nvdrifter
12-07-07, 11:21 PM
[WIP] Nvdrifter's Mod Compilation
I am currently working on a compilation of some my mods, plus adding some new features (and perhaps a few surprises). Most of the focus will be on damage models- such as flooding, sub equipment damage, repair times, etc. This mod set will not make any changes to such things as campaign layers or things like that. The focus of this mod will be towards realism, but with gameplay always in mind. I will try my best to make it compatible with Trigger Maru. There will also be a vanilla version.
I haven't decided on a name for the mod yet. I am going to take my time with this because I am starting to get burned out due to my frustration with how unfinished and broken many hard-coded parts of the game still are. :damn:
Version 1.0 should be finished within a week or so. Not sure exactly when. :sunny:
I am currently working on a compilation of some my mods, plus adding some new features (and perhaps a few surprises). Most of the focus will be on damage models- such as flooding, sub equipment damage, repair times, etc. This mod set will not make any changes to such things as campaign layers or things like that. The focus of this mod will be towards realism, but with gameplay always in mind. I will try my best to make it compatible with Trigger Maru. There will also be a vanilla version.
I haven't decided on a name for the mod yet. I am going to take my time with this because I am starting to get burned out due to my frustration with how unfinished and broken many hard-coded parts of the game still are. :damn:
Version 1.0 should be finished within a week or so. Not sure exactly when. :sunny: