------------------------------------------------------------
; Crew Evolutions
;------------------------------------------------------------
;Evolution= Normal
;Evolution= Battle_Stations

[UserPlayerUnit 1]
ID=Balao
NameDisplayable=Balao
UnitName= USS Balao
Type=Balao
UpgradeClass=3
UnitInterval= 1943-02-04, 1963-07-11
ExternalClassName=SSBalao
Nationality=American
CrewRanks=12
Evolution= Normal
Damage= 0
TextureName=data/Submarine/NSS_Balao/NSS_Balao_T01.tga
LightmapTextureName=data/Submarine/NSS_Balao/NSS_Balao_O01.tga
NormalmapTextureName= NULL
MenuSilhouetteTextureName= Balao_Class_01.tga

[UserPlayerUnit 1.UnitPartSlot 1]
ID=BalaoConningSlot
NameDisplayable=Conning Tower Mount
Type=NULL
AcceptedTypes=GatoConningTower ;Only UnitParts of this type could be placed here
IDLinkUnitPartIntervalDefault1= NULL, 1944-04-01, BalaoConningMs9
IDLinkUnitPartIntervalDefault2= 1944-04-02, NULL, BalaoConningMs32
ExternalNodeName3D= Z01



;------------------------------------------------------------
; STATUS OF EQUIPMENTS & WEAPONS
;------------------------------------------------------------
; Functional
; Damaged
; Disabled
; Destroyed

;------------------------------------------------------------
; COMPARTMENTS STRUCTURE
;------------------------------------------------------------


; Compartments Functional Types
;
; FunctionalType= BowTorpedoRoom
; FunctionalType= SternTorpedoRoom
; FunctionalType= PropulsionRoom
; FunctionalType= SensorsRoom
; FunctionalType= CommandRoom
; FunctionalType= DamageControlRoom
; FunctionalType= ObservationRoom - Do we need this separate from SensorsRoom?
; FunctionalType= ArtilleryRoom
; FunctionalType= FlakRoom


[UserPlayerUnit 1.Compartment 1]
CompartmentType= 1
StatusActive= Yes
ID= BalaoSternTorpedo
NameDisplayable= After Torpedo Room
Type=NULL
FunctionalType= SternTorpedoRoom
MechanicalCoef= 0.5 ;0..1
ElectricsCoef= 0 ;0..1
GunsCoef= 0.5
WatchmanCoef= 0 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots= 3
CrewMembersSlots= 6
EffciencyDenominator=6
EffciencyDenominatorBS=6
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 200
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1


[UserPlayerUnit 1.Compartment 2]
CompartmentType= 1
StatusActive= Yes
ID= BalaoEnginesRoom
NameDisplayable= Engine Rooms
Type=NULL
FunctionalType= PropulsionRoom
MechanicalCoef= 0.6 ;0..1
ElectricsCoef= 0.4 ;0..1
GunsCoef= 0 ;0..1
WatchmanCoef= 0 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=3
CrewMembersSlots= 15
EffciencyDenominator=5
EffciencyDenominatorBS=10
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 201
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1

[UserPlayerUnit 1.Compartment 3]
CompartmentType= 1
StatusActive= Yes
ID= BalaoCommandRoom
NameDisplayable= Control Room
Type=NULL
FunctionalType= CommandRoom
MechanicalCoef= 0.4 ;0..1
ElectricsCoef= 0.2 ;0..1
GunsCoef= 0 ;0..1
WatchmanCoef= 0.4 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=3
CrewMembersSlots= 12
EffciencyDenominator=4
EffciencyDenominatorBS=8
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 202
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1

[UserPlayerUnit 1.Compartment 4]
CompartmentType= 1
StatusActive= Yes
ID= BalaoAttackCenter
NameDisplayable= Conning Tower
Type=NULL
FunctionalType= SensorsRoom
MechanicalCoef= 0
ElectricsCoef= 0.5 ;0..1
GunsCoef= 0 ;0..1
WatchmanCoef= 0.5 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=2
CrewMembersSlots= 2
EffciencyDenominator=2
EffciencyDenominatorBS=3
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 192
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1

[UserPlayerUnit 1.Compartment 5]
CompartmentType= 1
StatusActive= Yes
ID= BalaoBowTorpedo
NameDisplayable= Forward Torpedo Room
Type=NULL
FunctionalType= BowTorpedoRoom
MechanicalCoef= 0.5 ;0..1
ElectricsCoef= 0 ;0..1
GunsCoef= 0.5 ;0..1
WatchmanCoef= 0 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=3
CrewMembersSlots= 6
EffciencyDenominator=6
EffciencyDenominatorBS=6
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 199
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1

[UserPlayerUnit 1.Compartment 6]
CompartmentType= 2
StatusActive= No
ID= BalaoRepairTeam
NameDisplayable= Damage Control Team
Type=Damage Control
FunctionalType= DamageControlRoom
MechanicalCoef= 0.4 ;0..1
ElectricsCoef= 0.4 ;0..1
GunsCoef= 0.2 ;0..1
WatchmanCoef= 0 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=1
CrewMembersSlots= 9
EffciencyDenominator=5
EffciencyDenominatorBS=5
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= -1
DamageDescription1= NULL, 0, 1, 0, 1, 1, No Damage, 0, 0, NULL, 0, 0, 0

[UserPlayerUnit 1.Compartment 7]
CompartmentType= 2
StatusActive= No
ID= BalaoGunS
NameDisplayable= Aft Gun Deck
Type=NULL
FunctionalType= ArtilleryRoom
MechanicalCoef= 0.5
ElectricsCoef= 0.5
GunsCoef= 0.2 ;0..1
WatchmanCoef= 0.5
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=0
CrewMembersSlots= 0
EffciencyDenominator=2
EffciencyDenominatorBS=2
Hitpoints=200
CrewExposure=0.7
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 198
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor damage, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Medium damage, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Heavy damage, 0, 0, NULL, 0, 0.2, 1

[UserPlayerUnit 1.Compartment 8]
CompartmentType= 2
StatusActive= No
ID= BalaoGunB
NameDisplayable= Fore Gun Deck
Type=NULL
FunctionalType= ArtilleryRoom
MechanicalCoef= 0.5
ElectricsCoef= 0.5
GunsCoef= 0.2 ;0..1
WatchmanCoef= 0.5
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.20
LeadersSlots=0
CrewMembersSlots= 0
EffciencyDenominator=2
EffciencyDenominatorBS=2
Hitpoints=200
CrewExposure=0.7
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 43
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor damage, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Medium damage, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Heavy damage, 0, 0, NULL, 0, 0.2, 1

;------------------------------------------------------------
; CREWMEMBER SLOTS
;
;
;Type= Officer ;for Officers slots, which should be located in the Command Room and give bonus to the entire unit
;Type= Leader ;for Leaders slots, which give bonus to the compartment
;Type= Crewman ;for crewmember slots, which work and get poor pay :D
;
;
;------------------------------------------------------------

; ******** STERN TORPEDO *********

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 1]
ID=CrewMemberSlot_SternTorpW1L
NameDisplayable= Aft Torpedo 1st Section Leader
Type= Leader
WatchIndex= 1
IDLinkCrewMember= HPOTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 2]
ID=CrewMemberSlot_SternTorpW2L
NameDisplayable= Aft Torpedo 2nd Section Leader
Type= Leader
WatchIndex= 2
IDLinkCrewMember= OFFTorp3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 3]
ID=CrewMemberSlot_SternTorpW3L
NameDisplayable= Aft Torpedo 3rd Section Leader
Type= Leader
WatchIndex= 3
IDLinkCrewMember= OFFTorp3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 4]
ID=CrewMemberSlot_SternTorpW1C1
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 5]
ID=CrewMemberSlot_SternTorpW2C1
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= OFFTorp3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 6]
ID=CrewMemberSlot_SternTorpW3C1
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 7]
ID=CrewMemberSlot_SternTorpW1C2
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= NRTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 8]
ID=CrewMemberSlot_SternTorpW2C2
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= NRTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 1.CrewMemberSlot 9]
ID=CrewMemberSlot_SternTorpW3C2
NameDisplayable= Aft Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= NR
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

; ******** ENGINE ROOM *********


[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 1]
ID=CrewMemberSlot_EngineW1L
NameDisplayable= Engine Rooms 1st Section Leader
Type= Leader
WatchIndex= 1
IDLinkCrewMember= CPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 2]
ID=CrewMemberSlot_EngineW2L
NameDisplayable= Engine Rooms 2nd Section Leader
Type= Leader
WatchIndex= 2
IDLinkCrewMember= CPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 3]
ID=CrewMemberSlot_EngineW3L
NameDisplayable= Engine Rooms 3rd Section Leader
Type= Leader
WatchIndex= 3
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 4]
ID=CrewMemberSlot_EngineW1C1
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 5]
ID=CrewMemberSlot_EngineW2C1
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 6]
ID=CrewMemberSlot_EngineW3C1
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 7]
ID=CrewMemberSlot_EngineW1C2
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= OFFEng3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 8]
ID=CrewMemberSlot_EngineW2C2
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= OFFEng3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 9]
ID=CrewMemberSlot_EngineW3C2
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= OFFEng3
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 10]
ID=CrewMemberSlot_EngineW1C3
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 11]
ID=CrewMemberSlot_EngineW2C3
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 12]
ID=CrewMemberSlot_EngineW3C3
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 13]
ID=CrewMemberSlot_EngineW1C4
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 14]
ID=CrewMemberSlot_EngineW2C4
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 15]
ID=CrewMemberSlot_EngineW3C4
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= HPOEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 16]
ID=CrewMemberSlot_EngineW1C5
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 17]
ID=CrewMemberSlot_EngineW2C5
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 2.CrewMemberSlot 18]
ID=CrewMemberSlot_EngineW3C5
NameDisplayable= Engine Rooms Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= POEng
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

; ******** COMMAND ROOM *********

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1]
ID=CrewMemberSlot_CommandW1L
NameDisplayable= 1st Section Officer On The Deck
Type= Officer
WatchIndex= 1
IDLinkCrewMember= HOFFComm
WatchCrewMemberSlot3D= SO_dummy
BattleStationsCrewMemberSlot3D= SO_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2]
ID=CrewMemberSlot_CommandW2L
NameDisplayable= 2nd Section Officer On The Deck
Type= Officer
WatchIndex= 2
IDLinkCrewMember= OFFComm
WatchCrewMemberSlot3D= SO_dummy
BattleStationsCrewMemberSlot3D= NA_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3]
ID=CrewMemberSlot_CommandW3L
NameDisplayable= 3rd Section Officer On The Deck
Type= Officer
WatchIndex= 3
IDLinkCrewMember= OFFEng
WatchCrewMemberSlot3D= SO_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4]
ID=CrewMemberSlot_CommandW1C1
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= NR2
WatchCrewMemberSlot3D= PL_dummy
BattleStationsCrewMemberSlot3D= PL_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL


[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5]
ID=CrewMemberSlot_CommandW2C1
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= NR2
WatchCrewMemberSlot3D= PL_dummy
BattleStationsCrewMemberSlot3D= HF_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6]
ID=CrewMemberSlot_CommandW3C1
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= NR4
WatchCrewMemberSlot3D= PL_dummy
BattleStationsCrewMemberSlot3D= HA_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7]
ID=CrewMemberSlot_CommandW1C2
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= NR4
WatchCrewMemberSlot3D= HF_dummy
BattleStationsCrewMemberSlot3D= SA2_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8]
ID=CrewMemberSlot_CommandW2C2
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= NR2
WatchCrewMemberSlot3D= HF_dummy
BattleStationsCrewMemberSlot3D= PM_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9]
ID=CrewMemberSlot_CommandW3C2
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= NR2
WatchCrewMemberSlot3D= HF_dummy
BattleStationsCrewMemberSlot3D= SA1_dummy
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10]
ID=CrewMemberSlot_CommandW1C3
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= CPOWatch
WatchCrewMemberSlot3D= SA2_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11]
ID=CrewMemberSlot_CommandW2C3
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= CPOWatch
WatchCrewMemberSlot3D= SA2_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12]
ID=CrewMemberSlot_CommandW3C3
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= CPOWatch
WatchCrewMemberSlot3D= SA2_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 13]
ID=CrewMemberSlot_CommandW1C4
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= HOFFComm2
WatchCrewMemberSlot3D= NA_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 14]
ID=CrewMemberSlot_CommandW2C4
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= HOFFComm3
WatchCrewMemberSlot3D= NA_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 3.CrewMemberSlot 15]
ID=CrewMemberSlot_CommandW3C4
NameDisplayable= Command Room Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= HOFFComm3
WatchCrewMemberSlot3D= NA_dummy
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL


; ******** Attack Center *******


[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 1]
ID=CrewMemberSlot_AttackW1L
NameDisplayable= Radio Room Crew
Type= Leader
WatchIndex= 1
IDLinkCrewMember= CPOGuns
WatchCrewMemberSlot3D= SON
BattleStationsCrewMemberSlot3D= SON
WatchAccessoriesForAdding3DObjects= headphones#Head
WatchAccessoriesForSubtracting3DObjects= sapca
BattleAccessoriesForAdding3DObjects= headphones#Head
BattleAccessoriesForSubtracting3DObjects= sapca

[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 2]
ID=CrewMemberSlot_AttackW2L
NameDisplayable= Radio Room Crew
Type= Leader
WatchIndex= 2
IDLinkCrewMember= HPOSensor
WatchCrewMemberSlot3D= SON
BattleStationsCrewMemberSlot3D= RAD
WatchAccessoriesForAdding3DObjects= headphones#Head
WatchAccessoriesForSubtracting3DObjects= sapca
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 3]
ID=CrewMemberSlot_AttackW3L
NameDisplayable= Radio Room Crew
Type= Leader
WatchIndex= 3
IDLinkCrewMember= POSensor
WatchCrewMemberSlot3D= SON
BattleStationsCrewMemberSlot3D= TDC
WatchAccessoriesForAdding3DObjects= headphones#Head
WatchAccessoriesForSubtracting3DObjects= sapca
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 4]
ID=CrewMemberSlot_AttackW1C1
NameDisplayable= Radio Room Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= OFFSensor
WatchCrewMemberSlot3D= RAD
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 5]
ID=CrewMemberSlot_AttackW2C1
NameDisplayable= Radio Room Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= OFFSensor
WatchCrewMemberSlot3D= RAD
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 4.CrewMemberSlot 6]
ID=CrewMemberSlot_AttackW3C1
NameDisplayable= Radio Room Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= OFFSensor
WatchCrewMemberSlot3D= RAD
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

; ******** BOW TORPEDO *********


[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 1]
ID=CrewMemberSlot_BowTorpW1L
NameDisplayable= Fore Torpedo 1st Section Leader
Type= Leader
WatchIndex= 1
IDLinkCrewMember= OFFTorp2
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 2]
ID=CrewMemberSlot_BowTorpW2L
NameDisplayable= Fore Torpedo 2nd Section Leader
Type= Leader
WatchIndex= 2
IDLinkCrewMember= HPOTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 3]
ID=CrewMemberSlot_BowTorpW3L
NameDisplayable= Fore Torpedo 3rd Section Leader
Type= Leader
WatchIndex= 3
IDLinkCrewMember= HPOTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 4]
ID=CrewMemberSlot_BowTorpW1C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 5]
ID=CrewMemberSlot_BowTorpW2C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 6]
ID=CrewMemberSlot_BowTorpW3C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 7]
ID=CrewMemberSlot_BowTorpW1C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= NRTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 8]
ID=CrewMemberSlot_BowTorpW2C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= NRTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 5.CrewMemberSlot 9]
ID=CrewMemberSlot_BowTorpW3C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= NR
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL


; ******** DAMAGE CONTROL *********


[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 1]
ID=CrewMemberSlot_DamageL1
NameDisplayable= Damage Control Team Leader
Type= Leader
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= RT1_dummy
BattleStationsCrewMemberSlot3D= RT1_dummy
WatchAccessoriesForAdding3DObjects= WRENCH
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= WRENCH
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 2]
ID=CrewMemberSlot_DamageC1
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= RT2_dummy
BattleStationsCrewMemberSlot3D= RT2_dummy
WatchAccessoriesForAdding3DObjects= WRENCH
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= WRENCH
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 3]
ID=CrewMemberSlot_DamageC2
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= RT3_dummy
BattleStationsCrewMemberSlot3D= RT3_dummy
WatchAccessoriesForAdding3DObjects= WRENCH
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= WRENCH
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 4]
ID=CrewMemberSlot_DamageC3
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 5]
ID=CrewMemberSlot_DamageC4
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 6]
ID=CrewMemberSlot_DamageC5
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 7]
ID=CrewMemberSlot_DamageC6
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 8]
ID=CrewMemberSlot_DamageC7
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 9]
ID=CrewMemberSlot_DamageC8
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 10]
ID=CrewMemberSlot_DamageC9
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

; ******** DECK GUN *********

[UserPlayerUnit 1.Compartment 7.CrewMemberSlot 1]
ID=CrewMemberSlot_DGunL
NameDisplayable= Deck Gun Leader
Type= Leader
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= WM1@slot_M02
BattleStationsCrewMemberSlot3D= WM1@slot_M02
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 7.CrewMemberSlot 2]
ID=CrewMemberSlot_DGunC1
NameDisplayable= Deck Gun Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= WM2@slot_M02
BattleStationsCrewMemberSlot3D= WM2@slot_M02
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 8.CrewMemberSlot 1]
ID=CrewMemberSlot_DGun2L
NameDisplayable= Deck Gun Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= WM1@slot_M01
BattleStationsCrewMemberSlot3D= WM1@slot_M01
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 8.CrewMemberSlot 2]
ID=CrewMemberSlot_DGun2C1
NameDisplayable= Deck Gun Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= WM2@slot_M01
BattleStationsCrewMemberSlot3D= WM2@slot_M01
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL


;************************************************* ***********
;
; COMPARTMENT EQUIPMENT & WEAPS
;
;************************************************* ***********


;------------------------------------------------------------
; STERN TORPEDO
;------------------------------------------------------------

[UserPlayerUnit 1.Compartment 1.EquipmentSlot 1]
ID= EqSlotSternTorpWall
NameDisplayable= After Torpedo Room Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 200

[UserPlayerUnit 1.Compartment 1.EquipmentSlot 2]
ID= EqSlot11
NameDisplayable= Stern Dive Planes Transmission
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, DivePlanesTransmission
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 60

[UserPlayerUnit 1.Compartment 1.EquipmentSlot 3]
ID= EqSlot12
NameDisplayable= Rudder Transmission
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, RudderTransmission
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 118

[UserPlayerUnit 1.Compartment 1.EquipmentSlot 4]
ID= EqSlot13
NameDisplayable= Port Propeller Shaft
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, PropellerShaft
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 72

[UserPlayerUnit 1.Compartment 1.EquipmentSlot 5]
ID= EqSlot14
NameDisplayable= Starboard Propeller Shaft
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, PropellerShaft
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 68

[UserPlayerUnit 1.Compartment 1.WeaponSlot 1]
ID= TorpMountS1
NameDisplayable= Torpedo Tube 7
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-04-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-04-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_BRU_anim01
ExternalDamageZoneTypeID3D= 61

[UserPlayerUnit 1.Compartment 1.WeaponSlot 2]
ID= TorpMountS2
NameDisplayable= Torpedo Tube 8
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-07-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-07-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_BLU_anim01
ExternalDamageZoneTypeID3D= 128

[UserPlayerUnit 1.Compartment 1.WeaponSlot 3]
ID= TorpMountS3
NameDisplayable= Torpedo Tube 9
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-08-03, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-08-04, NULL, TorpedoTube21inUS, Mk27Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_BRD_anim01
ExternalDamageZoneTypeID3D= 129

[UserPlayerUnit 1.Compartment 1.WeaponSlot 4]
ID= TorpMountS4
NameDisplayable= Torpedo Tube 10
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_BLD_anim01
ExternalDamageZoneTypeID3D= 130

[UserPlayerUnit 1.Compartment 1.WeaponSlot 5]
ID= DecoyLaunchMount
NameDisplayable= Signal Ejector
Type=NULL
AcceptedTypes= USDecoyLaunchers
UserCustomizable=No
IDLinkBunker=SternDecoyReserve
IDLinkWeaponIntervalDefault1= NULL, NULL, DecoyLaunchTube, BubbleGenerator
ExternalNodeName3D= BLD
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= 138


[UserPlayerUnit 1.Compartment 1.Bunker 1] ; Stern Torpedo Room
ID=SternTorpedoRoom
Capacity=4
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk14Torpedo, 4
IDLinkAmmunitionIntervalDefault2= 1944-01-01, 1944-06-31, Mk14Torpedo, 3, Mk18Torpedo, 1
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1944-12-31, Mk14Torpedo, 2, Mk18Torpedo, 2
IDLinkAmmunitionIntervalDefault4= 1945-01-01, NULL, Mk14Torpedo, 1, Mk18Torpedo, 2, Mk27Torpedo, 1

[UserPlayerUnit 1.Compartment 1.Bunker 2]
ID=SterDecoyReserve
Capacity=2
IDLinkAmmunitionIntervalDefault1= NULL, NULL, BubbleGenerator, 4, SignalFlare, 4, FakeScopeHead, 4


;------------------------------------------------------------
; ENGINES ROOM
;------------------------------------------------------------

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 1]
ID= EqSlotEnginesWall
NameDisplayable= Engine Rooms Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 201

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 2]
ID= EqSlotDEPF
NameDisplayable= No 1 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 21

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 3]
ID= EqSlotDESF
NameDisplayable= No 2 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 55

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 4]
ID= EqSlotDEPA
NameDisplayable= No 3 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 5]
ID= EqSlotDESA
NameDisplayable= No 4 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 6]
ID= EqSlotEEPF
NameDisplayable= No 1 Electric Engine
Type=NULL
AcceptedTypes=GatoEEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 22

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 7]
ID= EqSlotEESF
NameDisplayable= No 2 Electric Engine
Type=NULL
AcceptedTypes=GatoEEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 56

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 8]
ID= EqSlotEEPA
NameDisplayable= No 3 Electric Engine
Type=NULL
AcceptedTypes=GatoEEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 9]
ID= EqSlotEESA
NameDisplayable= No 4 Electric Engine
Type=NULL
AcceptedTypes=GatoEEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 10]
ID= GatoSternBattery
NameDisplayable= Aft Battery
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoSternBatteryBasic
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 59



;------------------------------------------------------------
; CONTROL ROOM
;------------------------------------------------------------

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 1]
ID= EqSlotCommandWall
NameDisplayable= Control Room Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 202

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 9]
ID= EqSlot31
NameDisplayable= Trim Pump
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, MainPump
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 53

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 2]
ID= RWRAppMount
NameDisplayable= RWR slot
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 3]
ID= EqSlot33
NameDisplayable= Air Search Radar
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 4]
ID= EqSlot34
NameDisplayable= Compressor
Type=NULL
AcceptedTypes=GatoComp
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoCompressor
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 5]
ID= EqSlot35
NameDisplayable= Bathytermograph
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 6]
ID= EqSlot36
NameDisplayable= Hydraulic Pump
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, HydraulicPumpBasic
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 7]
ID= FMSonarAppMount
NameDisplayable= FM sonar Slot
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.EquipmentSlot 8]
ID= RadioAppMount
NameDisplayable= Radio Apparatus
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, BasicRadio
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 50




;------------------------------------------------------------
; CONNING TOWER
;------------------------------------------------------------

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 1]
ID= EqSlotConningTowerWall
NameDisplayable= Conning Tower Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 192

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 2]
ID= EqSlot41
NameDisplayable= Sonar Stack
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarWCAStack
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 3]
ID= EqSlot42
NameDisplayable= Radar Console
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 4]
ID= EqSlot43
NameDisplayable= PPI Radar Cabinet
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 5]
ID= ConningTDC
NameDisplayable= Torpedo Data Computer
Type=NULL
AcceptedTypes=USTDC
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, TDCMk3
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 6]
ID= ScopeBase1
NameDisplayable= No 1 Periscope
Type=NULL
AcceptedTypes=USPeriscope
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, ObsPeriscope
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 4.EquipmentSlot 7]
ID= ScopeBase2
NameDisplayable= No 2 Periscope
Type=NULL
AcceptedTypes=USPeriscope
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, AttackPeriscope
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

;------------------------------------------------------------
; BOW TORPEDO
;------------------------------------------------------------


[UserPlayerUnit 1.Compartment 5.WeaponSlot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-09-31, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-10-01, NULL, TorpedoTube21inUS, Mk23Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FRU_anim01
ExternalDamageZoneTypeID3D= 58

[UserPlayerUnit 1.Compartment 5.WeaponSlot 2]
ID= TorpMountB2
NameDisplayable= Torpedo Tube 2
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FLU_anim01
ExternalDamageZoneTypeID3D= 131

[UserPlayerUnit 1.Compartment 5.WeaponSlot 3]
ID= TorpMountB3
NameDisplayable= Torpedo Tube 3
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-04-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-04-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FRM_anim01
ExternalDamageZoneTypeID3D= 132

[UserPlayerUnit 1.Compartment 5.WeaponSlot 4]
ID= TorpMountB4
NameDisplayable= Torpedo Tube 4
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-05-31, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-06-01, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FLM_anim01
ExternalDamageZoneTypeID3D= 133

[UserPlayerUnit 1.Compartment 5.WeaponSlot 5]
ID= TorpMountB5
NameDisplayable= Torpedo Tube 5
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-01-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-01-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FRD_anim01
ExternalDamageZoneTypeID3D= 134

[UserPlayerUnit 1.Compartment 5.WeaponSlot 6]
ID= TorpMountB6
NameDisplayable= Torpedo Tube 6
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1943-12-31, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-01-01, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FLD_anim01
ExternalDamageZoneTypeID3D= 135

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 1]
ID= EqSlotBowTorpWall
NameDisplayable= Forward Torpedo Room Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 199

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 2]
ID= EqSlot51
NameDisplayable= Bow Dive Planes Transmission
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, DivePlanesTransmission
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 33

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 3]
ID= EqSlot52
NameDisplayable= Port Sonar Heads Hoist
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarHeadsHoist
ExternalNodeName3D= H01
ExternalDamageZoneTypeID3D= 195

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 4]
ID= EqSlot53
NameDisplayable= FM Sonar Head
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 5]
ID= GatoBowBattery
NameDisplayable= Forward Battery
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoBowBatteryBasic
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 5.EquipmentSlot 6]
ID= EqSlot54
NameDisplayable= Stb Sonar Head Hoist
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarHeadsHoist
ExternalNodeName3D= H04
ExternalDamageZoneTypeID3D= 196

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk14Torpedo, 10
IDLinkAmmunitionIntervalDefault2= 1944-01-01, 1944-06-31, Mk14Torpedo, 3, Mk18Torpedo, 4, Mk23Torpedo, 3
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1944-12-31, Mk14Torpedo, 5, Mk18Torpedo, 4, Mk23Torpedo, 1
IDLinkAmmunitionIntervalDefault4= 1945-01-01, NULL, Mk14Torpedo, 4, Mk18Torpedo, 6
;------------------------------------------------------------
; DECK GUNS
;------------------------------------------------------------


[UserPlayerUnit 1.Compartment 7.WeaponSlot 1]
ID= SternDeckGun
NameDisplayable= Aft Deck Gun Mount
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkBunker= GunsAmmoBunker
IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL
ExternalNodeName3D= M02
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 8.WeaponSlot 1]
ID= BowDeckGun
NameDisplayable= Fore Deck Gun Mount
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkBunker= GunsAmmoBunker ;Only UnitParts of this type could be placed here
IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL
ExternalNodeName3D= M01
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.Bunker 1] ; Deck Gun and Flak guns ammo
ID=GunsAmmoBunker
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, NULL, NULL, 0
;Link1=Buncar 2, LinkType, Time

;************************************************* ***********
;
; UpgradePackSlot
;
;************************************************* ***********

[UserPlayerUnit 1.UpgradePackSlot 1]
ID= UpgSurfaceSearchRadar
NameDisplayable= Surface Search Radar
Type=NULL
AcceptedTypes=BalaoSurfaceRadars
UserCustomizable=Yes
IDLinkUpgradePackSlots= EqSlot42, EqSlot43, SurfRadarAntenna
IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-07-01, UpackBalaoSJRadar
IDLinkUpgradePackSlotsIntervalDefault2= 1943-07-01, NULL, UpackBalaoSJ1Radar

[UserPlayerUnit 1.UpgradePackSlot 2]
ID= UpgAirSearchRadar
NameDisplayable= Air Search Radar
Type=NULL
AcceptedTypes=AirRadars, AdvAirRadars
UserCustomizable=Yes
IDLinkUpgradePackSlots= EqSlot33, AirRadarAntenna
IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-03-11, UpackGatoSDRadar
IDLinkUpgradePackSlotsIntervalDefault2= 1943-03-11, 1945-08-01, UpackGatoImpSDRadar
IDLinkUpgradePackSlotsIntervalDefault3= 1945-08-02, NULL, UpackGatoSVRadar

[UserPlayerUnit 1.UpgradePackSlot 3]
ID= UpgDeckGun
NameDisplayable= Deck Gun
Type=NULL
AcceptedTypes=USDeckGunBasic, USDeckGunAdv
UserCustomizable=Yes
IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun
IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1944-09-01, Upack4in50calDGBow
IDLinkUpgradePackSlotsIntervalDefault2= 1944-09-02, NULL, Upack5in25calDGStern

;************************************************* ***********
;
; FunctionalSubsystem
;
;************************************************* ***********
;
;Weapons and Equipments Subsystems:
; FunctionalType= PropulsionSurface
; FunctionalType= PropulsionUnderwater
; FunctionalType= PropulsionSilent
; FunctionalType= SteeringHorizontal
; FunctionalType= SteeringVertical
; FunctionalType= SensorHydrophone
; FunctionalType= SensorSonar
; FunctionalType= SensorRWR
; FunctionalType= SensorRadio
; FunctionalType= SensorRadar
; FunctionalType= SensorMAD
; FunctionalType= SensorPeriscope
; FunctionalType= SensorEyeball
; FunctionalType= SensorDF
; FunctionalType= WeaponDecoy
; FunctionalType= WeaponTorpedo
; FunctionalType= WeaponMainCannon
; FunctionalType= WeaponSecondaryCannon
; FunctionalType= WeaponFlak
; FunctionalType= ResourceCompressedAir
; FunctionalType= ResourceFuel
; FunctionalType= ResourceElectricity
;
;Human Resources:
; FunctionalType= CrewMembersGrouping
;
; IDs taken directly into account by programming (DO NOT CHANGE THEM!):
; ID= CrewWatch1
; ID= CrewWatch2
; ID= CrewWatch3
; ID= CrewFlak
; ID= CrewDeckGun
; ID= CrewDamage


[UserPlayerUnit 1.FunctionalSubsystem 1]
ID= DieselPropulsionPort
NameDisplayable= Port Side Surface Propulsion
FunctionalType= PropulsionSurface
IDLinkFunctionalSubsystemSlots= EqSlot13, 0, EqSlotEEPA, 1, EqSlotEEPF, 1, EqSlotDEPA, 1, EqSlotDEPF, 1

[UserPlayerUnit 1.FunctionalSubsystem 2]
ID= DieselPropulsionStb
NameDisplayable= Starboard Side Surface Propulsion
FunctionalType= PropulsionSurface
IDLinkFunctionalSubsystemSlots= EqSlot14, 0, EqSlotEESA, 1, EqSlotEESF, 1, EqSlotDESA, 1, EqSlotDESF, 1

[UserPlayerUnit 1.FunctionalSubsystem 3]
ID= ElectricPropulsionPort
NameDisplayable= Port Side Submerged Propulsion
FunctionalType= PropulsionUnderwater
IDLinkFunctionalSubsystemSlots= EqSlot13, 0, EqSlotEEPA, 1, EqSlotEEPF, 1, GatoSternBattery, 0, GatoBowBattery, 0

[UserPlayerUnit 1.FunctionalSubsystem 4]
ID= ElectricPropulsionStb
NameDisplayable= Starboard Side Electric Propulsion
FunctionalType= PropulsionUnderwater
IDLinkFunctionalSubsystemSlots= EqSlot14, 0, EqSlotEESA, 1, EqSlotEESF, 1, GatoSternBattery, 0, GatoBowBattery, 0

[UserPlayerUnit 1.FunctionalSubsystem 5]
ID= DiveControls
NameDisplayable= Dive Control Systems
FunctionalType= SteeringVertical
IDLinkFunctionalSubsystemSlots= EqSlot31, 1

[UserPlayerUnit 1.FunctionalSubsystem 6]
ID= DiveControls
NameDisplayable= Dynamic Dive Control Systems
FunctionalType= SteeringVertical
IDLinkFunctionalSubsystemSlots= EqSlot11, 0, EqSlot51, 0, EqSlot36, 1

[UserPlayerUnit 1.FunctionalSubsystem 7]
ID= SteeringControls
NameDisplayable= Steering Control Systems
FunctionalType= SteeringHorizontal
IDLinkFunctionalSubsystemSlots= EqSlot12, 0, EqSlot36, 1

[UserPlayerUnit 1.FunctionalSubsystem 8]
ID= CompressedAir
NameDisplayable= Compressor
FunctionalType= ResourceCompressedAir
IDLinkFunctionalSubsystemSlots= EqSlot34, 1

[UserPlayerUnit 1.FunctionalSubsystem 9]
ID= ListeningGear
NameDisplayable= Hydrophone
FunctionalType= SensorHydrophone
IDLinkFunctionalSubsystemSlots= EqSlot41, 1, EqSlot52, 0

[UserPlayerUnit 1.FunctionalSubsystem 10]
ID= UnderwaterNavigationGear
NameDisplayable= FM Sonar Mount
FunctionalType= SensorSonar
IDLinkFunctionalSubsystemSlots= FMSonarAppMount, 1, EqSlot53, 0

[UserPlayerUnit 1.FunctionalSubsystem 11]
ID= Radio
NameDisplayable= Radio
FunctionalType= SensorRadio
IDLinkFunctionalSubsystemSlots= RadioAppMount, 1, RadioAntenna, 0

[UserPlayerUnit 1.FunctionalSubsystem 12]
ID= Radar
NameDisplayable= Surface Search Radar
FunctionalType= SensorRadar
IDLinkFunctionalSubsystemSlots= EqSlot42, 1, SurfRadarAntenna, 0

[UserPlayerUnit 1.FunctionalSubsystem 13]
ID= Radar
NameDisplayable= Air Warning Radar
FunctionalType= SensorRadar
IDLinkFunctionalSubsystemSlots= EqSlot33, 1, AirRadarAntenna, 0

[UserPlayerUnit 1.FunctionalSubsystem 14]
ID= DecoyLauncher
NameDisplayable= Decoy Launcher
FunctionalType= WeaponDecoy
IDLinkFunctionalSubsystemSlots= DecoyLaunchMount, 1

[UserPlayerUnit 1.FunctionalSubsystem 15]
ID= RadarWarning
NameDisplayable= Radar Warning Receiver
FunctionalType= SensorRWR
IDLinkFunctionalSubsystemSlots= RWRAppMount, 1, RWRAntenna, 0

[UserPlayerUnit 1.FunctionalSubsystem 16]
ID= TorpedoTube1
NameDisplayable= Torpedo Tube 1
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB1, 1

[UserPlayerUnit 1.FunctionalSubsystem 17]
ID= TorpedoTube2
NameDisplayable= Torpedo Tube 2
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB2, 1

[UserPlayerUnit 1.FunctionalSubsystem 18]
ID= TorpedoTube3
NameDisplayable= Torpedo Tube 3
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB3, 1

[UserPlayerUnit 1.FunctionalSubsystem 19]
ID= TorpedoTube4
NameDisplayable= Torpedo Tube 4
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB4, 1

[UserPlayerUnit 1.FunctionalSubsystem 20]
ID= TorpedoTube5
NameDisplayable= Torpedo Tube 5
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB5, 1

[UserPlayerUnit 1.FunctionalSubsystem 21]
ID= TorpedoTube6
NameDisplayable= Torpedo Tube 6
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB6, 1

[UserPlayerUnit 1.FunctionalSubsystem 22]
ID= TorpedoTube7
NameDisplayable= Torpedo Tube 7
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS1, 1

[UserPlayerUnit 1.FunctionalSubsystem 23]
ID= TorpedoTube8
NameDisplayable= Torpedo Tube 8
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS2, 1

[UserPlayerUnit 1.FunctionalSubsystem 24]
ID= TorpedoTube9
NameDisplayable= Torpedo Tube 9
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS3, 1

[UserPlayerUnit 1.FunctionalSubsystem 25]
ID= TorpedoTube10
NameDisplayable= Torpedo Tube 10
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS4, 1

[UserPlayerUnit 1.FunctionalSubsystem 26]
ID= AttackPeriscope
NameDisplayable= Attack Periscope
FunctionalType= SensorPeriscope
IDLinkFunctionalSubsystemSlots= AttackPeriscopeHeadSlot, 0, ScopeBase2, 1

[UserPlayerUnit 1.FunctionalSubsystem 27]
ID= ObservPeriscope
NameDisplayable= Observation Periscope
FunctionalType= SensorPeriscope
IDLinkFunctionalSubsystemSlots= ObsPeriscopeHeadSlot, 0, ScopeBase1, 1

[UserPlayerUnit 1.FunctionalSubsystem 28]
ID= DeckGun1
NameDisplayable= Bow Deck Gun
FunctionalType= WeaponMainCannon
IDLinkFunctionalSubsystemSlots= BowDeckGun, 1

[UserPlayerUnit 1.FunctionalSubsystem 29]
ID= DeckGun2
NameDisplayable= Stern Deck Gun
FunctionalType= WeaponMainCannon
IDLinkFunctionalSubsystemSlots= SternDeckGun, 1

[UserPlayerUnit 1.FunctionalSubsystem 30]
ID= FlakGun1
NameDisplayable= 1st Flak Gun
FunctionalType= WeaponFlak
IDLinkFunctionalSubsystemSlots= CTBackAA, 1

[UserPlayerUnit 1.FunctionalSubsystem 31]
ID= FlakGun2
NameDisplayable= 2nd Flak Gun
FunctionalType= WeaponFlak
IDLinkFunctionalSubsystemSlots= CTForeAA, 1

[UserPlayerUnit 1.FunctionalSubsystem 32]
ID= CrewWatch1
NameDisplayable= 1st Watch
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW1L, 0,CrewMemberSlot_SternTorpW1C1, 0,CrewMemberSlot_SternTorpW1C2, 0,CrewMemberSlot_EngineW1L, 0,CrewMemberSlot_EngineW1C1, 0,CrewMemberSlot_EngineW1C2, 0,CrewMemberSlot_EngineW1C3, 0,CrewMemberSlot_EngineW1C4, 0,CrewMemberSlot_EngineW1C5, 0,CrewMemberSlot_CommandW1L, 0,CrewMemberSlot_CommandW1C1, 0,CrewMemberSlot_CommandW1C2, 0,CrewMemberSlot_CommandW1C3, 0,CrewMemberSlot_CommandW1C4, 0,CrewMemberSlot_AttackW1L, 0,CrewMemberSlot_AttackW1C1, 0,CrewMemberSlot_BowTorpW1L, 0,CrewMemberSlot_BowTorpW1C1, 0,CrewMemberSlot_BowTorpW1C2, 0,CrewMemberSlot_BowTorpW1C3, 0,CrewMemberSlot_WatchW1L, 0,CrewMemberSlot_WatchW1C1, 0,CrewMemberSlot_WatchW1C2, 0,CrewMemberSlot_WatchW1C3, 0

[UserPlayerUnit 1.FunctionalSubsystem 33]
ID= CrewWatch2
NameDisplayable= 2nd Watch
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW2L, 0,CrewMemberSlot_SternTorpW2C1, 0,CrewMemberSlot_SternTorpW2C2, 0,CrewMemberSlot_EngineW2L, 0,CrewMemberSlot_EngineW2C1, 0,CrewMemberSlot_EngineW2C2, 0,CrewMemberSlot_EngineW2C3, 0,CrewMemberSlot_EngineW2C4, 0,CrewMemberSlot_EngineW2C5, 0,CrewMemberSlot_CommandW2L, 0,CrewMemberSlot_CommandW2C1, 0,CrewMemberSlot_CommandW2C2, 0,CrewMemberSlot_CommandW2C3, 0,CrewMemberSlot_CommandW2C4, 0,CrewMemberSlot_AttackW2L, 0,CrewMemberSlot_AttackW2C1, 0,CrewMemberSlot_BowTorpW2L, 0,CrewMemberSlot_BowTorpW2C1, 0,CrewMemberSlot_BowTorpW2C2, 0,CrewMemberSlot_BowTorpW2C3, 0,CrewMemberSlot_WatchW2L, 0,CrewMemberSlot_WatchW2C1, 0,CrewMemberSlot_WatchW2C2, 0,CrewMemberSlot_WatchW2C3, 0

[UserPlayerUnit 1.FunctionalSubsystem 34]
ID= CrewWatch3
NameDisplayable= 3rd Watch
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW3L, 0,CrewMemberSlot_SternTorpW3C1, 0,CrewMemberSlot_SternTorpW3C2, 0,CrewMemberSlot_EngineW3L, 0,CrewMemberSlot_EngineW3C1, 0,CrewMemberSlot_EngineW3C2, 0,CrewMemberSlot_EngineW3C3, 0,CrewMemberSlot_EngineW3C4, 0,CrewMemberSlot_EngineW3C5, 0,CrewMemberSlot_CommandW3L, 0,CrewMemberSlot_CommandW3C1, 0,CrewMemberSlot_CommandW3C2, 0,CrewMemberSlot_CommandW3C3, 0,CrewMemberSlot_CommandW3C4, 0,CrewMemberSlot_AttackW3L, 0,CrewMemberSlot_AttackW3C1, 0,CrewMemberSlot_BowTorpW3L, 0,CrewMemberSlot_BowTorpW3C1, 0,CrewMemberSlot_BowTorpW3C2, 0,CrewMemberSlot_BowTorpW3C3, 0,CrewMemberSlot_WatchW3L, 0,CrewMemberSlot_WatchW3C1, 0,CrewMemberSlot_WatchW3C2, 0,CrewMemberSlot_WatchW3C3, 0

[UserPlayerUnit 1.FunctionalSubsystem 35]
ID= CrewFlak
NameDisplayable= Flak Guns
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_FlakL1, 0,CrewMemberSlot_FlakC1, 0,CrewMemberSlot_FlakL2, 0,CrewMemberSlot_FlakC2, 0

[UserPlayerUnit 1.FunctionalSubsystem 36]
ID= CrewDeckGun
NameDisplayable= Deck Gun
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_DGunL, 0,CrewMemberSlot_DGunC1, 0,CrewMemberSlot_DGun2L, 0,CrewMemberSlot_DGun2C1, 0

[UserPlayerUnit 1.FunctionalSubsystem 37]
ID= CrewDamage
NameDisplayable= Damage Repair Team
FunctionalType= CrewMembersGrouping
IDLinkFunctionalSubsystemSlots= CrewMemberSlot_DamageL1, 0,CrewMemberSlot_DamageC1, 0,CrewMemberSlot_DamageC2, 0,CrewMemberSlot_DamageC3, 0,CrewMemberSlot_DamageC4, 0,CrewMemberSlot_DamageC5, 0,CrewMemberSlot_DamageC6, 0,CrewMemberSlot_DamageC7, 0,CrewMemberSlot_DamageC8, 0,CrewMemberSlot_DamageC9, 0

;************ The End ************

msb80sc
01-17-08, 06:12 PM
I cut bits and pieces out of what jdkbph posted into NSS_Balao.upc and it works. Three new positions in the crew managment screen and an extra man in the control room standing over a shelf with a map on it.

jdkbph
01-17-08, 07:48 PM
I cut bits and pieces out of what jdkbph posted into NSS_Balao.upc and it works. Three new positions in the crew managment screen and an extra man in the control room standing over a shelf with a map on it.

Brilliant! Now all we need to do is determine which personnel combination makes the most sense.

a. 3 additional Jr Officers to man the Nav station, one for each watch?

b. 2 additional Jr Officers for the 1st and 2nd watch nav station, with a Petty Officer manning the 3rd?

c. 1 additional Jr Officer for the 1st watch nav station, with a Petty Officers manning the 2nd and 3rd watch?

d. Other?

Maybe I should make a poll....

JD

Quagmire
01-17-08, 10:06 PM
AWESOME GUYS!!!

Thanks to jdkbph for resurrecting my long dead thread. I knew someone would be able to do this. I will test as soon as I return to port tonight.
.

Quagmire
01-20-08, 02:06 AM
I GOT THIS TO WORK!!! :rock:

Very cool. I see where you are coming from now when you were wondering how to release this as a mod. Since the MY Documents SHIV folder needs to be accessed and edited modding the ActivePlayerUnits.upc file may be tricky with JSGME.

I tried the Submarine\NSS_Gato upc file and it didnt do anything. My guess is that this file only takes effect when starting a new career? Maybe. Humm....
.

Mav87th
04-04-08, 03:47 PM
If you look at the list of crew from USS TANG's 5th and last patrol you can figure how many were aboard of each type of rank.

I have a list somewhere in my office - hand written - that i can scan and post here later.

Edit:

The total list shows:
11 seamen
12 P.O.1's
15 P.O.2's
25 P.O.3's
8 C.P.O's
3 S.C.P.O's
1 Ens
5 LTJG's
3 LT's
1 CMD