View Full Version : persicope blur effect
jetthelooter
12-13-07, 08:57 PM
Im looing for a way to get rid of that incredibly annoying water drop effect when lowering or raising the periscope. any help appreciated.
Do you mean the effect of the water splashing off the scope lense? Why would you want to get rid of that? That is a RL feature:huh:
jetthelooter
12-15-07, 05:55 PM
Do you mean the effect of the water splashing off the scope lense? Why would you want to get rid of that? That is a RL feature:huh:
i find it a very annoying effect when i am trying to enjoy the game. its cool the first time you see it but it got old after that. i got some help from the other forum side and i have a way now to reduce the effect to near transparency or any stage in between or get rid of it all together.
i dont find it all like real life. i used to scuba dive and that effect never happened at all when going from under water to surface...
Panama_Red
12-15-07, 09:22 PM
I am interested on how you reduced it without completely eliminating it ???
ReallyDedPoet
12-15-07, 09:24 PM
I am interested on how you reduced it without completely eliminating it ???
Check this thread out, in that thread I posted a link, should have what you are looking for.
http://www.subsim.com/radioroom/showthread.php?p=720876#post720876
The specific link:http://www.subsim.com/radioroom/showpost.php?p=720818&postcount=3
RDP
Panama_Red
12-16-07, 12:04 AM
Thanks, I'll give it a try.
jetthelooter
12-17-07, 10:01 AM
I am interested on how you reduced it without completely eliminating it ???
Check this thread out, in that thread I posted a link, should have what you are looking for.
http://www.subsim.com/radioroom/showthread.php?p=720876#post720876
The specific link:http://www.subsim.com/radioroom/showpost.php?p=720818&postcount=3
RDP
the file underwater_disp_map.dds is the file that controls the transparancy of the blur effect. i used a program called paint.net to directly edit that file and adjust the properties of the image to lighten or darken it. removing the file altogether removes the effect but you get a ghost image of the target in the upper left corner for a half second. and the game will crash whenyou exit if that file isnt there. so i chose to go the route of lightening it up so much it pretty much disapeared.
at that point you an see that a different file controls the the wavy image effect which i havent found yet. but im still looking. basically there is a setting somewhere else that offsets the image then calls the blur effect. it gives that wierd unrealistic blurring and wavy image that doesnt exist in real life.
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