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paul7271
12-22-07, 02:47 PM
Installed GWX2,you folks certainly deserve a huge amount of
thanks and credit for, what must have one heck of an effort.
I did not make the deadline for the early down load,and am
in the process of getting a pay pal account to do so at
this time.I understand I must make note it is to go to
GWX, hope I can figure out how to do that.I have one question
I would, like to ask,there is an icon on the desk top
since I down loaded and installed GWX2, it is JSGME
have no idea what it is or what to do with it,if any thing.
Thanks again,and once more a great job well done:rock: :rock: :rock: :rock: :rock:

kenijaru
12-22-07, 02:57 PM
it's a "mod enabler" it makes "adding mods" a lot easier.
double click it and you'll see some optional mods you can add (such as a das boot movie for the menu or some eyecandy, just to name a few)

most mods are "JSGME" ready, so you unzip them and put them in the "sh3/mods" folder and then you can activate them via JSGME.

Pablo
12-22-07, 06:06 PM
Installed GWX2,you folks certainly deserve a huge amount of
thanks and credit for, what must have one heck of an effort.
I did not make the deadline for the early down load,and am
in the process of getting a pay pal account to do so at
this time.I understand I must make note it is to go to
GWX, hope I can figure out how to do that.I have one question
I would, like to ask,there is an icon on the desk top
since I down loaded and installed GWX2, it is JSGME
have no idea what it is or what to do with it,if any thing.
Thanks again,and once more a great job well done:rock: :rock: :rock: :rock: :rock:
Hi!

JSGME is the "JoneSoft Generic Mod Enabler" written by JScones. It allows you to enable and disable SH3 modifications, and keeps track of all the files associated with any particular modification.

Your best bet is probably to look in your SH3 folder and read the JSGMEHelp.txt file. If that fails, feel free to contact the author or come back here and ask for additional help.

Thanks!

Pablo

FIREWALL
12-22-07, 07:02 PM
It was included in GWX2.0 :)

kenijaru
12-22-07, 09:18 PM
It was included in GWX2.0 :)
that's what he said :lol:
no, really... he did :cool: