View Full Version : mod for fire torpedo command
I think the Dev team let us down by not correcting the ridiculous use of the "enter" key to fire the torpedo. I tried to change it to set time compression to 1 and it does set time compression to 1 but it still fires the torpedo. I did edit the fire torpedo command to "ctl+enter" and then to shift+ enter but it the use of the "enter" key still fires the torpedo. What is the correct way to fix this? Thanks! Joe S
GeoffBelding
12-04-07, 02:48 PM
Please see http://www.subsim.com/radioroom/showthread.php?t=119863&highlight=ctrl+enter for details of this alteration. You need to read down to the 4th apend to see the correct text.:sunny:
Cheers
Geoff
there is a member of subsims here that made a basic utility that will map any key command to your Command file.
read the instructions, it works great, im a big fan of using control and shift modifiers for important commands and this utility did great for adding such features as well as adding commands to items that were previously without key maps.
http://www.subsim.com/radioroom/showthread.php?t=117517
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