View Full Version : bug or not gwx2
wildchild
12-15-07, 12:57 AM
when playing the game i came across this don't no if it has be noted by the gwx team
the game is looking good so far tell you what them dam plains look good and they kick ass oooooo TOP WORK PEEPS :rock::rock:
http://img266.imageshack.us/img266/8614/bugwc3.jpg (http://imageshack.us)
danlisa
12-15-07, 01:04 AM
:lol:
Yes it was noted.
No it's not a GWX bug.
I tried to fix it but it requires an extensive rewrite of the menu.ini and you really need to go easy with that file.:yep:
KeptinCranky
12-15-07, 10:32 AM
Never seen that in testing...:o
But then I hardly ever use the Flaggen thing because I've been playing and sight-identifying those flags at long range in the dark for so long now that I know them by heart....:smug:
Besides....they're all out to get me, even the neutrals, trying to ram me with their enormous Tankers when all I wanted was to borrow a cup of sugar.... :damn:
wildchild
12-15-07, 12:06 PM
Never seen that in testing...:o
But then I hardly ever use the Flaggen thing because I've been playing and sight-identifying those flags at long range in the dark for so long now that I know them by heart....:smug:
Besides....they're all out to get me, even the neutrals, trying to ram me with their enormous Tankers when all I wanted was to borrow a cup of sugar.... :damn:
:rotfl::rotfl::rotfl::rotfl:
ill no not to ask them for any suger if i run out
Madox58
12-15-07, 02:57 PM
GWX 2.0 has no bugs.
There might be
misbehaveing implementations of desired object life
(MIDOL)
But bugs?
NAAAA
:rotfl:
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