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View Full Version : GWX 2.0 Released to All... Mission Accomplished.


Kpt. Lehmann
12-16-07, 10:57 AM
I know you guys have been waiting for a long time. Heck, for us at times, it felt like it would never be finished... and it seems we hit every hole in the road on the way.

We would like to thank all of you out there who have offered your support both in word and deed over the last few months.

Gentlemen and lady of the GWX dev team and crew. It has been an HONOR working with you. For those of you who stayed through thick and thin... there aren't enough words to express my personal thanks to you.

You were at your best, when things were at their worst and you have become a real "crew" in the truest sense of the word.

Though we can never see what tomorrow brings... TODAY is your day.

Teamwork WON... against all trials and obstacles.

God Bless you all.

MISSION ACCOMPLISHED!!! :rock: :rock: :rock:

TO ALL: Official GWX download links and mirrors are now available on the GWX Website!

Just click on my signature to visit the first post of main GWX thread to obtain the GWX website link. (or click below my sig lol)

Happy hunting... and SINK THEM ALL!!!

Myxale
12-16-07, 11:01 AM
MY deepest respect to all of you involved!:up:

Dowly
12-16-07, 11:04 AM
Time to return to port wolves. Job well done. Thanks Kpt. for being able to be part of this. :up:

Packerton
12-16-07, 11:16 AM
Phew...Mission Accomplished! :arrgh!:

Was an Honor to work with everyone in the team.

I hope The Community Enjoys the content I helped create :up:

I wonder if any of those GFAQs people will come here :)

Rhodes
12-16-07, 11:17 AM
I bow before all the GWX team.

Hitman
12-16-07, 11:23 AM
Congratulations for finishing such a huge task, and for the quality of it :up: :up: :up:

You can be proud of having been able to stick together and push the final product out, with a non-profit team as a base. I think this has been so far the biggest enterprise ever in submarine simulations, and it has certainly set a level of its own that will forever be associated with SH3.

My hat is off to you for your work :ping:

poor sailor
12-16-07, 11:37 AM
Congratulations to all GWX team, people may enjoy now with GWX v.2.0. Happy hunting and sink them all!:up:

The Munster
12-16-07, 11:38 AM
It's been an honour for me to be a part of this grand Team and my heartfelt thanks goes to Kpt. Lehmann for the opportunity to be involved in this Project.

Thank you.

edn
12-16-07, 11:42 AM
Thank you for all your hard work. The finished product is more than expected. I have enjoyed all of the GWX products and 2.0 is the best yet. Again, thank you

ReallyDedPoet
12-16-07, 12:00 PM
Congrats again to the entire team :yep::up:


RDP

Bernard Dummkopf
12-16-07, 12:03 PM
Thanx for all your hard work! :up:

I will try to get my boat out of port without sinking whole the Kriegsmarine.

Bernard

HunterICX
12-16-07, 12:36 PM
Yet again you guys pulled something beyond our imaginations,
thanks for that :up:
I lift my glass for this one.

HunterICX

WilhelmSchulz.
12-16-07, 12:50 PM
You guys defently earned 2 weeks on the beach. Take that 48 hour nap you fellas have been fantasising about, Get drunk(not that Dowly needs any reason for that:roll: ), and heve a good time. You guys deserve it.:rock:

HW3
12-16-07, 02:04 PM
Thankyou GWX team for all the hard work, it was worth it.:up:

Boris
12-16-07, 02:14 PM
Congratulations GWX team! I would love to have worked with you on GWX till the end, but RL got in the way and things. GWX has come a long way since the early days when I started :up:

henriksultan
12-16-07, 02:15 PM
This "the greatest" of mod for SH3 is the one and only thing that keeps me playing this awsome game. Stock is fine is not that but with GWX and som other awsome mods... this is just truly awsome!

Thanks mates for making this and sorry for the non donation from me (a tad short for cash right now :p). Some other day... I promise :up:

Ooo... almost forgott, merry chrismas to all and have a happy new year!

bigboywooly
12-16-07, 02:33 PM
Congratulations GWX team! I would love to have worked with you on GWX till the end, but RL got in the way and things. GWX has come a long way since the early days when I started :up:

Would have loved you to have stayed too mate
But RL does get in the way - no getting around that
Just nice to see you still around :up:

Trefoil
12-16-07, 06:55 PM
Many thanks for the update to your epic mod.:up: I admire the way you've all taken your time until completely happy with the finished work - An example commercial, software developers could learn from.:yep:

Merry Christmas & A Happy New Year!!!

Trefoil

bookworm_020
12-16-07, 08:35 PM
Thanks for all your hard work. I've downloaded it here at work and I'm taking it home tonight to install. My wife may not be happy, but I will be!:D

It's begining to look alot like christmas!:up:

i_b_spectre
12-16-07, 08:49 PM
Easily the best Christmas present I'll get this year. Everybody needs one good toy! Thanks GWX Team and thanks Neal!:up:

joegrundman
12-16-07, 09:12 PM
Awesome work, and an awesome display of what teamwork can achieve:up:

Mr.Fleck
12-17-07, 06:09 AM
Thank you for bringing such a great mod (complete game overhaul, would be more appropriate) to the community! :up:

I hope you will have some time to relax after this hard piece of work.

All the best wishes to the GWX team!
Mr. Fleck

Mush Martin
12-17-07, 06:10 AM
Nice to see you Fleck.:up::up::up:

mr chris
12-17-07, 06:47 AM
Top works guys. Would have love to have stayed a member of the crew to the end. But alas RL is a bitch:down:

Take a bow you deserve it:up:

VonDos
12-17-07, 07:42 AM
Thank you, guys! :up:

Ready for next GWX experience :)

:o :o :o :rock:

LeafsFan
12-17-07, 09:08 AM
Nicely done!!

HB

mariuszj1939
12-17-07, 09:23 AM
thank you !
great and hard work :yep: I have waited so long for such additional improvement in GWX and I'm not dissapointed :up:

SubV
12-17-07, 09:30 AM
Thank you guys!

JScones
12-18-07, 03:38 AM
Well done guys. :up: And fwiw if you want to stand back and pat yourselves on the back, go for it!

Just hope I get a chance to try it early in the new year...

Jimbuna
12-18-07, 06:01 AM
Top works guys. Would have love to have stayed a member of the crew to the end. But alas RL is a bitch:down:

Take a bow you deserve it:up:

You aint got time for all that mumbo jumbo........put that EXPENSIVE programme you purchased to some use and let's be seeing some screenies :lol:

BE MORE AGGRESSIVE!!....PHOTOGRAPH EM ALL!! :arrgh!:

mr chris
12-18-07, 10:39 AM
Top works guys. Would have love to have stayed a member of the crew to the end. But alas RL is a bitch:down:

Take a bow you deserve it:up:
You aint got time for all that mumbo jumbo........put that EXPENSIVE programme you purchased to some use and let's be seeing some screenies :lol:

BE MORE AGGRESSIVE!!....PHOTOGRAPH EM ALL!! :arrgh!:

:rotfl:Will try to do better Sir:arrgh!::arrgh!:

Oldgamer48
12-18-07, 11:49 AM
I must say that I am completely impressed by this version, as I was by the original!

One of the things that I really like is the sheer amount of traffic on the open seas. At one time, you could sail from Kiel all the way to your patrol grid, and never sea another ship. Not so, with GWX2 ...

I've just arrived at my patrol grid, in my first GWX2 patrol. In the course of the transit, I've encountered ten ships, of several different nationalities. The last one was British ...

About 100 miles due west of the Shetlands, during a 15 mps gale, at about 0400, I submerged, in order to do a hydrophone check (I do one of those every four hours). I took the boat to 60 meters, and started listening. Almost immediately, I caught the sound of screws and engines to the NE. Noticing that the ship was moving to the east, I turned to ENE, and brought her up to periscope depth.

At first, I couldn't see anything, because of the fog. At 3500 meters, I finally saw the ship, and closed the range. At 1500 meters, I could make out the British flag. I made some quick entries into the TDC, and launched two torpedos at 950 meters. It was a Granville-cl freighter.

The first torp was a dud, but the second one hit about 50 feet forward of the screws. The ship slowed to 3 knots, and I put a third torpedo in her, amidships, from a range of 650 yards (AOB 90 degrees!). Massive explosion, the ship went down much more quickly than I expected.

4700 tons for the U-52!


The point of all of this is: there are actually ships on the Atlantic, and some of them can be sent to the bottom! Thanks very much for the immersive experience you have provided, gentlemen. You have perfected a much-flawed game, and made it what it should have been.

Ubåtskapten
12-18-07, 04:48 PM
Thank you GWX team for a really really great mod!:D

I've not been playing so much GWX as I had liked to this autumn because of studying. But now I'm stuck again.;) All the new stuff I have discovered (which probably is just a fraction of the lot) on my first patrol in GWX 2 are just great! Really impressed by how you guys have made such an epic mod even better!:up: :up:

Jimbuna
12-18-07, 06:47 PM
Top works guys. Would have love to have stayed a member of the crew to the end. But alas RL is a bitch:down:

Take a bow you deserve it:up:
You aint got time for all that mumbo jumbo........put that EXPENSIVE programme you purchased to some use and let's be seeing some screenies :lol:

BE MORE AGGRESSIVE!!....PHOTOGRAPH EM ALL!! :arrgh!:

:rotfl:Will try to do better Sir:arrgh!::arrgh!:

Good man ;)

http://www.itsnature.org/forums/images/smilies/wolfmoon.jpg

http://i224.photobucket.com/albums/dd320/pasquarade/wolf-38.gif